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    <title>Community: Message List - My take on the multiplayer after 23 hours of playtime.</title>
    <link>http://community.activision.com/community/call_of_duty/english/mw3/forums/call_of_duty_mw3_multiplayer?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 09 Nov 2011 22:33:47 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-11-09T22:33:47Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105941795?tstart=0#105941795</link>
      <description>&lt;!-- [DocumentBodyStart:cfb2cb91-f138-42ab-8bf0-ba076b921481] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Dont forget that in a real life situaton, people become better at using a specific weapon, and thats where proficiency comes in , youd understand how to make a weapon more efficient and thats why there is kick proficiency, because youve used it alot your able to hold the weapon in a much more stable manner as you fired it. Probably closely related to being a VETERAN ?&lt;/p&gt;&lt;p&gt; &lt;a class="jive-link-anchor-small"&gt;#&lt;/a&gt;&lt;a class="jive-link-anchor-small"&gt;#&lt;/a&gt;&lt;a class="jive-link-anchor-small"&gt;#&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Not to sure ? But do remember to take in hit detection and placement when playing MP, when someone has a ballistic vest on your best hope of surviving the gun fight would be to aim in the enemies weakest points - HEAD, CHEST etc. if you here enemy ballistic vests deployed (or something like that) take no chances. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;IMO balance is about a persons ability to play well in any given situation, because of the lag compensation i have suffered but thats taught me to adapt and take more care while playing, "Check those corners", &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cfb2cb91-f138-42ab-8bf0-ba076b921481] --&gt;</description>
      <pubDate>Wed, 09 Nov 2011 22:33:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105941795?tstart=0#105941795</guid>
      <dc:date>2011-11-09T22:33:47Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105932787?tstart=0#105932787</link>
      <description>&lt;!-- [DocumentBodyStart:6e5e669f-ae03-4323-8bc3-96ba680d331c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I like the game a lot so far. I will say that it is kinda rough until you hit 27 and get assassin but besides that it is a stellar game. All the guns work well (like a gun) I believe is what you were trying to say. They made it to where you get to pick what type of player you want to be as opposed to having to run a certain play style because it is the only one that works. Ballistic vests are the ****, it does take more than one bullet to knock it off the guy wearing it, but its not an OP thing at all. Think about it, would you rather have a guy wearing a vest walking around still having to shoot you with his gun rather than a guy controlling some drone in the air raining down missiles??? With that being said, the support package is there for exactly what it is intended for, support. Hardly any of the pointstreaks in the support pack result in kills, they are mainly there as recon tools and SUPPORT. And for the guy that was whining earlier, you probably do get escort airdrops a lot, at the end of the game, when it doesn't matter. Also, anytime you change a class you reset yourself.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I agree with you regarding the theater mode, you cannot gather up people and watch your last games or nothing like that. I think IW missed the point on this one. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And regarding the spawns, if you play with a team that doesn't rotate the map, you won't get spawned on.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6e5e669f-ae03-4323-8bc3-96ba680d331c] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 17:23:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105932787?tstart=0#105932787</guid>
      <dc:date>2011-11-07T17:23:43Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105930336?tstart=0#105930336</link>
      <description>&lt;!-- [DocumentBodyStart:4ed028a5-9571-464a-a18b-347635c82004] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You should expereince the game first, cod is never anything like it sounds on paper. (or moniter screen). The only thing I AM weary of are the n00b, I mean death, streaks&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4ed028a5-9571-464a-a18b-347635c82004] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 02:00:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105930336?tstart=0#105930336</guid>
      <dc:date>2011-11-07T02:00:35Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105930330?tstart=0#105930330</link>
      <description>&lt;!-- [DocumentBodyStart:243aa83a-091c-4a82-84d0-68f54c4cd51a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;okay i saw that u can put rapid fire on an assault rifle? is that true? and if so whats it do to the burst and single shot weapons?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:243aa83a-091c-4a82-84d0-68f54c4cd51a] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 01:55:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105930330?tstart=0#105930330</guid>
      <dc:date>2011-11-07T01:55:47Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105930329?tstart=0#105930329</link>
      <description>&lt;!-- [DocumentBodyStart:1bd2e2d5-02c7-41b6-9156-b4aefd81d46b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;okay i saw that u can put rapid fire on an assault rifle? is that true? and if so whats it do to the burst and single shot weapons?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1bd2e2d5-02c7-41b6-9156-b4aefd81d46b] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 01:55:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105930329?tstart=0#105930329</guid>
      <dc:date>2011-11-07T01:55:29Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105930327?tstart=0#105930327</link>
      <description>&lt;!-- [DocumentBodyStart:bce20788-dc32-4fbc-bef7-e5fd71210917] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;okay i saw that u can put rapid fire on an assault rifle? is that true? and if so whats it do to the burst and single shot weapons?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bce20788-dc32-4fbc-bef7-e5fd71210917] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 01:54:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105930327?tstart=0#105930327</guid>
      <dc:date>2011-11-07T01:54:43Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105929876?tstart=0#105929876</link>
