<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List - The point of the Dragunov is... what exactly? Also another thing...</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 17 Aug 2012 05:50:15 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-08-17T05:50:15Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413327278?tstart=0#413327278</link>
      <description>&lt;!-- [DocumentBodyStart:713a4f83-7fc4-4259-9ca7-77adc79fd012] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I LOVED the dragunov in CoD4 and the Wazoo in MW2.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It makes me want to play MW2 again -- which is quite reasonable for anyone wanting to use a sniper:&lt;br/&gt;Some of the maps are over 300 feet long in MW2!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Except the OMA problem ruins the dream.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:713a4f83-7fc4-4259-9ca7-77adc79fd012] --&gt;</description>
      <pubDate>Fri, 17 Aug 2012 05:49:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413327278?tstart=0#413327278</guid>
      <dc:date>2012-08-17T05:49:05Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413327156?tstart=0#413327156</link>
      <description>&lt;!-- [DocumentBodyStart:5dfacd1c-b1f0-4100-bdce-d1bfbf3dfdf1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;For best results treat it like an M14, it seems to work best for me when you treat it more like an assault rifle. Plus a little added range with the acog.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;iframe frameborder="0" height="350" src="http://www.youtube.com/embed/m8I3LotJ5nw?wmode=transparent" width="425"&gt;

&lt;/iframe&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5dfacd1c-b1f0-4100-bdce-d1bfbf3dfdf1] --&gt;</description>
      <pubDate>Fri, 17 Aug 2012 04:40:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413327156?tstart=0#413327156</guid>
      <dc:date>2012-08-17T04:40:23Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413326818?tstart=0#413326818</link>
      <description>&lt;!-- [DocumentBodyStart:f149906e-eec7-45d8-bcfc-226d34b2c98c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;the dragunov scope is awesome,the dragunov is one of the best guns in the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f149906e-eec7-45d8-bcfc-226d34b2c98c] --&gt;</description>
      <pubDate>Fri, 17 Aug 2012 01:59:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413326818?tstart=0#413326818</guid>
      <dc:date>2012-08-17T01:59:46Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413326729?tstart=0#413326729</link>
      <description>&lt;!-- [DocumentBodyStart:7d8843e7-68f5-447e-9516-fcc2bf9ef511] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Dragunov also has worst scope of any of the snipers...LOL!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7d8843e7-68f5-447e-9516-fcc2bf9ef511] --&gt;</description>
      <pubDate>Fri, 17 Aug 2012 01:38:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413326729?tstart=0#413326729</guid>
      <dc:date>2012-08-17T01:38:30Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413326479?tstart=0#413326479</link>
      <description>&lt;!-- [DocumentBodyStart:2b0d00af-2bcd-4bb6-9d2f-0e6aa0de435e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;ALL guns should be unique or have something in their favor, but the Dragunov has nothing going for it. When a gun is completely outclassed, it needs changing. End of story. I just don't know what would be a suitable buff for it to perform differently from the RSASS but still make it balanced. I guess that's up to IW.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This is a problem that was rampant in Black Ops, where there were many copy and paste guns, but some of them would have tiny advantages to them so there was literally no point in using the inferior gun, such as the FAMAS&amp;gt;AUG case.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2b0d00af-2bcd-4bb6-9d2f-0e6aa0de435e] --&gt;</description>
      <pubDate>Thu, 16 Aug 2012 23:34:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413326479?tstart=0#413326479</guid>
      <dc:date>2012-08-16T23:34:37Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413326432?tstart=0#413326432</link>
      <description>&lt;!-- [DocumentBodyStart:3d804fa1-6062-4548-89bb-a24927e9d172] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Does it hurt, much -- or only when you try to be smart?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The .50 Barret isn't a sniper rifle -- because it's semi-automatic too?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Even the broken infinityward got it right, placing them as sniper rifles.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The Dragunov one hit killed to the chest in the two previous Modern Warfare games -- which featured stopping power.&lt;br/&gt;Guess what: It didn't need stopping power.&lt;/p&gt;&lt;p&gt;Now consider the fact that stopping power got added to a lot of weapons in MW3; M4, ACR, Mk14, G36C, P90, PP90M1 and Type 95 all got stopping power. (Based on their damage compared to the damage of similar weapons in the previous games).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;AK47 did not get stopping power, only marginally longer range than ACR.&lt;/p&gt;&lt;p&gt;(Look how that turned out,)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3d804fa1-6062-4548-89bb-a24927e9d172] --&gt;</description>
