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    <title>Community: Message List - Black ops 2 killstreaks and perks (my style)</title>
    <link>http://community.activision.com/community/call_of_duty/english/blackops/forums?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 10 Jun 2012 20:00:34 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-06-10T20:00:34Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205697340?tstart=0#205697340</link>
      <description>&lt;!-- [DocumentBodyStart:84c58058-06cf-465f-82ad-2783fd70cb56] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree. Black ops 2 is a future game. It needs new pointstreaks. Some perks sound OK, but most are unbalanced. Someone said something about earning streaks too. If people need to get points all in one life, they will camp or end up camping when they are one of two points off the reward. If there was a system where streak count didn't reset upon death, camping would be pointless. Then you could give all air support less flares so it can be shot down easier. Which, as I see it, improves the game for everyone. Air suppprt is easier to get, so less campers or rage quitters, and easier to shoot down so less getting spawn trapped by killstreak rewards...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:84c58058-06cf-465f-82ad-2783fd70cb56] --&gt;</description>
      <pubDate>Sun, 10 Jun 2012 20:00:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205697340?tstart=0#205697340</guid>
      <dc:date>2012-06-10T20:00:34Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205505322?tstart=0#205505322</link>
      <description>&lt;!-- [DocumentBodyStart:651a4553-8e02-4fc8-bcff-986e42657403] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i think this is stupid, cold blooded sounds dumb&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:651a4553-8e02-4fc8-bcff-986e42657403] --&gt;</description>
      <pubDate>Thu, 22 Mar 2012 11:05:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205505322?tstart=0#205505322</guid>
      <dc:date>2012-03-22T11:05:21Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205505114?tstart=0#205505114</link>
      <description>&lt;!-- [DocumentBodyStart:ffd26102-681c-49d7-9626-cb576f4ac000] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;PLEASE READ, i love evry bit of the killstreak of things but i have a few ideas to make your character like you as posible. i think it would be cool if you can have options for how you want your character to pull out his gun/s, options on what he will say when he will say when he pulls out his claymore or reload his gun in different tones and languages. your team mates characters can argue when you get an assist or rescuter. because this is black ops wher creativity comes to life, i think it would be cool if you can create your own gun camo and titles, and on top of that, you can have save slots to save your finished emblems and camos with a system were you can have a camo show room and download other peoples camos to increase style on the battle fields. since the map NUKETOWN is the most loved map, could you keep it and make the middle house (red) accessable? i almost for got cold you even create your own sniper redicle and as a top prestige camo a pack a punch camo? or even have the camos chrome, blue, yellow, black and have a option glossy or matte.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ffd26102-681c-49d7-9626-cb576f4ac000] --&gt;</description>
      <pubDate>Thu, 22 Mar 2012 06:34:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205505114?tstart=0#205505114</guid>
      <dc:date>2012-03-22T06:34:40Z</dc:date>
      <clearspace:dateToText>1 year, 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205499751?tstart=0#205499751</link>
      <description>&lt;!-- [DocumentBodyStart:880100b5-14ef-43ff-bc11-37a63449ccb9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;thank you, your exactly right i kept seeing people agreeing with him and it was pissing me off.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:880100b5-14ef-43ff-bc11-37a63449ccb9] --&gt;</description>
      <pubDate>Tue, 20 Mar 2012 01:31:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205499751?tstart=0#205499751</guid>
      <dc:date>2012-03-20T01:31:17Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205499401?tstart=0#205499401</link>
      <description>&lt;!-- [DocumentBodyStart:96444a45-f51f-4ef2-802e-406be8130bd3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;these ideas are just simply TERRIBLE!&lt;/p&gt;&lt;p&gt;you copied everything from mw2 and mw3 and renamed a couple things here and there. there is nothing new or original here at all!!! &lt;/p&gt;&lt;p&gt;this may aswell just be your alternative version of mw3!&lt;br/&gt;also, copying modern warfare&amp;#180;s style for black ops 2 is just plain wrong and disgusting. seriously uav, ac-130, pave low, predator missile, osprey gunner etc in black ops 2 :/ i don&amp;#180;t think so.&lt;/p&gt;&lt;p&gt;if black ops 2 were set out in this style, the cod series would be forever ruined!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;you need to invent some new things and be creative.. don&amp;#180;t copy and paste (and rename).&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:96444a45-f51f-4ef2-802e-406be8130bd3] --&gt;</description>
      <pubDate>Mon, 19 Mar 2012 22:17:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205499401?tstart=0#205499401</guid>
      <dc:date>2012-03-19T22:17:57Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205498756?tstart=0#205498756</link>
      <description>&lt;!-- [DocumentBodyStart:c1c5f305-4ba2-41ee-9479-3a8c44c90715] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Strongly disagree with you with the killstreaks because that's all i read and care about. This is not going to be modern warfare 4 its going to be black ops 2 which is in a different time frame as modern warfare. The perks will be the same as in black ops with some new features. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;KILLSTREAKS&amp;#160;&amp;#160; 3)spy plane &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4) care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5)napalm or sentry gun&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7)artillery strike waw style or attack heli &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8)strafe run or B-52 or SR-71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9)Escort air drop 3 Chinooks escorted by 2 attack heli or personal air support OH-6&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 10)the chopper or gunship not controlled(works like the pave low but shoots&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; missiles also)&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12)dogs&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 15)gunship 3 flares&lt;/p&gt;&lt;p&gt; I would like to see the attack heli not take up all the air space in the next black ops. Im not doing support i don't use it but it will probably be in the game under a new name with different point streaks. If they do the point streak should reset if you die 3 times in a row.&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c1c5f305-4ba2-41ee-9479-3a8c44c90715] --&gt;</description>
