How bullet and Misc Damage could be (my ideas)
Posted by thebiindsniper on May 8, 2012 3:26 AM
Weapons involving lower caliber rounds, such as 5.56, 7.62, 9mm, etc: *Shots to the stomach and chest are lethal *Shots to the neck and head, are an instant (one shot) kill *Shots to the legs will hinder your opponent (causing limp and reduced movement speed). *Extended damage to the legs will cause your opponent to fall down, bleeding out slowly until they are healed by a helping teammate. *Shots to the arms will also hinder your opponent (causing reduced reload speed and/or impaired ADS) Other: *Throwing weapons like Tomahawks or Knives, do not kill, when impacting a person's limbs. Impacting the stomach, chest, neck, and head is lethal. Although it would be cool if throwing weapons could cause impairment via poison, when impacting the limbs. *Direct grenade impacts via throwing, do not cause damage at all. *No more falling damage; greater fall heights hinder you temporarily (cannot sprint). Extended heights or out of bound areas can instantly kill. *With higher caliber rounds, like the .50 BMG, and Shotguns, most shots are instantly lethal, even in the limbs (because technically if a limb is blown off, that is considered "incapacitated" enough to be eliminated).
~RUGGED SAVIOR
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