      <pubDate>Thu, 16 Aug 2012 22:51:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413326432?tstart=0#413326432</guid>
      <dc:date>2012-08-16T22:51:00Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413325099?tstart=0#413325099</link>
      <description>&lt;!-- [DocumentBodyStart:330a5f90-a07e-4175-b34b-244a46e310ad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Actually neither of those two are true sniper rifles they are semi-auto rifles. that are cross over breeds, they are meant to be able to function as a AR with the higher power level of a traditional sniper but the ease of use and speed of semi auto ar.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They can call them what ever they want but that does not make them such a weapon.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just like the mk14 is a AR that tries to be a sniper rifle, and the FAD tries to be a smg. They are actually a breed of cross class weapons that are meant to perform between both classes, thus giving the individual user the benefits of both weapon classes.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:330a5f90-a07e-4175-b34b-244a46e310ad] --&gt;</description>
      <pubDate>Thu, 16 Aug 2012 13:51:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413325099?tstart=0#413325099</guid>
      <dc:date>2012-08-16T13:51:18Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413324812?tstart=0#413324812</link>
      <description>&lt;!-- [DocumentBodyStart:6bd1a0cc-2cfa-494b-b235-94499b779d50] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;SVD.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://en.wikipedia.org/wiki/Snayperskaya_Vintovka_Dragunova"&gt;Snayperskaya Vintovka Dragunova&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;Dragunov.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It's NAME tells us that it is in fact a sniper rifle.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Besides, it one hit killed to the chest WITHOUT stopping power in CoD4 AND MW2&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In MW2, it one hit killed TO THE CHEST when silenced, with stopping power.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;RSASS.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Remington Semi-Automatic Sniper System.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You go tell those manufacturers and snipers using said weapons that they are wrong!&lt;/p&gt;&lt;p&gt;For reference, M21 killed on one hit to the chest with stopping power in CoD4 and MW2.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6bd1a0cc-2cfa-494b-b235-94499b779d50] --&gt;</description>
      <pubDate>Thu, 16 Aug 2012 09:13:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413324812?tstart=0#413324812</guid>
      <dc:date>2012-08-16T09:13:11Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413324810?tstart=0#413324810</link>
      <description>&lt;!-- [DocumentBodyStart:94128c0e-0d66-4106-9070-7c292b8fff64] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;ACR: Kills in 3 hits up to&lt;strong&gt; 34 meters&lt;/strong&gt; before it 4 hit kills.&lt;/p&gt;&lt;p&gt;Needs one headshot and two hits to the body to three hit kill on long range.&lt;/p&gt;&lt;p&gt;Has low and predictable recoil.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;CM901: Kills in 3 hits up to &lt;strong&gt;37.5 meters&lt;/strong&gt; before it 4 hit kills.&lt;/p&gt;&lt;p&gt;Needs three headshots to three hit kill on long range.&lt;br/&gt;Has high and unpredictable recoil.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Yep.&lt;/p&gt;&lt;p&gt;All of 10% longer range.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then add in the fact that AK 47 has marginally longer range and lower recoil, and faster rate of fire, and CM901 finds itself twice outclassed.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:94128c0e-0d66-4106-9070-7c292b8fff64] --&gt;</description>
      <pubDate>Thu, 16 Aug 2012 09:09:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413324810?tstart=0#413324810</guid>
      <dc:date>2012-08-16T09:09:44Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413321059?tstart=0#413321059</link>
      <description>&lt;!-- [DocumentBodyStart:b2018fa1-84e3-4b3f-afd0-7dc0c42889ab] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;further range.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b2018fa1-84e3-4b3f-afd0-7dc0c42889ab] --&gt;</description>
      <pubDate>Tue, 14 Aug 2012 20:02:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413321059?tstart=0#413321059</guid>
      <dc:date>2012-08-14T20:02:56Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/413320965?tstart=0#413320965</link>
