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    <title>Community: Message List - *OFFICIAL* Black Ops II Zombies Ideas!</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/zombies?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 19 May 2013 19:37:32 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-05-19T19:37:32Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414452438?tstart=0#414452438</link>
      <description>&lt;!-- [DocumentBodyStart:7fa46db1-6016-4db8-9ad0-7c94b3bd01c0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have a cool idea for the Pack-A-Punched sliqifier:&lt;/p&gt;&lt;p&gt;The Slip N' Slide. &lt;/p&gt;&lt;p&gt;The The Slip N' Slide Has:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Increased Damage&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Faster reload speed&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Longer Juice Duration&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Only you can't slip on it effect&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Red Juice&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Lighter weight&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Explosive &amp;amp; Strategic based Juice&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;WHAT TO BE CAREFUL WITH: &lt;/p&gt;&lt;p&gt;-One faulty shot near a perk a cola machine/&amp;#160; Pack-A-Punch machine and it becomes disabled.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&lt;span style="font-size: 10pt;"&gt; &lt;/span&gt;&amp;#160;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7fa46db1-6016-4db8-9ad0-7c94b3bd01c0] --&gt;</description>
      <pubDate>Sun, 19 May 2013 19:37:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414452438?tstart=0#414452438</guid>
      <dc:date>2013-05-19T19:37:32Z</dc:date>
      <clearspace:dateToText>3 days, 15 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414439052?tstart=0#414439052</link>
      <description>&lt;!-- [DocumentBodyStart:7347ff3f-9b39-49f5-870c-213775470e64] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That would be a great idea to make firesale work on Pack-A-Punch/Pork-A-Punch &amp;amp; Perk-A-Colas/Pork-A-Colas! Anyways, Shoulden't they add The Wunderwaffe DG-4 to Tranzit? Tell me if you like my Easter egg ideas!&lt;/p&gt;&lt;p&gt;Heres the Pork-A-Punch Jingle: Snort, Snort, Snort snort snort snort snort snort snort snort, snort snort snort snort snort snort, snort snort snort snort snort snort&amp;#160; Honk Honk Honk Honk Honk Honk Honk Honk Honk Honk Honk Honk Honk Honk Snort Snort Snort!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7347ff3f-9b39-49f5-870c-213775470e64] --&gt;</description>
      <pubDate>Wed, 15 May 2013 16:21:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414439052?tstart=0#414439052</guid>
      <dc:date>2013-05-15T16:21:14Z</dc:date>
      <clearspace:dateToText>1 week, 18 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414437401?tstart=0#414437401</link>
      <description>&lt;!-- [DocumentBodyStart:7f3ee087-8f5d-4109-add4-1d61a4bacc85] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i think there should be no perk restrictions and a perk i would love to see is super nova.it costs 4500, u have to fill up a bar(kill 100 zombies u get at least 5000 points) the trigger, get hit 3 tims (yes u need jug) and each round it gets a little weaker.u can pap it at first its red,yellow,and white.after it turns blue,purple,pink,and black.the flaw u need juggernog.O and make some powerups like fire sale on perks,pap etc.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f3ee087-8f5d-4109-add4-1d61a4bacc85] --&gt;</description>
      <pubDate>Wed, 15 May 2013 00:43:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414437401?tstart=0#414437401</guid>
      <dc:date>2013-05-15T00:43:48Z</dc:date>
      <clearspace:dateToText>1 week, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414437198?tstart=0#414437198</link>
      <description>&lt;!-- [DocumentBodyStart:b0bb5f5e-59a1-4acc-b3e1-25491433776d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;By the way, that would make the game to way to easy!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&lt;span style="font-size: 10pt;"&gt; &lt;/span&gt;&amp;#160;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b0bb5f5e-59a1-4acc-b3e1-25491433776d] --&gt;</description>
      <pubDate>Wed, 15 May 2013 00:19:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414437198?tstart=0#414437198</guid>
      <dc:date>2013-05-15T00:19:33Z</dc:date>
      <clearspace:dateToText>1 week, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414437196?tstart=0#414437196</link>
