<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List - Ghost/Assassin is a problem... AGAIN</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3/cod_mw3_xbox_360?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 06 May 2012 21:51:23 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-05-06T21:51:23Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/205613099?tstart=0#205613099</link>
      <description>&lt;!-- [DocumentBodyStart:91f2adf3-72c1-4e84-b8f8-0692515a8530] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Being a rusher who uses assassin a lot I was gonna say something about you bringing back a thread that has been dead for 5 months, but after I read your comment I really like what you said about uav only showing up for the person who earned it...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt; I do enjoy being able to run higher killstreaks and not having to put uav b-cuz there is always 1-2 ppl on the team that run uav that I can use to my advantage.. But I gotta say that sounded like something they can test out, if they changed I might end up hating it in the long run but who knows... All that said I don't think they will take out ghost/assassin so the person who earns the uav would still only see 2-3 dots in some lobbys... Guess we will find out in November&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:91f2adf3-72c1-4e84-b8f8-0692515a8530] --&gt;</description>
      <pubDate>Sun, 06 May 2012 21:51:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205613099?tstart=0#205613099</guid>
      <dc:date>2012-05-06T21:51:23Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/205612881?tstart=0#205612881</link>
      <description>&lt;!-- [DocumentBodyStart:01fd8746-1ff1-471d-a5fe-462a76f7ae7c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have a simple solution. how about make uavs only work for the person who earned it, and not their entire team. or make uavs recquire more kills to get. at least 5 or 6. im sure people get more kills thanks to finding people from uavs than someon gets with a predator missile lol&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:01fd8746-1ff1-471d-a5fe-462a76f7ae7c] --&gt;</description>
      <pubDate>Sun, 06 May 2012 21:33:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205612881?tstart=0#205612881</guid>
      <dc:date>2012-05-06T21:33:02Z</dc:date>
      <clearspace:dateToText>1 year, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008681?tstart=0#106008681</link>
      <description>&lt;!-- [DocumentBodyStart:5adcea29-852f-4d8d-8567-72518dfa6340] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i run with blind eye and assasin with stalker all pro because i am a runner with a smg and i dont want people knowing im comming round the corner my whole class is built around stelth so why shouldnt i use it and as for its over powered i have to use 2 perks to get what was cold bloodd / ghost so no its not hard its just as fair as any of the others..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Sorry about the grammer but i have difficultys spelling..&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5adcea29-852f-4d8d-8567-72518dfa6340] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 21:19:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008681?tstart=0#106008681</guid>
      <dc:date>2011-11-21T21:19:55Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008527?tstart=0#106008527</link>
      <description>&lt;!-- [DocumentBodyStart:12deb2e0-8886-4003-8054-10cff2e6bc9a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;seriously? cry some more. this combo is NOT as powered as Ghost is considering you have to give up Quickdraw now as with BLOPS you could be invisible to everything with ghost pro. And for your lame ass little excuse of the display being part of the game so you ARE paying attention.....yeah BS. get past the age of 10 and trying to come up with reasons that make sense to you. Plain and simple you want to be a dot gobbler and use your precious UAV to find people. Oh that's right, you don't want to use something like sitrep or Stalker Pro, nooooo you want to use dead silence so you can sound-whore your way through maps while looking for blips on your screen. Let me just "guess" at your wussy little setup:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. Extreme conditioning with dual machine pistols, or dual machine pistols with your special little 360 jumping sniper rifle.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2. Quickdraw, gotta make sure that blip doesn't move when you come barreling around the corner.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. Dead Silence - don't want people to hear you coming and you want to make sure you can hear the direction of that little blip just waiting for you.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Plain and simple, learn to adapt in different lobbies. If not, go set up a private match where you and all your little jerk off buddies can laugh and guffaw and yell "U MAD BRO"??? and have a nice little circle jerk after your match.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:12deb2e0-8886-4003-8054-10cff2e6bc9a] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 20:40:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008527?tstart=0#106008527</guid>
      <dc:date>2011-11-21T20:40:57Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008481?tstart=0#106008481</link>
      <description>&lt;!-- [DocumentBodyStart:f3ec4fc2-1540-4fe9-8d10-a1a96d64172e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Another year, another thread whining about people hiding from UAV's.&amp;#160; Here's a thought, try not relying on picking out tiny red dots on the minimap and focus your eyes on what you can see in front of you.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f3ec4fc2-1540-4fe9-8d10-a1a96d64172e] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 20:40:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008481?tstart=0#106008481</guid>
      <dc:date>2011-11-21T20:40:24Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008310?tstart=0#106008310</link>
      <description>&lt;!-- [DocumentBodyStart:8e956761-0a85-4c25-8987-480d993b7082] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ghost/Assassin is a problem?&lt;/p&gt;&lt;p&gt;Funny, hasn't been a problem when I play.&lt;/p&gt;&lt;p&gt;People still die when I shoot them-so where's the problem?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8e956761-0a85-4c25-8987-480d993b7082] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 19:55:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008310?tstart=0#106008310</guid>
