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    <title>Community: Message List - Lag Compensation Is NOT the Problem!</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3/cod_mw3_playstation_3?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sat, 07 Apr 2012 21:53:12 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-04-07T21:53:12Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205543473?tstart=0#205543473</link>
      <description>&lt;!-- [DocumentBodyStart:eff4e8cd-78cd-4832-a945-dde7fbb10f79] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;duh its not lag comp, that is a LIE easly swallowed up by all the morons. its really a bunch of hackers who get super skills, the devs just say its lag comp so they dont look lame. but they are, who lets hackers run rampart in their game the dumbfuckers&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eff4e8cd-78cd-4832-a945-dde7fbb10f79] --&gt;</description>
      <pubDate>Sat, 07 Apr 2012 21:53:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205543473?tstart=0#205543473</guid>
      <dc:date>2012-04-07T21:53:12Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205542751?tstart=0#205542751</link>
      <description>&lt;!-- [DocumentBodyStart:64df0715-c270-4221-bdf8-eab670b27634] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;fantasmo wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What? My KDR is a little above 3 and I get grouped with people struggling to have .50 KDRs. It doesn't search for similiar stats, matchmaking is just ****.&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you're the only 3 kdr in a lobby and the two next best guys have 1.5 and everyone else is below 1.0?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It's a forgone conclusion that those two guys will be one the same team and not on your team.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Assuming the lobby is completely randoms.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;KDR, though, is not the only thing the game considers. In fact, I'm 90% sure that none of the stats are weighted, only the teams that are created are weighted. The thing is, most of the time a player's other stats are going to be similar to his/her kdr.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You tell me the kdr of 12 random players that were in a match and you will be surprised at how accurately I can predict what the teams will be. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;@ snipingdbag&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Not really. See, this is exactly&amp;#160; why I say that if you have a high KDR when you mostly play with a party that you're going to be upset when you play solo. Stats from playing in a party are fluffed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Look at it this way. The rule of thumb is that all the odd ranked players in the lobby will be on one team, the evens on the other. By rank, I mean rank IN THE LOBBY, not in the overall community. i.e., you're the fifth best player in a lobby? You'll be on the same team as the best player in the lobby. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The problem is that the # 10 and&amp;#160; #12 players might have had a lucky match and now they are ranked # 9 and # 11 in the lobby. If you're still ranked # 1 - and most likely you are - you get stuck with the worst guys in the lobby.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This way of weighting is even more obvious when you have guys with ~2.0 or higher KDRs. The higher your kdr and the greater the difference between your kdr and the next best player's kdr, the more likely you are to get the scrub players on your team.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:64df0715-c270-4221-bdf8-eab670b27634] --&gt;</description>
      <pubDate>Sat, 07 Apr 2012 14:41:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205542751?tstart=0#205542751</guid>
      <dc:date>2012-04-07T14:41:48Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205542404?tstart=0#205542404</link>
      <description>&lt;!-- [DocumentBodyStart:3295fa34-0d2d-42b3-82b2-b1d146446d00] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What? My KDR is a little above 3 and I get grouped with people struggling to have .50 KDRs. It doesn't search for similiar stats, matchmaking is just ****.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3295fa34-0d2d-42b3-82b2-b1d146446d00] --&gt;</description>
      <pubDate>Sat, 07 Apr 2012 10:20:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205542404?tstart=0#205542404</guid>
      <dc:date>2012-04-07T10:20:16Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205542505?tstart=0#205542505</link>
      <description>&lt;!-- [DocumentBodyStart:6982d0a7-83bf-4859-a5cd-8024cdcb1911] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If people are matched based on stats, they utterly suck at matchbalancing, in mercenary too.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6982d0a7-83bf-4859-a5cd-8024cdcb1911] --&gt;</description>
      <pubDate>Sat, 07 Apr 2012 10:11:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205542505?tstart=0#205542505</guid>
      <dc:date>2012-04-07T10:11:45Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205542504?tstart=0#205542504</link>