      <description>&lt;!-- [DocumentBodyStart:d4e637b9-2dbb-4727-832d-02595ea09d92] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;from the videos i've seen, it doesn't seem all that bad as you make it sound. luckily we all find out for ourselves just what MW3 is about tomorrow.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d4e637b9-2dbb-4727-832d-02595ea09d92] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 00:04:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105929876?tstart=0#105929876</guid>
      <dc:date>2011-11-07T00:04:52Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105929320?tstart=0#105929320</link>
      <description>&lt;!-- [DocumentBodyStart:f283c0fa-363e-4a4a-a569-1c72daec5067] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well get ready for that times 10000000. Not so much explosions, because grenades don't do that much, and it seems hard to get killstreaks if you like to run and gun, but you die in a matter of seconds after repawning anyway because people are always EVERYWHERE. You round a corner to kill a group of guys and someone is always behind you to kill you first. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Spawn system still sucks. Bad.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I haven't played S&amp;amp;D yet in this game, but I thinnk I'll like it a lot for the simple fact that you can't respawn, lol. Seems like noobtubes are still pretty good as well. Takes 2 shots I think to kill in core but its hard to tell where they came from with all the commotion around you at any given time. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So yea, if you didn't like how MW2 was fast paced, just do yourself a favor and cancel your pre-order now. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f283c0fa-363e-4a4a-a569-1c72daec5067] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 22:12:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105929320?tstart=0#105929320</guid>
      <dc:date>2011-11-06T22:12:55Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105928979?tstart=0#105928979</link>
      <description>&lt;!-- [DocumentBodyStart:e84c0048-f855-437e-9080-9fbe1a082277] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;In MW2 there were explosions going off every second and killstreaks raining down on you 24/7. It used to piss me off in that aspect.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e84c0048-f855-437e-9080-9fbe1a082277] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 21:12:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105928979?tstart=0#105928979</guid>
      <dc:date>2011-11-06T21:12:35Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105928977?tstart=0#105928977</link>
      <description>&lt;!-- [DocumentBodyStart:d4dc1e7f-f053-4a32-a97b-ff2efa362fe7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Really? I never thought that MW2 was too fast paced I actually thought it was just about right. And I also thought Black Ops was just about right as well. Having said that though I'm not sure I'd want it to be any faster&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d4dc1e7f-f053-4a32-a97b-ff2efa362fe7] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 21:10:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105928977?tstart=0#105928977</guid>
      <dc:date>2011-11-06T21:10:33Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105928974?tstart=0#105928974</link>
      <description>&lt;!-- [DocumentBodyStart:d5aa8a79-90a9-456c-a438-f63e6bbcccb3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've always believed that MW2 was too fast paced and if this is the same I'm not going to be impressed. However in MW2, it was mainly explosives that annoyed me so I find it hard to imagine what MW3 is like with explosive damage decreased. Also, I've heard from a lot of people that gun on gun gameplay is back. I can't really say all that much as I haven't played it yet.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I think that support seams far too easy to earn from the gameplays I've seen. I'm with you on this. The Cod formula for me was basically; Your primary weapon was your main source for kills, not killstreaks. Maps were generally close quarters with some long sightlines. Create a class was basic but not boring, so there would be less balancing issues. They are definatly trying too hard with Cod now. It seems everything new they put in gets rid of previous problems yet creates a whole new set of it's own. IW say that MW2 only supported one type of player, the kill-whoring player. Yet, by making close quarter maps they will still be only supporting the typical, SMG kill-whoring player yet again.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d5aa8a79-90a9-456c-a438-f63e6bbcccb3] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 21:04:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105928974?tstart=0#105928974</guid>
      <dc:date>2011-11-06T21:04:08Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105928962?tstart=0#105928962</link>
      <description>&lt;!-- [DocumentBodyStart:87afbfb5-d737-41ce-97d7-5b1ebbbb9e7e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;are u telling me that i sold BF3 (a game that i LOVEEDDD)&amp;#160; just so i can get enough money for CoD4 but worse???????... btw BF3 ftw&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:87afbfb5-d737-41ce-97d7-5b1ebbbb9e7e] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 21:01:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105928962?tstart=0#105928962</guid>
      <dc:date>2011-11-06T21:01:14Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105928760?tstart=0#105928760</link>
      <description>&lt;!-- [DocumentBodyStart:cbc74b30-b2c7-4714-8fda-d55cebda2e3e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This isn't the COD that the majority of people want.&amp;#160; Its TOO fast paced.&amp;#160; The perks are just little bonuses rather than something that changes your play.&amp;#160; The support K/S's are so easy to get that despite being pretty lame at the game, I am getting an Osprey support drop in 9/10 games.&amp;#160; All maps feel the same.&amp;#160; QS is stupidly OP.&amp;#160; Grenades are just assist spammers.&amp;#160; You can't survive for long no matter how good you are, as every place in the map has at least 3 flankable routes and they are very close quarters.&amp;#160; Assault K/S's are crazy OP, if there is a pavelow up, you are going to die....a lot.&amp;#160; SMG's dominate, as people are just rounding corners hip firing.&amp;#160; Balance is worse than MW2 as equipment is massively underpowered and any weapon with "kick"&amp;#160; is just crazy OP.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What have they done do our precious COD formula?!?!&amp;#160; I hope the fans rage on the forums come the 8th and IW learn from this travesty.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cbc74b30-b2c7-4714-8fda-d55cebda2e3e] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 20:54:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105928760?tstart=0#105928760</guid>
