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  • Calculating status... 1 posts since
    Apr 28, 2012
    Currently Being Moderated
    41. Apr 28, 2012 7:15 AM (in response to ZaTaisho)
    Re: ⌈Black Ops 2⌋ Ideal Perk System 3.0

    re black ops2 perk system

     

    I thouht of one more which i dont think would be highly used but very handy dont know what you could call it either but it would disable the killcam ideal for snipers so you dont give away your position love the list by the way.

  • wwilliams Calculating status... 3 posts since
    Aug 28, 2011
    Currently Being Moderated
    43. Apr 28, 2012 11:03 AM (in response to ZaTaisho)
    Re: ⌈Black Ops 2⌋ Ideal Perk System 3.0

    Your Perk System is getting so SOLID!

    However...

     

    I would still change ninja pro + though, how does no death icon from enemies benefit the player? i can honestly say that i NEVER pay attention to the death icon and i seriously doubt that anyone else does. On top of that, just because his death icon is showing in some area it wont guaruntee that i will know where the enemy is or what direction they shot/ killed my teammate from.

     

    Faking death would not negate drop shotting, You would simply go prone then either press a combination of buttons together and hold them, or maybe even just hold down L3? If faking death is not something you would like i would strongly suggest that you change the Pro + version to allow the player to silence friendly footsteps from the team... its A PAIN IN THE ASS to convince an entire team to use Ninja/ Dead Silence. If you use a headset, this perk is easlily one of the most powerful, as it allows you to hear almost exactly where people are, but when most of your team ISNT using it, then their footsteps can seriously throw you off. Veteran Ninja/ Dead silence users know exactly what im talking about.

     

    I would also change Prowler Pro + and just make dropshots faster. But If you can shoot and move while Prone at 100% movement, than I can see this Pro perk being very NASTY on the battlefield. Other than that this perk system is ******* amazing, the BEST on the internet, and im going to go so far as to delcare these Official. Treyarch needs to pull their heads out of their asses and pay attention to your list bro. Its very solid.

     

    I also had a question about Scout Pro +, does this mean you will be able to see EVERYTHING on your minimap? Dogs, UAVs CUAVs AUAVs rc helicopters, etc? Will UAVS and such show up glowing red in the sky just like if you were to use Sabeteur?? If this is true than awesome sauce.

     

    I totally agree with you about the capturing objectives thing, because the developers did mention that. HIT ME BACK! What are your killstreak ideas??

  • TheWhiteRaven Calculating status... 4 posts since
    Jan 15, 2012
    Currently Being Moderated
    46. May 1, 2012 4:15 AM (in response to ZaTaisho)
    Re: ⌈Black Ops 2⌋ Ideal Perk System 3.0 ~ FINAL

    Why there are always only 3 tiers of perks???

    and. this is not ideal

  • iCarlyPro Newbie 58 posts since
    Apr 22, 2012
    Currently Being Moderated
    48. May 1, 2012 7:37 AM (in response to ZaTaisho)
    Re: ⌈Black Ops 2⌋ Ideal Perk System 3.0 ~ FINAL

    Well, take the point of view from actually playing in the game. Imagine a player who equips Scavenger, Exceed, And Respirator all at Pro 2 level, then you have a player who's gonna just camp in a room laying claymores down and replenishing them with every idiot who tries to revenge kill 'em. Remember MW2 and its annoyances like this.

     

    Also, a annoying player equipping Scavenger and Warlord Pro 2 versions can just noob tube the hell out everyone he encounters, again, just like in MW2.

     

    Lightweight, Sleight Of Hand, With Marathon is over powering. Anyone who equips this would have no weakness in a one on one confrontation. Don't know, but maybe it should be tweak a little more, however, it needs balancing still. What do you think?

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