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    <title>Community: Message List - How MW3 can put a stop to boosters</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sat, 22 Oct 2011 20:04:05 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-10-22T20:04:05Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46776?tstart=0#46776</link>
      <description>&lt;!-- [DocumentBodyStart:d1f48461-0875-4a59-beb9-9ace4bd20d84] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The reason most people hate boosters is because Anything unlocked in the game won't matter.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;get enough nukes to get the emblem? who cares. 1749385959430 nuke boostes have that same emblem too. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;get extended mags by killing 40 people through walls? no one cares, its nothing special anymore.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;people want it to be that if they unlock something that was hard to achieve, people will recognize it and know that they accomplished something hard in MP. if people cheat to get the same thing, then the "special" unlcoked item has no value anymore. which ruins the game. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;TL;DR- no one can tell if something was unlocked legit, and just assume that they boosted for it. which makes the people that legitimately unlocked the item... angry. because no credit is given.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d1f48461-0875-4a59-beb9-9ace4bd20d84] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 20:04:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46776?tstart=0#46776</guid>
      <dc:date>2011-10-22T20:04:05Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46370?tstart=0#46370</link>
      <description>&lt;!-- [DocumentBodyStart:917295fb-b263-4015-aaa5-f1ca2abea7e2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;by sending them to the naughty step &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:917295fb-b263-4015-aaa5-f1ca2abea7e2] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 12:11:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46370?tstart=0#46370</guid>
      <dc:date>2011-10-22T12:11:06Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46461?tstart=0#46461</link>
      <description>&lt;!-- [DocumentBodyStart:e9f8cf1e-91fc-47fb-8f3b-d5352ee916e8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Boosters don't get more skills either &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e9f8cf1e-91fc-47fb-8f3b-d5352ee916e8] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 12:07:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46461?tstart=0#46461</guid>
      <dc:date>2011-10-22T12:07:35Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46315?tstart=0#46315</link>
      <description>&lt;!-- [DocumentBodyStart:0782a26b-d17b-4dd0-ab95-5c9746fb941d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;They actually have some measures in place like what was in Black Ops. Plus more that I hope they never tell anyone.&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0782a26b-d17b-4dd0-ab95-5c9746fb941d] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 07:23:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46315?tstart=0#46315</guid>
      <dc:date>2011-10-22T07:23:45Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46201?tstart=0#46201</link>
      <description>&lt;!-- [DocumentBodyStart:a4dd87de-2de3-443a-af90-a1926885cc11] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The best way to get rid of potential cheaters? Try this in MW2 lobbies. Just state out loud that you heard if you press B, UP, A really fast it gives you invincibility. Watch and see how many people disappear from the game. Potential cheaters and boosters gone.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a4dd87de-2de3-443a-af90-a1926885cc11] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 03:05:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46201?tstart=0#46201</guid>
      <dc:date>2011-10-22T03:05:09Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46181?tstart=0#46181</link>
      <description>&lt;!-- [DocumentBodyStart:2ea6ee7c-48ca-4443-b558-a5fc00dc1ea4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; Do those few losers ruin the game? NO, not in my opinion. When I see them I report them. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And in this game you can rank up and get killstreaks without even getting kills. So boosting might actually be slower than if just played the game and completed objectives. Instead of having man love with your booster buddy in some remote area of the map.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2ea6ee7c-48ca-4443-b558-a5fc00dc1ea4] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 01:57:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46181?tstart=0#46181</guid>
      <dc:date>2011-10-22T01:57:57Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/46013?tstart=0#46013</link>
      <description>&lt;!-- [DocumentBodyStart:a438e37a-f627-46a6-9cd0-4c0afd6cd036] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Correct me if Im wrong but I do believe that Robert Bowling did state that CoD Elite will stop alot of hacking/boosting and that they will be keeping track of it alot better.&amp;#160; Maybe the hate mail on Mw2 for me will stop with people calling me a hacker when I beat them lol&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a438e37a-f627-46a6-9cd0-4c0afd6cd036] --&gt;</description>
      <pubDate>Fri, 21 Oct 2011 23:39:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/46013?tstart=0#46013</guid>
      <dc:date>2011-10-21T23:39:03Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/45832?tstart=0#45832</link>