      <description>&lt;!-- [DocumentBodyStart:69e0ba61-24ef-4c8f-95f5-3c19b06d4ae9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Bettis123 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do not agree with your idea that people get matched based on statistics.. primarily because i have a 2.48 k/d and i get paired with guys under a 2 k/d under a regular basis.. and a few times with guys higher k/d then mine.&lt;/p&gt;&lt;p&gt;but i do agree that the matchmaking system is horrible.. i notice that i never get 50 ms lobbies.. i usually get 75 or 100 ms lobbies.&lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Good. I'm glad you do not agree with "your" idea that people get matched based on statistics.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The entire process is "matchmaking." Within that process there are two parts.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Part 1 - Lobby creation. Lobbies are NOT created based upon stats. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Part 2 - Team creation. Teams ARE created based upon stats.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;For some reason Elite isn't showing recent matches right now. But when it's working again, I'll go through all the players in a recent match of yours and you'll see what I'm talking about.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:69e0ba61-24ef-4c8f-95f5-3c19b06d4ae9] --&gt;</description>
      <pubDate>Sat, 07 Apr 2012 10:08:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205542504?tstart=0#205542504</guid>
      <dc:date>2012-04-07T10:08:43Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205541137?tstart=0#205541137</link>
      <description>&lt;!-- [DocumentBodyStart:50c5895f-6f27-412a-9b30-49b48055e5d6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That's because you probably have an average to good connection tion to the game. Try playing with that bad lag u see once in a while every single game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50c5895f-6f27-412a-9b30-49b48055e5d6] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 15:39:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205541137?tstart=0#205541137</guid>
      <dc:date>2012-04-06T15:39:39Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205541117?tstart=0#205541117</link>
      <description>&lt;!-- [DocumentBodyStart:9482f71f-a4dc-413a-8aae-10d0d087c822] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I dont understand how someone can be below a 1.0 kd! I feel like I dont even really try and Im a 1.55 kd, and I dont think thats all that great&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9482f71f-a4dc-413a-8aae-10d0d087c822] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 15:33:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205541117?tstart=0#205541117</guid>
      <dc:date>2012-04-06T15:33:44Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205541124?tstart=0#205541124</link>
      <description>&lt;!-- [DocumentBodyStart:55d74a40-0c81-4e85-a6b7-9cf5a9376b0d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You guys with a great internet connection keep on saying its lag compensation. I guess u didnt read my post. Go ahead and downgrade your intenet speed, you'll see it won't make a bit of difference.&lt;/p&gt;&lt;p&gt;People say it does but they're just talking out there ass.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:55d74a40-0c81-4e85-a6b7-9cf5a9376b0d] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 15:17:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205541124?tstart=0#205541124</guid>
      <dc:date>2012-04-06T15:17:02Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205540983?tstart=0#205540983</link>
      <description>&lt;!-- [DocumentBodyStart:b637c6be-b2df-44da-a2d6-68d2dedf10fb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;pre class="jive_text_macro jive_macro_quote"&gt;&lt;p&gt;woodystylez wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I believe the real problem is Lag Compensation+Auto-Aim. When Auto-Aim is trying to shoot what your system see's, Lag compensation is making that person wherever he/she is fit for that server. &lt;/p&gt;&lt;/pre&gt;&lt;p&gt; This makes perfect sense to me. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b637c6be-b2df-44da-a2d6-68d2dedf10fb] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 14:39:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205540983?tstart=0#205540983</guid>
      <dc:date>2012-04-06T14:39:40Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205540532?tstart=0#205540532</link>
      <description>&lt;!-- [DocumentBodyStart:af37a7b9-3f59-4139-a2c9-62e43bee6b96] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I do not agree with your idea that people get matched based on statistics.. primarily because i have a 2.48 k/d and i get paired with guys under a 2 k/d under a regular basis.. and a few times with guys higher k/d then mine.&lt;/p&gt;&lt;p&gt;but i do agree that the matchmaking system is horrible.. i notice that i never get 50 ms lobbies.. i usually get 75 or 100 ms lobbies. These lobbies i get killed by throwing knifes that are 2-3 feet away from me if i play infected or i get shot from bullets that give hitboxes 2-3 feet away from me because of the difference in connection to the host. &lt;/p&gt;&lt;p&gt;I have been quite successful in this game but it has many many flaws with it, especially spawns. Ps3 Name :ModernJewfare3 XBL gt :Modernw3lfare3.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:af37a7b9-3f59-4139-a2c9-62e43bee6b96] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 05:45:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205540532?tstart=0#205540532</guid>
      <dc:date>2012-04-06T05:45:31Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205540522?tstart=0#205540522</link>
