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2121 Views 10 Replies Latest reply: Feb 6, 2012 7:50 PM by supersayia RSS
supersayia Novice 178 posts since
Nov 16, 2011
Currently Being Moderated

Feb 5, 2012 6:59 PM

WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

Seriously wtf happend mw2 rans so smooth and the spawns were great guns felt great kill streaks were easy too shoot down the lag was basically not noticable but when a lot is there you notice it. The connection bars didn't lie. The only problems were noobtubes cammando and boosting keep in mind cammando and noobtubes could have been fixed in a patch.

 

MW2

-Smooth as butter game

- Fun to play

-Good memorable maps

- Killstreaks were actually useful

- spawns were good

-noobtubes were a problem

-cammando pissed me off

-boosters

 

MW3

- has the same engine as mw2 but runs like ****

- Lag is very noticable and makes people with **** connection better

-Spawns are terrible( Seriously were in feb now and thier still not fixed)

-Map design is terrible too much clutter and everything feels the same

- Killstreaks are useless becuase of the maps

- Uav spam forces people to use assasin

-

  • davidlsofferman Expert 1,378 posts since
    Aug 25, 2011
    Currently Being Moderated
    Feb 5, 2012 7:01 PM (in response to supersayia)
    Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

    The lead studio heads, Jason West and Vince Zampella, got fired and now are at Respawn Entertainment.

  • vims1990 Master 7,500 posts since
    Aug 13, 2011
    Currently Being Moderated
    Feb 5, 2012 7:20 PM (in response to supersayia)
    Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

    As davidlsofferman said, the talent of IW left for Respawn Entertainment.

     

    IW don't exist anymore, MW3 is a SH Games title with the IW logo imprinted on the cover to generate more sales.

     

    The remaining IW staff developed the single player/spec ops portion of MW3. Visit any IW staff twitter account (minus fourzerotwo) & view tweets prior to MW3's launch. All of them speak of single player/spec ops, nobody tweets about the multiplayer.

     

    ....which means SH Games did all the work on the multiplayer portion of MW3

    ....which means the connectivity is different and worsened since MW2

    ....they didn't copy/paste the connectivty/matchmaking system from MW2

    ....they copy/pasted the deathstreaks, added dead man's hand (which was cut from MW2)

    ....didn't adopt Treyarch's SPM leaderboard system or any of Black Ops positive features

    ....to create this fast paced enviroment, their maps are cluttered with crap & spawn players too close together. Play a game of domination and you'll notice how flawed the spawn system works

     

    I could go on to why the experience has worsened but you know where I'm getting at.

  • esmorgue Master 6,606 posts since
    Jul 9, 2011
    Currently Being Moderated
    Feb 5, 2012 7:28 PM (in response to supersayia)
    Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

    The morons that made this game completely deceived the community into thinking it would be like CoD4 and MW2. They essentially made everyone feel as if since it is MW that it will run as they did yet problematic things are gone.

     

    This game will die off fast based on Map Pack release. I have the first 2 maps on Xbox and they completely nothing to adore. They start off in a Elite Playlist until the non-Premium members are able to get them. Now look at how long you have to deal with that type of crappy matchmaking. Now with that continuous cycle, you will be completely be done with playing the crap. Oh I have to add also, all the other maps are cycled in on 6vs6 matches. 16+2= rarely get to play new maps.

  • Apprentice 610 posts since
    Oct 6, 2011
    Currently Being Moderated
    Feb 5, 2012 7:31 PM (in response to supersayia)
    Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

    I'm sorry, how are these issues ANY different from MW2? It had just as bad as a connection and equally bad spawns as MW3 did, and poorly constructed maps that encouraged teams to camp designated areas. I would know because I was playing it earlier today because MW3 was pissing me off and it was the same endless stream of BS.

    • esmorgue Master 6,606 posts since
      Jul 9, 2011
      Currently Being Moderated
      Feb 5, 2012 7:40 PM (in response to Ecliptix)
      Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

      Ecliptix wrote:

       

      I'm sorry, how are these issues ANY different from MW2? It had just as bad as a connection and equally bad spawns as MW3 did, and poorly constructed maps that encouraged teams to camp designated areas. I would know because I was playing it earlier today because MW3 was pissing me off and it was the same endless stream of BS.

      You do realize that a game with around possibly 20,000 people throughout every game mode will produce some sh*tty matchmaking vs. 500,000+ throughout every game mode producing sh*tty matchmaking is severely f*cked up?

  • esmorgue Master 6,606 posts since
    Jul 9, 2011
    Currently Being Moderated
    Feb 5, 2012 7:46 PM (in response to supersayia)
    Re: WTF HAPPENED THE TRANSITION FROM MW2 TO MW3

    supersayia wrote:

     

    Seriously wtf happend mw2 rans so smooth and the spawns were great guns felt great kill streaks were easy too shoot down the lag was basically not noticable but when a lot is there you notice it. The connection bars didn't lie. The only problems were noobtubes cammando and boosting keep in mind cammando and noobtubes could have been fixed in a patch.

     

    MW2

    -Smooth as butter game

    - Fun to play

    -Good memorable maps

    - Killstreaks were actually useful

    - spawns were good

    -noobtubes were a problem

    -cammando pissed me off

    -boosters

     

    MW3

    - has the same engine as mw2 but runs like ****

    - Lag is very noticable and makes people with **** connection better

    -Spawns are terrible( Seriously were in feb now and thier still not fixed)

    -Map design is terrible too much clutter and everything feels the same

    - Killstreaks are useless becuase of the maps

    - Uav spam forces people to use assasin

    -

    54 days in MW2. I dont even have 10 in this game with 2 consoles. I have discovered a love for Big Bang Theory. Now that tells you in the numbers that this game is Inferior to its Father and GrandFather.

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