<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 08 May 2012 09:13:09 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-05-08T09:13:09Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: New "COD Black Ops 2: Zombies" Maps, Weapons, and Storyline Idea Discussion</title>
      <link>http://community.activision.com/message/205617253?tstart=0#205617253</link>
      <description>&lt;!-- [DocumentBodyStart:44d2ed61-4e92-458f-b9f7-999b9d71fd1e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;A Bomb device such as circus monkey&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Interdimensional programmer:&lt;/strong&gt; That could draw max ammos insta kills nukes &amp;amp; repairs from another&lt;/p&gt;&lt;p&gt;dimension hyperspace since there is unlimited amount of dimensions somewhere allways is a bonus&lt;/p&gt;&lt;p&gt;package somewhere and this device tracks it and draws it back to you should have like 1 or 2 ammo.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Workstation: &lt;/strong&gt;Customize your guns from some stuff youve found. Like duct tape and a flashlight&lt;/p&gt;&lt;p&gt;or a shock mod for example. The flashlight could be a key to go trough some dark places.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Katanas Machetes Scythes Chainsaws Hammers: &lt;/strong&gt;I love to knife zombies to the ground and usually&lt;/p&gt;&lt;p&gt;start the game in call of the dead for saving enough points to get to the sicle and slash em up. I think&lt;/p&gt;&lt;p&gt;it would be cool to have even more powerful weapons that would have an instant kill further than just&lt;/p&gt;&lt;p&gt;round 12 still these should be quite expensive or hard to find.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Pyramid map on desert Dune sands: &lt;/strong&gt;Would be interesting to see mummys basically zombies&lt;/p&gt;&lt;p&gt;wrapped in cloth.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:44d2ed61-4e92-458f-b9f7-999b9d71fd1e] --&gt;</description>
      <pubDate>Tue, 08 May 2012 09:13:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205617253?tstart=0#205617253</guid>
      <dc:date>2012-05-08T09:13:09Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New "COD Black Ops 2: Zombies" Maps, Weapons, and Storyline Idea Discussion</title>
      <link>http://community.activision.com/message/205597543?tstart=0#205597543</link>
      <description>&lt;!-- [DocumentBodyStart:a1d4ab33-926a-4dbe-9dbb-50d27fc92ae7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;just watched this &lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=tyDFDHHRBMo&amp;amp;feature=g-all-u"&gt;http://www.youtube.com/watch?v=tyDFDHHRBMo&amp;amp;feature=g-all-u&lt;/a&gt;&lt;/p&gt;&lt;p&gt;there should be zombies in the game. Just woke up i'll probably post some ideas later.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a1d4ab33-926a-4dbe-9dbb-50d27fc92ae7] --&gt;</description>
      <pubDate>Wed, 02 May 2012 09:34:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205597543?tstart=0#205597543</guid>
      <dc:date>2012-05-02T09:34:01Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Ideas. Future?</title>
      <link>http://community.activision.com/message/205590612?tstart=0#205590612</link>
      <description>&lt;!-- [DocumentBodyStart:e445b0d8-4f1d-468b-9e6f-a121d7681005] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've been searching for news trough internet that is there going to be more dlc maps for zombies but cant find anything&lt;/p&gt;&lt;p&gt; i hope so since i'd be ready to buy em right away. If anyone has any information about any upcoming maps please let me know&lt;/p&gt;&lt;p&gt;if not make it a public announciation email me or something.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I wanted to throw these two suggestions that id think would be cool in the hopes of it would inspire the developers to create new maps.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Pyramids of Egypt desert dunes&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;basically the zombies could be wrapped around in cloth like mummies then there could be a bigger zombie like tutankhamon anubis or such.&lt;/p&gt;&lt;p&gt;Then there could be like a teleporter in the center of the pyramid like in stargate the movie.&lt;/p&gt;&lt;p&gt;havent really figured out how the infection would have spreaded there yet.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;City&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just a city with alley ways, fences, graffiti, shops, stations. Theres a lot you can do with a city or a town.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;new guns would be welcome as well.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;and a feature that we were talking about with my friends the other day that you could also close down doors as you can open them like an alternative&lt;/p&gt;&lt;p&gt;or that you could build fences or move boxes in the way to barricade yourself even better stand your ground and defend your spot which is the most&lt;/p&gt;&lt;p&gt;fun thing with 4 players oh yeah and why couldnt the map be 6 or even 8 players that would be interesting as well. &lt;/p&gt;&lt;p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/p&gt;&lt;p&gt;And another thing since some of my friends is only playing zombies not the black ops&lt;/p&gt;&lt;p&gt; multiplayer if and when there will be a new dlc mappack for zombies just make it a few &lt;/p&gt;&lt;p&gt;zombie maps without the multiplayer maps im sure many would appreciate this as well.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I just love everything about this game. The easter eggs are amazing they bring a whole another level to the gameplay all the small hidden things on&lt;/p&gt;&lt;p&gt;the levels make it interesting like the bloody grim reapers in kino der toten. Gameplays so smooth you can't get tired of playing it i must say its a&lt;/p&gt;&lt;p&gt;perfect game i cant find anything bad about it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I think thats about it i tried to keep it simple and short.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Regards &lt;/p&gt;&lt;p&gt;-Rafajin&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e445b0d8-4f1d-468b-9e6f-a121d7681005] --&gt;</description>
      <pubDate>Sun, 29 Apr 2012 22:50:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205590612?tstart=0#205590612</guid>
      <dc:date>2012-04-29T22:50:47Z</dc:date>
      <clearspace:dateToText>1 year, 1 null ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

