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    <title>Community: Message List - !***FUSION GUN MACHINE***!</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/zombies?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 21 May 2012 02:52:03 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-05-21T02:52:03Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205648941?tstart=0#205648941</link>
      <description>&lt;!-- [DocumentBodyStart:db1b69d6-be1d-419c-859d-b809afb6e779] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yeah, i dont like to bump, and once i do i just delete it myself lol. I dont understand what you mean by recieve an email? from the treyarch team if they liked my idea? or a notification of that my bumps got deleted?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:db1b69d6-be1d-419c-859d-b809afb6e779] --&gt;</description>
      <pubDate>Mon, 21 May 2012 02:52:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205648941?tstart=0#205648941</guid>
      <dc:date>2012-05-21T02:52:03Z</dc:date>
      <clearspace:dateToText>1 year, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205648214?tstart=0#205648214</link>
      <description>&lt;!-- [DocumentBodyStart:90b97246-486d-40c2-aa43-59c03d0c6065] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;hey, i just realised, that 40 guns means 1600 different combinations. Woah, that will take a lot of work. I wouldn't expect to see this for the first maps, but maybe on one of the last zombie maps, as that would take a lot of programming.&lt;/p&gt;&lt;p&gt;PS, don't bump, i discovered its banned on this forum, a mod told me 2 days ago and deleted all my bumps, don't bother, most people who like the idea recieve email notifications on it anyway by clicking the email notification button, thats what i do, so you will get a response in 24 hours (probably)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:90b97246-486d-40c2-aa43-59c03d0c6065] --&gt;</description>
      <pubDate>Sun, 20 May 2012 19:27:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205648214?tstart=0#205648214</guid>
      <dc:date>2012-05-20T19:27:43Z</dc:date>
      <clearspace:dateToText>1 year, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205636438?tstart=0#205636438</link>
      <description>&lt;!-- [DocumentBodyStart:329ef901-6a41-4dc1-8958-93f715426fd5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;(bump) more views means a more likely chance &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:329ef901-6a41-4dc1-8958-93f715426fd5] --&gt;</description>
      <pubDate>Tue, 15 May 2012 18:56:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205636438?tstart=0#205636438</guid>
      <dc:date>2012-05-15T18:56:25Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205628636?tstart=0#205628636</link>
      <description>&lt;!-- [DocumentBodyStart:6e6cc3e6-1658-42c1-a893-fe5d37b5fde1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;well that would be pointless wouldnt it? if you wanted to fuse quick revive with juggernog, why not just buy them both instead. Was the idea meant to save you perk slots of something?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6e6cc3e6-1658-42c1-a893-fe5d37b5fde1] --&gt;</description>
      <pubDate>Sat, 12 May 2012 16:49:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205628636?tstart=0#205628636</guid>
      <dc:date>2012-05-12T16:49:50Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205628524?tstart=0#205628524</link>
      <description>&lt;!-- [DocumentBodyStart:89fb89a9-f8af-4a3f-9993-78f1d81bbbe7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Perk fusion would be nice. maybe in multiplayer also. FUSION-HA!!!!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:89fb89a9-f8af-4a3f-9993-78f1d81bbbe7] --&gt;</description>
      <pubDate>Sat, 12 May 2012 16:16:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205628524?tstart=0#205628524</guid>
      <dc:date>2012-05-12T16:16:32Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205626053?tstart=0#205626053</link>
      <description>&lt;!-- [DocumentBodyStart:f721eb0c-8066-4e79-a3d4-41d63f2474b4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yes, its a very difficult process. so i dont think we would see this in blops 2, all though, i would like treyarch to think this over and find some type of solution.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f721eb0c-8066-4e79-a3d4-41d63f2474b4] --&gt;</description>
