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    <title>Community: Message List - What We Want (And Don't Want) To See In Black Ops 2</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/xbox_360?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 20 May 2012 16:50:25 GMT</pubDate>
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    <dc:date>2012-05-20T16:50:25Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205647917?tstart=0#205647917</link>
      <description>&lt;!-- [DocumentBodyStart:80c28e3c-d2fe-4190-b370-74be85016e01] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;1. No Final Stand, Last Stand, etc.&amp;#160; &lt;span style="font-size: 12pt; color: #ff0000;"&gt;AGREED&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;2. Make a seperate game mode for snipers, let them do their own thing.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;3. No Lethal Deathstreaks. Keep Juiced, Revenge, etc. (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;4. No Revenge Spawns&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;5. Make Predator Missile At Least A 6 Killstreak (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;6. Bring back Zombies!&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;7. Bring back Combat Training&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;DO NOT AGREE, waste of time, IMO.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;8. MW3 Did it Right With Shotgun attachments, don't just give the player one attachment for each different shotgun. Sometimes a grip would be better on a SPAS 12 than a suppresser. (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;Not sure I understand what this means.&amp;#160; Are your stating that every attachement should be available for every weapon?&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;9. Bring Back Infected, but Don't Make It Count Towards KDR. (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED, no non-standard (TDM, SnD, HQ, FFA, etc.) gamemode should count K/D&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;10. No More Tactical Insertion or Portable Radar, They Just Promote Camping And Boosting. Or only allow them in certain game modes.&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;11. No Grenade Launchers, or Rocket Launchers in Hardcore. (Or Make Them Weaker)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;DO NOT AGREE.&amp;#160; Launchers are fine.&amp;#160; Maybe tweak the kill radius to be slightly smaller for HC.&amp;#160; You remove noobs and rockets from HC and you'll have riots in LA.&amp;#160; Ask Cable.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;12. Make A Perk To Counter Ghost, Or Make It Weaker (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;DO NOT AGREE.&amp;#160; What's the point in being stealth, if the enemy can see you?&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;13. Customizable Gun Stats Would Be Great (Give Us 10 points or something, and we distribute them) (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;DO NOT AGREE.&amp;#160; Attachments should be earned through kills as in MW/W@W.&amp;#160; Specifically, you don't get the sniper scope attachment for the rifle until you get a certain amount of kills.&amp;#160; Put some skill requirement back into CoD.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;14. Make Knife an Equipment, Or A Secondary. Find Some Way To Get Rid Of Panic Knifing (Edited)&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;ABSOLUTELY DO NOT AGREE.&amp;#160; Knife should only be returned to its status in MW/W@W.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;15. No Recon Drone, Or At Least Make It Easier To Shoot Down (Recon Drone In MW3 Has Flares) (Edited)&amp;#160;&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED. Recon Drone was a waste of a killstreak too.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;16. No Akimbo Full Auto Guns/Pistols&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED, kinda.&amp;#160; Nerf the crap out of akimbo weapons.&amp;#160; The stats always state that akimbo reduces accuracy.&amp;#160; BS.&amp;#160; They should REALLY be inaccurate at distance.&amp;#160; Auto-pistols are fine; also should be inaccurate at distance.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;17. Bring Back The Black Ops Emblem System&amp;#160; &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED.&amp;#160; Although, incorporate perma-bans after 1st offense for racist/sexual emblems. ZERO TOLERANCE for the kiddies.&amp;#160; It should be that way anyways; they don't need to be playing if &amp;lt;17 yrs. old.&amp;#160; That's a different topic though.