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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Thu, 23 May 2013 15:31:45 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-05-23T15:31:45Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: what will you be buying PS4 or XBOX one</title>
      <link>http://community.activision.com/message/414465149?tstart=0#414465149</link>
      <description>&lt;!-- [DocumentBodyStart:a4d4760c-550e-4e74-aeb1-2767f911ddb1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;too many things put me of the xbone so far..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;the way it was presented, the issue with 2nd hand /rental games &lt;/p&gt;&lt;p&gt;the fact i'd need to buy a new headset&lt;/p&gt;&lt;p&gt;it looks freaking horribad imo&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;unless something majorly changes im actually considering not even bothering with a next gen console and just using the money on a new gaming pc &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a4d4760c-550e-4e74-aeb1-2767f911ddb1] --&gt;</description>
      <pubDate>Thu, 23 May 2013 15:31:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414465149?tstart=0#414465149</guid>
      <dc:date>2013-05-23T15:31:45Z</dc:date>
      <clearspace:dateToText>6 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Hardcore Ricochet: Let's have it from the start!</title>
      <link>http://community.activision.com/message/414464719?tstart=0#414464719</link>
      <description>&lt;!-- [DocumentBodyStart:a82fc94b-f882-4343-8250-de3ebd3e6e37] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;scotland-rules wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Overall its just much easier with Ricochet. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;then explain how the majority of the hc players hate ricochet?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a82fc94b-f882-4343-8250-de3ebd3e6e37] --&gt;</description>
      <pubDate>Thu, 23 May 2013 13:36:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464719?tstart=0#414464719</guid>
      <dc:date>2013-05-23T13:36:18Z</dc:date>
      <clearspace:dateToText>2 hours, 2 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Hardcore Ricochet: Let's have it from the start!</title>
      <link>http://community.activision.com/message/414464717?tstart=0#414464717</link>
      <description>&lt;!-- [DocumentBodyStart:4ee445dc-2639-4c5a-8b14-2f619a7cf5d9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;scotland-rules wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;MW3 did not "put in in there" as a method because we didn't have 3 to kick rule. Its because the 3 to kick rule proved ineffective as that's what they had for HC before they put ricochet in. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;uh uh&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;trust me on this i know ALOT about hc and mw3 &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4ee445dc-2639-4c5a-8b14-2f619a7cf5d9] --&gt;</description>
      <pubDate>Thu, 23 May 2013 13:32:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464717?tstart=0#414464717</guid>
      <dc:date>2013-05-23T13:32:46Z</dc:date>
      <clearspace:dateToText>2 hours, 5 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Hardcore Ricochet: Let's have it from the start!</title>
      <link>http://community.activision.com/message/414464716?tstart=0#414464716</link>
      <description>&lt;!-- [DocumentBodyStart:4b81602b-b40d-4ebd-83d3-24fb1cf35ac8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;scotland-rules wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3 to kick has always been a Trayarch thing. I would perfer MW2 style where they had on TDM a punishment system, you get 2 team kills and then you get a 40 second wait, then 90 second and then it would increase. I think you could get up to a couple minutes eventually. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3 to kick was and is horrible in the BO2 due to map size and layout. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;problem with that is people on long respawns tend to quit the game..&lt;/p&gt;&lt;p&gt;it unbalances teams and end of the day results in the same thing as a just kicking after 3 tks.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4b81602b-b40d-4ebd-83d3-24fb1cf35ac8] --&gt;</description>
      <pubDate>Thu, 23 May 2013 13:30:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464716?tstart=0#414464716</guid>
      <dc:date>2013-05-23T13:30:25Z</dc:date>
      <clearspace:dateToText>2 hours, 8 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The missing dimension in Black Ops 2: Orientation by sound</title>
      <link>http://community.activision.com/message/414464615?tstart=0#414464615</link>