      <pubDate>Mon, 19 Mar 2012 18:08:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205498756?tstart=0#205498756</guid>
      <dc:date>2012-03-19T18:08:20Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205498095?tstart=0#205498095</link>
      <description>&lt;!-- [DocumentBodyStart:8a23ab89-8f53-4a46-adea-84faf1cdf056] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Are support killstreaks worth it if you can aquire them once per game?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8a23ab89-8f53-4a46-adea-84faf1cdf056] --&gt;</description>
      <pubDate>Mon, 19 Mar 2012 11:41:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205498095?tstart=0#205498095</guid>
      <dc:date>2012-03-19T11:41:06Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205494484?tstart=0#205494484</link>
      <description>&lt;!-- [DocumentBodyStart:7503346c-2459-4aa1-80ac-1dfc63a0f442] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="font-size: 14pt;"&gt;&lt;strong&gt;WARNING &lt;/strong&gt;&lt;strong&gt;THE FOLLOWING POST IS LONG&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Killstreaks: &lt;/strong&gt;Lets keep the support, specialist and assualt set up but change some things around. Firstly lets get rid of EMP and put stealth bomber, support juggernaut and escort airdrop in assualt. Secondly &lt;span style="color: #ffffff; font-family: helvetica, arial, sans-serif; font-size: 17px; background-color: #000000;"&gt;killstreaks arn't attach to different classes. Just like MW2 and black ops you choose 3 killstreaks before entering a game and no matter what class you use, you always have those 3 killstreaks. Support killstreaks can only be aquired once per game.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SUPPORT &lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;UAV - 5 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;CUAV - 5 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Ballistics vest - 6 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Trap care package - 6 kills (doesn't count towards killstreak)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;SAM turret - 6 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Recon drone - 7 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Remote turret - 9 kills&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Advance UAV (MW3 style) - 12 kills&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;ASSUALT&amp;#160; &lt;span style="font-size: 14pt;"&gt;(KILLSTREAKS DON'T STACK)&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;UAV - 4 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;CUAV - 4 kills&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Care package - 5 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Predator missile - 5 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Sentry gun - 6 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Precision airstrike - 6 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Attack heli - 7 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: medium;"&gt;Advance UAV (Black ops style) - 8 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: medium;"&gt;Stealth Bomber - 8 kills&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: medium;"&gt;Reaper - 9 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pavelow - 10 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Attack dogs - 11 kills&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;AC-130 - 12 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Osprey Gunner - 15 kills&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SPECIALIST (Still thinking on whether to still have an all perks option) &lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;First perk - 2 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Second perk - 4 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Third perk - 6 kills&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;All perks&amp;#160; - 8 kills&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Perk: &lt;/strong&gt;Little combination between of Black ops and MW3 perks&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SLOT 1&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Scavenger&lt;/strong&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Only primary and secondary ammo replenish &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Lethal grenade replenish and start with extra mags&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Athlete&lt;/strong&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Run faster and longer &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Climb obstacles faster&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Hardline&lt;/strong&gt; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: 1 less kill for aquire a killstreak &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: 2 assist count as a kill&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Cold blooded&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt; Reg: Immune to predators, helis and sentry guns &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: immune to Reapers, Ac-130s, pavelows and support UAVs&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Recon&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt; Reg: Explosives, stuns and flashes paint enemies red on the radar&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Bullet damage paints enemies and last longer&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SLOT 2&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Sleight of hand&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Reload faster&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Recover from equipment and grenade usage faster&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Steady aim&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Increases hip fire accuracy&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Faster recovery from sprint&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Quickdraw&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Aim down sights faster&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Pick up and switch weapons fasters&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Hardened&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Increase bullet penetration&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Little to no flinch when being shot&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Bling&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: 2 attachments for your gun&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Secondary weapon can be given 2 attachments&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SLOT 3&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Blast shield&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Less damage from explosives&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: immune to stuns and flashes&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Ninja&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Silent footsteps (see additional info for more details)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: No falling damage&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Sit rep&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Enemy explosives would be highlighted&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Start with one extra (semtex or frag only) and one extra (flash or stun only)&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Marksman&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Able to identify enemies from a distance&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Claymore and bouncing betty trigger delay&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;One man Army (You won't be able to switch to classes with a grenade launcher or with one man army)&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Reg: Removes your secondary weapon. Be able to switch classes at any time. