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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sat, 28 Jul 2012 20:21:10 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-07-28T20:21:10Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: ADD MIC ONLY OPTION FOR ZOMBIES - SUPPORT GROWING</title>
      <link>http://community.activision.com/message/413283693?tstart=0#413283693</link>
      <description>&lt;!-- [DocumentBodyStart:b487ff35-bc94-4c82-af71-0f0790d10a33] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If you desire a perfect match whenever you play Zombies, you will never make it to a high round.&amp;#160; By the time you find you perfect match, you will run out of time.&amp;#160; That is supposing you actually have stuff to do in life other than play Xbox.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And by the way, I'm not the one calling someone an idiot for their idea.&amp;#160; Just because someone doesn't like your idea doesn't mean they are wrong.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b487ff35-bc94-4c82-af71-0f0790d10a33] --&gt;</description>
      <pubDate>Sat, 28 Jul 2012 20:21:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413283693?tstart=0#413283693</guid>
      <dc:date>2012-07-28T20:21:10Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Transit is zombie map in Black Ops 2, intel from leaked achivments</title>
      <link>http://community.activision.com/message/413283692?tstart=0#413283692</link>
      <description>&lt;!-- [DocumentBodyStart:b4f0dad3-58bf-420f-a728-6e75675ecb3d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Learn to spell.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b4f0dad3-58bf-420f-a728-6e75675ecb3d] --&gt;</description>
      <pubDate>Sat, 28 Jul 2012 20:12:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413283692?tstart=0#413283692</guid>
      <dc:date>2012-07-28T20:12:30Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My idea on dlc pay method</title>
      <link>http://community.activision.com/message/413274069?tstart=0#413274069</link>
      <description>&lt;!-- [DocumentBodyStart:9a24687a-5c0f-4185-b4d3-c0aff503f0d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Speaking for all of us Canadians out there, you get:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1400=$20&lt;/p&gt;&lt;p&gt;2800=$40&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9a24687a-5c0f-4185-b4d3-c0aff503f0d7] --&gt;</description>
      <pubDate>Tue, 24 Jul 2012 16:58:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413274069?tstart=0#413274069</guid>
      <dc:date>2012-07-24T16:58:32Z</dc:date>
      <clearspace:dateToText>10 months, 5 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My Biggest Worry About Black Ops 2 Zombies</title>
      <link>http://community.activision.com/message/413273206?tstart=0#413273206</link>
      <description>&lt;!-- [DocumentBodyStart:a8d177da-50a1-42ca-bb3c-999dd03a7615] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Treyarch said they were introducing new game modes to Zombies.&amp;#160; The 4 v 4 mode is just an addition.&amp;#160; There will still be the original survival mode to play.&amp;#160; As for playing competitively, Zombies is already competitive in that people are always trying to top each other in either rounds or points.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In multiplayer you have 6 v 6 (mostly) with rage-quitters.&amp;#160; And in all reality, the migrations aren't that bad.&amp;#160; If you have a bad internet connection, then of course it takes longer for you.&amp;#160; If you're worried about zombies around a corner, get a Turtle Beach headset or crank your TV volume.&amp;#160; Then you can hear the zombies around the corner.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a8d177da-50a1-42ca-bb3c-999dd03a7615] --&gt;</description>
      <pubDate>Tue, 24 Jul 2012 05:00:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413273206?tstart=0#413273206</guid>
      <dc:date>2012-07-24T05:00:22Z</dc:date>
      <clearspace:dateToText>10 months, 17 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Allowing players to Join session in progress or allow others to connect to zombie matches already in progress</title>
      <link>http://community.activision.com/message/413273096?tstart=0#413273096</link>
      <description>&lt;!-- [DocumentBodyStart:ff275fe7-3199-43e0-83c4-8b8a62e0a00a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Already posted this in another thread about joining sessions in progress, but I may as well post it here:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;p style="display: inline !important;"&gt;&lt;strong&gt;&lt;span class="jive-thread-message clearfix" id="thread-message-413269765" style="margin: 0 !important;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p class="jive-thread-reply-indent-shadow"&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&lt;span class="jive-thread-message clearfix" id="thread-message-413269765" style="margin: 0px !important; color: #ffffff;"&gt;&lt;/span&gt;&amp;#160;&lt;/p&gt;&lt;div class="jive-thread-reply jive-thread-reply-alt jive-thread-reply-self  clearfix" style="background-color: #cdcdcd !important;"&gt;&lt;div class="jive-thread-reply-body" id="413269765" style="padding: 6px 6px 6px 0;"&gt;&lt;div class="jive-thread-reply-body-container" style="padding: 10px 15px 10px 0;"&gt;&lt;div class="jive-thread-reply-message" style="padding: 0 0 3px; color: #797979;"&gt;&lt;div&gt;&lt;span style="color: #000000;"&gt;In Black Ops multiplayer, there were prestige leaderboards where only prestiged players could compete in the leaderboards.