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3778 Views 24 Replies Latest reply: Jun 20, 2012 1:44 AM by darksrevenge30 RSS
darksrevenge30 Newbie 57 posts since
Oct 25, 2011
Currently Being Moderated

Jun 19, 2012 4:30 AM

Major Problems With Nerfed Weapons and Crap Maps!?!?

First of all, to all the player out there who enjoy this game as much as do, I would like to give you guys a shout out.

 

Ok, let's start with the weapons that have been nerfed. I will name off all of them and then say what is wrong.

 

Spas- Truly not as powerful as the one in MW2. Fix it!

 

RPGx2- It does not take a genuious to figure this out...all I can say is hit markers galore!

 

M203 Undermounted Grenade Launchers- Same as the RPG's...There is a reason you guys put the Blast Shield Perk in the game. If someone does not like getting killed by Noob Tubes, then use the perk and make this weapon as powerful as it is suppose to be!

 

Now let's get to the map situation, shall we?

 

Arkaden- To cluttered!

 

Bootleg- I would rather cut off one of my legs than play on this crappy map!

 

All the maps that are in the DLC are basically CRAP MAPS!!!!

 

I want to see a nostalgic DLC for this game..Bring back maps like Overgrown and Wasteland, preferably without the clutter!!!!

 

Just wandering if anyone else sees a problem with this game (other than the lag, we already know about that)?

  • dastardlycoma Calculating status... 5 posts since
    Aug 26, 2011

    I agree about the RPG and the grenade launchers, have you ever got hit markers with a predator missle or a reaper? I have more times then I can count, I'd love to see some reworked mw2 maps in this game and Berlin wall from black ops IMHO that was the only good map on the entire game.

  • IHerpIMyIDerp Novice 158 posts since
    May 9, 2012

    I think everyone has their own preferences when it comes to maps, for example Bootleg is one of my favorite maps to play Downturn on the other hand.. Does anyone actually like it? As far as Nerfed weapons go, I play HC most of the time and I dont notice how bad they are but the M16 is pretty much useless outside of HC. And Elite was a massive waste of money for me, I only liked 1 or 2 of the new maps and I just end up disabling them every time I'm online.

  • v0_FATALITY_0v Newbie 57 posts since
    Jan 30, 2012

    I for one LOVE bootleg, probably my favorite map overall. Spas does suck, RPG? leave as is, shouldn't be used as a primary weapon like people seem to do anyway, spawn and istantly switch to the rpg and just run around and troll.

  • THUNDERSTRIKE75 Newbie 7 posts since
    Jun 10, 2012

    shotguns need to be buffed!!!? are you kidding me!? i would agree only with one of them AA-12 is bad and maybe i would agree a little with the SPAS but the rest dont need any buff...its a shotgun not a sniper rifle. hell with the distance and power add it already is ridiculous how far and easy they get you.

    Its like saying the Type95 needs a buff...you jusnt need to get in a game like DZ or even KC and youll see a lot of people getting 40 something kills while running with a shotgun.

    Sorry im not trying to start a fight or make fun of you or whatever its just my opinion btw.

    Most of my deaths are always by sniper QS or by Shotgun runners so maybe im playing the wrong modes and all i get are these kind of people; but seems to me the most popular things are those two.

  • drunkenwarrior Novice 153 posts since
    Aug 11, 2011

    Spas is like every other shotty, get damage then it's ******* insane(i have all shottys with damage). Only onethat needs a buff is the AA-12

    PS: Spas 12 with damage silencer = beast mode

     

    All explosives need a radius buff, almost 2x the radius now.

     

    Arakaden is not cluttered, Interchange is

     

    Bottleg is fine, it sounds like you have a cqb problem.

    • THUNDERSTRIKE75 Newbie 7 posts since
      Jun 10, 2012

      i agree with the explosives and also would add the smoke screen a little more smoke or more time because its pretty much useless, unless you use it in a closed room... also the emp granade should have the same timer than grenades i think...not sure but i used it for a little while and i feel it detonates to fast.

      Actually for me the only lethal that works is the grenade lol and for tacticals that are throwable the concussion and flash the rest are just not good....ok sorry c4 is powerful. forgot about that thing.

    • trialstardragon Master 10,306 posts since
      May 26, 2011

      Nah, downturn is worse than arkaden. I actually like arkaden for sniping when out looking over toward a or b.

  • RblDestro Novice 152 posts since
    May 15, 2012

    I take it that you were one of those OMA spawn camping noobtubers in MW2? IW stated when the game came out that they were nerfing explosives to promote more gun on gun action. And I for one love it.

  • zandelar001 Novice 77 posts since
    Mar 19, 2012

    how bout having a pred missile stopped by a trophy system? Um yea, I will say that a trophy system is an actual device, and it is utilized in modern combat, but it does not snuff out explosive ordinance, it causes early detonation at a range of approximately 20 meters.  a  predator surgical strike missile is still deadly at 20 meters.

     

    the spas shotgun should just be removed from the game along with the striker.  and the range perk should give more range but change the ammo from buckshot to a deer slug, at least then someone would actually have to aim the stupid thing not just hipfire himself to an escort airdrop 1kill/death at a time.

     

    And support streaks.  Really?  so now we are going to reward bad players who cant get 3 kills without dying by giving them a reward anyway?  I can see maybe a uav or flak vests.  But a stealth bomber, juggernaut and escort airdrop?

     

    Also that pro version of a perk that is not sitrep that allows you to walk right through claymores that everyone uses basically rendering a claymore and the need for sitrep useless.  I dont expect my claymore to always kill someone sneaking up behind me while im sniping, but i do rely on it as an early warning when someone shoots it to bypass and get to me.  Now they can just quietly walk right by it as if it wasnt even there. 

     

    And lastly, the suppressor appears in the weapon stats to reduce the range of a weapon, not its damage.  So why is it that when i shoot someone at 10 meters away with an unsupressed barrett, it kills them with one shot, but i use the same barret but have a suppressor and shoot someone in the same place at the same distance, I only get hit markers?  It says in weapon stats that the range is reduced, not the damage decay or even the damage for that matter.

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