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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 23 Oct 2012 18:52:41 GMT</pubDate>
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    <dc:date>2012-10-23T18:52:41Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Treyarch, PLEASE don'y put camping limitations on GHOST perk !!!</title>
      <link>http://community.activision.com/message/413453567?tstart=0#413453567</link>
      <description>&lt;!-- [DocumentBodyStart:140e4874-5d1a-433a-a6d6-1ebda8418283] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This guy can't be serious. First of all how does Ghost being active while moving promote noobtubing? Second you call the people with a different opinion than your manipulators. How? You don't want change for a dumb reason and most of the community is more than fine for this change.I'd say you were trying to manipulate 3arc *waste of time btw*. You also said you're not a camper correct? Then the change will not effect you. It hides your from UAV while moving and I'm sure being on UAV or not people WILL know your on their flag in dom. The perk says that you don't show while planting or defusing. I'm not 100% sure about CTF but ghost made you undetectable with the flag in BO1 so I'd have to guess they'd continue with that. Any other reason you're complaining?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:140e4874-5d1a-433a-a6d6-1ebda8418283] --&gt;</description>
      <pubDate>Tue, 23 Oct 2012 18:52:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413453567?tstart=0#413453567</guid>
      <dc:date>2012-10-23T18:52:41Z</dc:date>
      <clearspace:dateToText>7 months, 2 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
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    <item>
      <title>Re: Let's not over complicate ghost.</title>
      <link>http://community.activision.com/message/413453403?tstart=0#413453403</link>
      <description>&lt;!-- [DocumentBodyStart:46ebf3dd-8393-4e8b-a2d7-a8a1c0f20fb7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;UAV crybabies who want an easy kill? You're kidding right lol. It shouldn't be a problem if you keep moving. I like the new ghost. We all know how much of a problem it was in Blops 1, so this is a step in the right direction.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:46ebf3dd-8393-4e8b-a2d7-a8a1c0f20fb7] --&gt;</description>
      <pubDate>Tue, 23 Oct 2012 17:44:12 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413453403?tstart=0#413453403</guid>
      <dc:date>2012-10-23T17:44:12Z</dc:date>
      <clearspace:dateToText>7 months, 2 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Black Ops 2 Wish List.</title>
      <link>http://community.activision.com/message/413390040?tstart=0#413390040</link>
      <description>&lt;!-- [DocumentBodyStart:5040bd62-1aea-48d0-91ed-61de45738e02] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think I might just buy 3 copies of Black Ops 2 if they: &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1: Remove lag compensation. Not tweak it. Not put it in a death streak but completely remove it. Kinda getting tired of getting killed around corners or being in someone's face getting off half a clip, knifing the air, and then attempt to throw some c4 on my screen,but after watching the killcam I shot 3 bullets and never knifed and somehow the guy that I could have sworn was directly in front of me somehow was about 4 feet to my left. This is all on a 4 bar btw. I came to the conclusion awhile ago that its best to have a 3 bar in this game. That way you still have good connection but lag compensation doesn't hurt you too much if a guy from Venezuela joins your lobby and slows everyone down with a 1 bar.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2: Tweak Support killstreaks. I like the idea of support but if you get a clan of 5 support and 1 assault you constantly are getting flashbanged by EMPs and you can't go anywhere because you get chain carpet bombed with a few helicopters flying around and 3 juggernauts capping/destroying everything in sight. I play solo so vs clans my team usually gets raped. I just back out at this point. Make it so that support killstreaks do just that. Support. Balistic vests, UAVs, recon drones, ammo drops. stuff like that.&amp;#160; I think EMP, jugg, and stealth bomber should have been assault only imo.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3: Make the game less camper friendly. Portable radar. Nuff said. But seriously, some of the maps have quite a few chokepoints and a handful of good flanking routes that don't take you all the way around the map. Most of the quick flanking routes are camped out by the people that couldn't get to the chokepoints fast enough. I usually don't have problems with one or two solo campers. I just avoid them or try to flank because they stay in one place and I have blind eye and assassin on nearly all of my classes, but again my teammates may have different playstyles and just run at campers head on attempting a revenge kill and just adding on to his killstreak. Group campers on the other hand... I usually just back out if the game goes silent for more than 10 seconds. I usually regret when I stay in those lobbies because I'm feeling cocky after doing pretty good the last few games.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4: If death streaks are in the game have them go away after 1 kill like hollow points. There should be no reason why a guy who WAS on a death streak can be able to call in a predator and an attack helicopter and STILL have two chances to kill the guy that did 100 points of damage to him. That or annihilate everything around him with a predator missile sized explosion. OR you could keep that but just make my assault and specialist killstreaks last through a death or two.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5: Make semtex have a purpose in the game. Idk if its just me but I can land a semtex two feet in front of someone without blast shield and get a hitmarker almost everytime. That doesn't happen with frags or C4. I don't use claymores or betties anymore because I usually run stalker pro and just assume everyone else does just to be on the safe side so Idk how those work. I like semtex but I've basically just replaced it with C4. Less range but usually a OHK so for me its better imo.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5040bd62-1aea-48d0-91ed-61de45738e02] --&gt;</description>
