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333 Views 10 Replies Latest reply: May 5, 2011 10:49 AM by ebm2010 RSS
ebm2010 Calculating status... 63 posts since
Jul 26, 2009
Currently Being Moderated

May 5, 2011 10:12 AM

Just wondering if Treyarch knew this.

85% of the time; I get downed by a zombie double hitting me.(The other 15% is attempting to revive the team).

I can understand why Treyarch would patch the glitches; even though it's not necessary to even use them. BUT; How could treyarch not fix the zombie flaws first?

Examples:

1. When trying to knife a zombie on round 1, the zombie will transform into chuck norris. What this means is that they basically STICK to you, then double hit you so your only way to escape is through shooting them.

2. I was on round 16, (No jugg btw).. and the zombie hit me once, and I died... Don't even say "well you should have Jugg, because 1 hit SHOULDN'T down you at all".

3. I saw a team member of mine run into the cave and when he ran around the zombie; he was stuck to it, and died.

4. The zombie's range. Did treyarch give the zombies super powers? Whenever I attempt to knife a zombie(this is just like Example #1) I am downed.

I actually enjoy this zombie map, it's a great challenge.. but I personally believe the reason people are dieing on round 12(even less) is the fact that they get what I like to call (The double hit + Super Glue from the zombies).

*I have made it to round 22... stopped there because it was getting too late. And once again...I enjoy this map...I love the guns and new "stuff" they added... but was the double hitting + super glue intentional? Or , will Treyarch just deny there is double hitting. LOL*

If there is another topic like this; then I appologize. 
  • Expert 1,814 posts since
    Jul 12, 2011
    Currently Being Moderated
    May 5, 2011 10:16 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    You must be the best player in the WORLD...not once have you accidentally trapped yourself in a corner and gone down. I commend you my lying friend.
  • chaos1666 Novice 125 posts since
    Jan 9, 2011
    Currently Being Moderated
    May 5, 2011 10:16 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    i agree with you dude the one hit kill has happened to me a few times and the zombies hit range does seem to be extended hopefully they patch it up soon
  • Novice 447 posts since
    Sep 12, 2011
    Currently Being Moderated
    May 5, 2011 10:18 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    Chuck Norris zombies have been around since Verruckt, and I do agree with you for the most part. Having to play with idiots online who think they can kill Romero with the pistol and still do not know where the power is makes my innards boil. So yes, on the next map I do hope they address this issue.

    My only question is, why did you not have Jugg at round 16?
  • KjAcer Calculating status... 164 posts since
    Jan 17, 2011
    Currently Being Moderated
    May 5, 2011 10:22 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    This annoys me as well. When the zombies come thorught the window, they form up a line towards me. I try to knive them, but the first one hits me without an animation, and the second one hits me straight through the first one.

    Also about the superlenght, the zombies armreach is just impossible. I'm getting hitted while they weren't even close. On WaW, the zombies didn't have super reaction speed and incredible arm-lenght, but the armlength and reaction speed of the zombies in black ops is just too high. I love zombies, and the maps, but when I die, it is usually because of one of these strange glitches. Without juggernog, you simply can't survive in BO
  • MASTERSIDEOUS Newbie 22 posts since
    Nov 11, 2008
    Currently Being Moderated
    May 5, 2011 10:38 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    This seems to be a very aggravating issue. Seen that in previous maps when trying to bar up a window in round 2, and when you see the zombie swat at you, back up and still get swatted. Then you back up... move forward again, and get swatted once more and you're down. Totally bogus!!

    Treyarch is only interested in finding ways to make the game harder or impossible. They don't try to fix glitches like this. And for those who complain about people looking for glitches... this is the reason why. We're tired of getting garbage for weapons and wasting money on the boxes. I actually saw a teammate in Ascension start with 40,000, and end up with 12,000 after repeatedly hitting the box and getting useless weapons.
  • TheMagicCookie Novice 181 posts since
    Jan 13, 2011
    Currently Being Moderated
    May 5, 2011 10:40 AM (in response to ebm2010)
    Re: Just wondering if Treyarch knew this.
    There have been times I have died, respawned, and just had to ninja dodge zombies for a bit. Its actually kind of fun, but getting double hit isn't.

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