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  • mentalcase26 Newbie 16 posts since
    Jul 14, 2011

    Demolition spawns are definitely messed up with its TDM style spawn. The game mode is supposed to be the attacking side, and defending side. If I'm attacking I should NEVER spawn, take one step and be able to plant a bomb. Should I?? I would gladly accept the chance of being spawn trapped over enemies constantly spawning behind me when I'm defending a bomb, from our spawn. Am I the only one who thinks Demo is messed up with the current spawn system? GHANDI, can we please get Demo spawns back to what the should be??

  • fabytm Newbie 29 posts since
    Jan 3, 2012

    I honestly think that they should look into balancing perks!Assassin pro is extremely OP, especially when everyone that uses the perk is camping in a corner!I stopped playing TDM because it became a camp fest!On maps like Black Box, no one moved!I used to only play TDM and each and every month it became more campy!The problem with T Defender is that spawns suck so bad, much worse than in TDM!At least I don't have to run forver to find someone...

     

    I hope they'll bring T defender back in BO2!

  • maccabi Master 11,792 posts since
    May 31, 2011
    Currently Being Moderated
    8,762. May 1, 2012 2:40 AM (in response to fabytm)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    fabytm wrote:

     

    I honestly think that they should look into balancing perks!Assassin pro is extremely OP, especially when everyone that uses the perk is camping in a corner!I stopped playing TDM because it became a camp fest!On maps like Black Box, no one moved!I used to only play TDM and each and every month it became more campy!The problem with T Defender is that spawns suck so bad, much worse than in TDM!At least I don't have to run forver to find someone...

     

    I hope they'll bring T defender back in BO2!

    Without sounding rude or dismissive there is a perfectly good counter to assassin, stop playing the game via the mini map and use your EYES.

  • fabytm Newbie 29 posts since
    Jan 3, 2012

    That only solves half of the problem!When I try and go in buildings and they camp with fmg9s in corners or on black box, where everyone snipes with either the MSR or the Barrett, of course with assassin, not willing to move an inch the whole game!I swear to god when I play on these larger maps TDM, 15 seconds go by without hearing gun fire!It happens and it gets boring!

  • mw3lag Apprentice 145 posts since
    Dec 20, 2011

    I struggle with MW3 when looking into far distance, its something about the colours and lighting used, players dont stand out as much as previous COD games. Most maps have lots have rubbish or rubble in them and even at close range i miss people as i find them difficult to see.

  • maccabi Master 11,792 posts since
    May 31, 2011
    Currently Being Moderated
    8,765. May 1, 2012 3:13 AM (in response to mw3lag)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    mw3lag wrote:

     

    I struggle with MW3 when looking into far distance, its something about the colours and lighting used, players dont stand out as much as previous COD games. Most maps have lots have rubbish or rubble in them and even at close range i miss people as i find them difficult to see.

    i found the same thing i use marksmen on most of my class and sweep ahead of me

  • mw3lag Apprentice 145 posts since
    Dec 20, 2011

    lol i do exactly the same thing, but the comes the lobby of the night, full lobby of assasin pro players in GROUND WAR lol.

     

    IMO assasin shouldnt counter counteruav and motion sensors. Counter motion sensors should have been done like BO where you have to get Hacker Pro, or in MW3 they should have put in Sitrep Pro. Ah well no point on dwelling on stuff which cant be changed now.

  • maccabi Master 11,792 posts since
    May 31, 2011
    Currently Being Moderated
    8,767. May 1, 2012 3:21 AM (in response to mw3lag)
    Re: Modern Warfare 3 Title Update and Hot Fix Notes

    mw3lag wrote:

     

    lol i do exactly the same thing, but the comes the lobby of the night, full lobby of assasin pro players in GROUND WAR lol.

     

    IMO assasin shouldnt counter counteruav and motion sensors. Counter motion sensors should have been done like BO where you have to get Hacker Pro, or in MW3 they should have put in Sitrep Pro. Ah well no point on dwelling on stuff which cant be changed now.

    the logic of not having the advanced uav work the same as blops blackbird escapes me it should show up stealthed players

  • SCOOBYP77 Calculating status... 56 posts since
    May 1, 2012

    Hi all new here and 1st post an all that

     

    Is anyone else having sync issues mine started as soon as DLC1 was released into the mix for some reason every game is now out of sync like being shot round corners etc yet you watch the kill cam and the other player was clearly round the corner and shot you fair and square yet on my screen there was no one there,the game played fine before wether solo or in a party my kd was 1.4 but now dropping fast as now my last 10 games were an average 0.8 kd so whatever changed when the DLC was dropped into the mix has ruined the game for me.Also why am i always getting host with 1.5mb down 700kbs up and a ping of 20ms my internet cant cope with hosting so every one lags and leaves the game and when it does nt lag the lag compensation is to much and i cant play anyway.Is anything being done about these issues.

     

    well thats my moaning out of the way

     

    cheers

     

    Paul

  • bubbacake Expert 590 posts since
    Dec 25, 2011

    G IH A IN ID II wrote:

     

    As promised I followed up with the MP design team on a number of weapon and game balance issues today:

     

    Shotguns will remain at their current settings.

     

    We shall begin testing of new Dragunov stats that buff the weapon but do not break the intra sniper class balance.

     

    The radius of Dead Man's Hand efficacy will be reduced.

     

    I'll update this forum wiith details and ETAs when I receive them from the team.

     

    Cheers,

     

    G IH A IN ID II

    Well, I guess shotguns in MW3 will remain bad until the end of time.

     

    Would they at least give their reasons for not buffing them? It'd be interesting to see what they have to say, since we've all given our reasons for buffing them (along with video evidence.) Now it's their turn.

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