      <dc:date>2011-11-06T20:54:31Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
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    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927268?tstart=0#105927268</link>
      <description>&lt;!-- [DocumentBodyStart:0f8e8a98-feb9-4516-848e-e98528480026] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Don't get your hopes up guys, it's not A LOT like CoD4, bit there are hints here and there. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And yes, I'm pretty sure you get up from Final Stand, not sure on if you get the kill if a team mate kills them though. I haven't really seen anyone with it yet. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0f8e8a98-feb9-4516-848e-e98528480026] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 11:01:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927268?tstart=0#105927268</guid>
      <dc:date>2011-11-06T11:01:31Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
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      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927193?tstart=0#105927193</link>
      <description>&lt;!-- [DocumentBodyStart:a4dc26fc-c278-45e0-acbd-f29c1203dbad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have complained about deathstreaks in the past but when you think about this way, if you're constantly seeing deathstreaks from the enemy team, you're doing it right as you're killing them say 3,4 or 5 times constantly which is forcing them to use these deathstreaks.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If I see that I'm completely owning an enemy player, that's fine even if they're allowed to get stopping power for one kill or falling into "douche stand" with their primary. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;I'd rather see them completely removed&lt;/em&gt;&lt;/strong&gt; but as the Stealth Clown mentioned, they're trying to appeal the game for everyone (including that one player who dies constantly).&lt;/p&gt;&lt;p&gt;Others say it's a way to reduce rage quitting but to me, it won't.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Can someone confirm if "dashboarding" resets their stats or doesn't allow them back in the game? One YouTube commentator mentioned that he was once on a 1 bar connection, "dashboarded" and once he went back in MW3, his rank had been reset and the second time he dashboarded, he couldn't get back on the servers.&lt;/strong&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Here's a link to the commentary:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=TkDgrPgAUe8"&gt;http://www.youtube.com/watch?v=TkDgrPgAUe8&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a4dc26fc-c278-45e0-acbd-f29c1203dbad] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 10:17:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927193?tstart=0#105927193</guid>
      <dc:date>2011-11-06T10:17:26Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
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      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927118?tstart=0#105927118</link>
      <description>&lt;!-- [DocumentBodyStart:078830ef-a1a1-4bc4-90cc-8f2c28f1e0c0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;wile in final stand if the enemy does not finish the job do u get back up?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:078830ef-a1a1-4bc4-90cc-8f2c28f1e0c0] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 09:35:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927118?tstart=0#105927118</guid>
      <dc:date>2011-11-06T09:35:36Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927170?tstart=0#105927170</link>
      <description>&lt;!-- [DocumentBodyStart:6ec569af-1dd5-444b-9bcc-7b24bc08b7d2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Johnny just wondering if you coudl confirm something for me? Final Stand questions.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. Is it as annoying as BO&lt;/p&gt;&lt;p&gt;2. If someone else kills the guy in Final Stand do you get the kill?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6ec569af-1dd5-444b-9bcc-7b24bc08b7d2] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 09:33:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927170?tstart=0#105927170</guid>
      <dc:date>2011-11-06T09:33:04Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927154?tstart=0#105927154</link>
      <description>&lt;!-- [DocumentBodyStart:925e4cce-320f-4e14-bb48-4db1d7e0e59b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've always though kick was going to be the new stopping power and &lt;br/&gt;I guess I was right &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;However, you saying 'Cod4.5' makes me very pleased. I've always hoped they would bring the Cod4 style back, so hopefully I have that experience when I get it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:925e4cce-320f-4e14-bb48-4db1d7e0e59b] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 09:20:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927154?tstart=0#105927154</guid>
      <dc:date>2011-11-06T09:20:45Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927116?tstart=0#105927116</link>
      <description>&lt;!-- [DocumentBodyStart:81212bf1-c14f-4326-98bf-51fe1e83f681] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Good Stuff!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:81212bf1-c14f-4326-98bf-51fe1e83f681] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 08:52:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927116?tstart=0#105927116</guid>
      <dc:date>2011-11-06T08:52:39Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My take on the multiplayer after 23 hours of playtime.</title>
      <link>http://community.activision.com/message/105927173?tstart=0#105927173</link>
      <description>&lt;!-- [DocumentBodyStart:9b875fbd-4b86-49cf-a924-aa4eed24e9dd] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Craigslist. Actually my friend got 2 off craigslist, and then fedexed it overnight to my house, lol.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9b875fbd-4b86-49cf-a924-aa4eed24e9dd] --&gt;</description>
      <pubDate>Sun, 06 Nov 2011 08:49:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105927173?tstart=0#105927173</guid>
      <dc:date>2011-11-06T08:49:14Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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