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2259 Views 19 Replies Latest reply: May 15, 2012 10:13 AM by esmorgue RSS
ghamorra Master 9,062 posts since
Sep 17, 2011

Earning Pro Perks

Posted by ghamorra on May 12, 2012 11:25 PM

I find earning the pro version of perks very unbalanced. Take Tactical Mask Pro for instance. In my opinion it's the single most difficult perk to earn pro in the history of CoD. But earning Ghost Pro can be done in a couple matches with some luck. Earning Scavenger Pro is just a matter of being halfway active, yet Hacker Pro in Black Ops would take almost half a prestige due to the marathon tasks you had to complete

 

With that said I'm not trying to complain that the Pro version of some Perks are too hard to get. What I would actually like to see is a great increase in the difficulty of earning Pro versions of the perks. And I would also like a balance and increase in the rewards of some of the Pro versions. Take Hardened for instance. You spend all that time shooting through walls trying to magically get kills and destroy equipment and what do you get out of it? A little extra bullet damage on Airsupport and less flinching (did flinching even exist in Black Ops, I don't remember it being a nuances?). Not following the logic on that one

2259 Views     
  • mr_happy102 Apprentice 252 posts since
    Apr 30, 2012
    Currently Being Moderated

    Only thing i didnt realy get why it cost so much money to become pro perks? like is money realy necesary? haha also i loved how hard it was to get pro versions in bops. gaining skill does take time and  effort not dosh

  • esmorgue Master 6,606 posts since
    Jul 9, 2011
    Currently Being Moderated

    Haha...I hate Hardened...it was the most useless Perk to ever grace CoD IMO... You could basically shoot through everything without it. Yet I can agree that they need to make them a little harder. I hated that in MW2 you could use SoH and Stopping Power and run straight through them. Cold Blooded was glitched, grab a RPD and shoot at Pavelows and Attack Heli in one match you would be at IV . Marathon and Lightweight in MW2 by far were the hardest Perks to Pro out, IMO. THAT'S A LOT OF DAMN RUNNING...

      • esmorgue Master 6,606 posts since
        Jul 9, 2011
        Currently Being Moderated

        Not very. Though they had you run some serious miles!!!! It wasn't a bad thing per se. I never really cared for MLCing. I just like Lightweight Pro for using LMGs.

  • machine2011 Master 2,976 posts since
    Oct 21, 2011
    Currently Being Moderated

    flak jacket pro was the hardest one to get hardlys anyone used grenades and even when they did every one cooked them which never give you much of a chance to throw them back

    • esmorgue Master 6,606 posts since
      Jul 9, 2011
      Currently Being Moderated

      That was pretty tough to get. I always had the grenade blow up on me during tossback. The easiest way was Dom. On Jungle and Silo. Go to B and get ready. "INCOMING!!!!"

  • dalger22 Apprentice 388 posts since
    Oct 6, 2011
    Currently Being Moderated

    I found Tac Mask pro easy to get, especially coupled with scavenger pro.  I only got it on my last prestige but it took probably a few rounds to get it.  Not sure why people had a hard time with that one.

  • avengedyesterday Master 3,973 posts since
    Sep 8, 2011
    Currently Being Moderated

    Tac mask and flack jacket are probably the two hardest ones to get, but i'm glad they are because they are two of the most powerful perks.

     

    Hardened... yeah.... You know, that perk could have been awsome. For instance if you shot someone behind a wall or object it should bring up a little red icon that hovers over the enemy for a few seconds, maybe even add it as the pro part of the perk. I mean extra bullet penetration is nice but most of the time you kill someone you can't see it's more luck than anything else.

    • Calculating status... 1 posts since
      Apr 29, 2012
      Currently Being Moderated

      Getting perks depends on the way you play COD. Marathon and Lightweight are easy for me to get pro because I run around a lot. But if you don't like to run around Lightweight and Marathon are useles.

      Tactical mask is hard to get pro because ( almost ) no one uses Nova Gas in BOPS.

      Hardened... well the idea is good but how many times are you going to get kills trough walls or glass while you had hardened selected as a perk hard in mw2  you had 70 levels to do thatso it's easier but in BOPS you only had 50 and it does seem easy to get 10 kills troughw walls, shoot 200 bullets to air support and destroy equipment trough walls IT IS EASY. The real reason why it's hard to get it pro is because you can do this all without hardened.

       

       

      PS: I WANT COD POINTS AND WAGER  MATCHES BACK THIS TOGETHER WITH ZOMBIES, CAMPAIGN AND THE WONDERFULL MAPS MADE BLACK OPS AS GOOD AS IT IS. I HOPE THE KEEP THIS FORMULA IN BO2 BUT WITH A BETTER ENGINE

  • denacioust Apprentice 379 posts since
    May 26, 2011
    Currently Being Moderated

    ghamorra wrote:

    In my opinion it's the single most difficult perk to earn pro in the history of CoD.

    You just need to know how to get it.

     

    For ex. Start from the harder Tactical Grenades (Nova Gas), and end with the easiest (Stun, and Flash).

  • weird-guy Master 6,911 posts since
    Jun 13, 2011
    Currently Being Moderated

    I'm not really a fan of making the Pro Perks harder to get. Wouldn't want to wait until my Prestige is more than half done before I get them.

      • avengedyesterday Master 3,973 posts since
        Sep 8, 2011
        Currently Being Moderated

        ghamorra wrote:

         

        Some of them do need to be harder to get. For instance Ghost Pro could be done in just a couple matches. Marathon Pro was just a matter of funning around, Warlord Pro only needed a little luck and could also be earned in a handful of matches

        Yeah but not all of the perks should be hard to get. Leave some that you can just earn by simply using it and doing things you would normally do while using said perk, like SOH. I do like the challenge on some of the perks. Even tho flack jacket and tac mask take time to get i think they are WELL worth the effort to achieve.

         

        Pretty much being invincible to anything but bullets is border line OP and would be as well if every got it at level 10 of every prestige. I hardly see any ever running flackjacket pro and tac mask pro.

        • esmorgue Master 6,606 posts since
          Jul 9, 2011
          Currently Being Moderated

          That is me...and it is pure BEAST MODE.... "Is that all you got....IS THAT ALL YOU GOOOOTTTTTT!!!!!"

          • avengedyesterday Master 3,973 posts since
            Sep 8, 2011
            Currently Being Moderated

            esmorgue wrote:

             

            That is me...and it is pure BEAST MODE.... "Is that all you got....IS THAT ALL YOU GOOOOTTTTTT!!!!!"

            NAPALM... WHATS THAT?

             

            NOOB TUBE, HA!

             

            KEEP SHOOTING ME ATTACK CHOPPER.

             

            ghost op.

  • dastealth Master 1,637 posts since
    Jun 1, 2011
    Currently Being Moderated

    I think that being able to get Pro Perks should be a challenge, however, they should not be like Ghost where you had to destroy a sentry gun. These rely too much on rare things popping up in the game (seriously what percentage of people actually used a sentry gun and yes I know you could equip one and let the enemy capture it) If it was something like destroy an RC-XD or some other fairly popular killstreak I think it would have been a slightly different scenario.

      • esmorgue Master 6,606 posts since
        Jul 9, 2011
        Currently Being Moderated

        I never had a desire to go for Ghost Pro honestly. I would use it to shoot things down, but i could do that pretty easy with a RPG. I never really got into using Stealth Perk anyway. CoD4 all the way up I rarely used them.

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