      <dc:date>2011-11-21T19:55:58Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008240?tstart=0#106008240</link>
      <description>&lt;!-- [DocumentBodyStart:85f2d673-7ecb-4abf-b5d6-2605d09c2279] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It wasn't a radar in Halo, it's a motion sensor...there is a huge difference my friend.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85f2d673-7ecb-4abf-b5d6-2605d09c2279] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 19:54:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008240?tstart=0#106008240</guid>
      <dc:date>2011-11-21T19:54:24Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106008144?tstart=0#106008144</link>
      <description>&lt;!-- [DocumentBodyStart:44533e56-9ada-4d05-b61a-23ee1367f995] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Assasin is not the problem. The availability of UAV is. I switch between assasin and quick draw depending on the gametype and map, but the only reason I use assasin is because many times you play a team who are all using UAV and 80% of the match its up. I just don't like dying from BS kills because some guy all of a sudden saw my blip show up on his radar when I didn't even fire a shot so he lobs a random grenade in the room and kills me. Some skill that takes. Seriously if your bitching about not seeing people on UAV then you really suck at this game. Part of being good at COD is learning to use your eyes. Good players can spot a little spec of a guy from across the map. I've always hated radars in any game. Always hated it in halo as well. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:44533e56-9ada-4d05-b61a-23ee1367f995] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 19:10:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106008144?tstart=0#106008144</guid>
      <dc:date>2011-11-21T19:10:42Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106007852?tstart=0#106007852</link>
      <description>&lt;!-- [DocumentBodyStart:18365932-cfb7-467c-bef6-740c6fabac5a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;With the amount of UAVs flying around the maps I can't blame anyone for using assassin. Why are not pushing to have the killstreak system more balanced instead of crying over perks?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:18365932-cfb7-467c-bef6-740c6fabac5a] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 18:27:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106007852?tstart=0#106007852</guid>
      <dc:date>2011-11-21T18:27:09Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106007814?tstart=0#106007814</link>
      <description>&lt;!-- [DocumentBodyStart:20393687-bf58-4036-96f9-9154ae4d5740] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;atiredoldguy wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Saying that assasin is op because it has no counter is just silly.&lt;/p&gt;&lt;p&gt;For the most part . perks are counters , and there arent counters to most of these counters,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is nothing that will hide my explosives fromsitrep users, there is no counter to make my helis shoot people with blind eye ........ I cant make a overkill user stop using 2 primaries .. etc&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is no need to know where every enemy is on the map. There are already constant complaints about cod being too easy . anyoone can get a kill, blah, blah blah&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Expecting all the enemies to show up on the map is expecting a little too much. Sorry . but thats just the way it is. There needs to be some challenge in the game as far as finding where the enemy is not just seeing which one can outgun the other. This isnt just about having duals. its about warfare, and some of that is the hunt.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Quoted for truth. The sad thing is...... IW is all about making COD for the weak players. Expect there to be no end to their willingness to cater to red dot chasers. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:20393687-bf58-4036-96f9-9154ae4d5740] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 18:20:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106007814?tstart=0#106007814</guid>
      <dc:date>2011-11-21T18:20:02Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106007505?tstart=0#106007505</link>
      <description>&lt;!-- [DocumentBodyStart:7cef64f8-347e-403e-8315-6c0cf9d7441c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="background-color: #000000; font-family: helvetica, arial, sans-serif; color: #ffffff;"&gt;&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/plus.gif" width="16px"/&gt;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;atiredoldguy wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Saying that assasin is op because it has no counter is just silly.&lt;/p&gt;&lt;p&gt;For the most part . perks are counters , and there arent counters to most of these counters,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is nothing that will hide my explosives fromsitrep users, there is no counter to make my helis shoot people with blind eye ........ I cant make a overkill user stop using 2 primaries .. etc&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is no need to know where every enemy is on the map. There are already constant complaints about cod being too easy . anyoone can get a kill, blah, blah blah&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Expecting all the enemies to show up on the map is expecting a little too much. Sorry . but thats just the way it is. There needs to be some challenge in the game as far as finding where the enemy is not just seeing which one can outgun the other. This isnt just about having duals. its about warfare, and some of that is the hunt.&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7cef64f8-347e-403e-8315-6c0cf9d7441c] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 17:26:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106007505?tstart=0#106007505</guid>
      <dc:date>2011-11-21T17:26:48Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106006773?tstart=0#106006773</link>
      <description>&lt;!-- [DocumentBodyStart:03813e7e-35fe-44dd-b4e3-5039f3c7abf4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Nice&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:03813e7e-35fe-44dd-b4e3-5039f3c7abf4] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 14:37:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106006773?tstart=0#106006773</guid>
      <dc:date>2011-11-21T14:37:54Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106006770?tstart=0#106006770</link>
