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    <title>Community: Message List - Black Ops 2 Ideas</title>
    <link>http://community.activision.com/community/call_of_duty/english/blackops/forums/cod__black_ops_xbox_360?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 27 Nov 2012 03:52:44 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-11-27T03:52:44Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/413627621?tstart=0#413627621</link>
      <description>&lt;!-- [DocumentBodyStart:7e8d9f8b-02d5-4bd0-93aa-cb9da00b18d1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Maybe they should add an ammo crate in zombies. It cost maybe 4000 points to fill all ammo including upgraded but its extremely hard to get to or build.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7e8d9f8b-02d5-4bd0-93aa-cb9da00b18d1] --&gt;</description>
      <pubDate>Tue, 27 Nov 2012 03:52:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413627621?tstart=0#413627621</guid>
      <dc:date>2012-11-27T03:52:44Z</dc:date>
      <clearspace:dateToText>5 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/413627620?tstart=0#413627620</link>
      <description>&lt;!-- [DocumentBodyStart:59a2efe2-5970-4c5d-ab45-4a5f02947b43] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Maybe they should add an ammo crate in zombies. It cost maybe 4000 points to fill all ammo including upgraded but its extremely hard to get to or build.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:59a2efe2-5970-4c5d-ab45-4a5f02947b43] --&gt;</description>
      <pubDate>Tue, 27 Nov 2012 03:52:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413627620?tstart=0#413627620</guid>
      <dc:date>2012-11-27T03:52:13Z</dc:date>
      <clearspace:dateToText>5 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205587423?tstart=0#205587423</link>
      <description>&lt;!-- [DocumentBodyStart:fff86c38-b1d5-41c1-8e6c-b71c3ee12a33] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Perks: &lt;/p&gt;&lt;p&gt;1. Hyper Ammo- Increase amount of bullets a gun can hold.&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160; Pro 1- Reload faster&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Pro 2- Increase the amount of bullets you carry&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks:&lt;/p&gt;&lt;p&gt;1. Killstreak Lock(8 killstreak)- Enemies kills will not contribute towards their killstreaks for 30 seconds.&lt;/p&gt;&lt;p&gt;2. Bowie Knife(6 killstreak)- Use a bowie knife instead of a regular knife. It recovers from knifing faster and has a longer lunge.&lt;/p&gt;&lt;p&gt;3. Attachment Addon(4 killstreak)- Have an extra addon to your primary weapon (chosen in killstreak screen).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Maps:&lt;/p&gt;&lt;p&gt;1.Icepark- A hockey arena where you can run around in the stands, on the ice, get on top of the&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; scoreboard, out in the halls with snack shops etc.&lt;/p&gt;&lt;p&gt;2.Woodland/ Campout- A campsite with a few cottages, a forest and some ladders up into treetops&amp;#160;&amp;#160; for snipers.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Guns:&lt;/p&gt;&lt;p&gt;1. Springfield 1903&lt;/p&gt;&lt;p&gt;2. HK CAWS&lt;/p&gt;&lt;p&gt;3. Mag 7&lt;/p&gt;&lt;p&gt;4. RPA Rangemaster&lt;/p&gt;&lt;p&gt;5. AICW&lt;/p&gt;&lt;p&gt;6. Vickers G.O.&lt;/p&gt;&lt;p&gt;7. Milkor MGL&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Attachments:&lt;/p&gt;&lt;p&gt;1.Recoil Buffer&lt;/p&gt;&lt;p&gt;2.Laser Pointer&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Game Types:&lt;/p&gt;&lt;p&gt;1. Cops and Robbers- Cops are equipped with USPs and Riot Shields along with flash bangs (No lethal and customizable perks) Robbers are equipped with Spas-12 and a Desert Eagle. The object of the game for the robbers is to capture the money from the bank (have the money collected the same way as capturing a flag) and get to the extraction point on the other side of the map before time runs out. The object of the game for the cops is to keep the robbers from getting to the extraction point with the money and returning it to the bank if dropped. There are no killstreaks and the money is dropped when killed. You respawn 5 seconds after your death.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Other:&lt;/p&gt;&lt;p&gt;1. Have driveable vehicles in larger maps, or have a complete section devoted to vehicles.&lt;/p&gt;&lt;p&gt;2. Better Hit detection.&lt;/p&gt;&lt;p&gt;3. Nerf very over-powered guns.&lt;/p&gt;&lt;p&gt;4. Bolt action snipers are 1-hit-kills in most body parts.&lt;/p&gt;&lt;p&gt;5. Like in MW3, when you have completed all 3 of your killstreaks, be able to roll through them again right away.&lt;/p&gt;&lt;p&gt;6. If you have shotguns as primary, have them powerful. If you have shotguns as secondary, nerf them.&lt;/p&gt;&lt;p&gt;7. Sniper friendly maps, that also allow close combat.&lt;/p&gt;&lt;p&gt;8. Custom camo system. Have a system where you can choose a camo then select it's colours, and also have it so you can create your own camo's on your computer and transfer them over to BO2.&lt;/p&gt;&lt;p&gt;9. AS MANY CUSTOMIZABLE OPTIONS AS POSSIBLE!! Custom titles, custom emblems, custom characters etc.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fff86c38-b1d5-41c1-8e6c-b71c3ee12a33] --&gt;</description>
