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  • dedicatedserversplease Master 6,422 posts since
    May 23, 2011

    baddress wrote:

     

    You know what guys?

     

    My wife uses the deathstreaks and she runs a support class.

     

    You know why?

     

    Because she is only mediocre at the game and just wants to have some fun, get some kills, and not get completely **** on by all the quickscopers and "MLG" players.

     

    Is she not allowed to have any fun in the game, or get any killstreaks, just because she can't string 5 kills together without dying?

     

    Does it really bother you that much if she dies 5 times in a row, blows herself up with DMH, and gets 1 or 2 kills from it?

     

    Would you all be happier if the players who go negative automatically get all their perks, killstreaks, and weapon attachments removed as soon as they go negative? Because obviously if they're going negative they don't deserve any of those things.

     

    Or maybe if that's not good enough for you, how about when someone starts going negative we can just permanently spawn them 3 feet in front of you with no weapon and let you kill them over and over and over until the match ends?

     

    Heaven forbid some amateur might want to play a video game and have fun!

     

    Maybe you can take your pages and pages of redundant incessant complaints about deathstreaks and DMH to another thread and let G IH A IN ID II do his job!

    While I understand your point of view, the same could be said about any video game. If I do not know how to play Madden and play online, I am gonna get my butt handed to me, there is no crutch that will give me a touchdown when playing against a real player online.  No crutches should be allowed in a game period. 

     

    Personally, I would prefer players of lesser skill never be placed in the same lobby as me as it makes the game more fun to have real competition in the lobby.  This is one of the main reasons I wish for dedicated servers, not like BF3, but like the first Resistance Fall of Man had.  These servers allowed you to choose the game of your liking prior to entering.  You can then choose lobbies based on skill, gametype and connection (ping).  That way if your wife wants to play, she can play in a lobby with other noobs/lesser skilled players and have fun,  without the associated cheapness of deathstreaks. 

     

    The majority of players do not need deathstreaks.  The intent of deathstreaks was to allow players to learn to play the game and have a way to fight back.  My suggestion prior to MW2 for deathstreaks to the Dev's was to have the deathstreaks disappear either after 2 days of playtime, or once a player reaches level 80 of zero prestige.  By that point, no player should be relying on the deathstreak and should have the grasp of the game.  That is the fairest of both sides to the arguement. Thanks Pete

     

    I

  • Calculating status... 16 posts since
    Jan 29, 2012

    Then help her get better.

  • ondsnap Apprentice 351 posts since
    Sep 22, 2011

    GHANDI, I think I have played my last game of MW3 tonight until the DLC is released for the PS3 on the 28th.  I need a break from being constantly bombarded by guys not even looking at me in my live feed killing me, then watching my killcam in a WTF moment while it shows the enemy actually being behind me and getting a kill.  I understand that there will be lag in any type of online gaming.  I have went to MW1 and MW2 to see how they fair in lag compared to MW3.  I can honestly say that in those 2 installments, what I see on my TV live is what I see in a killcam or final kill.  I think the main reason we are all frustrated is that we have put in countless days, 58 days for me on MW2, to make ourselves better at COD.  We have upgraded our internet connection, mine is 25 up and 5 down, hard wired our PS3's to our high dollar gaming router, purchased large high def TV's, bought into the COD ELite (That we still don't have Clan Ops which is still being advertised for people on the Elite website) and purchased gaming headsets, mine is the Triton AX720's, to play one game a year, Call of Duty.  I'm not a pro gamer.  But I play daily and have played daily for over 3 years now.  We have invested countless hours/days/years to enjoy something your company has made that gives us a way to have fun with our friends.  But due to the major flaw of the lag compensation and spawn logic that is currently in MW3, the money, time, and love of playing something that doesn't work as well as it has in the past, is causing that love to fade.    I'm not threatening to stop playing all together or never purchase another COD  title in the future, I know I probably will.  All I am asking is to please fix it so we can enjoy it as much as the past titles before you guys lose too many loyal fans.   Thanks for the ear...

  • operator-1 Master 2,457 posts since
    Jul 28, 2011

    ondsnap wrote:

     

    ...I understand that there will be lag in any type of online gaming...


    ...I think the main reason we are all frustrated is that we have put in countless days...to make ourselves better at COD. We have upgraded our internet connection...hard wired our [consoles] to our high dollar gaming router, purchased large high def TV's, bought into the COD Elite...and purchased gaming headsets...to play...Call of Duty...


    ...We have invested countless hours/days/years to enjoy something your company has made that gives us a way to have fun with our friends.


    But due to the major flaw of the lag compensation and spawn logic that is currently in MW3, the money, time, and love of playing something that doesn't work as well as it has in the past, is causing that love to fade...


    ...All I am asking is to please fix it so we can enjoy it as much as the past titles before you guys lose too many loyal fans...

    +1

     

    I really hope everyone (especially the game's creators) realizes & accepts that this kind of feedback on the game's defects is not coming from "haters," "whiners" or "trolls" who want to stir up trouble & drag the game/company/community down.

     

    This is genuine feedback from loyal customers & enthusiastic fans.

     

    What could be more valuable to any business than loyal customers & enthusiastic fans?

     

    We're just asking for a functional & polished product in exchange for our money.

  • esmorgue Master 6,606 posts since
    Jul 9, 2011

     

    @G IH A IN ID II: Any news on previous post, that has been buried by incessant bickering over weapons performance that someone would like bettered for their and about only their enjoyment?