      <description>&lt;!-- [DocumentBodyStart:49533e86-f079-45ed-9c7f-13897d6093d1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;vims1990 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Why not just completely remove the Tactical Insertion from ALL game modes.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;All I've seen from both Black Ops and MW2 is that in Black Ops, the T.I's were abused from demolition spawn trapping teams and in MW2, it was used for FFA boosting.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I haven't used the T.I once in any COD game and I haven't seen a reason to use it. Give the game the power to choose where you spawn. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Did we ever need it in COD4 or WAW? &lt;/p&gt;&lt;br/&gt;&lt;/blockquote&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;i never played MW2 (i won't play ANY game with no dedicated server) but i have played BO and in my server there is a no camping behind enemy flag rule. (we play CTF) how ever T.I.'s are a major part of CTFstratigy using one bhind the enemy flag is not concidered camping when used to run flags. and defenders being able to respawn at their post is also quite helpfull. you have to remember that with every perk there are advantages as well as disadvantages. lol made a guy rage quit onece; because as i was defending my flag, i caught him over and over planting his insert; killed him, then waited for him to respawn, and killed him again...lol &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:49533e86-f079-45ed-9c7f-13897d6093d1] --&gt;</description>
      <pubDate>Fri, 21 Oct 2011 22:55:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/45832?tstart=0#45832</guid>
      <dc:date>2011-10-21T22:55:41Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/30350?tstart=0#30350</link>
      <description>&lt;!-- [DocumentBodyStart:0944790a-c757-4bfd-bb59-da18096e300d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;COD Elite, theater mode &amp;amp; the reporting system (like Black Ops) will help with locating &amp;amp; reporting boosters in MW3.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In regards to FFA &amp;amp; Tactical Insertions, I'm sure IW have removed the T.I from this particular game mode. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0944790a-c757-4bfd-bb59-da18096e300d] --&gt;</description>
      <pubDate>Tue, 11 Oct 2011 07:04:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/30350?tstart=0#30350</guid>
      <dc:date>2011-10-11T07:04:00Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/30417?tstart=0#30417</link>
      <description>&lt;!-- [DocumentBodyStart:ad615dfa-1f3c-44ba-baf1-57cc2beae882] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;yeah, when i actually became interested in COD when getting my first ps3 back in February, i was first gonna get MW2, because people kept singing praises of it. Then i actually bought it, and took it back after a matter of a week. Boosters ran rampant. I do really hope that IW truely learned their lesson from MW2, and will crack down on boosters that are sure to make the switch from MW2, since BO did go a long way in at least making it a little more difficult to boost. I cant remember where i found this info, but i read that IW will have a dedicated team that will specifically monitor matches, and sometimes even join matches as players to police suspected boosters and/or cheaters. This game is lookin great, so actively cracking down on low life boosters, and actively supporting the game post release with patches and such for balancing will make the experience that much better.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ad615dfa-1f3c-44ba-baf1-57cc2beae882] --&gt;</description>
      <pubDate>Tue, 11 Oct 2011 06:00:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/30417?tstart=0#30417</guid>
      <dc:date>2011-10-11T06:00:35Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/11493?tstart=0#11493</link>
      <description>&lt;!-- [DocumentBodyStart:2e8f7ec5-d1b8-4310-8a48-7cfc5aa804bf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;"I don't really care about boosters because boosting does not give you an unfair advantage (unlike death streaks)."&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It does give you an unfair advantage. It lets you win FFA games when you don't deserve to.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e8f7ec5-d1b8-4310-8a48-7cfc5aa804bf] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 21:07:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/11493?tstart=0#11493</guid>
      <dc:date>2011-09-25T21:07:39Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10537?tstart=0#10537</link>
      <description>&lt;!-- [DocumentBodyStart:cbeaaa0a-761d-4f94-b8bb-4c34c114e1d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;havent read all of the replies, so this might have been said already, but:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;the solution is actually a lot more simple than many people think, a few lines of code for each game type could stop the whole problem. for example, in demolition boosting (planting a bomb, friend defuse, you plant again etc), a line of code to notify developers if someone has made more than 4 plants in a minute (or something similar). the game can then be checked via elite (as it saves your games to your account) to see if it was boosting or if it was legit. &lt;/p&gt;&lt;p&gt;if it was boosted, 1 week ban. 2nd offence, another 1 week ban. 3rd offence, a month ban and so on.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cbeaaa0a-761d-4f94-b8bb-4c34c114e1d4] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 11:55:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10537?tstart=0#10537</guid>
      <dc:date>2011-09-25T11:55:04Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10502?tstart=0#10502</link>
      <description>&lt;!-- [DocumentBodyStart:d63553f7-434e-4af8-b258-09f334b0c1a0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;@gezdagr8&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;Booster Hunting.&amp;#160; A feeling so nice, you posted it twice.&amp;#160; &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;~RUGGED SAVIOR&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;!--[CodeBlockStart:2c210b0d-b383-45b6-bcb7-e0623c529f04]--&gt;&lt;span&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/ruggedsavior" target="_blank"&gt;http://www.youtube.com/ruggedsavior&lt;/a&gt;&lt;/span&gt;&lt;!--[CodeBlockEnd:2c210b0d-b383-45b6-bcb7-e0623c529f04]--&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d63553f7-434e-4af8-b258-09f334b0c1a0] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 10:10:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10502?tstart=0#10502</guid>