      <pubDate>Sat, 28 Apr 2012 01:36:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205587423?tstart=0#205587423</guid>
      <dc:date>2012-04-28T01:36:47Z</dc:date>
      <clearspace:dateToText>1 year, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205421458?tstart=0#205421458</link>
      <description>&lt;!-- [DocumentBodyStart:3637803d-6ce7-456c-807a-db6a19bd0308] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thank god you don't call the shots then dude, I imagine your a MASSIVE fan of MW3?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3637803d-6ce7-456c-807a-db6a19bd0308] --&gt;</description>
      <pubDate>Mon, 20 Feb 2012 20:30:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205421458?tstart=0#205421458</guid>
      <dc:date>2012-02-20T20:30:56Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205421457?tstart=0#205421457</link>
      <description>&lt;!-- [DocumentBodyStart:c45a3fbe-9689-437e-8f0b-e73d52e7aa8e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No killstreaks in zombies thats what sets it apart from MP, keep perks I reckon a new range of guns on the walls available for purchase and like some previous people have mentioned a sort of 'dead mans hand' perk for when you get overwhelmed/those cheeky buggers push you into a corner you can blow yourself up once. Obviously it'd have to be earned/bought or something? Also am I the only one that want's a feature similar to gears of war 3's restart from current round feature? I dunno, keep zombies the way it is I reckon It just needs a few improvements/ some form of evolution but not a radical change in the way zombies works, your onto a winning formula treyarch you've certainly got my attention can't get enough of it!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c45a3fbe-9689-437e-8f0b-e73d52e7aa8e] --&gt;</description>
      <pubDate>Mon, 20 Feb 2012 20:25:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205421457?tstart=0#205421457</guid>
      <dc:date>2012-02-20T20:25:06Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205414039?tstart=0#205414039</link>
      <description>&lt;!-- [DocumentBodyStart:d0fcef43-1694-4335-a32f-b79af6ec7ea7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I personally hate MW3.&amp;#160; Could be Blops was my 1st serious video game in 10 years, never playing any of the CoD titles before.&amp;#160; I really looked forward to MW3 but had many issues with it.&amp;#160; My suggestion is to simply build on the Blops, the best video game Ive ever played! My primary suggestions would be to get rid of Second Chance and minimize cheating even more.&amp;#160; Then maybe add more cosmetics, the game-play is terrific.&amp;#160; Cosmetics could be adding more color/badges to outfits/gear as an option when prestiging. Why stop at Gold guns?&amp;#160; Give incentive for maybe a platinum, silver etc.. gun, decked out with an all Black, Red, etc... soldier outfit&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/happy.gif" width="16px"/&gt; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d0fcef43-1694-4335-a32f-b79af6ec7ea7] --&gt;</description>
      <pubDate>Sat, 18 Feb 2012 08:57:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205414039?tstart=0#205414039</guid>
      <dc:date>2012-02-18T08:57:14Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205390941?tstart=0#205390941</link>
      <description>&lt;!-- [DocumentBodyStart:b873e2d5-3cc3-4609-8232-da716f5b6092] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I just want them to do what they do... this is a great studio.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I want a similar revamp, or at least an expansion, of what they did with the challenge and unlock system in Black Ops. Make like Weekly Contracts and give Clans a real importance in-game. Let us further cutsomize our player models for each faction. Maybe tie in the "use attachments to unlock attachments" philosophy of Modern Warfare 2 with the free unlock system of Black Ops. DON'T use Strike Packages - take it one step further with the creativity if you have to. Give us legacy maps in addition to the 14-16 original ones on the disc. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b873e2d5-3cc3-4609-8232-da716f5b6092] --&gt;</description>
      <pubDate>Thu, 09 Feb 2012 14:45:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205390941?tstart=0#205390941</guid>
      <dc:date>2012-02-09T14:45:35Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205386393?tstart=0#205386393</link>
