Currently Being Moderated
Sep 15, 2011 4:25 PM
I usually do not complain about stuff like this because I usually play the game for what it is but when I was looking at the perks/killstreaks for MW3, I compiled a combo that just seems so OP that I had to show you guys because I can see this being a problem within 24 hours of MW3's release (God, please forgive me for what I am about to show)
Tier 1
Blind Eye- Undetectable by air support and sentries.
Pro- Launchers lock-on faster. Extra bullet damage versus air support and sentries.
Tier 2
Assassin- Undectectable by UAV, portable radar, thermal and heartbeat sensors.
Pro- Immune to CUAV and EMP. No red crosshair or name when targeted.
Tier 3
Dead Silence- Silent footsteps.
Pro- Move quietly. Reduce the effects of Recon.
Deathstreak
Dead Man's Hand- Player drops a bomb when he/she dies (You need 6 deaths in a row).
Killstreak package
Specialist- Gain all perks after the 8th kill in a row. Here is what you get
Tier 1 Perks
Recon- Explosive damage paints the target on the mini-map.
Pro- Bullet damage paints the target on the mini-map.
Sleight of Hand- Faster reloading.
Pro- Swap weapons quicker.
Blind Eye- Undetectable by air support and sentries.
Pro- Launchers lock-on faster. Extra bullet damage versus air support and sentries.
Extreme Conditioning- Sprint for longer periods of time.
Pro- Climb obstacles faster.
Scavenger- Resupply from dead enemies.
Pro- Spawn with more ammo.
Tier 2 Perks
Quickdraw- Faster ADS.
Pro- Recover from equipment and grenade usage quicker.
Blast Shield- Increased explosive resistance.
Pro- Resistance to flash and concussion grenades.
Hardline- Pointstreaks require 1 less point.
Pro- Every two assists earned count as a point toward pointstreaks. Deathstreaks require 1 less death.
Assassin- Undectectable by UAV, portable radar, thermal and heartbeat sensors.
Pro- Immune to CUAV and EMP. No red crosshair or name when targeted.
Overkill- Second gun is replaced by a primary weapon.
Pro- Two attachments for second weapon.
Tier 3 Perks
Marksman- Identify enemy targets at long range.
Pro- Hold breath longer.
Stalker- Move faster while aiming.
Pro- Delay enemy claymore explosions.
SitRep- Detect enemy explosives and tactical insertions.
Pro- Louder enemy footsteps.
Steady Aim- Increased hip fire accuracy.
Pro- Weapon is ready faster after sprinting.
Dead Silence- Silent footsteps.
Pro- Move quietly. Reduce the effects of Recon.
Here is a link to someone using the specialist package
start it at 0:41
http://www.youtube.com/watch?v=_9XlZPuNEBQ
Enough said.