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  • Brick2urFace Master 1,011 posts since
    Nov 14, 2011

    No.  We will not just accept this because the entire shotgun community is not agreeing with your team.  We have had a 2 pellet kill on shotguns since cod 2.  In mw3 we had the pre patch spas with emags and damage that had an equivalent damage output up close.  7 games worth of experience tells us that a 2/8 pellet kill is fine on shotguns.  This fact combined witht the fact that the shotguns are the lowest performing class overall means that there is room for improvement in much of the class. 

     

    In mw3 your team even decided that it was okay to remove the spread tightening while ads and 80% movement speed while ads features that shotguns have had for a while.  And shotguns are the only class that you need to invest 500+ kills into a weapon to make it even remotely useable.  Now tell me again how your team thinks shotguns are balanced when it is crystal clear that they are not.

  • dedicatedserversplease Master 6,422 posts since
    May 23, 2011

    The Javelin is getting a bit ridiculous in SnD.  The blast radius is insane and now there are 6 javelins being fired from each team  at the beginning of the round, you basically arent safe anywhere on the map at times.  The blast radius is larger than a predator missile which you have to earn which is ridiculous.  Also, launchers should have the same delay that explosives have for SnD.  Also the damn akimbo glitch where there are akimbo secondaries with silencers or whatever is ridiculous already.  How long....

     

    I havent posted in a long time because I find the efforts futile.  I mean we were discussing the music fix/lobby ticker being in the next title update back when IW was on Christmas break.  Thats 6 months ago and thats laughable at best. I posted what I feel about the javelin, but I am sure even if it were to get fixed, the timeframe would be outrageous. 

     

    I do have one question.  You guys have touted the hotfix ability.  Treyarch hotfixed so many things, I do not recall you guys ever using it.  I have recalled you guys giving excuses that you didnt want to use it in case a more prevalent issue occurred, but not once do I recall a fix from a hotfix. Use it for once, I for one dont believe you guys have the ability because this game was a copy and paste from MW2. 

  • WongKnife Novice 107 posts since
    Nov 10, 2011

    Excactly, you should seriously hire Brick to balance the Shotguns, it will make the game just better and more fun in general.

     

    And I won't accept the fact that you don't want to buff shotguns either. Just give us a reason why you shouldn't buff them.


    Let's compare the pump actions to an SMG, PP90 for example.

     

     

    Spas takes 3/8 pellets to kill, it shoots pretty slow, don't have the excact stats. 3/8 doesn't seem like alot but with the lag and just from experience it's hard to hit 3 of those pellets out of 8.

     

    Now let's look at the PP90M1

    It does 42-17 damage, that's a 3 hit kill at close range, and then it shoots a 1000 rounds per minute a 1000!!! That's without Rapid Fire! that's 0.120 time to kill! O_O

    And I'm sure other SMG's are like that too, I think that from experience too. How are the pump actions balanced compared to that? pls explain.......

  • WongKnife Novice 107 posts since
    Nov 10, 2011

    They have hotfixed quite a few times, you just haven't noticed it

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    dedicatedserversplease wrote:

     

    The Javelin is getting a bit ridiculous in SnD.  The blast radius is insane and now there are 6 javelins being fired from each team  at the beginning of the round, you basically arent safe anywhere on the map at times.  The blast radius is larger than a predator missile which you have to earn which is ridiculous.  Also, launchers should have the same delay that explosives have for SnD.  Also the damn akimbo glitch where there are akimbo secondaries with silencers or whatever is ridiculous already.  How long....

     

    I havent posted in a long time because I find the efforts futile.  I mean we were discussing the music fix/lobby ticker being in the next title update back when IW was on Christmas break.  Thats 6 months ago and thats laughable at best. I posted what I feel about the javelin, but I am sure even if it were to get fixed, the timeframe would be outrageous. 

     

    I do have one question.  You guys have touted the hotfix ability.  Treyarch hotfixed so many things, I do not recall you guys ever using it.  I have recalled you guys giving excuses that you didnt want to use it in case a more prevalent issue occurred, but not once do I recall a fix from a hotfix. Use it for once, I for one dont believe you guys have the ability because this game was a copy and paste from MW2. 

    We have and continue to hot-fix any issue that does not require a TU to fix. Many, many issues have been addressed using this mechanism.

     

    I'll discuss the Javelin blast radius with the team on Tuesday. To what akimbo glitch do you refer?

     

    Cheers,

     

    G IH A IN ID II

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    I'm off for a while to play Skylanders with the kids (a game with no SGs to argue about)

     

    Back later.

     

    G IH A IN ID II

  • dedicatedserversplease Master 6,422 posts since
    May 23, 2011

    G IH A IN ID II wrote:

     

    dedicatedserversplease wrote:

     

    The Javelin is getting a bit ridiculous in SnD.  The blast radius is insane and now there are 6 javelins being fired from each team  at the beginning of the round, you basically arent safe anywhere on the map at times.  The blast radius is larger than a predator missile which you have to earn which is ridiculous.  Also, launchers should have the same delay that explosives have for SnD.  Also the damn akimbo glitch where there are akimbo secondaries with silencers or whatever is ridiculous already.  How long....

     

    I havent posted in a long time because I find the efforts futile.  I mean we were discussing the music fix/lobby ticker being in the next title update back when IW was on Christmas break.  Thats 6 months ago and thats laughable at best. I posted what I feel about the javelin, but I am sure even if it were to get fixed, the timeframe would be outrageous. 

     

    I do have one question.  You guys have touted the hotfix ability.  Treyarch hotfixed so many things, I do not recall you guys ever using it.  I have recalled you guys giving excuses that you didnt want to use it in case a more prevalent issue occurred, but not once do I recall a fix from a hotfix. Use it for once, I for one dont believe you guys have the ability because this game was a copy and paste from MW2. 