      <description>&lt;!-- [DocumentBodyStart:9a5fa2a1-5671-4e45-867b-c6992ea93631] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Keep one thing that mw3 did toward earning killstreaks like completing objectives. Black ops 2 should stay away from stackable killstreaks there is way to much camping in mw3 do to stackable killstreaks. I know infinite ward put support package for the noobs but that also should be taken out or make it reset if you die like 3 times in a row its just frustrating getting emp 5 times in a single match.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- spyplane&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- counter spyplane pick one or the other &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4 kills- care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5 kills- napalm or sentry gun&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 6 kills- mortar team (bigger blast radius please)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7 kills- attack helicopter &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8 kills- B-52 or artillery strike or SR- 71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9 kills- excort airdrop (3 randome care packages) or strafe run (1 flare for&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; each helo)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 11 kills- chopper gunner or gunship&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12 kills- dogs &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Remeber without stackable killstreaks you can put more overpowered killstreaks. SR-71 is one of the most overpowered killstreak but we loved it. (Give it 2 other options in this game)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Perks should stay them same with maybe a few add on's. Loved the challenge for the pro perks keep them difficult. Also stay with the original slight of hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; BLACK OPS= BEST COD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9a5fa2a1-5671-4e45-867b-c6992ea93631] --&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:55:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205386393?tstart=0#205386393</guid>
      <dc:date>2012-02-08T00:55:24Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205386391?tstart=0#205386391</link>
      <description>&lt;!-- [DocumentBodyStart:daf773f1-28c7-4eb9-b7b5-54cdad81fea6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Keep one thing that mw3 did toward earning killstreaks like completing objectives. Black ops 2 should stay away from stackable killstreaks there is way to much camping in mw3 do to stackable killstreaks. I know infinite ward put support package for the noobs but that also should be taken out or make it reset if you die like 3 times in a row its just frustrating getting emp 5 times in a single match.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- spyplane&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- counter spyplane pick one or the other &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4 kills- care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5 kills- napalm or sentry gun&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 6 kills- mortar team (bigger blast radius please)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7 kills- attack helicopter &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8 kills- B-52 or artillery strike or SR- 71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9 kills- excort airdrop (3 randome care packages) or strafe run (1 flare for&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; each helo)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 11 kills- chopper gunner or gunship&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12 kills- dogs &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Remeber without stackable killstreaks you can put more overpowered killstreaks. SR-71 is one of the most overpowered killstreak but we loved it. (Give it 2 other options in this game)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Perks should stay them same with maybe a few add on's. Loved the challenge for the pro perks keep them difficult. Also stay with the original slight of hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; BLACK OPS= BEST COD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:daf773f1-28c7-4eb9-b7b5-54cdad81fea6] --&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:54:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205386391?tstart=0#205386391</guid>
      <dc:date>2012-02-08T00:54:33Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205386388?tstart=0#205386388</link>
