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    <title>Community: Message List - Blind eye and Assassin perks</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3_multiplayer?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 12 Dec 2011 11:22:47 GMT</pubDate>
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    <dc:date>2011-12-12T11:22:47Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/106088413?tstart=0#106088413</link>
      <description>&lt;!-- [DocumentBodyStart:f36c1354-4a8a-49e9-b0f1-0610c9d35abf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As some of you may think ghost was over powered, I think that most of the perk setup is rediculous. It sucks they split ghost, sleight of hand, and maybe more of the perks. I'm used to not being seen at all, reloading and aiming in faster, and not being heard. I think they should fix it. But thats just me.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f36c1354-4a8a-49e9-b0f1-0610c9d35abf] --&gt;</description>
      <pubDate>Mon, 12 Dec 2011 11:22:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106088413?tstart=0#106088413</guid>
      <dc:date>2011-12-12T11:22:47Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/106088410?tstart=0#106088410</link>
      <description>&lt;!-- [DocumentBodyStart:d822441b-e176-4aef-a522-7d75716e34ea] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As some of you may think ghost was over powered, I think that most of the perk setup is rediculous. It sucks they split ghost, sleight of hand, and maybe more of the perks. I'm used to not being seen at all, reloading and aiming in faster, and not being heard. I think they should fix it. But thats just me.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d822441b-e176-4aef-a522-7d75716e34ea] --&gt;</description>
      <pubDate>Mon, 12 Dec 2011 11:22:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106088410?tstart=0#106088410</guid>
      <dc:date>2011-12-12T11:22:08Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105907500?tstart=0#105907500</link>
      <description>&lt;!-- [DocumentBodyStart:56c544fb-e70a-4101-bbdd-d487aebcfd3b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;aaron325 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: justify;"&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;You do know that you can still see and kill players who used Cold-Blooded Pro when in a chopper gunner right? Sure they didn't have an obnoxious red square around them, but you could still see and kill them. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56c544fb-e70a-4101-bbdd-d487aebcfd3b] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 16:02:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907500?tstart=0#105907500</guid>
      <dc:date>2011-10-29T16:02:51Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105907275?tstart=0#105907275</link>
      <description>&lt;!-- [DocumentBodyStart:4c78b8e1-0cfd-4c40-adf8-6738119689d1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The easiest solution to fixing Assassin and Blind Eye would be to put them in the same tier.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When will IW learn.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4c78b8e1-0cfd-4c40-adf8-6738119689d1] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 12:40:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907275?tstart=0#105907275</guid>
      <dc:date>2011-10-29T12:40:14Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903686?tstart=0#105903686</link>
      <description>&lt;!-- [DocumentBodyStart:89a3455c-0ca4-4a7a-84e0-08f2bec91d8e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I really dont think will matter all that much because every two kills you will receive another perk anyway. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:89a3455c-0ca4-4a7a-84e0-08f2bec91d8e] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:52:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903686?tstart=0#105903686</guid>
      <dc:date>2011-10-27T22:52:53Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903486?tstart=0#105903486</link>
      <description>&lt;!-- [DocumentBodyStart:c64c5f17-d674-4502-9660-32f0fc6377f8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;People can't complain about these perks when they haven't played the game. They have no idea how the maps will suit this style of play and can't possibly say wether it will ruin the game or not.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c64c5f17-d674-4502-9660-32f0fc6377f8] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:10:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903486?tstart=0#105903486</guid>
      <dc:date>2011-10-27T22:10:48Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903577?tstart=0#105903577</link>
      <description>&lt;!-- [DocumentBodyStart:dd2b632a-ce9f-4689-b500-bf38687a2f2c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="text-align: justify;"&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dd2b632a-ce9f-4689-b500-bf38687a2f2c] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:08:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903577?tstart=0#105903577</guid>
      <dc:date>2011-10-27T22:08:12Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903538?tstart=0#105903538</link>
      <description>&lt;!-- [DocumentBodyStart:031960bd-e6cf-4739-b757-fd6cd246a281] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="text-align: justify;"&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:031960bd-e6cf-4739-b757-fd6cd246a281] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:08:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903538?tstart=0#105903538</guid>
      <dc:date>2011-10-27T22:08:02Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903515?tstart=0#105903515</link>
      <description>&lt;!-- [DocumentBodyStart:dac92c2f-ea6f-43ac-ac25-4db5aa5ef71e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dac92c2f-ea6f-43ac-ac25-4db5aa5ef71e] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:07:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903515?tstart=0#105903515</guid>
      <dc:date>2011-10-27T22:07:38Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105903512?tstart=0#105903512</link>
      <description>&lt;!-- [DocumentBodyStart:50897cc1-2616-45fa-ae29-46abf7251220] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50897cc1-2616-45fa-ae29-46abf7251220] --&gt;</description>
      <pubDate>Thu, 27 Oct 2011 22:07:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105903512?tstart=0#105903512</guid>
      <dc:date>2011-10-27T22:07:14Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/34960?tstart=0#34960</link>
      <description>&lt;!-- [DocumentBodyStart:20176424-c871-4b9d-af54-3fa6fa96b760] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Is gay&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:20176424-c871-4b9d-af54-3fa6fa96b760] --&gt;</description>
      <pubDate>Fri, 14 Oct 2011 06:16:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/34960?tstart=0#34960</guid>
      <dc:date>2011-10-14T06:16:03Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/33084?tstart=0#33084</link>