      <pubDate>Tue, 25 Sep 2012 23:36:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413390040?tstart=0#413390040</guid>
      <dc:date>2012-09-25T23:36:28Z</dc:date>
      <clearspace:dateToText>7 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: WHAT DO YOU HATE MOST ON MW3?</title>
      <link>http://community.activision.com/message/205731042?tstart=0#205731042</link>
      <description>&lt;!-- [DocumentBodyStart:5d67056f-e57e-485e-b824-a58cc3d4ab0d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So basically your post is: "I'm complaining about people who complain about stuff that annoys them but its ok when I do it because I said so" &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-If the guns are all balanced there wouldn't be some that are "Better than others" making them comparatively OP.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Lag compensation slows down peoples connection to be closer to the worse connection in the lobby. Lag compensation is why you die when you run around corners, or duck behind cover. Getting headshotted while completely prone behide a truck is more than enough to annoy me if it happens once. Its a regular occurance in MW3 so I see it as a valid reason to complain&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-I agree with the perks their all fine. Especially assassin. I think people are forgetting what ghost did to Black Ops. The fact that they split ghost into two perks is fine with me. I run specialist so I end up with all the perks I would want after 4 kills.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-I don't agree with gun balance. Either bring guns like the PM-9 or the M16 up to the top tier guns for each class or bring top tier guns down to those guns levels. Also we all know how shotguns are... I shouldn't have to painfully level up my shotgun 28 times and HAVE to use steady aim for it to be DECENT.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5d67056f-e57e-485e-b824-a58cc3d4ab0d] --&gt;</description>
      <pubDate>Sat, 23 Jun 2012 11:00:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205731042?tstart=0#205731042</guid>
      <dc:date>2012-06-23T11:00:45Z</dc:date>
      <clearspace:dateToText>11 months, 4 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205731039?tstart=0#205731039</link>
      <description>&lt;!-- [DocumentBodyStart:4bc8b3ab-ac1d-431c-bed3-ffe1d807bcb7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I love how people are wording their responses and being very detailed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyway. I have to disagree with you on the keeping someone on target being hard. In Black Ops guns had recoil so it was more difficult then. But so was quickscoping. Now very few guns besides LMGs have recoil and if they do throwing kick on them pretty much takes that away. If it's hard to keep a moving target in someones aim for 3-5 bullets in mw3 they should probably start playing on at least 3 sensitivity. Even more so in hardcore.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And when you say aiming 1/4th of a second ahead of someone while quickscoping that's just leading your shot. It works sometimes and others it doesn't its not because of auto aim its just lag. I do the same thing with regular guns and its done to me all the time. I know you've seen those GWKs when the guy using an AR is shooting to where you're headed yet still gets hitmarkers. It's the lag compensaton IW put in with this game that makes everything worse than it really is. QS in CoD 4 was fine. There was barely any QSing in WaW from what I saw. MW2's problem was SoH made people think they were the sh*t so they started being jerks to everyone else that didn't quickscope. Black Ops was fine after the patch. Before that it was hell. MW3's problem is that everyone is already biased because of MW2 and lag compensation just makes it look like even more bs than it really is.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also I think people are forgetting that snipers DO get hitmarkers *Gasp* I don't just get to run around with a laser that insta kills to the foot *ACOG M40 comes to mind* I still have to aim at your chest and even then if there's enough lag I may hit your gut or miss completely. Snipers potentially will be OHK weapons but they still require some aim to do that. And in hardcore even a direct impact with a stun will kill someone so yes the first shot does matter which is why you don't see many QSers there. We don't have the time to aim and fire before you can put 1 in our chest. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;My acuracy with quickscoping and sniping are about the same with sniping being a bit better. When I snipe u usually lead the shot I aim ahead of where their going and let them walk into the crosshairs. I spawn **** people at B flag in domination on resistance all the time. Just let them walk into the sight. Even when I do track I play on 8 sensitivity so even scoped in fully I can aim faster than they can sprint so tracking is easy too. Maybe its just the fact that ive been sniping since before CoD 4. I enjoy using the snipers properly and "improperly". I probably wouldn't quickscope as much if the maps allowed for it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Want to hurt quickscoping? Tell Treyarch to make QSing like CoD 4 and have WaW sized maps. Most of them will stick to their private matches on the smallest map available and out of your hair.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4bc8b3ab-ac1d-431c-bed3-ffe1d807bcb7] --&gt;</description>
