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    <title>Community: Message List - Zombie map ideas</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/zombies?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 13 Jun 2012 15:27:46 GMT</pubDate>
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    <dc:date>2012-06-13T15:27:46Z</dc:date>
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    <item>
      <title>Zombie map ideas</title>
      <link>http://community.activision.com/message/205702988?tstart=0#205702988</link>
      <description>&lt;!-- [DocumentBodyStart:498064e5-22f3-4dad-a683-b4110b1be16e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think Sammantha's house is an accurate map possibility I heard discussion of this from Treyarch last week june1st-june7th. The rooms you would have seen after pack-a-punching a weapon would be few of the rooms but on a larger scale.There would maybe be a dog house (The story line of the hell hounds would help describe this).The only downside is the map would possibly turn out to be like Verruckt.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;A exciting map i was thinking about would be a Tibetan Monk village.Perhaps be Takio's old home a weapon idea for this map could be like a ballistic knife weapon like a samurai sword.The village could have secret escape routes.It would be a larger map good for training(**** train). &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;My last idea is by far my best I think.Directly in the middle of the crater created by the rockets deployed from moon.This would be a map for the hardcore winding tunnels, dead ends, drops to another level to get away prehaps more ziplines.Lava would be included maybe that could be like a trap maybe even more napalm zombies.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thankyou for reading my article I hope you liked it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:498064e5-22f3-4dad-a683-b4110b1be16e] --&gt;</description>
      <pubDate>Wed, 13 Jun 2012 03:24:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205702988?tstart=0#205702988</guid>
      <dc:date>2012-06-13T03:24:13Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: Zombie map idas</title>
      <link>http://community.activision.com/message/205703175?tstart=0#205703175</link>
      <description>&lt;!-- [DocumentBodyStart:b2bd110d-a002-43e6-b550-96a6c5198a6d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i posted an idea for samanthas house cuz i think it would be smart to put it in the game&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b2bd110d-a002-43e6-b550-96a6c5198a6d] --&gt;</description>
      <pubDate>Wed, 13 Jun 2012 04:44:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205703175?tstart=0#205703175</guid>
      <dc:date>2012-06-13T04:44:02Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
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