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  • mickilla Apprentice 1,033 posts since
    Sep 24, 2011
    Currently Being Moderated
    120. Nov 19, 2011 12:52 AM (in response to SuperCook1eMan)
    Re: Ghost/Assassin is a problem... AGAIN

    The recon perk is the answer to your problem. Use your flashes/stuns and other explosives liberally around corners and obstacles and you'll mark the guy, no matter what perks he's using. Remember that the more customization he dovotes to stealth, the less he devotes to being able to fight back once you find him.

     

    Also, use the recon drone killstreak. Even if he has blind eye you CAN still tag him. Your display won't say that you've locked onto him, but if you spot him anyway (which isn't so hard) and if he's within the rectangle you will mark him.

     

    There are still ways to catch stealth kits, they're just not the ones you remember relying on. Adapt to survive.

  • deadestllama Master 2,217 posts since
    Aug 12, 2011
    Currently Being Moderated
    121. Nov 19, 2011 12:56 AM (in response to SuperCook1eMan)
    Re: Ghost/Assassin is a problem... AGAIN

    If the AUAV was in the assault package, and 12 well earned kills in a row were negated by a single perk, I could see your  argument. But you have minimum of 1, usually 3 or more AUAV used each match due to it not being too terribly difficult to get 12 kills total in an entire match. And then you have the UAV spam. I dont know how it is in core, but in HC its kinda crazy. Its just better for my score to use Assassain and not show up as a red dot/arrow every second of the match.

  • biron_w Apprentice 784 posts since
    Aug 25, 2011
    Currently Being Moderated
    122. Nov 19, 2011 12:59 AM (in response to SuperCook1eMan)
    Re: Ghost/Assassin is a problem... AGAIN

    Assassin isn't the problem. The UAV's are.

    Both strike packages have UAVs as killstreaks. The support package has 3 UAVs on it.

    If it wasn't so easy to get a UAV,and if they weren't up every 5 seconds,then maybe people wouldn't use Assassin as much.

    And I know they can be shot down but if you're on a team of randoms and you're the only one making any attempt to shoot them down then it just get annoying.

    I honestly with they'd remove UAVs from the game or make them harder to get.

  • gallp13 Master 6,454 posts since
    May 28, 2011
    Currently Being Moderated
    123. Nov 19, 2011 1:15 AM (in response to SuperCook1eMan)
    Re: Ghost/Assassin is a problem... AGAIN

    Eyes ladies eyes!

  • superman64 Newbie 5 posts since
    Jul 22, 2011
    Currently Being Moderated
    124. Nov 19, 2011 1:15 AM (in response to zekereloaded)
    Re: Ghost/Assassin is a problem... AGAIN

    I am entitled to use it because the choice for me to use it is made available to me (and you). I can only imagine how bad you would be in older FPS games where there was no radar like the Quake series. You'd be crying your eyes out.

  • xMRxNemo Novice 227 posts since
    Nov 18, 2011
    Currently Being Moderated
    125. Nov 19, 2011 1:20 AM (in response to SuperCook1eMan)
    Re: Ghost/Assassin is a problem... AGAIN

    flushing out the campers is not the issue.. I really don't mind, get yourself some turtle beaches.. listen in on their footsteps/fire, and pin point them out.. I find that these campers will always go back to their usual spots.. it makes for easy kills once you number them down

  • deadestllama Master 2,217 posts since
    Aug 12, 2011
    Currently Being Moderated
    126. Nov 19, 2011 1:22 AM (in response to xMRxNemo)
    Re: Ghost/Assassin is a problem... AGAIN

    I wish I hadnt turned the match recording off. I had a funny match of Dom today where a guy was "sniping", but he would immediately run to two spots on the map. Continually. So I would claymore one spot, and periodically check the other one. Must have killed just him 15 times that match. Probably around 8 times with a claymore.

  • Newbie 26 posts since
    Aug 24, 2011
    Currently Being Moderated
    127. Nov 19, 2011 1:34 AM (in response to NazCassidy)
    Re: Ghost/Assassin is a problem... AGAIN

    I agree with you NazCassidy, All im saying is that UAV jammer/ghost/assassin has never really been my play style, but that's not to say I don't appreciate it's place in the game! I logged 20+ days on black ops and did some real work as ghost, but now its like a necessity for some people to stay alive!

     

    And since anybody with common sense clearly has assassin equipped, I pretty much need to check all my corners which slows my game down terribly since AUAV EMP and CUAV are pretty much out the window in terms of gaining an advantage

     

    The fact of the matter is that UAV jammer/assassin/ghost will change from year to year, and I think the people who rely on it will only be as strong as the perk is at the time. all the haters may say the radar is a crutch but the radar will always exist in cod. count on it. unless HC is your thing

  • Novice 379 posts since
    Nov 1, 2011
    Currently Being Moderated
    128. Nov 19, 2011 1:52 AM (in response to gallp13)
    Re: Ghost/Assassin is a problem... AGAIN

    Yes, eyes are usefull!

  • Newbie 93 posts since
    Nov 16, 2011
    Currently Being Moderated
    129. Nov 19, 2011 6:15 AM (in response to zekereloaded)
    Re: Ghost/Assassin is a problem... AGAIN

    Tbh I have recently made the switch to HC, simply because of the amount of people who rely on radar/assassin in the normal gametypes...plus it takes less bullets to kill, i'm tired of emptying an entire clip into someones back...only for them to turn around in Last Stand and pistol me! Ima stay in HC for a while

     

    I used Ghost in BO also, although only to avoid the constant UAV's again...at least BO had a counter (Blackbird). IW should either update the AUAV to imitate a Blackbird OR raise the amount of kills needed to gain a UAV.

     

    A lot of people might disagree with raising the required kills for a UAV but imo, it's either that or we NEED a KS which can counter Assassin, AUAV should be similar to Blackbird anyway...12 kills just to see which way someones facing? Sheesh, waste of a KS imo.

     

    The Radar is an important part of gameplay, a lot of people don't realise the difference between a good player using the radar to give him/herself an edge over the enemy team or a bad player who is constantly looking at their radar and not paying attention to their surroundings.

     

    Imo any good player, aside from HC players due to obv reasons, will check their radar often during a match...a lot of people don't pay attention to it and end up dying a lot when it coulda been avoided.

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