      <description>&lt;!-- [DocumentBodyStart:a7aaa4ab-424c-4885-8788-0f87bed5f77b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Cool easter egg idea: Pork-A-Punch easter egg. &lt;/p&gt;&lt;p&gt;Maps: Tranzit. Thats it. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt;&lt;/p&gt;&lt;p&gt;How to do: When you build the Pack-A-Punch machine, go to &lt;span style="text-decoration: underline;"&gt;The nacht der untoten easter egg&lt;/span&gt;. next, use the turbine to clear the debris. Find the pig &amp;amp; punch it with the Galavaknuckles. But theres more! Once you punched the first one, go to the diner area where you would by the Galavaknuckles &amp;amp; look for the next pig sitting somewere. The final pig can be found in thetop room of the bar. once you do it, the Pack-a-punch will be made out of pigs &amp;amp; will be only 1000 Points! &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt; This would be awesome!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Another cool easter egg: Nacht Der Untoten upper area &amp;amp; care package mystery box!&lt;/p&gt;&lt;p&gt;how to do: just use the turbine to blow away the debris! the care package allows you to get buildables &amp;amp; wall weapons. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;ONE MORE EASTER EGG: The "Wunderwaffe DG-4"&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;To get: Use the galavaknuckles to electricute the Pork-A-Punch machine (Requires the Pork-A-Punch easter) 115 times! once done, you recieve 10000 points, a thunder gun (NOT CRAPPY JET GUN) &amp;amp; a "Wunderwaffe DG-4! The DG-4 can hold up to 4 bulbs. when Pork-A-Punched, recieves a + 4 bulbs bonus &amp;amp; faster reload speed! Have fun!&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a7aaa4ab-424c-4885-8788-0f87bed5f77b] --&gt;</description>
      <pubDate>Wed, 15 May 2013 00:15:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414437196?tstart=0#414437196</guid>
      <dc:date>2013-05-15T00:15:37Z</dc:date>
      <clearspace:dateToText>1 week, 1 day ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414434627?tstart=0#414434627</link>
      <description>&lt;!-- [DocumentBodyStart:84357e9d-563f-4a0d-918a-dd41123ec027] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If every person hits pause, the game pauses! no more crawlers. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;or even if a whole team is in a safe room?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:84357e9d-563f-4a0d-918a-dd41123ec027] --&gt;</description>
      <pubDate>Mon, 13 May 2013 23:57:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414434627?tstart=0#414434627</guid>
      <dc:date>2013-05-13T23:57:21Z</dc:date>
      <clearspace:dateToText>1 week, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414434467?tstart=0#414434467</link>
      <description>&lt;!-- [DocumentBodyStart:43f2c54a-5a1a-4a7b-afdb-edbd5a1ede41] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Atlantis. The perks are Jug,SC,DT 2.0, QR,Swimmin Up, DD, PHD, and new perk. There will be mermaids that come out of the deep every 5 rounds. Knife them all (Which is REALLY Hard because they do lots of damage, are fast, and have lots of health) and you get a trident that is a one hit kill until round 25. There are no galvaknuckes. To get to PaP, You have to summon dolphins that will take you to an island. The PaP will be in the middle of the very small island. Undead will be coming from all sides.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:43f2c54a-5a1a-4a7b-afdb-edbd5a1ede41] --&gt;</description>
      <pubDate>Mon, 13 May 2013 23:52:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414434467?tstart=0#414434467</guid>
      <dc:date>2013-05-13T23:52:39Z</dc:date>
      <clearspace:dateToText>1 week, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414433494?tstart=0#414433494</link>
      <description>&lt;!-- [DocumentBodyStart:b18ca7b8-fcb5-48f6-b29e-5873d7eb813c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;sorry had trouble with this sending thingy it kept on saying error put it still got posted&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b18ca7b8-fcb5-48f6-b29e-5873d7eb813c] --&gt;</description>
      <pubDate>Mon, 13 May 2013 18:33:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414433494?tstart=0#414433494</guid>
      <dc:date>2013-05-13T18:33:50Z</dc:date>
      <clearspace:dateToText>1 week, 2 days ago</clearspace:dateToText>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414433506?tstart=0#414433506</link>
