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  • Apprentice 71 posts since
    Jan 31, 2012
    Currently Being Moderated
    280. Apr 1, 2012 10:23 AM (in response to 50calmastr)
    Re: Shotgun balance thread

    Might be, I was assuming 40% because that's how much stopping power increases it ( I think)

  • Alexanaxela Apprentice 126 posts since
    Feb 23, 2012
    Currently Being Moderated
    281. Apr 1, 2012 5:03 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    the pump actions shotguns in this game are just completely borked up, but this is the way that infinity ward wants them.  If you could consisently kill people 5 feet in front of you, shotguns would be overpowered.  Hell the usas is just as consistent up as the ksg and MORE consistent than the spas and model, and it fires over twice as fast.  How the hell is that suppose to make any sense?

  • Alexanaxela Apprentice 126 posts since
    Feb 23, 2012
    Currently Being Moderated
    282. Apr 1, 2012 7:10 PM (in response to Alexanaxela)
    Re: Shotgun balance thread

    and just as i say that, and after giving the game another chance after taking a week break from it this happens

     

     

    that is a spas with damage, and you can see at the beginning that i am also on hollow points.  These shotguns are just borked, something just goes terribly wrong at times when the pellets leave the gun that infinity ward refuses to fix or even admit to

  • xCarnage Apprentice 82 posts since
    Nov 12, 2011
    Currently Being Moderated
    283. Apr 1, 2012 7:20 PM (in response to Brick2urFace)
    Re: Shotgun balance thread

    Wow.. proof right there that shotguns are complete garbage. I'm never using a pump shotgun in COD again.

  • Apprentice 71 posts since
    Jan 31, 2012
    Currently Being Moderated
    284. Apr 2, 2012 5:58 AM (in response to xCarnage)
    Re: Shotgun balance thread

    Use the Spas in MW2, those shotguns were really close to being balance, if they were primaries nobody would've complained I'm pretty sure. I think the Spas with damage should be like the MW2 one.


    I sometimes play MW2 just to use the good old Spas, which actually kills people. So much fun.

  • gominomi Expert 122 posts since
    Sep 3, 2011
    Currently Being Moderated
    287. Apr 2, 2012 6:44 AM (in response to Brick2urFace)
    Re: Shotgun balance thread

    im still having tons of issues with close range shots.... it can be extremely infuriating. had the striker on, nailed a guy in the face from 1 ft away (was camping) and unloaded something around 6 shots.

     

    result = i died. gah.

  • Esy Master 1,934 posts since
    Jan 16, 2012
    Currently Being Moderated
    288. Apr 2, 2012 8:58 AM (in response to Brick2urFace)
    Re: Shotgun balance thread

    Alright, I've just about achieved max prof with the SPAS 12. I like it a lot more than the KSG. That said, I definitely do think it could benefit from a close damage increase though. I got robbed a few times close range and proceeded to be quickscoped or whatnot.

     

    I also can't agree more about not putting people into DMH...it's ridiculous. I don't care about deathstreaks but the fact that DMH and to a lesser extent Final Stand completely put  weapon class at a disadvantage is garbage.

     

     

    Again, GT is Seatown Chicken

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