ISG wrote:
Killstreaks cause people to camp. Horrid spawning causes people to camp. Lack of confidence causes people to camp. Lack of cognitive skills and poor perception cause people to camp. Heartbeat sensors incentivize some to camp. K/D ratio concerns cause people to camp.
Map design factors in as well.
Well, I'm a K/D whore but at least I can keep my 2:1 K/D.
Otherwise, I am completely with you. What I don't understand is why they never added a 180 degree sense of view just like a real human..Then maybe we wouldn't miss so much ey?
It's a real mistake that the eye sight is what to seem as 100 degrees...It's terrible when someone is walking next to you and neither one of you notice one another until after someone stops walking.