      <description>&lt;!-- [DocumentBodyStart:085fb4b4-1f81-4fdb-ab3a-72ef5f322f1a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As i said on a previous topic, the dragunov and the rsass are not sniper rifles, they are dsignated marksmen rifles hense the lower power output and higher rate of fire. you can't run them expecting to headshot everyone. you have to treat them as though they're assault rifles in the same mould of the mk14, except they have a better scope. knowing that, i've gone from getting single digit kills with the msr, l118a, and barret to getting high teens with the dragunov with a silencer, even though its a suppressor not a silencer.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:085fb4b4-1f81-4fdb-ab3a-72ef5f322f1a] --&gt;</description>
      <pubDate>Tue, 14 Aug 2012 19:20:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413320965?tstart=0#413320965</guid>
      <dc:date>2012-08-14T19:20:27Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205413255?tstart=0#205413255</link>
      <description>&lt;!-- [DocumentBodyStart:3a434c22-1df1-4f6a-9db2-9be4f8d2fb2f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If enough people care to reply and ask for it to to be patched to OSOK to the chest w/out sniper and head and neck w/ silencer, it can get patched.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3a434c22-1df1-4f6a-9db2-9be4f8d2fb2f] --&gt;</description>
      <pubDate>Sat, 18 Feb 2012 00:52:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205413255?tstart=0#205413255</guid>
      <dc:date>2012-02-18T00:52:51Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205332391?tstart=0#205332391</link>
      <description>&lt;!-- [DocumentBodyStart:0aa372a9-546e-4c8a-919e-eceb3972b11f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ok, give me one reason to use the CM901 over ACR.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0aa372a9-546e-4c8a-919e-eceb3972b11f] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 22:58:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205332391?tstart=0#205332391</guid>
      <dc:date>2012-01-21T22:58:47Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205331867?tstart=0#205331867</link>
      <description>&lt;!-- [DocumentBodyStart:d00e5474-d5fa-4eec-a8e1-2723df9a4136] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;With the exception of some of the launchers and shotguns, most of them can be used decently in respect to their counterparts in the same class. The dragunov... can't. Compare it to any other rifle in it's class, and it's outclassed completely. You can make the argument that it works for Hardcore, but at that point, you might aswell just slap an ACOG on an Assault Rifle and go from there. It would be just as effective and far more versatile.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d00e5474-d5fa-4eec-a8e1-2723df9a4136] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 19:38:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205331867?tstart=0#205331867</guid>
      <dc:date>2012-01-21T19:38:49Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205331642?tstart=0#205331642</link>
      <description>&lt;!-- [DocumentBodyStart:a0e9b4b7-7cee-4563-9d86-6008e60ba763] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;kastro187420 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm not suggesting a sniper rifle should be a 1hko to every part of the body. That's excessive. But I see no reason that it shouldn't be allowed a 1hko to the chest.. even just the upper chest. In an FPS like Call of Duty, in which connection pretty much means everything, making a sniper rifle ONLY kill to the head is just a bad idea.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This is the reason you rarely ever see it used outside of Hardcore game modes. We don't need every weapon to be the same, but we also shouldn't be afraid of making the weapon useful.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Short of adding it purely to pad the weapon list, it has little value. It's there for the sake of being there, and that's just as bad as making all the other weapons a clone of one another. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;span style="color: #c0c0c0;"&gt;&lt;strong&gt;You're beating a ghostly horse arguing with Trial.&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a0e9b4b7-7cee-4563-9d86-6008e60ba763] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 17:19:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205331642?tstart=0#205331642</guid>
      <dc:date>2012-01-21T17:19:16Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205331546?tstart=0#205331546</link>
