Skip navigation

FORUMS_

1822 Views     3 Replies
1822 Views 2 Replies Latest reply: May 15, 2012 5:50 PM by mrbrightside711 RSS
mrbrightside711 Calculating status... 225 posts since
Aug 4, 2011

The Return of Black Ops II Zombies: PRO and PLUS Perks

Posted by mrbrightside711 on May 9, 2012 7:29 PM

Let me just start by saying how awesome Treyarch is for bringing zombies back to Call Of Duty! I hope the big changes are implimented to make zombies twice as good as Black Ops was and have the excitment of a game of zombies stay strong throughout, including the higher rounds from 20-40 (Not many people can make it past that without glitching) Anyways, on to the good stuff

 

New Perks:

Buy perks at the different machines. If downed, you lose the perk.

Specialist - [Cost: 1000] - Allows 2 attachments on all guns.

Swift Soda - [Cost: 2500] - Faster movement while ADS.

Recon - [Cost: 2500] - Allows a mini-map to appear in the HUD. All teammates, box locations, perk machines and the Pack-A-Punch appear on the mini-map. Also shown on the pause menu.

 

 

Pro + Plus Perks:

Upgrade a perk by paying extra points at the differnt machines. If downed with a Pro Perk, you lose the Pro version and keep the regular perk (even while in final stand). If downed with a Pro Plus Perk, you lose both perk upgrades and only keep the original perk. You must buy the normal perk before unlocking the Pro Perk upgrade. You also must buy the Pro Perk upgrade before buying the Pro Plus Perk upgrade. Mule Kick Pro Plus is the only perk that has an effect after death.

 

Juggernog Pro - [Cost: 4500] - Add 3 more hits to the number of hits needed to down a player.

Juggernog Pro Plus - [Cost: 1500] - Regenerate health faster.

 

Recon Pro - [Cost: 3000] - Allows you to see Traps (Also shows if the trap is active). Also shows all special locations on the map (Ex: teleporter, zipline, minecart) and their current status(Ex: activated/deactivated, returning, cooling down.) Zombie entrances are also shown.

Recon Pro Plus - [Cost - 3000] - Highlights areas enimes are located at. (The darker the highlight, the more zombies their are) Also shows current box location.

 

Speed Cola Pro - [Cost: 3500] - Faster weapon swap. Faster melee.

Speed Cola Pro Plus - [Cost: 1500] - Throw grenades faster. Use equipment faster. Prepare special grenades faster.

 

Double Tap Pro - [Cost: 2500] - Doubles the amount of equipment and grenades gained at the start of each round.

Double Tap Pro Plus - [Cost: 5000] - Doubles the supply of back-up ammo on all guns.

 

PHD Flopper Pro - [Cost: 1500] - Immune to traps. (Needs to regenerate after being used for more than 5 seconds)

PHD Flopper Pro Plus - [Cost: 3500] - Increases explosive damage on all weapons and equipment.

 

Specialist Pro - [Cost: 2500] - Allows up to 3 attachment on all guns.

Specialist Pro Plus - [Cost: 4000] - Adds 2 more grenades to your inventory and 1 more special grenade to your inventory. (Ex: 4 Monkey Bombs and 6 Semtex)

 

Quick Revive - If you have quick revive while downed, all zombies can be killed by 1 bullet or knife.

Quick Revive Pro - [Cost: 2500] - Nothing. (Allows you to keep quick revive after being downed once.)

Quick Revive Pro Plus - [Cost: 3000] - Immune to damage while reviving.

 

Stamin Up Pro - [Cost: 2000] - Unlimited Sprint.

Stamin Up Pro Plus - [Cost: 4000] - Increase Sprint speed if another player is currently downed.

 

Swift Soda Pro - [Cost: 2000] - Move faster while prone.

Swift Soda Pro Plus - [Cost: 3000] - Move faster while crouched.

 

Mule Kick Pro - [Cost: 5000] - Allows 2 Extra Perk Slots

Mule Kick Pro Plus - [Cost: 5000] - Spawn with the last weapon you had in your hand before you got downed and the starting pistol. Also spawns you with a the regular version of the first perk you bought since you last spawned. If the weapon was PAP, it get down graded to the regular version.

 

Dead Shot Daiquiri Pro - [Cost: 3000] - Incresed damage while using a sniper rifle.

Dead Shot Daiquiri Pro Plus - [Cost: 3000] - Decrease ADS sway on all guns.

 

 

1 little note for Mule Kick Pro Plus.... buying it is a gamble. It will only be useful if you don't get revived after getting downed with the Pro Plus upgrade. If you do get revived, you come back with only the regular version of Mule Kick, thus you lost the Pro Plus Effect. Please comment with suggestions or idea to this :] It took me a while to write it. Most of these I came up with but some credit goes to all you creative people out there.

1822 Views     
  • zombies4lyfe Apprentice 629 posts since
    May 4, 2012
    Currently Being Moderated

    not a  bad list, but i see alot of over powered perks in there, and if somebody goes down they should lose all perks. check out my list, i listened to feed back from every 1 and tryed to get a good balance. dunno how to insert link, so im sure you can find it, its the 1 with 1.7k views

Bookmarked By (0)