      <pubDate>Fri, 11 May 2012 14:32:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205626053?tstart=0#205626053</guid>
      <dc:date>2012-05-11T14:32:00Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: !***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205625097?tstart=0#205625097</link>
      <description>&lt;!-- [DocumentBodyStart:7eaeee61-000a-443f-adba-cac50cf770e8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;you got it all wrong....like the first part is pretty interesting but making the guns is messed up its gonna take a long time just to understand one gun. this is a pretty bad idea&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7eaeee61-000a-443f-adba-cac50cf770e8] --&gt;</description>
      <pubDate>Fri, 11 May 2012 02:06:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205625097?tstart=0#205625097</guid>
      <dc:date>2012-05-11T02:06:00Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205624538?tstart=0#205624538</link>
      <description>&lt;!-- [DocumentBodyStart:f015ffb6-731d-4bbb-8668-100a02881f95] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;between 1600 and 3600, that's how many &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1600 for 40 guns and 3600 for 60 guns&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f015ffb6-731d-4bbb-8668-100a02881f95] --&gt;</description>
      <pubDate>Thu, 10 May 2012 23:27:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205624538?tstart=0#205624538</guid>
      <dc:date>2012-05-10T23:27:13Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205624712?tstart=0#205624712</link>
      <description>&lt;!-- [DocumentBodyStart:dfc78db7-440d-4a15-b2c6-1a6d740dca66] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;they made 60 guns for this game, if they step up their game big time maybe like 160 if they do this by fusion machine with only non packapunched and that lmg/smg 1=lmg/smg2&lt;/p&gt;&lt;p&gt;meaning the 11) diff types(assult, smg, lmg, sniper, shotgun,pistol, launcher, crossbow, ballistic knives, wundergun, raygun)&lt;/p&gt;&lt;p&gt;so 121 diff guns plus the 32 reg and 32 pack a punched&lt;/p&gt;&lt;p&gt;thats only 185&lt;/p&gt;&lt;p&gt;not such a huge jump &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dfc78db7-440d-4a15-b2c6-1a6d740dca66] --&gt;</description>
      <pubDate>Thu, 10 May 2012 23:17:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205624712?tstart=0#205624712</guid>
      <dc:date>2012-05-10T23:17:52Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205624707?tstart=0#205624707</link>
      <description>&lt;!-- [DocumentBodyStart:7e279e19-c62c-46b2-bd00-bd1ccd8213e4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;well lets assume they stick to the same amount of guns there was in bo1&lt;/p&gt;&lt;p&gt;so they had about 8 assult rifles, 2 lmg, 6smg, 2 snipers, 4shotguns, 4 pistols, 2 launchers, 2 specials and a wunder gun, and a ray gun&lt;/p&gt;&lt;p&gt;so thats 32 guns each with 32 guns they can be combined with, thats 1024 guns pluss the 30 so a totall of 1054 guns&lt;/p&gt;&lt;p&gt;and if they make it that that wunderguns and ray guns cant go in that makes it 900 guns plus 30, so 930, and with other restriction it could make it like 500 guns maybe less&lt;/p&gt;&lt;p&gt;maybe they start and bring it in a map pack? dont get ur hopes up, but its possible&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7e279e19-c62c-46b2-bd00-bd1ccd8213e4] --&gt;</description>
      <pubDate>Thu, 10 May 2012 23:13:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205624707?tstart=0#205624707</guid>
      <dc:date>2012-05-10T23:13:06Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>!***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205608212?tstart=0#205608212</link>
      <description>&lt;!-- [DocumentBodyStart:bd8f168b-2a6f-45e3-9a46-1fc430ad5ac7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; Put two guns in, get 1 amazing transformed gun out! i doubt this will happen but, its about time for treyarch to blow us away, first pack a punch, now something else!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I was not the first person to come up with this idea, i just wana see it in the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bd8f168b-2a6f-45e3-9a46-1fc430ad5ac7] --&gt;</description>
      <pubDate>Sat, 05 May 2012 05:34:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205608212?tstart=0#205608212</guid>