&amp;#160; Therefore you needed to be at least 1st prestige.&amp;#160; Theoretically, Treyarch should be able to make it where your highest round on a certain map is recorded, and it becomes the Zombies equivalent of a prestige in multiplayer.&amp;#160; That means your record on that zombies map could then become the highest round you could join. &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #000000;"&gt;In a sense of advantages you receive for joining later on, I am against this.&amp;#160; Currently, if you die in a round, you spawn in the next round with an M1911 pistol and 1500 points, supposing you have less than 1500 points.&amp;#160; That is balanced enough to make it not too easy to make a comeback, but not impossible either.&lt;/span&gt;&lt;/div&gt;&lt;div class="jive-rendered-content" style="margin: 0 0 20px; padding: 2px 2px 2px 0;"&gt;&lt;p&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ff275fe7-3199-43e0-83c4-8b8a62e0a00a] --&gt;</description>
      <pubDate>Tue, 24 Jul 2012 04:41:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413273096?tstart=0#413273096</guid>
      <dc:date>2012-07-24T04:41:31Z</dc:date>
      <clearspace:dateToText>10 months, 17 hours ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: &lt;&gt;&gt;NEW PERK LIST FOR ZOMBIES&lt;&lt;&gt;</title>
      <link>http://community.activision.com/message/413273094?tstart=0#413273094</link>
      <description>&lt;!-- [DocumentBodyStart:7f410a0c-5735-4142-8052-795d377fb549] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The windows have 6 boards, not 5.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I don't support your Hacker perk.&amp;#160; The box is only put in the map 1 at a time for a reason.&amp;#160; Putting it everywhere would make the game feel strange.&amp;#160; If you can't manage to go to the box in the middle of the round, you really need to practice more.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;@darcnyte - Mule Kick has a downside in that you frequently switch to the wrong gun.&amp;#160; Double Tap has a downside in which you waste ammo if you have bad accuracy.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f410a0c-5735-4142-8052-795d377fb549] --&gt;</description>
      <pubDate>Tue, 24 Jul 2012 04:38:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413273094?tstart=0#413273094</guid>
      <dc:date>2012-07-24T04:38:03Z</dc:date>
      <clearspace:dateToText>10 months, 17 hours ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Join already running zombie matches?</title>
      <link>http://community.activision.com/message/413269765?tstart=0#413269765</link>
      <description>&lt;!-- [DocumentBodyStart:1ca3f0ea-df4e-4d80-8ba7-6d2d4263daaf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;In Black Ops multiplayer, there were prestige leaderboards where only prestiged players could compete in the leaderboards.&amp;#160; Therefore you needed to be at least 1st prestige.&amp;#160; Theoretically, Treyarch should be able to make it where your highest round on a certain map is recorded, and it becomes the Zombies equivalent of a prestige in multiplayer.&amp;#160; That means your record on that zombies map could then become the highest round you could join.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In a sense of advantages you receive for joining later on, I am against this.&amp;#160; Currently, if you die in a round, you spawn in the next round with an M1911 pistol and 1500 points, supposing you have less than 1500 points.&amp;#160; That is balanced enough to make it not too easy to make a comeback, but not impossible either.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1ca3f0ea-df4e-4d80-8ba7-6d2d4263daaf] --&gt;</description>
      <pubDate>Mon, 23 Jul 2012 01:18:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413269765?tstart=0#413269765</guid>
      <dc:date>2012-07-23T01:18:09Z</dc:date>
      <clearspace:dateToText>10 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Skateboarding, a harmless joke or a deadly sport!</title>
      <link>http://community.activision.com/message/413269759?tstart=0#413269759</link>
      <description>&lt;!-- [DocumentBodyStart:2e30a0f6-786d-4564-aff6-daba65a7a042] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This is the &lt;span style="text-decoration: underline;"&gt;Black Ops 2&lt;/span&gt; Zombies forum, not zombies from any other source.&amp;#160; Unless you can find a clear way to link this to Black Ops 2 Zombies, please move this to the Off Topic forum as not to waste anyone else's time.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e30a0f6-786d-4564-aff6-daba65a7a042] --&gt;</description>