      <description>&lt;!-- [DocumentBodyStart:9f0ee63e-0e77-43ed-8060-bff9d698d888] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Keep one thing that mw3 did toward earning killstreaks like completing objectives. Black ops 2 should stay away from stackable killstreaks there is way to much camping in mw3 do to stackable killstreaks. I know infinite ward put support package for the noobs but that also should be taken out or make it reset if you die like 3 times in a row its just frustrating getting emp 5 times in a single match.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- spyplane&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- counter spyplane pick one or the other &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4 kills- care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5 kills- napalm or sentry gun&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 6 kills- mortar team (bigger blast radius please)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7 kills- attack helicopter &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8 kills- B-52 or artillery strike or SR- 71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9 kills- excort airdrop (3 randome care packages) or strafe run (1 flare for&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; each helo)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 11 kills- chopper gunner or gunship&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12 kills- dogs &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Remeber without stackable killstreaks you can put more overpowered killstreaks. SR-71 is one of the most overpowered killstreak but we loved it. (Give it 2 other options in this game)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Perks should stay them same with maybe a few add on's. Loved the challenge for the pro perks keep them difficult. Also stay with the original slight of hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; BLACK OPS= BEST COD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9f0ee63e-0e77-43ed-8060-bff9d698d888] --&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:52:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205386388?tstart=0#205386388</guid>
      <dc:date>2012-02-08T00:52:00Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205386386?tstart=0#205386386</link>
      <description>&lt;!-- [DocumentBodyStart:4810f65d-f9c0-4a40-bbff-0b0793ee3bd9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Keep one thing that mw3 did toward earning killstreaks like completing objectives. Black ops 2 should stay away from stackable killstreaks there is way to much camping in mw3 do to stackable killstreaks. I know infinite ward put support package for the noobs but that also should be taken out or make it reset if you die like 3 times in a row its just frustrating getting emp 5 times in a single match.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- spyplane&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- counter spyplane pick one or the other &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4 kills- care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5 kills- napalm or sentry gun&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 6 kills- mortar team (bigger blast radius please)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7 kills- attack helicopter &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8 kills- B-52 or artillery strike or SR- 71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9 kills- excort airdrop (3 randome care packages) or strafe run (1 flare for&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; each helo)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 11 kills- chopper gunner or gunship&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12 kills- dogs &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Remeber without stackable killstreaks you can put more overpowered killstreaks. SR-71 is one of the most overpowered killstreak but we loved it. (Give it 2 other options in this game)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Perks should stay them same with maybe a few add on's. Loved the challenge for the pro perks keep them difficult. Also stay with the original slight of hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; BLACK OPS= BEST COD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4810f65d-f9c0-4a40-bbff-0b0793ee3bd9] --&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:48:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205386386?tstart=0#205386386</guid>
      <dc:date>2012-02-08T00:48:08Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205386308?tstart=0#205386308</link>
      <description>&lt;!-- [DocumentBodyStart:df899994-19b4-45ad-865f-309d612b3a76] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Keep one thing that mw3 did toward earning killstreaks like completing objectives. Black ops 2 should stay away from stackable killstreaks there is way to much camping in mw3 do to stackable killstreaks. I know infinite ward put support package for the noobs but that also should be taken out or make it reset if you die like 3 times in a row its just frustrating getting emp 5 times in a single match.