      <description>&lt;!-- [DocumentBodyStart:01bbe888-8b59-4a19-80f5-d322bb83b43a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;JcApocalypse wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have to say I miss being able to hear approaching enemies, or enemies around the corner. I feel though running in various parts of the map are VERY loud. An example is the metal bridge in yemen, i will always hear an enemy on that. I feel Awareness just isnt worth taking because it really gives you very little compared to various other perk 3 perks. Good post!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;you know you can adjust your sound settings in game to hear all this stuff right? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;try this&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;keep voice/music around 1/4 &lt;/p&gt;&lt;p&gt;sfx on full&lt;/p&gt;&lt;p&gt;put master volume on about 1/2- 3/4 then chose the supercrunch preset.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;then slap on awareness and i bet you will see a huge difference &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:01bbe888-8b59-4a19-80f5-d322bb83b43a] --&gt;</description>
      <pubDate>Thu, 23 May 2013 13:10:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464615?tstart=0#414464615</guid>
      <dc:date>2013-05-23T13:10:08Z</dc:date>
      <clearspace:dateToText>2 hours, 28 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Xbox 360 Patch Notes: Discussion (5/23)</title>
      <link>http://community.activision.com/message/414464483?tstart=0#414464483</link>
      <description>&lt;!-- [DocumentBodyStart:d1b06f83-cc18-4773-9523-c5d399a1d600] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Noodle_Sensei wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What does "improved and expanded who can be the host of a game lobby" mean?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyone have any idea's?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Improved i get, but expanded sounds like it contradicts the "improved" part.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;its a very ambigious description and seems that both should be mutually exclusive in the context they are given.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d1b06f83-cc18-4773-9523-c5d399a1d600] --&gt;</description>
      <pubDate>Thu, 23 May 2013 12:34:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464483?tstart=0#414464483</guid>
      <dc:date>2013-05-23T12:34:57Z</dc:date>
      <clearspace:dateToText>3 hours, 3 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What Cod Needs READ IT ACTIVISION</title>
      <link>http://community.activision.com/message/414464482?tstart=0#414464482</link>
      <description>&lt;!-- [DocumentBodyStart:1ed600d1-e150-4087-b4b4-dfe3bdf8a667] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;nuttin2say wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Oh, and one other thing. Pay close attention to yesterday's announcement: Call of Duty is getting a new engine upon which it will run. That invariably includes new netcode. You're arguing for dedis to fix something that has not yet even happened, much less proven to be ineffective. You have to play on the new engine and new code before you can assume it will have the same lag issues experienced in the past. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;its not a new engine its an upgraded enhanced engine same as we basially get every new cod.&lt;/p&gt;&lt;p&gt;also netcode is changed every game to some degree due to whats in the game, but the basics remain the same. In all honesty ghosts on current gen consoles will be the same cod expereince we've had already, on next gen yeah you have better graphics and physics ect but i think the main difference will be alot of people will find hosting slightly better as there will be less strain placed on the players consoles &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1ed600d1-e150-4087-b4b4-dfe3bdf8a667] --&gt;</description>
      <pubDate>Thu, 23 May 2013 12:27:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464482?tstart=0#414464482</guid>
      <dc:date>2013-05-23T12:27:43Z</dc:date>
      <clearspace:dateToText>3 hours, 8 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414464479?tstart=0#414464479</link>
      <description>&lt;!-- [DocumentBodyStart:f287966d-beb2-463e-b08a-28efbeac37cc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;adw1983 wrote:&lt;/p&gt;&lt;p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just to round that: 40 ms ping response time (ping) + 160 ms delay = 200ms total time from shot fired to hit-detection -- in the cases where we have 0.20 second hit-detection delays.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;where di you get the added 160ms delay from?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f287966d-beb2-463e-b08a-28efbeac37cc] --&gt;</description>