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;18. Get Rid Of Lag Compensation, Work On Hit Detection) &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="font-size: 10pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;19. If You Bring Snipers Into Regular Game Modes, Get Rid Of Aim Assist &lt;/strong&gt;&lt;/span&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;AGREED, although aim assist is somewhat needed (debatable).&amp;#160; Some people just suck at sniping.&amp;#160; How about making the hitbox smaller.&amp;#160; Not 4x4 hit box for a bolt action, crap.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;I would also like to see efforts made to eliminate the assault/support KS idea.&amp;#160; Lump all killstreaks into one area, allow only 3 at a time, but DO NOT cycle through once achieved.&amp;#160; You must die in order for your KS to restart as in MW/W@W.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;If people complain about Ghost, how about creating a feature that eliminates the perk if your character is inactive for a certain period of time, say 30 seconds?&amp;#160; Once that time passes, you are now visible on radar and have to remain mobile for 60 seconds to reinstate Ghost.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;Revenge spawns should be eliminated.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="background-color: #000000; font-size: 14px; color: #ffffff; font-family: MetaBoldRegular, helvetica, arial, sans-serif;"&gt;&lt;span style="color: #ff0000; font-size: 12pt; font-family: calibri,verdana,arial,sans-serif;"&gt;&lt;strong&gt;Only TDM, KC, and FFA should have K/D-centered points.&amp;#160; All objective-based gamemodes should tailor the points system toward the objectives and not reward kills as much as they have in the past.&amp;#160; Kills are good, but the objective is the objective, not the kill.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:80c28e3c-d2fe-4190-b370-74be85016e01] --&gt;</description>
      <pubDate>Sun, 20 May 2012 16:44:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205647917?tstart=0#205647917</guid>
      <dc:date>2012-05-20T16:44:07Z</dc:date>
      <clearspace:dateToText>1 year, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205647912?tstart=0#205647912</link>
      <description>&lt;!-- [DocumentBodyStart:90d30ed2-189a-440f-92c5-cd2a27a41236] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I love Clam. Er, I mean I love you Clam. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/shocked.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Uh, whatever, I mean to say is that I love your ideas here.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SMGs should have significant drop off after a certain range.&amp;#160; Sniping with pistols (Deagle in MW2) and SMGs is complete crap.&amp;#160; Also, they should not be able to shoot through walls with significant penetration.&amp;#160; This is why they're used in hostage resuce ops or VIP protection details.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Revenge spawns are crap.&amp;#160; If I killed you, you have to come find me, not spawn behind me.&amp;#160; You should earn your kill.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:90d30ed2-189a-440f-92c5-cd2a27a41236] --&gt;</description>
      <pubDate>Sun, 20 May 2012 16:24:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205647912?tstart=0#205647912</guid>
      <dc:date>2012-05-20T16:24:08Z</dc:date>
      <clearspace:dateToText>1 year, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205647634?tstart=0#205647634</link>
      <description>&lt;!-- [DocumentBodyStart:cd7bc5eb-ee1c-43a0-8cdb-bd515f187bad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;more views and better ideas? Not more views&lt;/p&gt;&lt;p&gt;Trying to get more views GTFO.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cd7bc5eb-ee1c-43a0-8cdb-bd515f187bad] --&gt;</description>
      <pubDate>Sun, 20 May 2012 14:16:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205647634?tstart=0#205647634</guid>
      <dc:date>2012-05-20T14:16:30Z</dc:date>
      <clearspace:dateToText>1 year, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205611905?tstart=0#205611905</link>
      <description>&lt;!-- [DocumentBodyStart:d8b83899-7159-4c0a-8ddc-e8513c7420cc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I hope they bring back diving. Used to love feeling like rambo, diving behind cover. Felt kinda weird when MW3 came out and I couldn't dive! Seemed to me like a good addition, felt like a step backwards in MW3 when I couldn't do it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d8b83899-7159-4c0a-8ddc-e8513c7420cc] --&gt;</description>
      <pubDate>Sun, 06 May 2012 15:34:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205611905?tstart=0#205611905</guid>