      <description>&lt;!-- [DocumentBodyStart:361debe8-1ed6-45cb-8e0d-a8cf9051efa7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;K1ller_911 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I dont think anyone actually knows how the matchmaking works. &lt;/p&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's because everyone is searching for a simple answer to the formula. There is no simple way to explain it in a short paragraph here. A lot happens and a lot more criteria are considered when the "matchmaking" process is working. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What you may want to do, though, is not think of the first part of the process with the term "matchmaking." The process in its entirity can be considered that, but the first part is better served with the term "lobby creation."&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's what your post is trying to determine. Understanding that part of the process is best served by NOT considering player stats because that part of the process has nothing to do with individual player stats. This fact is very, very, very easily proveable.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;People also need to get a better grasp of statistics and real world numbers. Just because in Elite there is a group with nearly 13000 players for Los Angeles, that DOES NOT mean you've got a good shot at being placed into a lobby with eleven other players from the same locale. In fact, the odds are against you having a lobby of 12 players in public matches with all 12 players living within 50 miles of each other - even in a large metropolitan area.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'd explain, but like I said --- it's not a short explanation. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:361debe8-1ed6-45cb-8e0d-a8cf9051efa7] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 05:19:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205540522?tstart=0#205540522</guid>
      <dc:date>2012-04-06T05:19:28Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205540081?tstart=0#205540081</link>
      <description>&lt;!-- [DocumentBodyStart:6abd8fb0-756d-4ede-926c-77aac15efa30] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I dont think anyone actually knows how the matchmaking works. Im pretty sure the problem has mostly to do with a ping error in the matchmaking process though. I know when its searching im always put in the 50ms lobby but i doubt i have a 50ms ping to most of the people in that lobby. I live in Maine and sometimes actually quite a bit im thrown into lobbies with people from mexico, im probably a + 100 ping there. However the game measures your ping speed its not putting people in the correct lobbies. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6abd8fb0-756d-4ede-926c-77aac15efa30] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 00:30:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205540081?tstart=0#205540081</guid>
      <dc:date>2012-04-06T00:30:27Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205540024?tstart=0#205540024</link>
      <description>&lt;!-- [DocumentBodyStart:a099ec02-43c5-45fc-9813-1795fe54f725] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Completely FALSE statement. The matchmaking is based on location and the lag is compensated (over-compensated) for. There are guys in the same game that get 32-5 k/d and in the same game are guys with 16-3 k/d........clearly NOT the same skill level......or amounts of lag.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a099ec02-43c5-45fc-9813-1795fe54f725] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 00:08:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205540024?tstart=0#205540024</guid>
      <dc:date>2012-04-06T00:08:25Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205539922?tstart=0#205539922</link>
      <description>&lt;!-- [DocumentBodyStart:f965b991-b914-4817-9e3c-a0ae80e21000] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;not everyone can get fios, they have the best connection speed they can get. And believe me the worse connection lag compensation thing isnt really true because i have dsl with a 6mb dl and 1 up and its terrible for me too. So i can tell you first hand im not getting compensated in any way for not having some super fast internet speed. The game's matchmaking system just blows for some people thats all i can tell you for certainty.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f965b991-b914-4817-9e3c-a0ae80e21000] --&gt;</description>
      <pubDate>Fri, 06 Apr 2012 00:02:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205539922?tstart=0#205539922</guid>
      <dc:date>2012-04-06T00:02:16Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205539972?tstart=0#205539972</link>
      <description>&lt;!-- [DocumentBodyStart:77a20211-13fa-4d66-9a9d-c7085c56c11c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yeah hopefully with black ops2 they get away from screwing us that have good connections.i get so tired of getting host and getting screwed.why should we be punished for have better internet speed than some hic with dsl.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:77a20211-13fa-4d66-9a9d-c7085c56c11c] --&gt;</description>
      <pubDate>Thu, 05 Apr 2012 23:33:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205539972?tstart=0#205539972</guid>
      <dc:date>2012-04-05T23:33:20Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205539866?tstart=0#205539866</link>
      <description>&lt;!-- [DocumentBodyStart:eca2c777-7efd-4fbd-9a54-70551a74421a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Sales drive too much in this industry---until people stop buying now simply due to the fixing of the matches with lag comp. Lag comp is not a proper solution. They just think we are all stupid and apparently we are as we keep buying their product--You cant make all equal by taking from those who have and giving to those who do not. That is what they are trying to do.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eca2c777-7efd-4fbd-9a54-70551a74421a] --&gt;</description>
      <pubDate>Thu, 05 Apr 2012 22:21:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205539866?tstart=0#205539866</guid>
      <dc:date>2012-04-05T22:21:23Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205539674?tstart=0#205539674</link>
