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1966 Views 6 Replies Latest reply: Jun 13, 2012 11:41 AM by artistik
A domination-based clan op should reflect skill at playing domination. I know, it seems obvious, but sticky fingers has nothing to do with playing this gametype skillfully. Sticky fingers actually forces clans to disregard strategy and play recklessly, making them fodder for opponents not concerned with doing well in the clan op.
The simple answer would be to subtract the losing team's score from the winning team's score and the remainder counts toward the winning team's points in the op. The clan with the highest total wins the op.
The difference in scores between the losing team and the winning team is what reflects how well each team did at capping and defending. This would also help eliminate the rampant boosting that has ruined the integrity of this op.
Domination is not just a game of capping. It is equally a game of defending. And considering that Sticky fingers basically makes up a third of all clan ops, it should at the very least, be structured in a manner that makes sense for the gametype.