      <dc:date>2011-09-25T10:10:53Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10434?tstart=0#10434</link>
      <description>&lt;!-- [DocumentBodyStart:9a802319-784e-40a8-a7c0-86b2498228e4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I love MW2 for the boosters once I hit 10th prestige the game got boring so I started unting boosters :-)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9a802319-784e-40a8-a7c0-86b2498228e4] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 09:30:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10434?tstart=0#10434</guid>
      <dc:date>2011-09-25T09:30:15Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10433?tstart=0#10433</link>
      <description>&lt;!-- [DocumentBodyStart:3ced9e2d-c764-42ed-aef7-f3eb3b4b3191] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Theres nothing worse than friggin boosters man. I used to hunt them deliberatly in MW2 found it great fun as soon as I hit 10th prestige I just messed around killing the boosters lol&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3ced9e2d-c764-42ed-aef7-f3eb3b4b3191] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 09:29:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10433?tstart=0#10433</guid>
      <dc:date>2011-09-25T09:29:21Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10343?tstart=0#10343</link>
      <description>&lt;!-- [DocumentBodyStart:e9e5ef27-0cf6-4b85-81b4-28360cc23eee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;To be clear, 100% against ffa. However it is free for all and if you get in there with a friend and you want to play together I don't see a violation of the rules.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e9e5ef27-0cf6-4b85-81b4-28360cc23eee] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 08:31:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10343?tstart=0#10343</guid>
      <dc:date>2011-09-25T08:31:50Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/10394?tstart=0#10394</link>
      <description>&lt;!-- [DocumentBodyStart:5c308652-8646-48a5-a0f1-25ca5bd1a68c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;I understand that boosting occurs in other gametypes.&amp;#160; And the reason for that, is because friends and recent players can join in progress, and be on opposite teams.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;If you read my idea, you should know that I mentioned how friends and recent players, who join another friend or recent player's match, cannot be on opposite teams--even if the enemy team has open spots.&amp;#160; If they incorporated that idea, you won't find much boosting at all.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;The only way people can boost with these ideas added, is if they talk to the lobby about boosting, or if they spam messages about it.&amp;#160; Someone will be agreeing to boost, but&amp;#160; due to the fact he had to talk or spam messages, now others in the lobby will know of his plan--and therefore, they'll search for them, and hunt them down.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;And for people who think the FFA idea is kinda bad, I know it's not a favorite idea for legitimate players, but I explained that in the replies above.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;~RUGGED SAVIOR&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #00ccff;"&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;!--[CodeBlockStart:8e495cfc-7c93-46ab-ab26-74c265d9e04c]--&gt;&lt;span&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/ruggedsavior" target="_blank"&gt;http://www.youtube.com/ruggedsavior&lt;/a&gt;&lt;/span&gt;&lt;!--[CodeBlockEnd:8e495cfc-7c93-46ab-ab26-74c265d9e04c]--&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5c308652-8646-48a5-a0f1-25ca5bd1a68c] --&gt;</description>
      <pubDate>Sun, 25 Sep 2011 07:23:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/10394?tstart=0#10394</guid>
      <dc:date>2011-09-25T07:23:50Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/9931?tstart=0#9931</link>
      <description>&lt;!-- [DocumentBodyStart:2ce62e06-f51f-4b3b-91ab-0df9684c55ec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Unfortunately it's not just FFA that people will boost in.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I've just reported someone on BO for it in S&amp;amp;amp;D so it won't be just confined to that game mode.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They must lead a sad life if that's how they get there fun.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2ce62e06-f51f-4b3b-91ab-0df9684c55ec] --&gt;</description>
      <pubDate>Sat, 24 Sep 2011 23:32:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/9931?tstart=0#9931</guid>
      <dc:date>2011-09-24T23:32:00Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/9921?tstart=0#9921</link>
      <description>&lt;!-- [DocumentBodyStart:071a62e2-8603-49ba-b89b-0e432b64534a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; Not all boosting happens in FFA.&amp;#160; But it is the easiest to do because you only need 2 people.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Domination is one of the fastest ways to boost levels.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:071a62e2-8603-49ba-b89b-0e432b64534a] --&gt;</description>
      <pubDate>Sat, 24 Sep 2011 23:29:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/9921?tstart=0#9921</guid>
      <dc:date>2011-09-24T23:29:32Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How MW3 can put a stop to boosters</title>
      <link>http://community.activision.com/message/9915?tstart=0#9915</link>
      <description>&lt;!-- [DocumentBodyStart:326785ec-acf6-43be-9eb0-9a13532dd3c4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;so pretty much dont let you play ffa with friends? retard&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:326785ec-acf6-43be-9eb0-9a13532dd3c4] --&gt;</description>
      <pubDate>Sat, 24 Sep 2011 23:24:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/9915?tstart=0#9915</guid>
      <dc:date>2011-09-24T23:24:16Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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