      <dc:date>2012-05-05T05:34:58Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>69</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205623525?tstart=0#205623525</link>
      <description>&lt;!-- [DocumentBodyStart:2da39d52-db07-4ba7-9d8d-18d6c9d95dae] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Even if treyarch added the average of 2 guns, they would still need to create a whole new gun right? that would mean there would be a possible 800-1000 guns which is way to much time to spend on them, it would take away other precious things they were going to put in the game. I really like this idea, but i dont think it will work, dont be haters on me for saying this, it was kinda a far fetched idea, and even if it was brought up in black ops 1, the only way they could do this, is if they started right after there last map pack 4.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2da39d52-db07-4ba7-9d8d-18d6c9d95dae] --&gt;</description>
      <pubDate>Thu, 10 May 2012 14:28:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205623525?tstart=0#205623525</guid>
      <dc:date>2012-05-10T14:28:41Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205620756?tstart=0#205620756</link>
      <description>&lt;!-- [DocumentBodyStart:97293ff3-f77a-4185-9070-5194169c6fe1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Just realized i posted this under the wrong discussion, it was meant to be posted under my pro perk list. You still made me think over my pro version of double tap lol thanks!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:97293ff3-f77a-4185-9070-5194169c6fe1] --&gt;</description>
      <pubDate>Wed, 09 May 2012 16:47:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620756?tstart=0#205620756</guid>
      <dc:date>2012-05-09T16:47:39Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205620754?tstart=0#205620754</link>
      <description>&lt;!-- [DocumentBodyStart:b6f76194-bbf6-455f-9a7a-51da948180c1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;hey, thanks for feed back, i would like to know why you think its bad, i take all feed back into consideration. Let me further explaine double tap pro, 2 extra magazine: example lmg=120/500 with double tap pro it would be 120/740, untill you lost that perk. It also works great with the power weapons, example: wunderwaffe= 3/15 with double tap pro it would be 3/21. ray gun =20/160 with double tap it would be 20/200. Same thing with upgraded versions, after speculating this, the price of double tap might need to be increased because of the pack a punched version of the weapon.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b6f76194-bbf6-455f-9a7a-51da948180c1] --&gt;</description>
      <pubDate>Wed, 09 May 2012 16:44:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620754?tstart=0#205620754</guid>
      <dc:date>2012-05-09T16:44:06Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fusion gun machine!</title>
      <link>http://community.activision.com/message/205620638?tstart=0#205620638</link>
      <description>&lt;!-- [DocumentBodyStart:3f514dd1-e026-4c4c-bfb6-5384be7666f7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;well all but the double tap is good&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3f514dd1-e026-4c4c-bfb6-5384be7666f7] --&gt;</description>
      <pubDate>Wed, 09 May 2012 16:19:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620638?tstart=0#205620638</guid>
      <dc:date>2012-05-09T16:19:04Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205620746?tstart=0#205620746</link>
      <description>&lt;!-- [DocumentBodyStart:088a5c55-2fb3-453a-917f-e0c39d98325d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;well, yeah i would love to see this aswell, maybe add something to chalenge to get to it ya know? because if they did put the effort into making 1000 + guns then the game would be crazy and amazing. We were chalenged before to get to pack a punch, and if this was added, then i would like to see even a bigger chalenge to get to it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:088a5c55-2fb3-453a-917f-e0c39d98325d] --&gt;</description>
      <pubDate>Wed, 09 May 2012 16:10:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620746?tstart=0#205620746</guid>
      <dc:date>2012-05-09T16:10:27Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205620701?tstart=0#205620701</link>