      <pubDate>Sat, 23 Jun 2012 10:29:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205731039?tstart=0#205731039</guid>
      <dc:date>2012-06-23T10:29:54Z</dc:date>
      <clearspace:dateToText>11 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205729749?tstart=0#205729749</link>
      <description>&lt;!-- [DocumentBodyStart:3d9e56e4-244d-40ca-bec0-be501bb37735] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well first off I'd like to thank 99.9% of the people that replied for keeping this from turning into the massive flame war that is most other quickscoping threads.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also I gotta say thanks for helping clarify why people don't like quickscoping much. I was right about some reasons but it looks like most people don't like it because they feel it doesn't fit in the game or they think its a crutch. Like I said before we all hate those easy up close kills. I'm a quickscoper and I can admit and have done it multiple times in this thread that close range doesn't require much more than a decent reaction time for both regular guns and snipers. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;One more question. Do you guys feel CoD 4 and Black Ops quickscoping is fine? Is it SoH that makes this more of a problem? Or is it that you just flat out hate quickscoping in any form?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3d9e56e4-244d-40ca-bec0-be501bb37735] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 19:35:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205729749?tstart=0#205729749</guid>
      <dc:date>2012-06-22T19:35:48Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727988?tstart=0#205727988</link>
      <description>&lt;!-- [DocumentBodyStart:d3b3680c-e102-43be-ac30-452c93b13f58] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Oh look another "Its not realistic" post... &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Where do I begin...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You know whats realistic? Dying 10 times in war and comming back next to your team mates. You know what else is? Getting shot in the chest 2 times running away and being all better in 5 seconds by doing nothing but standing there. Oh and dropping a nuke on a battlefield just by pressing the same button that spawns UAVs, counter UAVs, attack helicopters, advanced UAVs, Pave lows... Do I need to continue? Nothing in cod is realistic. It's not meant to be realistic nor will it ever be realistic. I know I said keep it constructive but meh...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d3b3680c-e102-43be-ac30-452c93b13f58] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 02:55:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727988?tstart=0#205727988</guid>
      <dc:date>2012-06-22T02:55:29Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: WHAT DO YOU HATE MOST ON MW3?</title>
      <link>http://community.activision.com/message/205727984?tstart=0#205727984</link>
      <description>&lt;!-- [DocumentBodyStart:aaead58a-f842-4691-9b06-370b5aa7883e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1.Deathstreaks in general but DMH makes me want to break my controller sometimes.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2.Idiots on my team that think the random care package sitting on the flag 3 people are trying to cap is safe..."Oh look an AC-130 just sitting on B flag. I wonder why no one got it. I know I'll pick it up while they cap and my team will love me!" Beep beep beep...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. A clan of 6 people all running support. Getting chained flashbanged by EMPs and carpet bombed is pretty annoying&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4. I'm a quickscoper myself and I hate it when there's a kid on my team going 0-37 whining about how everyone is bad and no one can beat him 1v1 *I'm not like that...Trust me*&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Annnnd #5. Panic knives. I can just imagine the guy that kills me jumping out of his chair screaming OH SH*T! I kinda wish that you could hear the person that kills you too for a second so I could hear how many times that happens.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:aaead58a-f842-4691-9b06-370b5aa7883e] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 02:43:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727984?tstart=0#205727984</guid>
      <dc:date>2012-06-22T02:43:19Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727979?tstart=0#205727979</link>
      <description>&lt;!-- [DocumentBodyStart:05785538-ba39-4624-afdf-3c7084bd6ecb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think people don't like quickscoping because of the massive amounts of idiots in MW2 tbh. Quickscoping just got big so people were trying to get their grizz or their optic pred on and fail at it so they blamed other people for their failures. There's not too many of them in MW3 and the only time I come across them they are on the other team and their usually free kills unless they come from behind.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;I also think it comes down to people not fully understanding the mechanics and assuming its just as easy to get a OHK from afar as it is up close. Or that we kill without scoping in because of bad killcams. My last few replies adress those issues.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:05785538-ba39-4624-afdf-3c7084bd6ecb] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 02:28:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727979?tstart=0#205727979</guid>