      <pubDate>Thu, 23 May 2013 11:38:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464479?tstart=0#414464479</guid>
      <dc:date>2013-05-23T11:38:49Z</dc:date>
      <clearspace:dateToText>3 hours, 59 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414464335?tstart=0#414464335</link>
      <description>&lt;!-- [DocumentBodyStart:e01e342d-97a3-4496-ac3d-f279f6b4d45b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;well the new patch has tightened the host selection process up so lets see what difference thats makes.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e01e342d-97a3-4496-ac3d-f279f6b4d45b] --&gt;</description>
      <pubDate>Thu, 23 May 2013 10:56:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464335?tstart=0#414464335</guid>
      <dc:date>2013-05-23T10:56:45Z</dc:date>
      <clearspace:dateToText>4 hours, 41 minutes ago</clearspace:dateToText>
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      <title>Re: Hardcore Ricochet: Let's have it from the start!</title>
      <link>http://community.activision.com/message/414464334?tstart=0#414464334</link>
      <description>&lt;!-- [DocumentBodyStart:44d42890-c3e8-4593-8551-f49501843222] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;oh hell no&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;ricochet was added as aknee jerk reaction as mw3 didnt have the 3 tks and kick code in it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;if ghosts shipped with ricochet i honestly wouldnt buy it&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:44d42890-c3e8-4593-8551-f49501843222] --&gt;</description>
      <pubDate>Thu, 23 May 2013 10:50:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414464334?tstart=0#414464334</guid>
      <dc:date>2013-05-23T10:50:07Z</dc:date>
      <clearspace:dateToText>4 hours, 48 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
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      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463290?tstart=0#414463290</link>
      <description>&lt;!-- [DocumentBodyStart:c1068145-ec0f-4492-9c94-312d5ca10bb7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;RallyOrDie wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You guys act like it is a bad thing for things to get banned.&amp;#160; Some weapons, attachments, and perks need to be banned to give everyone a fair fight.&amp;#160; You don't have people who play games like Pokemon, Yugioh, and Magic card games use whatever they want when playing in a tournament.&amp;#160; There are restrictions, rules, and banned cards, to make it so that one person doesn't win a game because of one or 2 cards.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;scorestreaks i get..,&amp;#160; guns nope sorry think its a stupid move to ban a gun, &lt;/p&gt;&lt;p&gt;everyone can use the gun its personal choice, because people felt it was too powerful it got banned.. what will be next the an94 as its too powerful now theres no fal..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;this is exactly why esports doesnt get bigger with the community &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c1068145-ec0f-4492-9c94-312d5ca10bb7] --&gt;</description>
      <pubDate>Thu, 23 May 2013 00:27:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463290?tstart=0#414463290</guid>
      <dc:date>2013-05-23T00:27:29Z</dc:date>
      <clearspace:dateToText>15 hours, 10 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>37</clearspace:replyCount>
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      <title>Re: Competitive Call Of Duty/eSports</title>
      <link>http://community.activision.com/message/414463288?tstart=0#414463288</link>
      <description>&lt;!-- [DocumentBodyStart:3f30d4f3-1ca1-4258-b66d-12ab70657f3e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The one good thing about esports is it gives us something new to discuss when a new gme comes out..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;before we just used to discuss what guns might be in the bgame&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;now we can add what guns will mlg ban first &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;*footnote bye bye fal from mlg &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3f30d4f3-1ca1-4258-b66d-12ab70657f3e] --&gt;</description>
      <pubDate>Thu, 23 May 2013 00:19:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463288?tstart=0#414463288</guid>
      <dc:date>2013-05-23T00:19:19Z</dc:date>
      <clearspace:dateToText>15 hours, 19 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>40</clearspace:replyCount>
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      <title>Re: Did anyone notice Mozart's symphony number 40 in Plaza?</title>
      <link>http://community.activision.com/message/414463241?tstart=0#414463241</link>