      <description>&lt;!-- [DocumentBodyStart:519b4d2b-a8a4-45de-96a6-b7001084e17b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Shut up, gosh we can read &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:519b4d2b-a8a4-45de-96a6-b7001084e17b] --&gt;</description>
      <pubDate>Mon, 13 May 2013 18:25:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414433506?tstart=0#414433506</guid>
      <dc:date>2013-05-13T18:25:17Z</dc:date>
      <clearspace:dateToText>1 week, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414433580?tstart=0#414433580</link>
      <description>&lt;!-- [DocumentBodyStart:85342f65-bddc-424d-975f-f844cfd42136] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;hey can you in zombies add a new drop that will allow you to shoot bullets without having to reload and not loose ammo, i told all my friends and they said that they love that idea, the drop will go so this wont be permenant, also make a new zombie map which brings something that has been never ever done before. e.g link up all the map stories together maybe make a teleporter which allows you to teleport back to the old maps e.g kino,five,die rise, mob of the dead and within the map make a new area that takes place on another planet or even make a map called zombie planet which theres a planet that the zombies live in. Can you also bring back the old characters e.g dempsy and the rest of the gang and try to bring back thunder gun but in a new complete differnt mode thnx&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85342f65-bddc-424d-975f-f844cfd42136] --&gt;</description>
      <pubDate>Mon, 13 May 2013 18:24:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414433580?tstart=0#414433580</guid>
      <dc:date>2013-05-13T18:24:06Z</dc:date>
      <clearspace:dateToText>1 week, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414383072?tstart=0#414383072</link>
      <description>&lt;!-- [DocumentBodyStart:a6603de7-17c4-4a60-8266-40c7d9029271] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Again my head hurts. This is *offically* the stupidest thing I've read on here and that's days a lot considering all the crap on here. Side bar- what makes the ideas offical? " offical black ops 2 ideas" i would love to hear the unofficial ideas&amp;#160; wait considering this dribble, I may loose my eye sight if I were to look at them. And as for being negative, well if you can't take criticism don't engage it with shi! Of this caliber &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a6603de7-17c4-4a60-8266-40c7d9029271] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 20:48:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414383072?tstart=0#414383072</guid>
      <dc:date>2013-04-28T20:48:10Z</dc:date>
      <clearspace:dateToText>3 weeks, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414382976?tstart=0#414382976</link>
      <description>&lt;!-- [DocumentBodyStart:133cd912-ca6d-4c46-bfda-bb6be6e9ea18] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="text-align: justify;"&gt;well the plan for the map was to go to very high rounds in matter of mints.Think about it you spawn in zombie hell, I get tiered of people making crawlers on round 10, come on its round 10 the zombies are week compared to round 40. And the nuke gun makes it a lot harder it starts a new round with harder zombies every time you use it. Plus its zombie hell nothing is going to drop when you want it especially max ammo's. I know it sounds easy but what if your on wave 120 for 60 seconds only gun you want is a wonder wepon to kill, and if you don't kill zombies the map gets fludde with them death is garintead if you don't know what to do. Yes i know the 4 box location is over powered but they randomly spawn it never going to be the same box same location. and the door to the box has to cost more i notice on round 1 you can have 10,000 just from stabbing, but then agean zombies keep spawning you have to keep running. and the spawn is like in moon except you fall to hell right where the pack a punch is that's&amp;#160; the start except your caged in with the pack a punch, mustang and sally is just to clear the path of zombies when the cage opens, think about its hell no limit to zombie spawning kill and survive is the main objective its not the rounds that count its the fun that really matters with 8 players. But i know it sounds easy but in hell anything is possible even death.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:133cd912-ca6d-4c46-bfda-bb6be6e9ea18] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 20:18:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414382976?tstart=0#414382976</guid>
      <dc:date>2013-04-28T20:18:05Z</dc:date>
