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2089 Views 14 Replies Latest reply: Feb 26, 2012 3:36 AM by trialstardragon RSS
Vic27 Apprentice 586 posts since
Nov 25, 2011
Currently Being Moderated

Feb 25, 2012 4:24 PM

Thank you for HCHQ! But....

Its a lil short there IW. Thank you very much for adding more HC, eternally grateful ra ra ra....

 

But HQ is too short, hate to complain about something when we spent months asking for it, but the fact is, score limit 200 with each capture being worth over 100 points (at 10 a tic) makes for a potentially quick game. As in, 2 captures for max and its over. So, please increase the score limit. Thanks.

 

Edit - also 4 person is max party size? Why?

  • tjmoore365 Apprentice 244 posts since
    Jun 23, 2011
    Currently Being Moderated
    Feb 25, 2012 5:28 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    I agree... the score needs to be adjusted to 400 points to win, and points need to be given to all who help capture and destroy the HQ. Credit should not be given to just the first person on the HQ, but to all who help cap and destroy.

  • tnarg44 Newbie 34 posts since
    Aug 12, 2011
    Currently Being Moderated
    Feb 25, 2012 7:17 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    Definitly not worth IW taking down DOM in ELITE, had twice the playser that HC HQ has

  • trialstardragon Master 10,350 posts since
    May 26, 2011
    Currently Being Moderated
    Feb 25, 2012 7:46 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    LOL.. they give something and still people are not happy.. Just proves that they never will be able to make everyone happy, nor should they try.

     

    the short game is to make it so less people try and camp. You have be more agressive to play and not just set and hide and wait for easy kills like what happens in most hardcore game modes. It makes people have to play the objective more.

      • trialstardragon Master 10,350 posts since
        May 26, 2011
        Currently Being Moderated
        Feb 26, 2012 3:36 AM (in response to Vic27)
        Re: Thank you for HCHQ! But....

        Say what you will but your still whining more about something that was given because it was not give as you wanted it to be given. Just proves how entitlement minded some players are at times.

         

        And it was probably a simple oversight on how they added them and can be changed; but why should they with some of the comments that was made on this thread by other posters insulting them.

         

        You really think that with that sort of comments you deserve anything else at all? You should feel lucky to have gotten as much as you did really. For it really was suprising that they gave as much as they did.

    • tjmoore365 Apprentice 244 posts since
      Jun 23, 2011
      Currently Being Moderated
      Feb 25, 2012 10:02 PM (in response to trialstardragon)
      Re: Thank you for HCHQ! But....

      the core version goes up to 400 points, so why not the hardcore version?

    • vTc__Goose Apprentice 479 posts since
      Nov 29, 2011
      Currently Being Moderated
      Feb 26, 2012 2:16 AM (in response to trialstardragon)
      Re: Thank you for HCHQ! But....

      trialstardragon wrote:

       

      You have be more agressive to play and not just set and hide and wait for easy kills like what happens in most hardcore game modes. It makes people have to play the objective more.

      You do realize that in HC HQ with a 20 minute timer a good group can hold down the HQ, but not cap it and just roll-face to an insane amount of kills right? I only know this, cause when it was in Team Tac my clan would do this, and don't even get me started on how we used to be in the BOps days...

       

      That being said, I for one am happy that it's in the HC playlist, but would like the score upped the teams bumped to 6 man, and the time dropped to say 10 minutes? 20 will just drive non-HQ players crazy and this will lead to "Cry Cry, HQ.." threads here.

       

      My two pennies,

       

      - vTc Goose

  • tsloop8324 Apprentice 243 posts since
    Jul 15, 2011
    Currently Being Moderated
    Feb 25, 2012 9:57 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    I am very happy to see that HC HQ is finally an option but I think the best way to fix this are 3 things:

     

    1.implement the ability for everyone capping/destroying to get credit.

     

    2.be able to take a 6 man group but I understand this was probably b/c its the exact coding for the HC HQ already in the game

     

    3.I'm okay with it being a 200 point game because it promotes playing the objective. However, due to this games are ending in less than 4 minutes. If that is the case I would like to see the intermission timer be changed to 30 seconds. Its a drag when its rush rush dominate then sit in a lobby for almost half the time you actually spent playing.

     

    However, thank you IW for finally giving HC HQ its own playlist!

  • bo2000 Apprentice 872 posts since
    Jun 10, 2011
    Currently Being Moderated
    Feb 25, 2012 10:24 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    they just copy and pasted the settings from team tactical and forgot to make adjustments from a four to a six player game. can't understand what took them so long making such a rushed move?

  • TL_Bare_B_V2 Apprentice 884 posts since
    Jan 11, 2012
    Currently Being Moderated
    Feb 25, 2012 10:37 PM (in response to Vic27)
    Re: Thank you for HCHQ! But....

    there updating HCHQ this morning so hopefuly the score limit shoud be increased to 400

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