      <dc:date>2012-05-06T15:34:27Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205607156?tstart=0#205607156</link>
      <description>&lt;!-- [DocumentBodyStart:7d4fce70-60d3-41e5-9966-94ef55a5a9b9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I Agree All With It But not a Big Problem&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7d4fce70-60d3-41e5-9966-94ef55a5a9b9] --&gt;</description>
      <pubDate>Fri, 04 May 2012 21:37:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205607156?tstart=0#205607156</guid>
      <dc:date>2012-05-04T21:37:23Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205606992?tstart=0#205606992</link>
      <description>&lt;!-- [DocumentBodyStart:2b6f3853-3490-420b-a06e-27e40ddf7179] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Something like that but make the animation and recovery time faster. The stabbing animation is really cool in BF3. In BF3, you stab your enemy's throat, maybe they can just slit your enemy's throat in BO2 and make your enemy have a panic animation before dying. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2b6f3853-3490-420b-a06e-27e40ddf7179] --&gt;</description>
      <pubDate>Fri, 04 May 2012 20:55:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205606992?tstart=0#205606992</guid>
      <dc:date>2012-05-04T20:55:09Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205605598?tstart=0#205605598</link>
      <description>&lt;!-- [DocumentBodyStart:4dd93416-1179-428a-bc85-3fbdead6dbf1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Recoil - we need more recoil on all the guns, different recoil on each gun will give said guns individuality.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Gun Class Distinction - at the moment smg's are all range weapons, they need to have their damage dropoff reduced and spread increased, but the high rate of fire will make them good at close quarters.&lt;/p&gt;&lt;p&gt;Assault rifles need a lower rate of fire a longer damage drop off than smg's tighter spread etc, to make the them suitable for medium to long range firefights.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Maps - Do not take any advice from IW on map design, they failed miserably on MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Aim Assist - it's currently too strong, lets make this game a competition again.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Connectivity - you got this badly wrong in Blk Op's, MW3 was even worse, this has to be a priority.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Some kind of beta, the last couple of COD's have suffered from a proper beta, played over the interweb, sure we will all see some of the game before release, but after the last COD I can assure you I will not buy this one until I have tried it so it has to be good.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;P.S. War was an amazing gamemode, much better than kill confirmed, why was it binned?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EDIT: the killstreaks need a complete overhaul, they a rubbish as it stands and overpowered!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also the perk system is stale, you and IW have flogged that horse to death, surprise us with something better!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4dd93416-1179-428a-bc85-3fbdead6dbf1] --&gt;</description>
      <pubDate>Fri, 04 May 2012 13:30:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605598?tstart=0#205605598</guid>
      <dc:date>2012-05-04T13:30:41Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205605391?tstart=0#205605391</link>
      <description>&lt;!-- [DocumentBodyStart:9edc3dcb-be5c-4708-9ed2-d460f18beeb9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think we should have final stand but not where you get back up easily, There could be a new perk-Medic- where you can drag them somewhere safe, Then try to revive them (it shouldn't work everytime).&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9edc3dcb-be5c-4708-9ed2-d460f18beeb9] --&gt;</description>
      <pubDate>Fri, 04 May 2012 12:18:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605391?tstart=0#205605391</guid>
      <dc:date>2012-05-04T12:18:45Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205605137?tstart=0#205605137</link>
      <description>&lt;!-- [DocumentBodyStart:85923ba2-650b-4ac2-ba12-6e4bc49f0027] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Not better ideas, because you didn't let the community decide, and you just refreshed the page&amp;#160; a bunch of times to add views. You had like 5k in 3 days, then almost 8k, about 10 minutes later.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85923ba2-650b-4ac2-ba12-6e4bc49f0027] --&gt;</description>