      <description>&lt;!-- [DocumentBodyStart:4191e391-48b0-43c3-834c-f7d6f9d44b9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;thats why it would blow us out of the water if they did this&lt;/p&gt;&lt;p&gt;it would bring a whole new element to the game and thats what i want to see&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4191e391-48b0-43c3-834c-f7d6f9d44b9d] --&gt;</description>
      <pubDate>Wed, 09 May 2012 15:55:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620701?tstart=0#205620701</guid>
      <dc:date>2012-05-09T15:55:06Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205620452?tstart=0#205620452</link>
      <description>&lt;!-- [DocumentBodyStart:6b4c5f8e-192b-409e-9d15-858c2b1d1c57] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The more i think about it, the harder this idea seems to be, even if you only created a few "unique" guns, the other non "unique" guns would still have to have an average change. And it would take treyarch a very long time to create each of these guns and would not be worth the time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6b4c5f8e-192b-409e-9d15-858c2b1d1c57] --&gt;</description>
      <pubDate>Wed, 09 May 2012 14:05:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205620452?tstart=0#205620452</guid>
      <dc:date>2012-05-09T14:05:40Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205619734?tstart=0#205619734</link>
      <description>&lt;!-- [DocumentBodyStart:ca875539-a7e4-4f4a-bad7-8a6c3478e839] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/smg 1= lmg/smg 2&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;no wunderguns in this machine&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;depending on order put in changes the gun&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;when i say mobility of gun, also means time it would take to take out that type of gun&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/pistol- fully automatic 50 mag pistol duel wield, reload of lmg- 450 ammo&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/smg- 85 mag, rapid fire, mag reload of a smg- 550 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/sniper- 50 mag- 80%fire rate of lmg- 20% damage of sniper- 300 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/lmg- 200 mag- 600 ammo&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;lmg/shotgun- 40 mag, mobility of shotgun, one reload for all bullets, shoots like shotgun- 300mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;smg/pistol- full auto 25 mag , rapid fire- 275 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;smg/smg- full auto, 40 mag, duel wield, rapid fire- 320 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;smg/sniper- 80% fire rate of smg- 20 mag- 30% damge of sniper- reload and mobility of smg&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;smg/lmg- 75 mag, rapid fire, fast mobility, mag reload of a smg- 400 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;smg/shotgun- 20 mag, mobility and reload of smg, shoots like shotgun with twice the range, 200 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;sniper/pistol- acog on pistol- 12 mag- 120 mag- &lt;strong&gt;powerful&lt;/strong&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;sniper/smg- &lt;span style="color: #ffffff; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; font-size: 12px; background-color: #000000;"&gt;50% of fire rate of smg- 12 mag- damage of sniper- mobility and reload of sniper&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;sniper/sniper- super poweful, 6 different zoom options- 14 mag- 140 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;sniper/lmg- 20% fire rate of lmg- 35 mag- 60% damage of sniper- mobility and reload of sniper&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;sniper/shotgun- shotgun when hipfire, sniper when aiming, 20 mag, reload and mobility of sniper,- 150 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;shotgun/pistol- 12 mag- shoots like shotgun- range of shotgun- reload and mobility of pistol- 120 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;shotgun/smg- 15 mag- mobility of smg, full auto- 200 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;shotgun/sniper- 12 mag- 4 times shotgun range- mobility of shotgun- one reload&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;shotgun/lmg- 1.5 extra range- 30 mag- mobility and reload shotgun&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;shotgun/shotgun- duel wield- 15 mag- one reload- 230 ammo&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;pistol/pistol- duel