     

    As far as the comments of Dead Man's Nuke...I know Sonic Boom or Danger Close when Isee it. It is ridiculous that someone has a Infinite life until they choose otherwise. Sissy Stance included. Nothing has been more disgusting than Sissy Chance, Sissy Stance, Dead Man's Nuke. Well..Danger Close, but at least that had a counter when itwas Sonic Boom. Why that got botched we will never find out. It needs toning down. All those immortal pieces of crap.

  • platinumb Master 9,250 posts since
    Jun 21, 2011

    TestofTide wrote:

     

    platinumb wrote:

     

    anoreo wrote:

     

    What was the login in making LMGs having drop off damage?

    And having less range than a burst-fire AR.

     

    And losing their sheer power.

     

    And being laughable at any range.

     

    And hold bugs (Grip MG36 shoots slower than defaul RoF).

     

    Logic!

    FIrst off, they fixed the grip glitch on the Mg36.

     

    Second, the problem right now is that the developers in charge of weapon balance though that the recoil reduction from crouching or going prone would be enough to make up for:

    - worse range than ARs

    - worse RoF than ARs (unless using rapid fire, I've tested the LMGs and all of them except the M60 fire significantly slower than the guides say)

    - High recoil when not prone.

     

    The problem is that the LMGs can't beat ARs on just magazine size and prone recoil reduction. They need to do more damage at a distance than ARs and need to do 40,45,45,45,55 at close range instead of 38,40,40,40,50.

    The crouch/prone trick works with any weapon.

     

    And even if if didn't, I wouldn't take a LMG just for a trick that only works for camping plus, these maps are too small to utilize the trick to its best.

  • ilikedbomore Novice 102 posts since
    Jan 27, 2012

    baddress wrote:

     

    You know what guys?

     

    My wife uses the deathstreaks and she runs a support class.

     

    You know why?

     

    Because she is only mediocre at the game and just wants to have some fun, get some kills, and not get completely **** on by all the quickscopers and "MLG" players.

     

    Is she not allowed to have any fun in the game, or get any killstreaks, just because she can't string 5 kills together without dying?

     

    Does it really bother you that much if she dies 5 times in a row, blows herself up with DMH, and gets 1 or 2 kills from it?

     

    Would you all be happier if the players who go negative automatically get all their perks, killstreaks, and weapon attachments removed as soon as they go negative? Because obviously if they're going negative they don't deserve any of those things.

     

    Or maybe if that's not good enough for you, how about when someone starts going negative we can just permanently spawn them 3 feet in front of you with no weapon and let you kill them over and over and over until the match ends?

     

    Or maybe all you self-proclaimed "pros" are too incapable of adapting and dealing with it!

     

    Heaven forbid some rank amateur might want to play a video game and have fun!

     

    So now, please, pretty please, take your pages and pages of redundant incessant complaints about deathstreaks and DMH to another thread and let G IH A IN ID II do his job!

    agree with u

     

    lot of these so called "pros" are lil kids why re crying that they didnt get MOAB
    while playing on 2-3 bars
    if somebody s so pro, he should play in skilled clan against public random ppls, and calling it "skill"
    u want challenge go do clan wars, and make deal about DMH

     

    btw with my laggy KD, becaue i have good internet, it s like 1.2
    i was like killed ONCE in 2 weeks or more by DMH
    so i wonder what kind of "skillah" is that pro who got killed by it

     

    and based on their whining, it s obvious, they re probably spawn trapping somebody
    or killing somebody too many times in row
    because then he can get deathstreak
    so i am not getting what a human trash is complaining about

     

    seriously i love idiots who have on profile number of moabs
    and then u see that fcckk in game , 6 years disabled kid, playing 2 second ahead of everyone
    so frakk

  • nuttin2say Expert 2,544 posts since
    May 24, 2011

    @ G IH A IN ID II

     

    Got to play for a few hours early this morning ...

     

    Games mostly smooth. Lots of 3 bar matches. Seemed to be playing with a lot of Central & South American players.

     

    Did have a match that was mostly 1 bars all eventually levelling off to two bars and ... I kept checking it to make sure I was not dreaming ... but the game played amazingly smooth. Shocked on that one.

     

    Spawns still seemed a little off but getting better. Still come in waves of weirdness every few matches ... probably one match out of five but during the match is would fluctuate between being "right" and being "weird."

     

    Accuracy went up significantly. I can't explain why, but it did.

     

    Caught a guy using a modded controller. Reported that and have video of it. (akimbo fmg fire rate using a RSASS)

     

    Played mostly TDM ... in fact, I don't think I played anything else this AM. Games went by at a slow pace. Several games ended after time ran out ... LOTS of snipers this morning.

     

    Used the USP 45 a lot. Overlooked gun here. Shoots fast, plenty accurate.

     

    Prior to this morning, most of my time in TDM was in the Mercenary lobby. Big difference between the two TDM realms. In Core TDM you are much more likely to see EMP spam.

     

    There seemed to be an uptick in randoms vs parties, though it did not seem to be as bad as I've seen it previously.

     

    There were a couple of players that were incredibly accurate in their quickscoping. I chalked it up as "good" QSing ... ahem.

     

    Those were the only things that stood out.

  • CaptLemmiwinks Calculating status... 38 posts since
    Nov 15, 2011

    Today, I knifed someone who had dead man's hand and blew up. That was a first for me, and made even less sense than it normally does.

  • davidlsofferman Expert 1,378 posts since
    Aug 25, 2011

    ilikedbomore wrote:

     

    and based on their whining, it s obvious, they re probably spawn trapping somebody
    or killing somebody too many times in row

    Yes because it's my fault that the spawns are so crap in FFA.

     

    ilikedbomore wrote:

    seriously i love idiots

    Insulting other people's intelligence while using poor grammar, classic.

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