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  • Snipingdbag Master 4,587 posts since
    Oct 19, 2011

    I'm not going to dash late in a game I know I'm hosting, but when I'm getting fcked constantly, early on do to IWs game being a fail / stuttering slideshow as host, just unplayable, you guess it I'm signing the f-ck out or Shutting down my ps3.

     

    IW is the one that needs to limit rage quitting by actually punishing it, but first off they need to actually fix the lag / lag comp / hit register & hosting issues this game clearly has..

  • markocc Expert 1,414 posts since
    Sep 24, 2011

    Tried playing for the first time in quite a while tonight. This game is an absolute chore to play. I honestly don't think I would play it if you paid me 50 bucks an hour as a job. It is maddeningly broken even though they have had 6 months to fix it.

     

    I am almost certain this will be my last COD at this point. I had pretty much lost all faith after Blops wasn't fixed. MW3 is the nail in the coffin.

  • ChicoEsquela Newbie 42 posts since
    Jan 26, 2012

    When I quit matches its within the first 2 minutes.  I can tell right away when it's  going to be one of those matches and I'm outta there. 

  • esmorgue Master 6,606 posts since
    Jul 9, 2011
    Currently Being Moderated
    9,343. May 11, 2012 10:51 PM (in response to Moopus)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    Moopus wrote:

     

    Ok you guys are dumb. The bullets curved like that because that's how helicopters always worked. In CoD:4 it did it. In MW2 it did it. Without the curve effect, helicopters wouldn't be able to hit you at all because the game can't read your mind and tell where you're going to be in a second or two. Just basic game mechanics, no hacks.

     

    [Edit] Whoops! Big fail. Didn't realize you had Blind Eye on. Yeah this does happen rarely. I think it's a documented glitch on the Wiki. If Blind Eye is not your starting Blue Perk, helicopters will still kill you even if you earned BE as a point-streak.


    Sorry.

    Yeah , well then watch your fingers then. Running them off about the game not being broke. That is a FAIL in this broke game. That is broke, cut and dry! I see he still hasnt answered about it yet.

  • DerGeraeeet Expert 153 posts since
    Mar 17, 2012

    ChicoEsquela wrote:

     

    When I quit matches its within the first 2 minutes.  I can tell right away when it's  going to be one of those matches and I'm outta there. 

    I know what you mean, i play for fun and its not fun being a crash test dummy for people with lag compensation on their side, i've nothing against losing a match if the other players are good and i never dashboard, stats mean nothing to me, but there is no reason to me playing a full match where i can't do anything, those are the matches where i don't even get a hitmarker when shooting other players, if BO2 has the same hit detection then i am done with the franchise.

     

    This so called new "lag compensation" in MW3 was designed to make the playfield equal to everyone, but it does the opposite thing, it makes the game out-of-sync, great job for testing your games before release and not fixing it after almost 7 months.

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011
    Currently Being Moderated
    9,345. May 12, 2012 1:24 AM (in response to Fonic)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    Fonic wrote:

     

    what is the very latest up to date information on the new team that was brought in to look at the horrendous lag, sync issues?

    To date we have discovered a couple of things we are looking into. Firstly, theatre mode does not apply auto aim so the hit-markers position will never match exactly that of the server snapshot. Secondly, we are looking at the 3rd person interpolation code in situations where packets are delayed. We made visualization of combatants smoother in MW3 to avoid the unsightliness of teleporting players. We are thinking about this further and testing versions of the game where this is dialed back somewhat.

     

    Cheers,

     

    G IH A IN ID II

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    dexter1992 wrote:

     

    BAMOZZY wrote:

     

    G IH A IN ID II wrote:

     

    coolwhhhip wrote:

     

    Moopus wrote:

     

    If I recall some derp said that all the maps are for Faceoff only. That's not true either.

     

    Im sorry but that actually is true. The maps are only available for Face Off which is complete crap. I don't neccessarily have a problem with the 1v1's or 2v2's, I just want the maps in ALL game modes. I can guarantee you the maps will all be at least as big as Rust or Nuketown were. No, they have clearly stated with this new action that fast paced, close quarters gameplay is no longer valid in COD.

    The Face Off maps are designed for Face Off mode only. To answer people!s questions you will be able to add extra players in Private Match. However, through play testing it was we found it too easy to spawn lock players when playing 4v4 on these small maps.

     

    We will continue to review this and there is nothing technically stopping us adding those maps that can support 8 players to other suitable playlists in the future.

     

    Regarding HC Face Off we will happily add these modes to the HC playlist but this will mean replacing the two least popular HC modes. I suggest HC fans play the new game modes first and decide how they wish to proceed. I'll be listening.

     

    Personally, having played the mode it feels different in tone to anything else in the game. Clearly you can all judge for yourselves whether you agree or disagree with my opinion when the mode goes live.

     

    You will all receive 2 maps and the game mode for free. To answer directly a question posed earlier our motivation for distributing two maps free to all was because we think that the FaceOff games are fun and that we wanted to get as many people playing them as possible. Speaking for IW we're just as happy if you have a good time in the free maps as we are if you decide to purchase additional content.

     

    I suggest everyone tries the mode before diving into too much negativity, at least then you'll be informed griping.