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- spyplane&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 3 kills- counter spyplane pick one or the other &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 4 kills- care package&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 5 kills- napalm or sentry gun&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 6 kills- mortar team (bigger blast radius please)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 7 kills- attack helicopter &lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 8 kills- B-52 or artillery strike or SR- 71&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 9 kills- excort airdrop (3 randome care packages) or strafe run (1 flare for&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; each helo)&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 11 kills- chopper gunner or gunship&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 12 kills- dogs &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Remeber without stackable killstreaks you can put more overpowered killstreaks. SR-71 is one of the most overpowered killstreak but we loved it. (Give it 2 other options in this game)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Perks should stay them same with maybe a few add on's. Loved the challenge for the pro perks keep them difficult. Also stay with the original slight of hand.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; BLACK OPS= BEST COD&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:df899994-19b4-45ad-865f-309d612b3a76] --&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:45:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205386308?tstart=0#205386308</guid>
      <dc:date>2012-02-08T00:45:25Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205380981?tstart=0#205380981</link>
      <description>&lt;!-- [DocumentBodyStart:17cb1b59-23dc-4003-9385-1f7a0eda1c26] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Srsly, I've played Blackops,MW2,and MW3. I have them. But when i played MW3, i think its the worst CoD I HAVE ever played. YThis is just my opinion, when i play black ops, i feel calm and relexed. its not a really a rushing game unlike MW3. I cant wait for the nexr 3arc game...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:17cb1b59-23dc-4003-9385-1f7a0eda1c26] --&gt;</description>
      <pubDate>Mon, 06 Feb 2012 07:59:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205380981?tstart=0#205380981</guid>
      <dc:date>2012-02-06T07:59:40Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205379675?tstart=0#205379675</link>
      <description>&lt;!-- [DocumentBodyStart:d9663701-31dd-4da3-9b9a-12e4e1bb0879] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would like to have a few things added in like&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. camo system.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; not just choose a camo, then buy it like it was in blackops. instead, it would be cool if you could have a complete custom camo engine. for example have the tiger camo template but have the first color black, and have the second colour green, or what ever colour you would want. but in order to get the various templates, you would have to level, prestige, or fill out certain challenges. this would be good because it could let people show how truely unique they are, or how good they are at the game.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2. more special weapons.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; blackops only had the ballistic knife, and crossbow. instead there should be a whole melee category. there could be weapons such as akimbo tomahawks, bowie knife, akimbo daggers, brass knuckles, and maybe a samurai sword if you did a nearly impossible challenge. melee weapons would need 2 hits in order for it to be a kill, but if you would manage to get the samurai sword, then that would be a 1 hit kill. dont say that this would be unfair, because your already given a melee knife which is a 1 hit kill in any of the cod games. anyway, there is much room for expansion in the special category.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. weapon packs.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; they sell map packs, so why not weapon packs? have like 10 weapons per pack, there is no reason not to. and dont say that they would run out of various types of guns, because thats bullshit and you know it. treyarch could make much more money, and it would be money that players would not mind spending.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4. random class&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; this could be just for fun. instead of choosing one of the preset / custom classes, you can choose the random class, and see how truely awesome you are, or if you want to just fool around.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5. vehicle playlist.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; this playlist could be for people who like the use of vehicles in fps games. like a hummer with a mounted lmg, and using teamwork to get a huge bodycount and to complete the objective. if a person doesnt like vehicles, then simply not play in the playlist. this playlist would be exactly the same as the other playlists, only that there is vehicles.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6. melee playlist.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; only melee weapons. no guns, no killstreaks, no perks, but have assasin assigned automatically if unlocked. probably only medium / small sized maps in this playlist. this is where true sneakyness comes into play.