      <clearspace:dateToText>3 weeks, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414381626?tstart=0#414381626</link>
      <description>&lt;!-- [DocumentBodyStart:b63919d9-6d99-4b4b-acff-ad1b848c8cf1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm sorry but this sounds like a terrible map. I dont mean to be so negative but i mean come on how many advantages can the human players have? The way this is described it sounds so easy, 4 different boxes, all power weapons, start with 4 perma perks, ???a nuke that just ends rounds??? and you can use it 4 times without packing, per max ammo! Give me just that one (way to rediculous) gun and i promise i won't lose, I mean i got 20 "round-ending" nukes. Not even to mention i got 4000 bullets (almost 4x more than the meat grinder) from a high damaging LMG. I dont even have to get into how rediculous 4 permanent box locations would be, not to mention the guns come packed. It sounds to me that someone wants the easiest most noob friendly map ever, atleast untill round 25 which at that point i imagine with all this crazy stuff that even then it wont be that bad...after all i got a garunteed 20 rounds in that nuke gun...hopefully max ammos never drop.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b63919d9-6d99-4b4b-acff-ad1b848c8cf1] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 11:55:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414381626?tstart=0#414381626</guid>
      <dc:date>2013-04-28T11:55:43Z</dc:date>
      <clearspace:dateToText>3 weeks, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
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      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414381373?tstart=0#414381373</link>
      <description>&lt;!-- [DocumentBodyStart:b04f5b6c-3638-4ccf-90f0-66cb92904bf3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;is it wow awsome idea or wow spell cheek spell cheek&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b04f5b6c-3638-4ccf-90f0-66cb92904bf3] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 05:58:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414381373?tstart=0#414381373</guid>
      <dc:date>2013-04-28T05:58:11Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
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      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414381131?tstart=0#414381131</link>
      <description>&lt;!-- [DocumentBodyStart:678ecaba-e790-45b8-b9f3-b397d6a7ac36] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Just.......wow! Head exploded &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:678ecaba-e790-45b8-b9f3-b397d6a7ac36] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 04:30:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414381131?tstart=0#414381131</guid>
      <dc:date>2013-04-28T04:30:23Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414381166?tstart=0#414381166</link>
      <description>&lt;!-- [DocumentBodyStart:c5ef40bd-dac3-4e8b-8c0b-89fbe3e3a6a2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;my idea would be a map that endlesly spawns zombies.&lt;/p&gt;&lt;p&gt;Every 60 seconds is a round,how long can you servive in hell&lt;/p&gt;&lt;p&gt;ther are 4 perminint box locations, 1st box is a pack a punch box that only gives players wall guns upgraded cost 5000$...2nd box is a original mistery cost 950$....3rd box is a mistery box with all wepons upgraded exept wall guns, cost 10,000.... 4th box is a wonder box it has every wonder wepon jet gun,freez ray,thunder gun,scavinger rifel,shrenk ray,microwav gun,blunder gat,sligufier,wonderwaffel dg2,plus my own idea for a wonder is like the microwave gun,but it a human made wepon.left side is a Lmg that never reloads,right side is a power full shot gun that never reloads.When put toghater it makes a rocket that instintly nukes all zombies in the map, when ever it is shot it u go up one round .... amo for the Lmg is 400...amo for the shot gun is 20...amo for the nuke/roket is 4....when pack a punch amo for the Lmg is 4,000...amo for the shot gun is 200...amo for the nuke/roket is 20...this gun will be called humanWheel.The cost of this box will be 100,000$....you start off with 4 perminint perks jugg.whos who.dubbel tap and phd flopper....you spawn in the middel of the map with a pack a punch in the center.. the area of the spawn is big like the biodome in moon.ther are 4 main rooms,that each have a mistery box,the cost of the door is 2,000,when opend it spawns a random mistery box like shi no numa.every 10 minits a big zombie spawns that is hard to kill,like the wordan in mob of the dead he shakes the graund when he moves,when he gets near a large