     

    I've updated the front sticky with details of the recently released updates for PS3 and PC. More are queued up and coming soon.

     

    Cheers,

     

    G IH A IN ID II

    first of all thanks for responding to this subject. However what are IW doing about boosters as they have created a perfect forum for them. Need a certain Emblem/title? - lets go in Face Off and Boost. Need a pro perk? - Lets go in Face Off and Boost etc etc. Especially as they could be adding more prestige levels too...

     

    Now I applaud IW for releasing a few smaller maps as that is what the community seem to like a lot - Shipment, Rust, Nuketown and Dome are VERY popular - but they are popular due to the fast paced, gun on gun, manic action that up to 12 players on these maps provide. Nothing stops players from playing these maps Privately 1v1 or 2v2 AND they can't boost their stats for online playing!

     

    Most evenings I play in a party of 3-4. That means that we can't ALL play together on the same team on any of these maps. I would have much preferred to have had these available for other modes - Team Tactical (minimum) but also FFA and all 6v6 modes too for that crazy action. If IW want to pursue the Face Off playlist and support the boosters then fine they can still keep these maps and add Dome to it too but PLEASE open them up to other modes as well.

     

    You also mention about Spawn Locking but how can that be more of an issue than Rust for example and yet that was one of the most popular maps on MW2! The Spawn system isn't great in even the biggest maps (the amount of time I spawn amongst 2-3 enemies - most notably in the bunker of Liberation!!) so why can this be even more of an issue?

     

    In fact if you were to ask the community what the most popular maps in all CoD games - I am sure you would find all of the small maps in the list but NOT because they play or want to play 1v1/2v2 but because they like the action that small maps and a lot of players provide. Personally I like all sizes of Map but ONLY the small maps have that manic fun and intense action that make them so popular. I want to play them (as they look very nice) with my Friends together online and NOT alienate some because we can't all play together. I thought IW understood that we like to play in Parties and Clans hence - Elite! If people want to test their skills 1v1 or 2v2 then these maps can be played in private but those of us that play in larger parties will NOT be able to play these maps online.

     

    I hope that you can pass on my concerns about boosters as well as ask if they possibly could open them up to more game modes (4v4, FFA and/or 6v6) They could also be interesting for gun game too. I also fully understand that they may not be suitable for certain modes like Ground Wars and maybe not Infected for example either.

     

    It is a major disappointment after expecting 4 maps in may that could ALL be played in Multi-player - but instead we are now only getting 1! The reason the majority of us that buy and play CoD is very under supported and it seems that they are catering more for a select few. I asked a lot of people online yesterday if ANY had done 'Black Ice' or 'Negotiator' and the Majority had not looked at them some had a quick look but I was definitely in the minority of having done both (once) and we are getting MORE??? And now we are also getting some maps that we cannot all play together too??

     

    I know that if these were available in other game modes THEN we would not be quite so disappointed or upset. Collection 2 for those of us that are mainly MP players (the majority) is very under supported!! Only 3 Maps!!!

     

    I am not being negative - just realistic!! As I said most evenings I play with 3-4 (min) others together in a party and we will only be able to play on 1 additional Map for May as opposed to the 4 we were excited and expecting to play!

    Agreed, this face-off mode with have less players in it than barbones most likely lol. And they are taking away two HC modes so really this is not going to go well for anyone. Granted, 2v2 has been asked for a while and I think it would be cool, but lets be honest 1v1 is garbage. That will be all boosters man. Now faceoff maps are exclusive to face-off mode, great but make a freaking 6v6 or 5v5 gametype for it. Sure if your testing spawn locking it's going to happen, but in the real world people aren't going to as much. Why do they constantly do the opposite of what we want. Hey we want big maps lol.

    We shall be scanning match data live for boosting behavior in these modes.

     

    Cheers,

     

    G IH A IN ID II

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    esmorgue wrote:

     

    Moopus wrote:

     

    Ok you guys are dumb. The bullets curved like that because that's how helicopters always worked. In CoD:4 it did it. In MW2 it did it. Without the curve effect, helicopters wouldn't be able to hit you at all because the game can't read your mind and tell where you're going to be in a second or two. Just basic game mechanics, no hacks.

     

    [Edit] Whoops! Big fail. Didn't realize you had Blind Eye on. Yeah this does happen rarely. I think it's a documented glitch on the Wiki. If Blind Eye is not your starting Blue Perk, helicopters will still kill you even if you earned BE as a point-streak.


    Sorry.

    Yeah , well then watch your fingers then. Running them off about the game not being broke. That is a FAIL in this broke game. That is broke, cut and dry! I see he still hasnt answered about it yet.

    I shall forward this to the MP team.

     

    Cheers,

     

    G IH A IN ID II

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    bubbacake wrote:

     

    G IH A IN ID II

     

    Where on the world is this miracle update that will make the game (matchmaking) run better and cause me to not incinerate MW3 in a fire?

    The update to matchmaking is coming soon. Whether it is a miracle will be in the eyes of the beholder although we have high hopes it will improve the situation.

     

    Cheers,

     

    G IH A IN ID II

  • Zerotick Novice 134 posts since
    May 4, 2012

    GHANDI

     

    Would you please take a look at this thread and bring it up with the MP team?

     

    http://community.callofduty.com/thread/200407720

     

    Thank you!

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