    We have and continue to hot-fix any issue that does not require a TU to fix. Many, many issues have been addressed using this mechanism.

     

    I'll discuss the Javelin blast radius with the team on Tuesday. To what akimbo glitch do you refer?

     

    Cheers,

     

    G IH A IN ID II

    Thanks for the response.  The players are now using Akimbo secondaries with a silencer equipped.  So the MP9/FMG akimbo'd with a silencer as well. 

     

    One more thing, I have messaged bancandy and Banstache for 2 months straight regarding a guy on PS3.  He is number 1 for wins, his name is BTSsteindler.  This is what happens.  He is PS3 is on all day long.  If you get in his lobby and dont notice he is in there, he automatically gets host somehow.  The game goes to load, before it even gets to where you get to choose your weapon, the game ends.  Everyone gets a loss except for that guy.  He does this all day long and I constantly run into him. I dont know what BanCandy or BanStache do, but this guy still hasnt been dealt with and I do not lie when I say I have over 500 tweets to them regarding this guy.  Please deal with him. Dont just reset his stats, perma ban as this is outrageous and detrimental to the complete game experience.

  • Soracia Apprentice 232 posts since
    Jan 17, 2012

    WongKnife wrote:

     

    Do you think shotguns are balanced then? If so please give me a good reason, because they're obviously underpowered!

    I hate to say it, but he did give a reason.

     

    At the very least, he gave a reason for the AA-12 being one of the worst weapons in the game.  The game apparently has trouble when a lot of people rapidly fire shotguns at the same time.

     

    They don't want more people using the AA-12.  Ghandi acknowledges the game issue happens with Strikers as well, and presumably any fast firing shotguns.  Shotguns as a whole might be a pariah class for this reason (in addition to being a pariah due to the rabid hatred of the class shown by some other players.).

     

    (I do disagree with Ghandi's claim that the AA-12 is effective at close range, though.)

     

    It doesn't apply to the Dragunov, because the Dragunov presumably doesn't come with the performance hit that a fast firing shotgun brings.

     

    One could argue that improving some weaker shotguns might have an overall decrease in shotgun performance load, but that could go either way.  If the AA-12 could kill more effectively, then people wouldn't need to fire 4+ shots just to make sure they kill a target.  But in trade, you'd have more people using AA-12s.  Helping the 1887s might draw some shotgun fans away from the faster firing shotguns, or it might draw more people to shotguns in general.  (Basically, are the potential new 1887 users instead using other shotguns, or are they not using shotguns at all.)

  • WongKnife Novice 107 posts since
    Nov 10, 2011
    Currently Being Moderated
    10,518. May 26, 2012 11:03 AM (in response to Soracia)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    That's only the AA12, and I never saw any problems in MW2, it was a secondary, so more accesable and the connection in that game was awesome! And the pumps shoot really slow and quite alot of people use shotguns in MW2, I don't notice any problems with that! O_O

    So I don't think that's a good reason  at all! :L

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    dedicatedserversplease wrote:

     

    G IH A IN ID II wrote:

     

    dedicatedserversplease wrote:

     

    The Javelin is getting a bit ridiculous in SnD.  The blast radius is insane and now there are 6 javelins being fired from each team  at the beginning of the round, you basically arent safe anywhere on the map at times.  The blast radius is larger than a predator missile which you have to earn which is ridiculous.  Also, launchers should have the same delay that explosives have for SnD.  Also the damn akimbo glitch where there are akimbo secondaries with silencers or whatever is ridiculous already.  How long....

     

    I havent posted in a long time because I find the efforts futile.  I mean we were discussing the music fix/lobby ticker being in the next title update back when IW was on Christmas break.  Thats 6 months ago and thats laughable at best. I posted what I feel about the javelin, but I am sure even if it were to get fixed, the timeframe would be outrageous. 

     

    I do have one question.  You guys have touted the hotfix ability.  Treyarch hotfixed so many things, I do not recall you guys ever using it.  I have recalled you guys giving excuses that you didnt want to use it in case a more prevalent issue occurred, but not once do I recall a fix from a hotfix. Use it for once, I for one dont believe you guys have the ability because this game was a copy and paste from MW2. 

    We have and continue to hot-fix any issue that does not require a TU to fix. Many, many issues have been addressed using this mechanism.

     

    I'll discuss the Javelin blast radius with the team on Tuesday. To what akimbo glitch do you refer?

     

    Cheers,

     

    G IH A IN ID II

    Thanks for the response.  The players are now using Akimbo secondaries with a silencer equipped.  So the MP9/FMG akimbo'd with a silencer as well. 

     

    One more thing, I have messaged bancandy and Banstache for 2 months straight regarding a guy on PS3.  He is number 1 for wins, his name is BTSsteindler.  This is what happens.  He is PS3 is on all day long.  If you get in his lobby and dont notice he is in there, he automatically gets host somehow.  The game goes to load, before it even gets to where you get to choose your weapon, the game ends.  Everyone gets a loss except for that guy.  He does this all day long and I constantly run into him. I dont know what BanCandy or BanStache do, but this guy still hasnt been dealt with and I do not lie when I say I have over 500 tweets to them regarding this guy.  Please deal with him. Dont just reset his stats, perma ban as this is outrageous and detrimental to the complete game experience.

    On point one are you referring to PS3 or Xbox? This sounds like a CaC edit attack or Elite custom class push attack. These issues should be fixed on Xbox. Until now we have not had this vulnerability on PS3.

     

    Regarding this player I'll talk with the online services team. I'm sure they're not intentionally ignoring your posts.

     

    Cheers

     

    G IH A IN ID II

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