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  • ZZlwR1 Calculating status... 25 posts since
    Nov 10, 2011
    Currently Being Moderated
    8,990. May 5, 2012 12:27 PM (in response to BAMOZZY)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    Hello Gandhi,

    Here are a few questions, would be awesome if you can answer the all =)

     

    - I am playing Elite since the beggining and playing in all the Lone Wolf Operations with prizes. I won over 10000$ in prizes with that, but they now have rules that make me inelligible for operations as I won too much money. It's quite unfair that I can't play lonewolf operations during one year juste because I won more than 1k. Do you plan any updates for this rule?

     

    - Does the "Clan Operation data missing" bug will be resolved soon?

     

    - When are the clan challenges coming out?

     

    Thanks, have a good day =)

  • kkiller14 Apprentice 314 posts since
    May 24, 2011

    G IH A IN ID II wrote:

     

    eko wrote:

     

    Thefallen wrote:

     

    @G IH A IN ID II    "All PAID DLC will consist of new maps".  Is that a subtle hint of some free Flashback DLC ? 

    It's Activision...what do you think?

    ...

     

    G IH A IN ID II

    LOL LOL. Wait with seriouness, is there any possibility of flashback DLC?????

  • G IH A IN ID II InfinityWardDeveloper 1,552 posts since
    Nov 11, 2011

    ...

     

    G IH A IN ID II

  • BAMOZZY Novice 116 posts since
    Oct 9, 2011

    Very interesting.....

     

    Silence can speak volumes.....

  • kkiller14 Apprentice 314 posts since
    May 24, 2011

    G IH A IN ID II wrote:

     

    ...

     

    G IH A IN ID II

    ...

     

    kkiller14

  • Brick2urFace Master 1,011 posts since
    Nov 14, 2011

    Ghandi

     

    Fox has warned me not to post any weapon balance post or videos in here but he said nothing about links.  Please check these out.  And for fox's sake keep the respone in the thread that was linked so we dont kick off another massive tangent in this thread.

     

    http://www.callofduty.com/message/205606953#205606953

     

    http://www.callofduty.com/message/205607998#205607998

     

    http://www.callofduty.com/message/205609749#205609749

  • pulling69 Novice 160 posts since
    Aug 9, 2011

    GHANDI:

     

    Any update on a date for the matchmaking patch(PS3 is my system)? Also, any new ideas on the sync issues, I know you said earlier in the week that you team had found no oddities in the netcode just ondering if something has come up since then?

     

    If not, what would be your next step in solving the sync/lag/host issues if you find your net code to be flawless?

  • Buckeye015 Master 392 posts since
    Jan 15, 2012

    Please don't make sitrep pro counter dead silence! That would completely ruin the flow of search and destroy, and make it a complete campfest where  you can't plant the bomb unless you crouchwalk every across the map. It would make sitrep completely overpowered, and there already isn't a counter to it. Dead silence is the counter to sound whoring a.k.a sitrep pro. Why reverse it and make it way unbalanced? I need a reply. Please don't ruin an entire gamemode.

     

     

     

    And also, please heavily consider the impact proficiency countering the ballistic vest especically in hardcore search and destroy. There isn't a counter to the ballistic vest and they give you a tremendous advantage in hardcore search and destroy. It's ruining the game, and is very annoying when you face a whole clan who has them every single round and there is nothing you can do about it. Is it really fair to put 5 (sometimes 6 : My friend put literally 5 mp5 silenced bullets at close range into a guy, only to have him turn around on and just fling 1 bullet into him and get the kill.) THAT ISN'T BALANCE!!

     

     

    Please reply, and I'm on the xbox360 just to let you know. THANK YOU SO MUCH IN ADVANCE.

     

     

    -upset mw3 customer

  • ashiddygamer Apprentice 1,143 posts since
    Aug 16, 2011

    About your argument regarding SitRep and Dead Silence- Tell me, what counters Dead Silence right now?
    Dead Silence = Silent footsteps.
    SitRep Pro = Louder enemy footsteps.

     

    Therefore, if SitRep Pro makes enemy footsteps louder by, say, 100% and Dead Silence makes footsteps quieter by, say, 100%, then both players would receive a 0% advantage, thus balancing each other out and receiving normal volume.

     

    What you're implying is, even though SitRep Pro is supposed to make footsteps louder, you think that Dead Silence should still be completely silent. You think that players using SitRep Pro should just not get the benefits of the Pro version?

     

    The following isn't quite related to the balancing of the two said perks, but rather the comparison in difficulty to unlock.
    Dead Silence makes your footsteps quiet immediately, thus immediately negating SitRep Pro without any effort. SitRep requires a Pro version, which you have to destroy a large amount of enemy equipment. This is purely limited and a predetermined chance relating to whether or not your enemies even have or decide to put down equipment. Meanwhile, Dead Silence, you can get Pro specifically based on your ability to kill enemies. For example, I could go on a rampage and get 40 kills in a close range vicinity in one game and almost have Dead Silence Pro unlocked. SitRep Pro, however, I need the enemy to put down 50 pieces of equipment in one game to even have a chance to get SitRep Pro. Nothing is stopping you from killing the enemies (except lack of skill or perhaps, their greater skill) as there are always enemies. On the other hand, there are many factors in whether or not you will get SitRep Pro in a small or large amount of games.

     

    Fact of the matter is, SitRep users have to work for their sound benefit. Dead Silence users immediately get theirs, and even their Pro version is easily obtainable. You think that SitRep Pro users should simply not get to hear you, losing a huge and arguably the primary benefit of their perk, just because you got to level 55?

     

    Edit: I do, however, completely agree with the Impact Proficiency doing damage through Ballistic Vests. If it enables them to shoot through steel or multiple concrete walls and kill someone, a Ballistic Vest shouldn't stand much of a chance.

  • Cougar_NY Calculating status... 1 posts since
    Apr 22, 2012

     

    What is it? People is not the first time faced with these, deal please!

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