      <pubDate>Mon, 23 Jul 2012 01:01:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413269759?tstart=0#413269759</guid>
      <dc:date>2012-07-23T01:01:06Z</dc:date>
      <clearspace:dateToText>10 months, 1 day ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Attachment vending machine</title>
      <link>http://community.activision.com/message/413266714?tstart=0#413266714</link>
      <description>&lt;!-- [DocumentBodyStart:db18dc78-5742-4425-bf10-6c611be177ff] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Instead of buying a random attachment, how about Pack-A-Punch gives you random attachment(s)?&amp;#160; Currently, when you Pack-A-Punch, you get the same attachments each time.&amp;#160; The only random part of the gun is the reticle (should the weapon have a Red Dot / Reflex Sight) with the exception of the Pack-A-Punched Famas.&amp;#160; Maybe once you run out of ammo with a Pack-A-Punched weapon, you can put it back in the machine for a certain amount of points, and you get new attachments when you do place it back in.&amp;#160; It also works as a Max Ammo for that weapon, because once you take it out of the machine, BOOM, it has full ammo again.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:db18dc78-5742-4425-bf10-6c611be177ff] --&gt;</description>
      <pubDate>Sat, 21 Jul 2012 17:33:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413266714?tstart=0#413266714</guid>
      <dc:date>2012-07-21T17:33:56Z</dc:date>
      <clearspace:dateToText>10 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ADD MIC ONLY OPTION FOR ZOMBIES - SUPPORT GROWING</title>
      <link>http://community.activision.com/message/413266711?tstart=0#413266711</link>
      <description>&lt;!-- [DocumentBodyStart:f6827695-9cd3-422b-b298-2a56ce30f664] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't support this.&amp;#160; While I was in France for three months, I had no mic.&amp;#160; I played with a guy who only spoke French, and we made it to round 49 on Ascension together.&amp;#160; Communication is not neccessary, but it is useful.&amp;#160; Believe it or not, most people without a mic can hear you, so don't think you have no communication when you go into a lobby where noone else has a mic.&amp;#160; If you want to talk so badly, join an Xbox Live Party, or the equivalent of that on other consoles.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f6827695-9cd3-422b-b298-2a56ce30f664] --&gt;</description>
      <pubDate>Sat, 21 Jul 2012 17:20:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413266711?tstart=0#413266711</guid>
      <dc:date>2012-07-21T17:20:49Z</dc:date>
      <clearspace:dateToText>10 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: hi</title>
      <link>http://community.activision.com/message/205726055?tstart=0#205726055</link>
      <description>&lt;!-- [DocumentBodyStart:a2670bdf-1935-4513-9bb2-f5a9ff7ceca8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Zombies are confirmed.&amp;#160; Note that you are posting this in the &lt;span style="text-decoration: underline;"&gt;Black Ops 2: Zombies&lt;/span&gt; forum.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a2670bdf-1935-4513-9bb2-f5a9ff7ceca8] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 16:44:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726055?tstart=0#205726055</guid>
      <dc:date>2012-06-21T16:44:57Z</dc:date>
      <clearspace:dateToText>11 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: blackops 2 zombie players wanted</title>
      <link>http://community.activision.com/message/205706506?tstart=0#205706506</link>
      <description>&lt;!-- [DocumentBodyStart:acc4c59a-f912-4197-a7d2-40da1f3242a5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Everyone says no randoms are good, and people without a mic can't play.&amp;#160; That's not true.&amp;#160; I made it to round 49 on Ascension without a mic, bad connection, playing with a guy who only spoke French.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:acc4c59a-f912-4197-a7d2-40da1f3242a5] --&gt;</description>
      <pubDate>Thu, 14 Jun 2012 12:52:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205706506?tstart=0#205706506</guid>
      <dc:date>2012-06-14T12:52:57Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: south park/family guy map</title>
      <link>http://community.activision.com/message/205706503?tstart=0#205706503</link>
      <description>&lt;!-- [DocumentBodyStart:a75cd3aa-8621-4593-b74c-4e6b89f1d939] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Lots of people are pushing for a more direct story in Zombies, rather than just a string of Easter Eggs.&amp;#160; How on Earth would you fit these characters into the storyline?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a75cd3aa-8621-4593-b74c-4e6b89f1d939] --&gt;</description>
      <pubDate>Thu, 14 Jun 2012 12:50:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205706503?tstart=0#205706503</guid>
      <dc:date>2012-06-14T12:50:10Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Add in stopping power as a perk for zombies and add a mode that allows you to build your own custom maps!</title>