      <description>&lt;!-- [DocumentBodyStart:d695e04e-90f3-4c0a-a624-e3ac6673af46] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;He makes a valid point, and just because you disagree does not make him a troll. People will camp, get over it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d695e04e-90f3-4c0a-a624-e3ac6673af46] --&gt;</description>
      <pubDate>Thu, 13 Oct 2011 02:09:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/33084?tstart=0#33084</guid>
      <dc:date>2011-10-13T02:09:44Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/33083?tstart=0#33083</link>
      <description>&lt;!-- [DocumentBodyStart:4eb3612c-be96-4fe2-be86-8224a5286602] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;^This, if they want to be as epic as before, you are giving up perk slots. Things are a bit more balanced. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4eb3612c-be96-4fe2-be86-8224a5286602] --&gt;</description>
      <pubDate>Thu, 13 Oct 2011 02:09:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/33083?tstart=0#33083</guid>
      <dc:date>2011-10-13T02:09:08Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/33069?tstart=0#33069</link>
      <description>&lt;!-- [DocumentBodyStart:f320acfc-5c2f-43c4-a0c0-5341a2877474] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't see a problem with these two perks together at all. The past two games had all the same stuff in one perk. Except CUAV. So now the players who like to use ghost/cold blooded have to give up SOH or whatever. The same thing has happened with SOH and ADS quicker. It has been split up over two perks.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f320acfc-5c2f-43c4-a0c0-5341a2877474] --&gt;</description>
      <pubDate>Thu, 13 Oct 2011 01:52:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/33069?tstart=0#33069</guid>
      <dc:date>2011-10-13T01:52:05Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/33014?tstart=0#33014</link>
      <description>&lt;!-- [DocumentBodyStart:32cfca09-947c-4c99-bc12-05ba9507fa37] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; In all seriousness, All the people who have complained that Blind Eye &amp;amp; Assassin will be overpowered probably won't use the setup. If you want a setup that is probably going to be used a bit, try SOH, Blast Shield &amp;amp; Dead Silence or Steady Aim&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:32cfca09-947c-4c99-bc12-05ba9507fa37] --&gt;</description>
      <pubDate>Thu, 13 Oct 2011 00:37:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/33014?tstart=0#33014</guid>
      <dc:date>2011-10-13T00:37:55Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/32982?tstart=0#32982</link>
      <description>&lt;!-- [DocumentBodyStart:28ff4903-28dd-4ba3-8dd0-46c2b8573057] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;jaynh75 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Really we are whineing about a perk already? So what if some one wants to be immune to air support what is the big deal. So what if they camp big deal. I swear people will complain about anything, cant wait till release day to see all the omg this is over powered threads.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br/&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/laugh.gif" width="16px"/&gt; what a fail troll&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:28ff4903-28dd-4ba3-8dd0-46c2b8573057] --&gt;</description>
      <pubDate>Wed, 12 Oct 2011 23:50:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/32982?tstart=0#32982</guid>
      <dc:date>2011-10-12T23:50:37Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/32971?tstart=0#32971</link>
      <description>&lt;!-- [DocumentBodyStart:e485bd81-db95-4e36-8a79-535608e4b4f8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Really we are whineing about a perk already? So what if some one wants to be immune to air support what is the big deal. So what if they camp big deal. I swear people will complain about anything, cant wait till release day to see all the omg this is over powered threads.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e485bd81-db95-4e36-8a79-535608e4b4f8] --&gt;</description>
      <pubDate>Wed, 12 Oct 2011 23:25:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/32971?tstart=0#32971</guid>
      <dc:date>2011-10-12T23:25:05Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/32841?tstart=0#32841</link>
      <description>&lt;!-- [DocumentBodyStart:2361bffb-daf7-4f95-8ab7-6213d3e339f2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; There's tons of speculation in this thread.&lt;/p&gt;&lt;p&gt; Game-balancing is a series of elements such as perks hinging upon other perks and perks being selected to counter others commonly used, which in turn are selected based upon others' perk use. I don't really see how conclusions cam be drawn pre-release, just in the same way that people speculated just about every perk was overpowered in BO, and the fact of the matter can only be answered with hindsight.&lt;/p&gt;&lt;p&gt; I do feel that splitting the GHOST PRO perk from BO into 2 perks across 2 tiers was a smart move. I'll use them both (BLIND-SIGHT and ASSASSIN) though not always together and my forfeit will either be not having both or losing 2 tiers to something that doesn't improve my combat chances in most encounters.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2361bffb-daf7-4f95-8ab7-6213d3e339f2] --&gt;</description>
      <pubDate>Wed, 12 Oct 2011 21:44:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/32841?tstart=0#32841</guid>
      <dc:date>2011-10-12T21:44:35Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/25709?tstart=0#25709</link>
      <description>&lt;!-- [DocumentBodyStart:fdb51527-f61f-4bdf-86d8-69d8288cd464] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;My big problem w/ Assassin is that its pro uprade gives players immunity to CAUVs &amp;amp; EMPS -- so not only will they be invisible to the enemy, but they'll never lose their own mini map unless someone puts a Scrambler near them.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fdb51527-f61f-4bdf-86d8-69d8288cd464] --&gt;</description>
      <pubDate>Sat, 08 Oct 2011 01:52:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/25709?tstart=0#25709</guid>
      <dc:date>2011-10-08T01:52:53Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/25708?tstart=0#25708</link>
      <description>&lt;!-- [DocumentBodyStart:73acecc4-fb58-48fd-ae3d-2ccbef6b7782] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;There is a Blackbird in MW3, it's called the Advanced UAV. Recon Drones &amp;amp; the Recon perk also counter Assassin &amp;amp; Blind Eye is only helpful to people trying to avoid or shot down enemy air support -- it is easily counter by a UAV (if the player doesn't have it paired w/ Assassin).&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:73acecc4-fb58-48fd-ae3d-2ccbef6b7782] --&gt;</description>
      <pubDate>Sat, 08 Oct 2011 01:51:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/25708?tstart=0#25708</guid>
      <dc:date>2011-10-08T01:51:01Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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