      <description>&lt;!-- [DocumentBodyStart:eba6b31a-393f-46f2-99b2-4b5f5524229d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;pwright45 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I guess that if I tried this today, I would be lucky to dock successfully once in 50 attempts -&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Docking Computer FTW!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;where the fun in that?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;completely off topic but if you're getting the new elite that come sout next year.. my name on there will be same as forum name feel free to look me up we can have docking contests &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eba6b31a-393f-46f2-99b2-4b5f5524229d] --&gt;</description>
      <pubDate>Thu, 23 May 2013 00:10:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463241?tstart=0#414463241</guid>
      <dc:date>2013-05-23T00:10:02Z</dc:date>
      <clearspace:dateToText>15 hours, 28 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Dedicated Servers for COD Ghosts!</title>
      <link>http://community.activision.com/message/414463238?tstart=0#414463238</link>
      <description>&lt;!-- [DocumentBodyStart:cc6fb7f2-399a-45ee-9b63-6a6d04eabca9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Pav0nis wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you read the article, it says &lt;strong&gt;"stable, dedicated servers for every multiplayer game rather than the notoriously fragile practice of hosting matches on one participant&amp;rsquo;s console"&lt;/strong&gt; which indicates to me that dedicated servers will be a requirement for all games on the Xbox One and that "the practise of hosting matches on one participant's console" will be removed. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;think you'll find that they are an option not a given,&lt;/p&gt;&lt;p&gt;you also took the sentence out of context as you left off the start of it which basically said&amp;#160; that leads to a few obvious applications then it listed what was possible NOT what is actually happening.,&lt;/p&gt;&lt;p&gt;also there is a finite amount of servers cod would take the large chunk of them &lt;/p&gt;&lt;p&gt;publishers would need to pay microsoft fees to use them they arent free&lt;/p&gt;&lt;p&gt;the 64-128 player games would most likely be 3rd person rpgs not fps games &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;i really wouldnt assume anything until its confirmed one way or the other..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;also could you imagine the outcry from the community if the&amp;#160; xbone got dedis and the ps4 didnt&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cc6fb7f2-399a-45ee-9b63-6a6d04eabca9] --&gt;</description>
      <pubDate>Thu, 23 May 2013 00:03:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414463238?tstart=0#414463238</guid>
      <dc:date>2013-05-23T00:03:13Z</dc:date>
      <clearspace:dateToText>15 hours, 32 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414462789?tstart=0#414462789</link>
      <description>&lt;!-- [DocumentBodyStart:2d39d82a-84f1-4ca7-b652-0947ee5a111e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;deamonomic wrote:&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/p&gt;&lt;p&gt;I have a question maccabi and I hope you will answer me if you are able (I do not hold it against you if your not though) The Anti-lag bit, is that what I am seeing when I see the delay on bullet shot - hit marker? that would explain why its always going up and down from gun fight to fight. I have seen its effect everywhere but I cant pin exactly what it does. many theories but nothing by any means solid.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;can you just clarify here for me so i know exactly what you're refering to?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;do you mean the time it takes from muzzle flash to hit marker or something else?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2d39d82a-84f1-4ca7-b652-0947ee5a111e] --&gt;</description>
      <pubDate>Wed, 22 May 2013 22:02:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462789?tstart=0#414462789</guid>
      <dc:date>2013-05-22T22:02:12Z</dc:date>
      <clearspace:dateToText>17 hours, 36 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: ACTIVISION CEO ANNOUNCES SECOND SCREEN COD FEATURE - HUH?</title>
      <link>http://community.activision.com/message/414462781?tstart=0#414462781</link>
