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  • kizzlebee Novice 78 posts since
    Feb 4, 2012

    First off, these problems have existed for more than a few weeks bub. Myself and bo2000 sent you multiple videos of this sync problems back in early february. And that was after a few months of being frustrated. And if you ever do resolve these issues, which at this point i doubt you will, I'd be willing to bet we will get a couple of posts saying that the patch will be postponed and the next thing we know it will be  november 13; then you guys need to release more free dlc because this "syncing" issue was one of the biggest failings in gaming history.  I know the average gamer/cod weekend warrior doesn't know or care about it, but people will remember it.  Just look at whats happening with Mass Effect 3 and Diablo 3. Gamers aren't putting up with crap anymore. You guys need to reward us for sticking with you guys for this long. So, if it ever does get fixed I think a public apology and some more free dlc is in order.  Have Tina or who ever put it out over twitter.

  • Arcanine2013 Apprentice 293 posts since
    Feb 16, 2012

    G IH A IN ID II wrote:

     

    CourtRoom wrote:

     

    GHANDI, point me out assuming you have already posted it but what specific changes have you guys implemented to the Dead Man's Hand (I realize it's the C4 explosive radius; but in comparison with pre-patch DMH) and Dragunov "rebalance"?

     

    I know people will eventually make comparison videos for the two changes above but I think many will like to know what exactly has changed and how it contrasts to how it was.  Did the Dragunov receive a damage buff or did the view kick and/or recoil get toned down?  Is DMH blast radius the same as a normal C4 or something between pre-patch and C4 radius?  Perhaps some stats and numbers for those interested in that kind of stuff - e.g. COD Wiki.

    I believe the DMH efficacy is identical to C4 now, and the Dragunov got a recoil and kick adjustment because it is the SR with the lowest speed modifier in the game. I'll confirm this, however.

     

    Cheers,

     

    G IH A IN ID II

     

    Wait.. Wait.. What? The Dragunov isn't getting a damage increase(such as from 70 to 98) ? IMO, that's really the only thing it needed to be usable--to be at least as powerful as the Dragunov from BO(OSOK all the way down to the chest w/out silencer, and OSOK to the head and neck w/ silencer0.

     

    SImply giving it a recoil adjustment will just make it a lame clone of the RSASS, but with faster movement speed--while RSASS will still outclass it by having 2x the mag size, and faster reload + raise/drop speeds.

     

    Or are you giving it the same recoil as the WA2000 from BO (which is only +300 centerspeed over the Dragunov), plus the OSOK to the chest w/out silencer, and head and neck w/ silencer?

     

    P.S. What do you mean by saying that the Dragunov has the lowest speed modifier in the game? In what? Centerspeed? O_o

  • ILikeLaglessGames Apprentice 182 posts since
    Mar 21, 2012

    The Dragunov fix is hilarious if it's just recoil adjustments.  No one asked for the recoil to be changed but by god they know what we want and what's fair.  Of course, maybe Ghandi is incorrect about what they're changing but who knows for now?

  • Nubdub Expert 1,418 posts since
    Dec 16, 2011

     

    As a suggestion for everyone though complaining about something gets you so far, Having  a valid complaint about an issue but offering a viable workable solution or suggestion gets you further.

    Sure, we will all offer viable solutions, because we all know the net code????? Maybe if they gave us the code, we could offer viable solutions.

    why do you need to see the code to comment on stuff you see and expereince in game?

    Did you not read what you wrote? You said don't complain unless you have a solution. How can anyone have a solution to a problem when they don't have access as to why the problem exists in the first place.

  • coolwhhhip Apprentice 695 posts since
    Sep 19, 2011

    Lol that they didn't realize what people were wanting with the Drag. Priceless man.

  • Arcanine2013 Apprentice 293 posts since
    Feb 16, 2012

    The recoil of the dragunov of the can be significantly reduced to near nothing already by just going into the prone position. Yeah it'll help a little--such as not forcing me to camp with the Dragunov to get decent amount of kills. But Dear God please.. I don't want a RSASS clone.

     

    Ghandi, did you guys not read our suggestions about making it as powerful as the SVD from COD4/BO? We mentioned it several times since we initially brought it up for patch, months ago.

  • Mmacola1 Apprentice 343 posts since
    Feb 29, 2012

    Ghandi does read the suggestions. The question is, does he bring it up to the team?

     

    I really think that if the team heard our proposals and arguments behind them, they would change a lot of things in this game.

  • urbanevirtuoso Expert 2,015 posts since
    May 23, 2011

    Still waiting on that OHK to the chest for said-Dragunov...

  • Brick2urFace Master 1,011 posts since
    Nov 14, 2011

    I have a hard time believing that the weapon team could balance a see saw. 

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011
    Currently Being Moderated
    10,589. May 26, 2012 10:10 PM (in response to Mmacola1)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    Mmacola1 wrote:

     

    Ghandi does read the suggestions. The question is, does he bring it up to the team?

     

    I really think that if the team heard our proposals and arguments behind them, they would change a lot of things in this game.

    I bring every suggestion up with the team. If I say I do something I do it.

     

    The team also read this forum and the many threads within it.

     

    G IH A IN ID II

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