They could put Nuketown back in for me, this for me is what COD should be about 12 people knocking hell out of each other having 'fun'. There are too many cod players now who are so scared of losing there k/d or needing there moab they just camp or work in two's and three's. I am all for strategy and tactics but now and again you need to just fire in there.
On small maps you win some you lose some, bring it back, I also liked 24-7 as this opened up all the gamemodes in quick fire games, brill.
This has come up before. No and it won't return.
1. It has its timeless place as a Black Ops map.
2. Treyarch have never recycled old maps.
3. The recycled MW maps brought little to MW2 except perhaps persuade us that new MW2 maps were inferior and needed support from better maps.
4. Any game dev relying on old material is not only potentially upsetting the former glory and becoming stale but also suggesting a lack of enterprise and creativity
Basically (and I personally don't like small ridiculously crazy spawn maps), if Nuketown is deemed an essential success there will be a brand new map nothing like it visually, but just like it in terms of attributes and entertainment value. We should expect that of Treyarch.
If someone were to resurrect my favourite COD map of all-time ("Revolution" from map pack 3 of WAW), I would be mortified. It has its immortal place in my (and others') hearts from WAW.
However, if someone were to produce a brand new and rather different map, that brings out all the game chemistry, tactics, scenarios and inspiration that "Revolution" did, I would be overjoyed.
Nuketown wasn't fun, it was just a sh*t map. Firing range or something like that was a good map, small but good, maybe the best of them.
BO2 will have or need maps fitting with the story and weapons. Like a bridge with on each side buildings of some sort and lots of tossed over card and burning ones to provide cover. 2 sides lots of tactiek can be used and u can't say they are camping cause u each have a side with a killzone in the middle.