i think bosses can be fun, i thought the spaceman,scientist, and fire zombie were cool, george was annoying but apart of the magic that map has. get rid of the screamer to much like left for dead. but i have a few boss ideas no.1 every ten rounds or twenty rounds you have a round with dogs, teleporting crawlers, fire zombs 3 or 4 of them, boss like the spaceman and the scientist and you have to kill them to advance, you get a max ammo, fire sale and carpenter for winning. also it would be cool if a person dies with a pop gun they should respawn as a zombie a powerful one and must be killed to go onto next round. kind of incentive to not let your teammates die. another Boss could b take one of your guns or perks or tacts like a mix between the scientist, moonman and goerge. like george in the sense that it takes a lot to kill him. when you kill him you get your stuff back. i think if you have the little monkeys again you should be able to find them and recover what they took. let me know what ya think.
no napalm zombies i hate them and so do many others also astronaut hell no thats a moon speciality only no other maps not to mention he has the stupid over drive bug sometimes if a gersch is thrown sometimes when grabbing you the respawn into a horde of zombies is ridiculous george romero so annoying its unreal! we want new stuff not things like that resurrected! teleporting crawlers why would you want to bring back things that cause constant aggravation?! :@ :/ also monkeys no not because they cant be killed frame rate drop like it was in black ops with 4 players. i hope to god they dont bring any of these things posted above back fml! :@ dogs ok there not so bad but the rest hell no! its the future not the past meant to go forwards not backwards no disrespect to you of course but most people me being one of them will hate these ideas of having them back!