      <description>&lt;!-- [DocumentBodyStart:812544c7-6101-4558-a5d7-9c90fabccf5f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;People screwing around with their MTU has insane affect in lag compensation. MTU detetmines the amount of info you can send and receive from each other across the net. MTU is typically set to 1500 by default but if you change it to say 1152 in your end then it will take 2-4 commands (such as I'm here, I'm aiming, hit marker, hit marker) to fill up the packet before your internet provider passes it on to the host player. Also lag compensation will exaggerate this even more since it will misintepret your bandwidth and slow down all the other players this will change the timestamps on all the other players packets and in this scenario cause insta-deaths or insta-kills.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;player Xxx&lt;/p&gt;&lt;p&gt;pack 1 time 500ms MTU 1152&lt;/p&gt;&lt;p&gt;show position + ads lock&lt;/p&gt;&lt;p&gt;pack 2 time 700ms MTU 1152&lt;/p&gt;&lt;p&gt;fire + fire + fire&lt;/p&gt;&lt;p&gt;isp combines pack 1 2&lt;/p&gt;&lt;p&gt;new pack 1500 goes stamped 500ms&lt;/p&gt;&lt;p&gt;position + ads lock + fire + fire + fire&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Player 2&lt;/p&gt;&lt;p&gt;pack 1 time 500ms MTU 1500&lt;/p&gt;&lt;p&gt;position + ads lock + fire + fire&lt;/p&gt;&lt;p&gt;pack 2 time 700ms MTU 1500&lt;/p&gt;&lt;p&gt;fire + fire + fire + fire&lt;/p&gt;&lt;p&gt;sent asis&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;host receives both&lt;/p&gt;&lt;p&gt;player 2 gets +200ms from lag compensation&lt;/p&gt;&lt;p&gt;since player 1 is slow&lt;/p&gt;&lt;p&gt;player 2 fired first but was already dead at 500ms&lt;/p&gt;&lt;p&gt;packet is cancelled host will ignore it&lt;/p&gt;&lt;p&gt;player 1 is timestamped 500ms&lt;/p&gt;&lt;p&gt;3 hits kill player 2 says host&lt;/p&gt;&lt;p&gt;result player 2 is insta-killed&lt;/p&gt;&lt;p&gt;no bullets will be fired from player 2 in replay&lt;/p&gt;&lt;p&gt;packet cancelled by host by lag comp&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I set my MTU to 1308 and watched my K/D change from .33 to 2.0 then 6.0 in just 1 night then I moved to BF3 which is even worse in case you were wondering, 1152 is the MTU for BF3... there is no skill or fun in thesr games at all anymore now that I realize lag conpensation is the only thing that detetmines whether you win or lose.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:812544c7-6101-4558-a5d7-9c90fabccf5f] --&gt;</description>
      <pubDate>Thu, 05 Apr 2012 21:19:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205539674?tstart=0#205539674</guid>
      <dc:date>2012-04-05T21:19:21Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205516920?tstart=0#205516920</link>
      <description>&lt;!-- [DocumentBodyStart:9ec2a701-419d-4bb4-a6e1-ba0e4cf0d9db] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They should at least add a local only lock option. If you want to go over 75 ping you would need to take it off yourself. That way there would be way more good local matches. Why the hell am I playing more 3 / 2 bar players than 4 bar players while they game is in its prime? Hosting now sucks with the frame drops &amp;amp; it's completely unplayable against 3 / 2 bar players.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9ec2a701-419d-4bb4-a6e1-ba0e4cf0d9db] --&gt;</description>
      <pubDate>Tue, 27 Mar 2012 12:47:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205516920?tstart=0#205516920</guid>
      <dc:date>2012-03-27T12:47:06Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205516947?tstart=0#205516947</link>
      <description>&lt;!-- [DocumentBodyStart:2e692d10-ea21-46ad-9e3d-33b1f6ebc060] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That would be cool, but unfortuanely some people would never find lobbies (at least at certain times of the day).&amp;#160; That would cause some people to not buy (or return) the game which would cause a drop in sales.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I know this because for some reason I cannot explain... I am one of those people.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e692d10-ea21-46ad-9e3d-33b1f6ebc060] --&gt;</description>
      <pubDate>Tue, 27 Mar 2012 12:43:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205516947?tstart=0#205516947</guid>
      <dc:date>2012-03-27T12:43:08Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag Compensation Is NOT the Problem!</title>
      <link>http://community.activision.com/message/205516918?tstart=0#205516918</link>
      <description>&lt;!-- [DocumentBodyStart:bda8d8a7-ef0c-40d4-a186-16c20b4b1614] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They should match all none level 80s together and level 80 and prestigers together. Playing with low level split screeners is like playing with mentally retarded people on your team. The chances of winning are so low even if you play like rambo. It's unfair and getting a moab like that doesn't make you good, just saying.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Further more there should be a 75 ping lock in the big game modes. Why the hell would I want to play with Americans (100 plus ping) or South Europeans or Russians (over that even). To get lag killed? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Same for people in America they don't want to play South Americans, let alone Europeans unless their ping is good. So why not add a 75 ping lock for dom, tdm, kc, s&amp;amp;d?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I would take longer quality matchmaking searches above this crap they have now every time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bda8d8a7-ef0c-40d4-a186-16c20b4b1614] --&gt;</description>
      <pubDate>Tue, 27 Mar 2012 12:36:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205516918?tstart=0#205516918</guid>
      <dc:date>2012-03-27T12:36:20Z</dc:date>
      <clearspace:dateToText>1 year, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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