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;and last but not least: LEAVE MARATHON PLEASE. this is my biggest wish. i love marathon, its good for getting your rage on, and its very usefull for escaping sticky situations.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;anyway, thats all id really enjoy for the next game, i know this is a dirty big list, but i think that these things will certainly make the next treyarch game that much more enjoyable. the problem with blackops, was that there was nothing to work for, besides trying to get to 14th / 15th prestige for golden guns, which i found do be way to dry / repetitive. if treyarch can put some challenge into the next game with much more customization, then people will enjoy it much, much, more.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d9663701-31dd-4da3-9b9a-12e4e1bb0879] --&gt;</description>
      <pubDate>Sun, 05 Feb 2012 21:32:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205379675?tstart=0#205379675</guid>
      <dc:date>2012-02-05T21:32:57Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205364797?tstart=0#205364797</link>
      <description>&lt;!-- [DocumentBodyStart:3cccb452-0cc0-4095-8e61-5422a482b3c2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Definitely stick with what you know 3ARC.&amp;#160; I have been with COD since the beginning and have been really impressed with the changes and innovations that have come out over the last several games of the series.&amp;#160; Black Ops hands down was the best Call of Duty multiplayer experience that I still continue to enjoy.&amp;#160; It's not without it's flaws like any other game but Tech Support is unparalled.&amp;#160; MW2 was a solid game until the hacks started and all the glitches were discovered then it quickly fell apart.&amp;#160; When Black Ops came out I was a little dissapointed in the graphics but otherwise it was a smooth game.&amp;#160; MW3 almost turned me off to all Call of Duty and I am now back to BLOPS.&amp;#160; Things that need to be address in your next version of COD wether it's BLOPS2 or something different:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Clean up the knife mechanics (too sloppy)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Clean up Sniping mechanics (If I hit you in the head with an L96A1, a WA2000 or any other sniper rifle you don't have a head. PERIOD!)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Get rid of all lag compensation (I don't pay for 50up/10down to get beat by some kid tethered to iPhone skipping acrossing my screen because he can't afford internet... At least find away to split out crappy connections into seperate rooms.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Fastest Connection is always host (why does the kid on the iPhone have host if his connection can't even support his xBox?)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Get rid of last stand(It's not nostalgia anymore it's lame, if I'm shooting you and you are falling into last stand you shouldn't not be invincible as your falling, and I'm also tired of green arrows following me around the map expecting me to revive them.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Hybrid Scopes (This is one of the few things I liked about MW3)&lt;/p&gt;&lt;p&gt;&lt;br/&gt;-Custom Camos (I should be able to pick out a few colors and a pattern and have any camo I want. Personalization is KING).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Don't change COD$ or how I purchase attachments (I loved it the minute I saw it.)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Launchers should be vehicle lock on only!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Make different styles of Maps (Force people to change up weapons from time to time, I create classes based on map size so if you give me a large open map it's Sniper time if you give me a smaller map it's SMG all the way).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Lock people into the room when the final countdown to the match starts ( I know that a lot of people might be against this but it's annoying to have people constantly joining and leaving before a match and passing away 20 minutes of time just to get a match going)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's all I can think of for now.&amp;#160; I'm sure I have a ton more if I really put some thought behind it.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3cccb452-0cc0-4095-8e61-5422a482b3c2] --&gt;</description>
      <pubDate>Tue, 31 Jan 2012 21:27:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205364797?tstart=0#205364797</guid>
      <dc:date>2012-01-31T21:27:13Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205358222?tstart=0#205358222</link>