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;Pro: Faster switching between classes&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;ADDITIONAL INFO&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Just like battlefield you need to pull out your knife &lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Character footstep noises in details (depends on surface)&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Standing w/o ninja =loud&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Crouching w/o ninja =medium sound&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Standing w/ ninja = very faint sound&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Crouching w/ ninja =absolutely no sound&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Lethals&lt;/strong&gt;&lt;br/&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Claymores&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Frags&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Semtex&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Bouncing Betty (WAW style, however immune when prone)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;C4&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Throwing knife&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;Tacticals&lt;/strong&gt;&lt;br/&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Stun&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Flash&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;EMP grenade&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Tac insert&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Trophy system&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;Scrambler&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;No Proficientcies&lt;/strong&gt;&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;NO DEATHSTREAKS&lt;/strong&gt;&lt;br/&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;SUGGESTIONS&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt;"&gt;&lt;strong&gt;If you want anything changed or think somethink will work better or want info on something I didn't show than leave a comment.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7503346c-2459-4aa1-80ac-1dfc63a0f442] --&gt;</description>
      <pubDate>Sat, 17 Mar 2012 18:06:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205494484?tstart=0#205494484</guid>
      <dc:date>2012-03-17T18:06:32Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>11</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205497342?tstart=0#205497342</link>
      <description>&lt;!-- [DocumentBodyStart:7e3ce1a1-dc14-4afc-82dd-32e208f05e8a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree with you I feel like their isn't anything new in it however I feel that this system has solved many frustrating problems that COD players have such as ghost and OMA.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7e3ce1a1-dc14-4afc-82dd-32e208f05e8a] --&gt;</description>
      <pubDate>Mon, 19 Mar 2012 00:54:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205497342?tstart=0#205497342</guid>
      <dc:date>2012-03-19T00:54:02Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205495507?tstart=0#205495507</link>
      <description>&lt;!-- [DocumentBodyStart:dc12df70-0c2a-4a09-8d7b-6be053b6ade0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I really like everything you said but the bouncing betty should be world at war style. The black ops and mw3 advanced uav in one game but in different packages very good idea&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dc12df70-0c2a-4a09-8d7b-6be053b6ade0] --&gt;</description>
      <pubDate>Sun, 18 Mar 2012 02:28:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205495507?tstart=0#205495507</guid>
      <dc:date>2012-03-18T02:28:10Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205495280?tstart=0#205495280</link>
      <description>&lt;!-- [DocumentBodyStart:901a7549-37db-4a19-be4d-639fdaa21a3d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i like this but it sounds just like mw3. for one i hate support its over powerd and no fair to people that use assualt cuz when they actualy earn there streak the other team uses emp. support should only be available to a certain level.they need to add back nuke that ends the game thats attainable with kill streak kills not just gun kills. assualt killsteaks should be more controlable by the player to get them more involved,and also new ones should be added. i think it be cool if you could also upgrade killstreaks, like if you get 50 airstreaks you can upgrade them to bigger range or napalm, or maybe have assualt drone with more guns or difrent typ of grenades after getting the upgrade for it.this will cause people to be close with there killstreaks and open up a whole new level of gameply. speacilist people can have upgrades like new perks that no one can have put them. bring back the veterans owning the games not just the noobs with there support.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:901a7549-37db-4a19-be4d-639fdaa21a3d] --&gt;</description>
      <pubDate>Sun, 18 Mar 2012 01:06:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205495280?tstart=0#205495280</guid>
      <dc:date>2012-03-18T01:06:51Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black ops 2 killstreaks and perks (my style)</title>
      <link>http://community.activision.com/message/205494634?tstart=0#205494634</link>
      <description>&lt;!-- [DocumentBodyStart:e464424d-52a3-4a46-82f3-737f78c27b84] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;There's nothing really wrong with your setup. I even like how cold blooded is only immune to Support UAVs, but you basically just took what was wrong with MW3 and fixed it. I think a lot of people feel CoD is getting stale. If it wasn't for the new playlists and strike packages, MW3 would have gotten old really fast. Things need to change to keep it fresh and your list isn't much of a change. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e464424d-52a3-4a46-82f3-737f78c27b84] --&gt;</description>
      <pubDate>Sat, 17 Mar 2012 19:41:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205494634?tstart=0#205494634</guid>
      <dc:date>2012-03-17T19:41:45Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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