      <pubDate>Fri, 04 May 2012 06:45:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605137?tstart=0#205605137</guid>
      <dc:date>2012-05-04T06:45:17Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205605135?tstart=0#205605135</link>
      <description>&lt;!-- [DocumentBodyStart:29479dff-805f-4dcd-bd95-bf000e3feb7b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You can visit mine, It got more views and better ideas.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://community.callofduty.com/thread/200423045"&gt;http://community.callofduty.com/thread/200423045&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:29479dff-805f-4dcd-bd95-bf000e3feb7b] --&gt;</description>
      <pubDate>Fri, 04 May 2012 06:43:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605135?tstart=0#205605135</guid>
      <dc:date>2012-05-04T06:43:28Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205605133?tstart=0#205605133</link>
      <description>&lt;!-- [DocumentBodyStart:f8ac3630-3b88-420a-b343-b74c7d6e9219] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I wish this was still my thread... D:&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f8ac3630-3b88-420a-b343-b74c7d6e9219] --&gt;</description>
      <pubDate>Fri, 04 May 2012 06:41:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205605133?tstart=0#205605133</guid>
      <dc:date>2012-05-04T06:41:24Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205604942?tstart=0#205604942</link>
      <description>&lt;!-- [DocumentBodyStart:620f9e5d-7a43-4bf7-a453-d415515702b0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;like in BF3? That would be awesome!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:620f9e5d-7a43-4bf7-a453-d415515702b0] --&gt;</description>
      <pubDate>Fri, 04 May 2012 05:49:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205604942?tstart=0#205604942</guid>
      <dc:date>2012-05-04T05:49:57Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205604258?tstart=0#205604258</link>
      <description>&lt;!-- [DocumentBodyStart:0709bdec-a088-40b1-97ba-f5eaece84350] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I liked in the 5th mission I think of MW3 when you grabbed the guy and stabbed him in the neck &amp;gt;:) I think you should be able to do that in multiplayer.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0709bdec-a088-40b1-97ba-f5eaece84350] --&gt;</description>
      <pubDate>Thu, 03 May 2012 19:59:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205604258?tstart=0#205604258</guid>
      <dc:date>2012-05-03T19:59:18Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205604163?tstart=0#205604163</link>
      <description>&lt;!-- [DocumentBodyStart:1cc4e866-5aaa-46ab-89b5-117ef4f5bafa] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Here is my contribution:(*some repeats from previous posters)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. No quick scoping. Not to say retard the quick pull up and shoot ability but in the literal sense the ability to flash a scope and fire. &lt;/p&gt;&lt;p&gt;2. Drop shotting. Make the aim box much larger as you are dropping to the ground.&lt;/p&gt;&lt;p&gt;3. Limit the amount of snipers to 1 or 2 per side depending on regular or Ground War. I remember this from playing Day Of Defeat many many moons ago and it was actually well thought out.&lt;/p&gt;&lt;p&gt;4. Ability to choose which killsteak to use...&lt;/p&gt;&lt;p&gt;5, Do not slow down aiming when in ADS mode.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1cc4e866-5aaa-46ab-89b5-117ef4f5bafa] --&gt;</description>
      <pubDate>Thu, 03 May 2012 19:30:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205604163?tstart=0#205604163</guid>
      <dc:date>2012-05-03T19:30:37Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205602781?tstart=0#205602781</link>
      <description>&lt;!-- [DocumentBodyStart:38d227ba-d9e4-4428-9e1d-1b26cbb5ea1d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Do Want&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Effective Lag Comp&lt;/p&gt;&lt;p&gt;Stable server connection&lt;/p&gt;&lt;p&gt;Choice of local or non local matchmaking&lt;/p&gt;&lt;p&gt;BO spawn logic&lt;/p&gt;&lt;p&gt;Bo map design&lt;/p&gt;&lt;p&gt;PErk a fps gun balance&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Dont want&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Mw3&amp;#160; book cod lag&lt;/p&gt;&lt;p&gt;Mw3 MId game server disconnect&lt;/p&gt;&lt;p&gt;No&amp;#160; choice in matchmaking&lt;/p&gt;&lt;p&gt;MW3 spawn logic&lt;/p&gt;&lt;p&gt;MW3 map clutter and non climb able objects&lt;/p&gt;&lt;p&gt;UNbalance perks and guns&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SImple really&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:38d227ba-d9e4-4428-9e1d-1b26cbb5ea1d] --&gt;</description>
