Feb 20, 2012 2:01 AM
how can i kill oponents that havent appeared on my screen yet?
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Run round a corner up some stairs to instantly die,watch the kill cam confused find out i was killed, before i even got even 2 steps up from the bottom.
killed by someone standing directly in front of me, but they didnt appear on my screen untill the moment i die .
or rush through a tight area of the map , run passed an enemy turn back and fire at their back , to be killed with their back to me
then find out in the killcam they ran backwards as soon as they saw me and never passed me
countless times now things like these have happened , im at least 1-2 seconds behind on 9 out of 10 games .
how is that even possible?
i dont have the greatest internet 18dn 0.8up which is apparently good enough to get host a fair bit in australia (which i recently upgraded to from a 7dn .3up connection as i thought that was the problem to find out its much worse)
anyone else find they get killed by opponents that are not on your screen yet
but supposedly can kill you from directly infront of you because they can see you but you not them?
and now on 9 out of 10 games i cant kill anyone face to face but only get kills from flanking all the way around behind them
not claiming to be a awesome talent at gaming but can tell the difference of fair and not
PLEASE FIX THE LAGG
http://www.youtube.com/watch?v=IySyljx3nEM&feature=player_embedded I feel your pain! ![]()
same thing happen's 2 me it's a fu*king joke now only happen's 2 this game black ops fine mw2 fine bf 2/3 fine how fu*king hard can it be 2 sort this game out !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
had something like that happen to me yesterday on mission. i was up top at the big church, had just spawned and i layed down to put up a chopper when i was suddenly dead. on my screen there was NOTHING there. final kill cam showed someone come running from between the buildings, stop and shoot me. and also showed me clearly looking at them as they were right in front of me.
that was by far the worst lag i have experienced in mw3 other than that really jerky lag/frame rate drop that lasts for 30 sec-min...right now i could care less about content drops, i just want the lag fixed.
That's the infamous "lag compensation" you hear so much about. It was something Treyarch started with Black Ops, (it was NOT in previous COD games despite what some people might have you believe). IW borrowed it for MW 3 but did not implement it well at all. It was bad in B.O. ( more so on the PS3 than the 360), but it's a joke here.
If you do a search for lag comp you will find some detailed explanations of what it's supposed to do, (alleviate host advantage for the most part), and how it handicaps people with good connections. Have you ever wondered how that 3-bar player goes 45-7 and seems impossible to kill? That's lag comp for you.
If you're pulling host often you're basically screwed. Your best bet is to try and cripple your own connection via a router. You need to find a nice balance between not being host and not making the game unplayable. You could also try going wireless and/or making sure you don't have an open NAT if you haven't already.
Welcome to MW3 LAG. Happens every single game to me.