wield- 12 mag- one reload- 150 ammo&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;pistol/sniper- 4 times range- 13 mag- 150mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;pistol/lmg- 25 mag- one reload, reload and mobilty of pistol- 300 ammo&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;pistol/smg- fully auto, rapid fire- 15 mag- duel wield- 200 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;pistol/shotgun- 15 mag- shoots like shotgun- range of pistol- reload and mobility of pistol- 120 mag&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;each combination would cost 10000, cannot be pack a punched, can not combine pack a punched weapons, gives red dot automaticly&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 12px; font-family: HelveticaNeueLTStd65Medium, Helvetica, Arial; color: #ffffff;"&gt;new list&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ca875539-a7e4-4f4a-bad7-8a6c3478e839] --&gt;</description>
      <pubDate>Wed, 09 May 2012 04:42:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205619734?tstart=0#205619734</guid>
      <dc:date>2012-05-09T04:42:18Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ***FUSION GUN MACHINE***!</title>
      <link>http://community.activision.com/message/205619641?tstart=0#205619641</link>
      <description>&lt;!-- [DocumentBodyStart:51d70c6c-12c9-4d1f-b598-6c60aac78c74] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;lmg/smg 1= lmg/smg 2&lt;/p&gt;&lt;p&gt;no wunderguns in this machine&lt;/p&gt;&lt;p&gt;depending on order put in changes the gun&lt;/p&gt;&lt;p&gt;when i say mobility of gun, also means time it would take to take out that type of gun&lt;/p&gt;&lt;p&gt;lmg/pistol- fully automatic 50 mag pistol duel wield, reload of lmg- 450 ammo&lt;/p&gt;&lt;p&gt;lmg/smg- 85 mag, rapid fire, mag reload of a smg- 550 mag&lt;/p&gt;&lt;p&gt;lmg/sniper- no work&lt;/p&gt;&lt;p&gt;lmg/lmg- 200 mag- 600 ammo&lt;/p&gt;&lt;p&gt;lmg/shotgun- 40 mag, mobility of shotgun, one reload for all bullets, shoots like shotgun- 300mag&lt;/p&gt;&lt;p&gt;smg/pistol- full auto 25 mag , rapid fire- 275 mag&lt;/p&gt;&lt;p&gt;smg/smg- full auto, 40 mag, duel wield, rapid fire- 320 mag&lt;/p&gt;&lt;p&gt;smg/sniper- no work&lt;/p&gt;&lt;p&gt;smg/lmg- 75 mag, rapid fire, fast mobility, mag reload of a smg- 400 mag&lt;/p&gt;&lt;p&gt;smg/shotgun- 20 mag, mobility and reload of smg, shoots like shotgun with twice the range, 200 mag&lt;/p&gt;&lt;p&gt;sniper/pistol- acog on pistol- 12 mag- 120 mag- &lt;strong&gt;powerful&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;sniper/smg- no work&lt;/p&gt;&lt;p&gt;sniper/sniper- super poweful, 6 different zoom options- 14 mag- 140 mag&lt;/p&gt;&lt;p&gt;sniper/lmg- no work&lt;/p&gt;&lt;p&gt;sniper/shotgun- shotgun when hipfire, sniper when aiming, 20 mag, reload and mobility of sniper,- 150 mag&lt;/p&gt;&lt;p&gt;shotgun/pistol- 12 mag- shoots like shotgun- range of shotgun- reload and mobility of pistol- 120 mag&lt;/p&gt;&lt;p&gt;shotgun/smg- 15 mag- mobility of smg, full auto- 200 mag&lt;/p&gt;&lt;p&gt;shotgun/sniper- 12 mag- 4 times shotgun range- mobility of shotgun- one reload&lt;/p&gt;&lt;p&gt;shotgun/lmg- 1.5 extra range- 30 mag- mobility and reload shotgun&lt;/p&gt;&lt;p&gt;shotgun/shotgun- duel wield- 15 mag- one reload- 230 ammo&lt;/p&gt;&lt;p&gt;pistol/pistol- duel wield- 12 mag- one reload- 150 ammo&lt;/p&gt;&lt;p&gt;pistol/sniper- 4 times range- 13 mag- 150mag&lt;/p&gt;&lt;p&gt;pistol/lmg- 25 mag- one reload, reload and mobilty of pistol- 300 ammo&lt;/p&gt;&lt;p&gt;pistol/smg- fully auto, rapid fire- 15 mag- duel wield- 200 mag&lt;/p&gt;&lt;p&gt;pistol/shotgun- 15 mag- shoots like shotgun- range of pistol- reload and mobility of pistol- 120 mag&lt;/p&gt;&lt;p&gt;each combination would cost 10000, cannot be pack a punched, can not combine pack a punched weapons, gives red dot automaticly&lt;/p&gt;&lt;p&gt;what do you guys think?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Message was edited by: darcnyte&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:51d70c6c-12c9-4d1f-b598-6c60aac78c74] --&gt;</description>
      <pubDate>Wed, 09 May 2012 03:32:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205619641?tstart=0#205619641</guid>
      <dc:date>2012-05-09T03:32:26Z</dc:date>
      <clearspace:dateToText>1 year, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>14</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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