      <description>&lt;!-- [DocumentBodyStart:e5ed2ba5-420d-45cc-9889-9ec55c70ebab] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;gallp13 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;span style="vertical-align: baseline; text-align: -webkit-auto; background-color: rgba(255, 255, 255, 0); margin: 0px; padding: 0px; outline: 0px; border: 0px;"&gt;&lt;em&gt;&amp;ldquo;You&amp;rsquo;re going to see us take that to a whole new level. A seamless second screen experience will be integral to next gen.&amp;#8221;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;span style="vertical-align: baseline; text-align: -webkit-auto; background-color: rgba(255, 255, 255, 0); margin: 0px; padding: 0px; outline: 0px; border: 0px;"&gt;&lt;em&gt;Source: Activision CEO on CoD Ghosts&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;span style="vertical-align: baseline; text-align: -webkit-auto; background-color: rgba(255, 255, 255, 0); margin: 0px; padding: 0px; outline: 0px; border: 0px;"&gt;&lt;em&gt;What do you think this means?&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;smart glass &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&amp;#160; that psvita thing noone owns... &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e5ed2ba5-420d-45cc-9889-9ec55c70ebab] --&gt;</description>
      <pubDate>Wed, 22 May 2013 21:24:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462781?tstart=0#414462781</guid>
      <dc:date>2013-05-22T21:24:01Z</dc:date>
      <clearspace:dateToText>17 hours, 37 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Epic Trailer!!! He's back</title>
      <link>http://community.activision.com/message/414462779?tstart=0#414462779</link>
      <description>&lt;!-- [DocumentBodyStart:01489224-21c7-4b3e-854c-8672afa32039] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;heres a link to all the forum rules you broke with your post&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://community.callofduty.com/message/413354283#413354283"&gt;http://community.callofduty.com/message/413354283#413354283&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:01489224-21c7-4b3e-854c-8672afa32039] --&gt;</description>
      <pubDate>Wed, 22 May 2013 21:22:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462779?tstart=0#414462779</guid>
      <dc:date>2013-05-22T21:22:22Z</dc:date>
      <clearspace:dateToText>18 hours, 16 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Did anyone notice Mozart's symphony number 40 in Plaza?</title>
      <link>http://community.activision.com/message/414462493?tstart=0#414462493</link>
      <description>&lt;!-- [DocumentBodyStart:fa57a683-01f0-49f2-afc5-db47aa06cca5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;pwright45 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=L-VJeVPeawk"&gt;Elite&lt;/a&gt; (BBC micro and others) from 1984&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;effing bloody effing son of ***** bloody effing docking at the space stations manually&amp;#160; the blue danube haunts me to this day (mostly as i still play elite daily)&amp;#160;&amp;#160; that music was used as it was used in 2001 a space oddessy btw &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fa57a683-01f0-49f2-afc5-db47aa06cca5] --&gt;</description>
      <pubDate>Wed, 22 May 2013 19:39:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462493?tstart=0#414462493</guid>
      <dc:date>2013-05-22T19:39:35Z</dc:date>
      <clearspace:dateToText>19 hours, 59 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Call your shot... what will be the "OP" weapon come December?</title>
      <link>http://community.activision.com/message/414462325?tstart=0#414462325</link>
      <description>&lt;!-- [DocumentBodyStart:4a874dcd-2b2c-413c-8483-80d6fc57aef5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;the first gun you get shot with is op #fact&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4a874dcd-2b2c-413c-8483-80d6fc57aef5] --&gt;</description>
      <pubDate>Wed, 22 May 2013 19:30:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462325?tstart=0#414462325</guid>
      <dc:date>2013-05-22T19:30:29Z</dc:date>
      <clearspace:dateToText>20 hours, 8 minutes ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/message/414462324?tstart=0#414462324</link>
      <description>&lt;!-- [DocumentBodyStart:8be3a071-c212-4bf9-8ac7-303ea7d451e4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Nubdub wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Once again you evade answering the question and try to discredit me in one fail swoop. Typical. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;in what possible way am I evading your question or for that matter discrediting you , bejebus nubs get a grip&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;you asked a question I answered it .&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8be3a071-c212-4bf9-8ac7-303ea7d451e4] --&gt;</description>
      <pubDate>Wed, 22 May 2013 19:26:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414462324?tstart=0#414462324</guid>
      <dc:date>2013-05-22T19:26:36Z</dc:date>
      <clearspace:dateToText>20 hours, 12 minutes ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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