grope of zombies he moves his hands to clear a path,he hates zombies,just as much as he hates humans.If he wants he will grab a zombie and throw it at you,when he is killed he drops a perk bottel and 10,000$ and a bomb fire sail from the map Five........power ups are max amo,dubble points,instant kill and fire sails,including a new power up that givs players unlimited amo for 30seconds......the zombies have different colored eyes,red,blue,yellow and white,zombies with white eyes are zombies that are carring power ups......when you reach round 25 all hell brakes lose, dogs start to spawn monkeys from shangri-la spawn,the space man from moon comes to take perks away givin by the the big zombie,avogadro spawn to make it more interesting,the wordon spawns to lock the mistery box, when you kill the wordon he drops a key to ulock the box that he locked....the idea of this map is like a big 8 player grife map but ther are no teams it is to the last man standing in hell..how long can you survive in zombie hell its pay back time and this time you all die &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c5ef40bd-dac3-4e8b-8c0b-89fbe3e3a6a2] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 04:08:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414381166?tstart=0#414381166</guid>
      <dc:date>2013-04-28T04:08:02Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414380864?tstart=0#414380864</link>
      <description>&lt;!-- [DocumentBodyStart:07eea513-ec99-4f6a-bed3-6e98b0410aa0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Make it a bit simpler? Not easier, just simpler.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:07eea513-ec99-4f6a-bed3-6e98b0410aa0] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 02:07:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414380864?tstart=0#414380864</guid>
      <dc:date>2013-04-28T02:07:41Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414380794?tstart=0#414380794</link>
      <description>&lt;!-- [DocumentBodyStart:43bcda07-a8ab-4516-a13b-7f1c9cc5c492] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;could you duel wield lmg wouldnt that be too much weight&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:43bcda07-a8ab-4516-a13b-7f1c9cc5c492] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 02:04:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414380794?tstart=0#414380794</guid>
      <dc:date>2013-04-28T02:04:01Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414380647?tstart=0#414380647</link>
      <description>&lt;!-- [DocumentBodyStart:ea1567ae-4dba-496e-b6ee-96f5eb6a4404] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;New perk: Gunzerker&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Allows you to dual wield your two guns no matter what type but lmgs take longer to reload. faster health regen. needs to recharge indicated by perk icon flash.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ea1567ae-4dba-496e-b6ee-96f5eb6a4404] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 02:01:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414380647?tstart=0#414380647</guid>
      <dc:date>2013-04-28T02:01:41Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *OFFICIAL* Black Ops II Zombies Ideas!</title>
      <link>http://community.activision.com/message/414380623?tstart=0#414380623</link>
      <description>&lt;!-- [DocumentBodyStart:458aa122-fe54-48ba-9d8f-df3d9d205828] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This is an idea I just posted in another thread.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The Wonder Weapon box.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;Cost: 7,500 or 10,000&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;Players can only have one weapon at a time from this box. If a player loses their WW (for whatever reasons), then they may choose to buy from the box again. This box contains all WW's from every map. Once you leave the room or area where the box is located you will have to wait an entire round to go back into it. Your time in this location is limited.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;&lt;em&gt;Note: This box must be hidden very well within the map, Treyarch.&lt;/em&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:458aa122-fe54-48ba-9d8f-df3d9d205828] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 00:54:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414380623?tstart=0#414380623</guid>
      <dc:date>2013-04-28T00:54:37Z</dc:date>
      <clearspace:dateToText>3 weeks, 4 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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