      <link>http://community.activision.com/message/205702970?tstart=0#205702970</link>
      <description>&lt;!-- [DocumentBodyStart:b688244b-488c-48c0-ae13-4a357d601931] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Stopping Power = ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b688244b-488c-48c0-ae13-4a357d601931] --&gt;</description>
      <pubDate>Wed, 13 Jun 2012 01:56:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205702970?tstart=0#205702970</guid>
      <dc:date>2012-06-13T01:56:49Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: get rid of stealers</title>
      <link>http://community.activision.com/message/205702964?tstart=0#205702964</link>
      <description>&lt;!-- [DocumentBodyStart:9997bd51-1550-4c8a-b59f-98db6480b340] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The way to avoid having your kills stolen:&lt;/p&gt;&lt;ol&gt;&lt;li&gt;Steal their kills back.&lt;/li&gt;&lt;li&gt;Play with friends who don't steal kills.&lt;/li&gt;&lt;li&gt;Threaten the other players in a way that if they do not stop stealing your kills, you will not assist them in any way.&lt;/li&gt;&lt;/ol&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9997bd51-1550-4c8a-b59f-98db6480b340] --&gt;</description>
      <pubDate>Wed, 13 Jun 2012 01:47:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205702964?tstart=0#205702964</guid>
      <dc:date>2012-06-13T01:47:47Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Zombie Footage!!!!</title>
      <link>http://community.activision.com/message/205698860?tstart=0#205698860</link>
      <description>&lt;!-- [DocumentBodyStart:297341f4-f413-4ec5-b849-4ae813023664] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Since you're posting this in the Black Ops 2 Zombies Forum, I am 99.9% sure there will be Zombies in Black Ops 2.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:297341f4-f413-4ec5-b849-4ae813023664] --&gt;</description>
      <pubDate>Mon, 11 Jun 2012 13:10:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205698860?tstart=0#205698860</guid>
      <dc:date>2012-06-11T13:10:51Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ZOMBIE LEVEL UP SYSTEM - A fair way to progress on zombies without changing the essence!!</title>
      <link>http://community.activision.com/message/205695602?tstart=0#205695602</link>
      <description>&lt;!-- [DocumentBodyStart:99d34303-6d6d-4913-bff5-330760635a97] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;How do you level up?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:99d34303-6d6d-4913-bff5-330760635a97] --&gt;</description>
      <pubDate>Sun, 10 Jun 2012 00:15:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205695602?tstart=0#205695602</guid>
      <dc:date>2012-06-10T00:15:50Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PERK IDEA LIFESAVER</title>
      <link>http://community.activision.com/message/205693538?tstart=0#205693538</link>
      <description>&lt;!-- [DocumentBodyStart:85a753f3-99d2-41dc-86f8-f30920929514] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Or you could be a pro and not go down.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:85a753f3-99d2-41dc-86f8-f30920929514] --&gt;</description>
      <pubDate>Sat, 09 Jun 2012 03:22:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205693538?tstart=0#205693538</guid>
      <dc:date>2012-06-09T03:22:40Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PACK A PUNCH FUSION AWSOME IDEA</title>
      <link>http://community.activision.com/message/205693536?tstart=0#205693536</link>
      <description>&lt;!-- [DocumentBodyStart:e7c2d396-2091-46ed-b237-094a04348fe2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://community.callofduty.com/thread/200425003?tstart=60"&gt;http://community.callofduty.com/thread/200425003?tstart=60&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e7c2d396-2091-46ed-b237-094a04348fe2] --&gt;</description>
      <pubDate>Sat, 09 Jun 2012 03:11:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205693536?tstart=0#205693536</guid>
      <dc:date>2012-06-09T03:11:01Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Zombies Modes</title>
      <link>http://community.activision.com/message/205693352?tstart=0#205693352</link>
      <description>&lt;!-- [DocumentBodyStart:c1ce2c68-36fa-4a19-9750-4eacf290e260] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That should be more of a Private Match setting than an online choice.&amp;#160; I feel the game would be overpowered if people could choose which guns they use.&amp;#160; Also, the maps would have to be created separately so that the wall guns could be from the different games.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c1ce2c68-36fa-4a19-9750-4eacf290e260] --&gt;</description>
      <pubDate>Sat, 09 Jun 2012 00:32:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205693352?tstart=0#205693352</guid>
      <dc:date>2012-06-09T00:32:57Z</dc:date>
      <clearspace:dateToText>11 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
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