      <description>&lt;!-- [DocumentBodyStart:61835817-1fc9-4d4f-8777-edb6aaf9b995] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have been playing COD since COD4 and have watched Treyarch become the obvious superior game developer for COD.&amp;#160; For Treyarchs next installment I would like to see them really change things up.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Vehicles - I know it sounds like another thing to make the game unbalanced but I think vehicles add a lot of interesting gameplay and should be included in a FPS.&amp;#160; Vehicles aught to be hard to get and easily destroyed so they don't become overpowered over unvehicled players.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Maps - Along with vehicles you need maps big enough to make sense for them.&amp;#160; Big maps, if designed correctly, have the potential to meet the needs of every style of player.&amp;#160; Whereas small maps leave no room for longer ranged styles of play and there is just no need for that.&amp;#160; Every map should have a notable long range, medium range, and indoor/short range area.&amp;#160; There is no excuse for not having large maps, it goes with COD's theme of catering to a widespread audience of FPS players.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Killstreaks -&amp;#160; A good indicator of whether or not a killstreak should be included in the game is how often you get pissed off at a killstreak when killed by it.&amp;#160; For me the worst is the predator missile as it takes no skill and is just a lame excuse to have to go through a short animation to get a reward kill.&amp;#160; I think that killstreaks should not garner you more kills.&amp;#160; Killstreaks should be included but give you passive rewards like UAV, Counter UAV, Blackbird, EMP, etc.&amp;#160; Or killstreaks should give you rewards that take some skill to use and result in more points for the player rather than kills.&amp;#160; Killstreaks could also be used in a scavenger type way where you unlock more ammo, granades, or a motion sensor.&amp;#160; I think players would appreciate the notion that all of your kills on the kill tally would be actual gun kills and not killstreak kills. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Perks - Perks need serious simplification.&amp;#160; There aught to be less perks to better balance and controll the game.&amp;#160; There should be just a few passive perks like Camo from UAV, explosive defense, and perks of that nature.&amp;#160; And there should be a few aggresive perks like hardline.&amp;#160; The main perks/attachments that should be avoided are ones that directly effect gunplay such as rapidfire, quickdraw, slieght of hand, and perks of that nature.&amp;#160; A place where you could expand would be gun sights as this could be a strategy based part of the game that does not effect gun operation.&amp;#160; I think scopes, ACOG scopes, and red dot sights on all weapons should be adjustable to whatever zoom ratio the player wants, within some limits.&amp;#160; This would expand the gameplay of every weapon to an almost incalcuable number of options.&amp;#160; You would see much more variety in the weapons used in the game.&amp;#160; Make the experience more about picking a weapon that fits your style of play and having the options to customize your sights down to a tee.&amp;#160; This would create a great fresh take on weapon sights and all without compromising the function of any weapons in anyones favor.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Secondary Weapons - Bring back just semi-auto pistols.&amp;#160; If you want to increase the amount of firepower the player has then put it into the primary weapons.&amp;#160; The game mechanic concept of "switching to your pistol is faster than reloading" has been diluted because of the pollution of other weapons to put as secondarys.&amp;#160; Pistol gunplay is fun and takes skill.&amp;#160; Why is the desert eagle from COD4 so famous? Because if you could run around and actually use the thing effectively you were a badass, bring back this prestigious gameplay mechanic! Its one of those issues where people say they want more powerful secondary weapons but really everyone would enjoy it more if they were brought back to just pistols.&amp;#160; There is a reason why 95% of FPS only have a pistol as a secondary...BALANCE.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Melee - Melee needs an overhaul as well.&amp;#160; I think the best way to nerf this is that if you are hurt, as in if I have recently shot you, you should not be able to use the knife animation.&amp;#160; This would create a more realistic use of the knife as it would then solely become a prestigious sneaky part of the gameplay.&amp;#160; Battlefield has a similar system with melee but their take on it is too passive in my opinion, the knife should still be a one shot kill in a close up battle but only if you do not get shot before delivering the knife blow.&amp;#160; If you can sneak up on me and knife me while im running or if you can knife me before I even get a shot into you, then kudos you deserve the kill.&amp;#160; This style of melee mechanic would eliminate the knife as a primary way to kill and would eliminate "panic knifing" which annoys players rather then showing off their FPS skills.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;One last thing.&amp;#160; Last stand should either become a default for all players or be eliminated entirely.&amp;#160; However if it is included it should be based on the system that Treyarch switched to in BOPS.&amp;#160; Whoever shoots the player down into last stand gets the kill even if someone else gets the last shot.&amp;#160; Thank you Treyarch for changing that and shame on Infinity Ward for being so prideful that they won't confess that Treyarch came up with a better system for Last Stand and not changing it to how it should be for MW3, it's unbelievable how full of themselves IW is...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:61835817-1fc9-4d4f-8777-edb6aaf9b995] --&gt;</description>