      <description>&lt;!-- [DocumentBodyStart:3f3f42fd-2cc1-4729-9782-cac143724055] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Most campers are camping due to the SPAWN SYSTEM on this game SUCKS ASS!&lt;/p&gt;&lt;p&gt;How many times do you get shot in the back each day? I love to run and gun. But catch myself slowing down, on some maps, due to this suck ass spawn system...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3f3f42fd-2cc1-4729-9782-cac143724055] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 14:30:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106006770?tstart=0#106006770</guid>
      <dc:date>2011-11-21T14:30:56Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106006697?tstart=0#106006697</link>
      <description>&lt;!-- [DocumentBodyStart:409f67e6-4ed8-40d3-8c67-d78c229e13a3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;wow so many random spawns behind my back today... too bad I dont have EYES on my back! I am supposed to use those right?? ghost = overpowered&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:409f67e6-4ed8-40d3-8c67-d78c229e13a3] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 13:59:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106006697?tstart=0#106006697</guid>
      <dc:date>2011-11-21T13:59:04Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003766?tstart=0#106003766</link>
      <description>&lt;!-- [DocumentBodyStart:9b1c2f2d-540d-469c-b796-51cbd9b1135c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Agreed plus there is a counter.&amp;#160; You can run recon.&amp;#160; Every explosive and if pro every bullet will make the assassin user appear as a triangle on the map.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9b1c2f2d-540d-469c-b796-51cbd9b1135c] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 22:16:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003766?tstart=0#106003766</guid>
      <dc:date>2011-11-20T22:16:46Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003694?tstart=0#106003694</link>
      <description>&lt;!-- [DocumentBodyStart:bd35e538-b869-4312-acdf-c6e78d800d54] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Saying that assasin is op because it has no counter is just silly.&lt;/p&gt;&lt;p&gt;For the most part . perks are counters , and there arent counters to most of these counters,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is nothing that will hide my explosives fromsitrep users, there is no counter to make my helis shoot people with blind eye ........ I cant make a overkill user stop using 2 primaries .. etc&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is no need to know where every enemy is on the map. There are already constant complaints about cod being too easy . anyoone can get a kill, blah, blah blah&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Expecting all the enemies to show up on the map is expecting a little too much. Sorry . but thats just the way it is. There needs to be some challenge in the game as far as finding where the enemy is not just seeing which one can outgun the other. This isnt just about having duals. its about warfare, and some of that is the hunt.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bd35e538-b869-4312-acdf-c6e78d800d54] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 22:08:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003694?tstart=0#106003694</guid>
      <dc:date>2011-11-20T22:08:36Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003384?tstart=0#106003384</link>
      <description>&lt;!-- [DocumentBodyStart:a12b8373-de7b-480c-a10e-7deb3f57148e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I personally don't find assassin that widely used. Sure your probably gonna have one or two assassin users in the lobby, the majority of the CoD population has moved on to bigger and better perks. I know I don't use it that much,and I think I can count the number of games that I have ran into a team with the majority of them using assassin on one hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also, you obviously know that assassin hides you from radar (otherwise you wouldn't complain about it) so you should be well aware that there may be an enemy not appearing on your minimap. The minimap is a tool, use it for its job but realize you can't use it for everything. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a12b8373-de7b-480c-a10e-7deb3f57148e] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 21:31:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003384?tstart=0#106003384</guid>
      <dc:date>2011-11-20T21:31:56Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003477?tstart=0#106003477</link>
      <description>&lt;!-- [DocumentBodyStart:a700b39f-1fe9-4327-b9bf-1326ef2bd84b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;...you have no idea what you're talking about.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a700b39f-1fe9-4327-b9bf-1326ef2bd84b] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 21:23:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003477?tstart=0#106003477</guid>
      <dc:date>2011-11-20T21:23:26Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003326?tstart=0#106003326</link>
      <description>&lt;!-- [DocumentBodyStart:a7f1906a-d562-4b6c-be01-9a87a370a4aa] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Quit saying that a perk that does nothing is good. Only thing useful about Assassin is the Heartbeat sensor. Other than that its a waste of time worrying about a UAV that brings kills to you and the fact you can shoot them down is just funny as well. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a7f1906a-d562-4b6c-be01-9a87a370a4aa] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 21:22:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003326?tstart=0#106003326</guid>
      <dc:date>2011-11-20T21:22:17Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost/Assassin is a problem... AGAIN</title>
      <link>http://community.activision.com/message/106003354?tstart=0#106003354</link>
      <description>&lt;!-- [DocumentBodyStart:f5025dbf-31b2-4c90-885a-b43dde166eb2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Just saying eyes et al work for me. Hence.......eyes. I don't support any change hence my view. To reassure I don't expect any agreement that not the purpose of discourse.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I say again eyes et al now back to my corn flakes;)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f5025dbf-31b2-4c90-885a-b43dde166eb2] --&gt;</description>
      <pubDate>Sun, 20 Nov 2011 21:22:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106003354?tstart=0#106003354</guid>
      <dc:date>2011-11-20T21:22:00Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