      <description>&lt;!-- [DocumentBodyStart:3ac14a6d-b9af-46e1-b22a-0bf26907a535] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The point of...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;M4A1&lt;/p&gt;&lt;p&gt;M16A4&lt;/p&gt;&lt;p&gt;SCAR-L&lt;/p&gt;&lt;p&gt;CM901&lt;/p&gt;&lt;p&gt;AK-47&lt;/p&gt;&lt;p&gt;FAD&lt;/p&gt;&lt;p&gt;MP5&lt;/p&gt;&lt;p&gt;UMP45&lt;/p&gt;&lt;p&gt;PM-9&lt;/p&gt;&lt;p&gt;L86 LSW&lt;/p&gt;&lt;p&gt;MG36&lt;/p&gt;&lt;p&gt;PKP Pecheneg&lt;/p&gt;&lt;p&gt;MK46&lt;/p&gt;&lt;p&gt;M60E4&lt;/p&gt;&lt;p&gt;Barrett .50cal&lt;/p&gt;&lt;p&gt;Dragunov&lt;/p&gt;&lt;p&gt;AS50&lt;/p&gt;&lt;p&gt;RSASS&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;USAS 12&lt;/p&gt;&lt;p&gt;KSG 12&lt;/p&gt;&lt;p&gt;SPAS-12&lt;/p&gt;&lt;p&gt;AA-12&lt;/p&gt;&lt;p&gt;Model 1887&lt;/p&gt;&lt;p&gt;Skorpion&lt;/p&gt;&lt;p&gt;G18&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;USP .45&lt;/p&gt;&lt;p&gt;P99&lt;/p&gt;&lt;p&gt;MP412&lt;/p&gt;&lt;p&gt;.44 Magnum&lt;/p&gt;&lt;p&gt;Five Seven&lt;/p&gt;&lt;p&gt;Desert Eagle&lt;/p&gt;&lt;p&gt;SMAW&lt;/p&gt;&lt;p&gt;XM25&lt;/p&gt;&lt;p&gt;M320 GLM&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;is what exactly?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3ac14a6d-b9af-46e1-b22a-0bf26907a535] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 16:11:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205331546?tstart=0#205331546</guid>
      <dc:date>2012-01-21T16:11:02Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205331419?tstart=0#205331419</link>
      <description>&lt;!-- [DocumentBodyStart:76742929-4f92-41f0-b357-8dafa05e10ef] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;snap an acog on and use it like a reg. rifle. Why would you want every weapon the same anyways? even counter-strike had auto snipers - they serve a specific purpose, and its still a 1 shot kill in hardcore, witha&amp;#160; lot less kick than a barrett&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:76742929-4f92-41f0-b357-8dafa05e10ef] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 16:04:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205331419?tstart=0#205331419</guid>
      <dc:date>2012-01-21T16:04:02Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205330943?tstart=0#205330943</link>
      <description>&lt;!-- [DocumentBodyStart:9fe7bce6-0370-4ff7-91a0-d1b97af1c8df] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If I got that K/D with the dragunov I would be disappointed, I can do very well with the gun but I agree that it is simply inferior to the RSASS, I will continue to use the dragunov purely because I like a challenge. I'm close to getting gold camo for it &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/grin.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9fe7bce6-0370-4ff7-91a0-d1b97af1c8df] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 10:13:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205330943?tstart=0#205330943</guid>
      <dc:date>2012-01-21T10:13:40Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205330897?tstart=0#205330897</link>
      <description>&lt;!-- [DocumentBodyStart:82e0dc2f-6c6f-4254-be09-d5f9a589f943] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It's hardly a long wait between unlocking the Dragunov and RSASS. I didn't say it was useless, I too do well with it when I use it, all I'm saying is it that it's completely outclassed by the RSASS, and to balance this and add some variety to the snipers they should add a chest multiplier to it. Think of it, there's four snipers that OHK to the head, neck, chest and stomach, and two that OHK to the head only, but there's nothing in between! Adding a chest multiplier to the chest would make the Dragunov far more usefull and fill that gap in the range of sniper rifles. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:82e0dc2f-6c6f-4254-be09-d5f9a589f943] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 08:35:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205330897?tstart=0#205330897</guid>
      <dc:date>2012-01-21T08:35:13Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The point of the Dragunov is... what exactly? Also another thing...</title>
      <link>http://community.activision.com/message/205330801?tstart=0#205330801</link>
      <description>&lt;!-- [DocumentBodyStart:40274066-670a-4e24-a18c-777c1e6a1218] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm not suggesting a sniper rifle should be a 1hko to every part of the body. That's excessive. But I see no reason that it shouldn't be allowed a 1hko to the chest.. even just the upper chest. In an FPS like Call of Duty, in which connection pretty much means everything, making a sniper rifle ONLY kill to the head is just a bad idea.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This is the reason you rarely ever see it used outside of Hardcore game modes. We don't need every weapon to be the same, but we also shouldn't be afraid of making the weapon useful.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Short of adding it purely to pad the weapon list, it has little value. It's there for the sake of being there, and that's just as bad as making all the other weapons a clone of one another. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:40274066-670a-4e24-a18c-777c1e6a1218] --&gt;</description>
      <pubDate>Sat, 21 Jan 2012 06:24:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205330801?tstart=0#205330801</guid>
      <dc:date>2012-01-21T06:24:37Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