      <pubDate>Sun, 29 Jan 2012 19:34:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205358222?tstart=0#205358222</guid>
      <dc:date>2012-01-29T19:34:19Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205354293?tstart=0#205354293</link>
      <description>&lt;!-- [DocumentBodyStart:e0937d00-381a-4b1f-b406-396552383a1b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Black ops i think honesty was a mistake. Its time to drop this idea and find something new and exciting.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e0937d00-381a-4b1f-b406-396552383a1b] --&gt;</description>
      <pubDate>Sat, 28 Jan 2012 05:34:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205354293?tstart=0#205354293</guid>
      <dc:date>2012-01-28T05:34:33Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205341756?tstart=0#205341756</link>
      <description>&lt;!-- [DocumentBodyStart:75c7f7e5-e242-417a-9c44-fe44b1ced8f7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What they should do is in zombies they should&amp;#160; have vehicles that should cost 10 thousand dollars and they should add some other cool features.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:75c7f7e5-e242-417a-9c44-fe44b1ced8f7] --&gt;</description>
      <pubDate>Tue, 24 Jan 2012 21:14:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205341756?tstart=0#205341756</guid>
      <dc:date>2012-01-24T21:14:11Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/205341753?tstart=0#205341753</link>
      <description>&lt;!-- [DocumentBodyStart:68dcdd6a-7afe-4f18-bf4c-c11eaf5c186e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What they should do is in zombies they should&amp;#160; have vehicles that should cost 10 thousand dollars and they should add some other cool features&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:68dcdd6a-7afe-4f18-bf4c-c11eaf5c186e] --&gt;</description>
      <pubDate>Tue, 24 Jan 2012 21:12:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205341753?tstart=0#205341753</guid>
      <dc:date>2012-01-24T21:12:58Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Ideas</title>
      <link>http://community.activision.com/message/106055232?tstart=0#106055232</link>
      <description>&lt;!-- [DocumentBodyStart:7c38755a-aa4a-4ca1-91bf-3b0fe77d75ff] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think Treyarch got Blk Op's pretty much spot on, the only real problem was the connection issues that I was experiencing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I would like to see the killstreaks completely overhauled, I don't think you should be given kills for your kill streaks, I think there should be some skill to it.&lt;/p&gt;&lt;p&gt;Killstreaks such as UAV, counter UAV are okay, but the likes of chopper gunner/dogs are just annoying - it's like awarding kills for doing well, I suggest awarding the potential to do well instead - such as vehicles, tanks etc - but they need to be completely operated by the user. So the amount of kills they get is down to them and earned by them!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;As this is just a killstreak there should be a time limit for using it, limited shots/fuel.&lt;/p&gt;&lt;p&gt;A mortar was another idea, could be set up anywhere, dropped in a care package and a limited range.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Obviously the other team would have to have counters to these, the mortar user would be vunerable whilst using it and some sort of rocket launcher or C4 for the tanks.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Of course this would make some of the hardcore fans mad, they hate change, but I think the current system is a bit stale and MW3's attempt to liven it up is boring.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also, make the knife a OHK only in the back, the knife should not dominate a pistol face to face.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Shouldn't be hard for Treyarch to follow MW3 though, worst COD yet easily, I look forward to Treyarchs next installment, but please Treyarch, connectivity is key!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7c38755a-aa4a-4ca1-91bf-3b0fe77d75ff] --&gt;</description>
      <pubDate>Fri, 02 Dec 2011 23:18:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106055232?tstart=0#106055232</guid>
      <dc:date>2011-12-02T23:18:45Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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