      <pubDate>Thu, 03 May 2012 11:49:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205602781?tstart=0#205602781</guid>
      <dc:date>2012-05-03T11:49:45Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205602450?tstart=0#205602450</link>
      <description>&lt;!-- [DocumentBodyStart:2f22c0d8-a83a-461e-b360-b7dcb513c273] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;there should be lethal deathstreaks, your on a deathstreak!&lt;/p&gt;&lt;p&gt;Dont have a problem with panic knifing, come on its close quarters combat.&lt;/p&gt;&lt;p&gt;portable radar good, use perks anti to it.&lt;/p&gt;&lt;p&gt;whats the point of duel weilding if there is no full autos compatable.&lt;/p&gt;&lt;p&gt;pred missle at 6 seems high.&lt;/p&gt;&lt;p&gt;definatly keep the emblem system from black ops.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2f22c0d8-a83a-461e-b360-b7dcb513c273] --&gt;</description>
      <pubDate>Thu, 03 May 2012 10:17:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205602450?tstart=0#205602450</guid>
      <dc:date>2012-05-03T10:17:46Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205602405?tstart=0#205602405</link>
      <description>&lt;!-- [DocumentBodyStart:686dbceb-8919-416d-9d22-39e330bcbb68] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What do I want to see in new Call of Duty? Maybe finally some step forward to hardcore players, not casuals... Each new CoD goes forward to casuality. I know it's all about fun, but there is a border, where fun ends and skill beginds. So my suggestion is to make a new game mode, that would be like Modern Warfare 1 promod. No grenade launchers, no stun grenades, no perks, no c4/lmgs, no semi-auto/auto snipers, no killstreaks, no lame things at all. If you really want to be best FPS, all you need to do is step away from casuality...&lt;/p&gt;&lt;p&gt;Best regards,&lt;/p&gt;&lt;p&gt;your fellow MW1 player.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:686dbceb-8919-416d-9d22-39e330bcbb68] --&gt;</description>
      <pubDate>Thu, 03 May 2012 09:20:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205602405?tstart=0#205602405</guid>
      <dc:date>2012-05-03T09:20:04Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205602245?tstart=0#205602245</link>
      <description>&lt;!-- [DocumentBodyStart:be101bd5-ba18-4732-b11d-d6f5080d52a5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;@apdenton exactly! Black Ops was the best, I would like to see the counter for the killstreak though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:be101bd5-ba18-4732-b11d-d6f5080d52a5] --&gt;</description>
      <pubDate>Thu, 03 May 2012 07:28:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205602245?tstart=0#205602245</guid>
      <dc:date>2012-05-03T07:28:34Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205602235?tstart=0#205602235</link>
      <description>&lt;!-- [DocumentBodyStart:8f4a2319-8297-4094-89af-5427c6c87799] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;@aodhang97 Haha good luck to you, I hope your thread gets lots of views too &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8f4a2319-8297-4094-89af-5427c6c87799] --&gt;</description>
      <pubDate>Thu, 03 May 2012 06:41:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205602235?tstart=0#205602235</guid>
      <dc:date>2012-05-03T06:41:23Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What We Want (And Don't Want) To See In Black Ops 2</title>
      <link>http://community.activision.com/message/205601900?tstart=0#205601900</link>
      <description>&lt;!-- [DocumentBodyStart:6df7a253-ae8b-40e6-8ebd-828327fe71b1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Good point about the killstreaks. I say take it back to how it was in Blops, Killstreak kills dont count (unless you kill them with the environment, such as blowing up a car with the chopper gunner instead of aiming directly at them, added a bit more depth to the gameplay in this instance in Blops, even though 3ARC never intended it to be like that I assume, something they overlooked) I am glad they are keeping specialist too. Best thing about MW3. However you are wrong about shotguns in mw3, FMGs are much better and they are secondaries, whilst shotguns are primaries. Shotguns are one of the other few things they got right with MW3 (except the fact that 4/6 of them were copied from MW2).&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6df7a253-ae8b-40e6-8ebd-828327fe71b1] --&gt;</description>
      <pubDate>Thu, 03 May 2012 05:15:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205601900?tstart=0#205601900</guid>
      <dc:date>2012-05-03T05:15:38Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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