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AttackRabbits Apprentice 141 posts since
Jan 14, 2012
Currently Being Moderated

May 14, 2012 11:13 AM

Assassin and Stopping Power

Because MW3 is made for noobs (general public), taking out stopping power and juggernaut was a great idea.  It simplified the game and made it easier for people with terrible shots to use other second perks.  Now that it has been removed assASSin took it's place.

 

If you want to hide from radar, your gun should be weaker.  If you want to be a sniper, other people should be able to brush off a shot to the chest (juggernaut).  If you have balls and choose not to camp your gun should be a bit stronger, it just evens out the game.

 

Everything should have a strength and a weakness and it doesn't in MW3.

  • Noob_Lyncher Expert 1,498 posts since
    May 13, 2012
    Currently Being Moderated
    1. May 14, 2012 11:16 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    MW3 is really noob friendly. I disagree with everything else you said though, but I do miss Stoping Power.

  • blb128 Expert 626 posts since
    Aug 24, 2011
    Currently Being Moderated
    2. May 14, 2012 11:17 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    I hope you have your flame shield up. You just made yourself sound like bad player or a noob by your standards.

  • bltzazrael Apprentice 248 posts since
    May 31, 2011
    Currently Being Moderated
    3. May 14, 2012 11:20 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    How about we take out every perk and we can all play barebones? Hell, if you're down we can just play Halo. Does that sound good?

     

    Stop complaing about the perks.

  • machine2011 Master 2,976 posts since
    Oct 21, 2011
    Currently Being Moderated
    4. May 14, 2012 11:23 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    bringing stopping power back would be the best way to counter assassin they should have never took it out

  • Cold_Roses Expert 379 posts since
    Dec 10, 2011
    Currently Being Moderated
    5. May 14, 2012 11:34 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    If everyone uses assassin, it's not OP. It sounds like your a camper with portable radar that is sick of getting caught watching your mini map. Why are you wasting a killstreak on a UAV anyway?

     

    Edit: Ha! I was right. Every one of your classes has portable radar. No wonder you hate assassin. It ruins your campout when someone slips through your portable radar.

  • Noob_Lyncher Expert 1,498 posts since
    May 13, 2012
    Currently Being Moderated
    6. May 14, 2012 11:25 AM (in response to machine2011)
    Re: Assassin and Stopping Power

    Exactly, but IW and Sledgehammer wanted this game to be more friendly to "casual" players, ie:noobs.

  • bltzazrael Apprentice 248 posts since
    May 31, 2011
    Currently Being Moderated
    7. May 14, 2012 11:26 AM (in response to machine2011)
    Re: Assassin and Stopping Power

    Same with Juggernaut, because it countered stopping power. They should stop messing with perks.

  • atiredoldguy Expert 1,278 posts since
    Oct 2, 2011
    Currently Being Moderated
    8. May 14, 2012 11:38 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

        People need to do a little learning about singular and plural.

     

        They removed sp AND jugg ......... Assasin didnt, doesnt and never will be a counter for "it"

     

        Sp and jugg countered each other. When they removed one, they went ahead and removed the other.

      

       Assasin counters radar. If you want them to remove it, then it only makes sense to remove what it counters .......... radar.

     

        You dont get weaker weapons because you use a uav ... why would you get a weaker weapon for using assassin.?

  • rankismet Master 11,013 posts since
    May 23, 2011
    Currently Being Moderated
    9. May 14, 2012 11:45 AM (in response to AttackRabbits)
    Re: Assassin and Stopping Power

    AttackRabbits wrote:

     

    Because MW3 is made for noobs (general public), taking out stopping power and juggernaut was a great idea.  It simplified the game and made it easier for people with terrible shots to use other second perks.  Now that it has been removed assASSin took it's place.

     

    If you want to hide from radar, your gun should be weaker.  If you want to be a sniper, other people should be able to brush off a shot to the chest (juggernaut).  If you have balls and choose not to camp your gun should be a bit stronger, it just evens out the game.

     

    Everything should have a strength and a weakness and it doesn't in MW3.

     

    Listen, Ms. Pac-man... being off the radar is not a big deal so quit reltying on the game to get you kills and use the Three E's--

     

    ... eyes.

    ... ears.

    ... experience.

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