      <dc:date>2012-06-22T02:28:54Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727737?tstart=0#205727737</link>
      <description>&lt;!-- [DocumentBodyStart:064ad01a-df17-4189-963b-ca85ab992462] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Because using a 0 recoil ACR with extended mags and silencer is the pinnacle of skill right? You have 45 bullets to work with and with lag and misses included it takes ~5 bullets to kill. Read my other posts then please tell me how you think regular guns are harder to use than a sniper from any distance further than knife range. By default most of your guns have 30 uninterupted shots to work with that can hit anywhere and be lethal while a MSR user has 1 shot and has a second delay between the next shot that can &lt;strong&gt;ONLY&lt;/strong&gt; OHK to the chest or head. With all guns aim assist only works from but so far away so if you get quickscoped from medium range in only 1 or 2 bullets what can you say? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Even up close if someone gets a MSR hitmarker the delay from the first and second bullet is enough time for you to put three or four bullets into the guy. Also there's really nothing to say if a quickscoper gets the drop on you. You just got outplayed plain and simple. Chalk it up to a loss and keep on playing. Even if you get up beside him and put two into him if he has the time to turn 90 degrees to his side, scope in, then shoot before you can hit him one more time it's on you. If i get killed by a killstreak it's on me for not hiding or running blind eye. I don't blame assault killstreaks because I had a chance to get away more than likely. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'd just like to say that I don't mean to flame you but to say regular guns are 100% more skillful is just wrong. The only reason I think quickscoping is more skillful FROM RANGE is because we only have one or two shots to get you with a delay inbetween them and we show up on radar while you can have 30-45 uninterupted shots while still saying hidden on radar because if we want to be effective we can't run silencer. In both cases at medium to long range aim assist or auto aim or whatever you want to call it doesn't work from what I've seen... The only time my AR's have been dragged by movement are up close and if it does happen at range its really unnoticable. To me atleast.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'll say this as a general message though... &lt;span style="text-decoration: underline;"&gt;&lt;em&gt;&lt;strong&gt;NOTHING UP CLOSE TAKES SKILL.&lt;/strong&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:064ad01a-df17-4189-963b-ca85ab992462] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 02:18:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727737?tstart=0#205727737</guid>
      <dc:date>2012-06-22T02:18:16Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727734?tstart=0#205727734</link>
      <description>&lt;!-- [DocumentBodyStart:b92c1099-e642-4be5-b997-9009a51ced46] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You make a good point but like with &lt;strong&gt;EVERYTHING&lt;/strong&gt; else in cod QSing is easy. Its easy to learn and to get the hang of especially if you have someone showing you the ropes. The true skill comes with consistancy and getting your accuracy just like with ARs SMGs LMGs or whatever you use. Anyone can hit a shot up close. Next to popshoting I think this is where most of the complaints of being killed by a QS come from. But up close it doesnt matter if you were using recon assasin and sitrep on a sniper it takes very little more than decent reactions to get a kill. Medium to long range is where the skill lies. Its funny because this is where a sniper is supposed to perform the best. But unless you have a good understanding of how to QS and how to line up your target you &lt;strong&gt;WILL&lt;/strong&gt; miss. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Most people that quickscope for fun don't know how to get a ranged shot so they are the people that go 5-21 and complain about camping because they saw some guy on youtube putting in work so they said "Oh I can do that." They probably hear about how easy QS is or how its soooo OP or its just auto aim and they try it out and find out it doesn't live up to the hype. Now that kill that was in the youtube clip that someone posted doesn't represent all quickscopes. I've had that same thing happen when someone uses a sniper normally and sometimes when someone comes up on me with an ACR and aims 2 feet to my left and 5 feet above me but still gets 3 hitmarkers and drops me. Yes it's annoying but I don't blame the ACR or aim assist. It's the lag compensation that just exponentializes the complaints about quickscopers.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When this game first came out before lag compensation I loved this game and I felt like they finally got a CoD game right. When I died I got outplayed. I wouldn't get 6 or 7 hitmarkers on a guy only for him to turn around and drop me in 2 M4 shots on my screen but when I watch the killcam he shot just as much as me. I even tried quickscoping before lag compensation and it was easier than MW2. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When lag compensation dropped I had to stop playing. Im one of those people that say adapt adapt adapt but I just couldn't get used to the BS but after a few patches I got back into the swing of things. After playing quite a few private matches I got used to the snipers and noticed it was a bit harder to hit people than when I first started and on occasion yes I did get a kill or two I didn't deserve. It happens. But because 90% of the people on my friends list QS I just felt I had to get better at it so i had private matches with a good friend of mine or with online splitscreen. I praticed and praticed for about 3 weeks and felt I was ready to take on the world so I hopped in a few FFA matches and noticed I finished top 3 and even won a few. So after that I tried some dom and did pretty decent mixing up quickscoping hardscoping and using my secondary. It may just be that there are alot of people just trying out quickscoping in pubs raging at everything that make us all look bad. It wouldn't be fair to say everyone that uses an AR is a KD whore camper right?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This same debate went on with dropshots back in CoD 4. People said it was abusing the prone system and that it was a cheap way to avoid bullets. If anyone remembers that.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b92c1099-e642-4be5-b997-9009a51ced46] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 01:42:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727734?tstart=0#205727734</guid>
      <dc:date>2012-06-22T01:42:38Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727508?tstart=0#205727508</link>
      <description>&lt;!-- [DocumentBodyStart:f1298693-d0e9-486a-a36e-92c79299830d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I said this before. Go into a private match and half a split-screen player stand still and put the crosshairs near him but not right next to him scope in and shoot. If you scope in right you'll miss."killing someone when you can't even see them in your scope." I've been over this. There's something called a popshot which is when you shoot right as the crosshairs pop up which is NOT just hitting L1 and R1 at the same time. The reason you don't see crosshairs in killcams is lag on IW's part. If you watch someone popshot in person you'll see crosshairs flash almost everytime but if you watch those same clips in theater mode or in a killcam you won't see them. I honestly think this is where all of the auto aim and as you said killing without scoping in come from. There were no popshots in WaW and CoD 4 because the shot timing was slower in those games. That whole auto aim arguement poped up in MW2 because of the reduced scope in time *WITH AND WITHOUT SoH Pro* and I'm assuming it was easier on IW part to just show a black scope when you popshot instead of the flash the quickscopers see when they do.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f1298693-d0e9-486a-a36e-92c79299830d] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 00:19:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727508?tstart=0#205727508</guid>
      <dc:date>2012-06-22T00:19:02Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205727504?tstart=0#205727504</link>
      <description>&lt;!-- [DocumentBodyStart:802e230c-b2dc-4636-9607-5c64e450a1e4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The reason they do it is exactly what you said. To apease the people that cry about it. You remember how twitter and the forums got a nuke dropped on them when Black Ops QSing was almost impossible. It's just to make money. There's a good portion of people that play ONLY for Qsing. Thats fine with me, I have no problem with it. Personally I use QSing to break up the grind for gold guns and only do it in public matches when there are no private matches going on.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;In our defence though about the crying. What do you think would happen if IW decided to bring the ACR, Scar, and G36C down to the M16's level or the MP7 and the Supersoaker down to the PM-9's level for balacing reasons. We know those are pretty much the best in class guns and most widely used. You think people would just say "OK if its for balacning I'm all for it". IW would NEVER do that because people would drop their elite subs, not buy new maps or maybe even the next few cods. IW's so money hungry they would never do that because it would cause a huge money loss. The same goes for QSing. They won't nerf it because it helps make them money. I can't say about BO2 but if in the first one they nerfed it but made it usable again so we'll just have to see what they have in store for quickscopers...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:802e230c-b2dc-4636-9607-5c64e450a1e4] --&gt;</description>
      <pubDate>Fri, 22 Jun 2012 00:04:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205727504?tstart=0#205727504</guid>
      <dc:date>2012-06-22T00:04:30Z</dc:date>
      <clearspace:dateToText>11 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726336?tstart=0#205726336</link>
      <description>&lt;!-- [DocumentBodyStart:efabd15f-2bd5-4935-aeea-1ff2ae9a911b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Marksman is annoying on snipers I will admit but no one snipes on this game as long as you avoid the B flag in domination on resistance.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:efabd15f-2bd5-4935-aeea-1ff2ae9a911b] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 17:52:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726336?tstart=0#205726336</guid>
      <dc:date>2012-06-21T17:52:47Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726333?tstart=0#205726333</link>
      <description>&lt;!-- [DocumentBodyStart:9c1fab3b-4f19-459f-8dff-856242bbf7c7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Basically you hate the attitude that people get because their QSing... I could say the same thing about KD whores... Everytime Someone ends their killstreak they start screaming at their TVs like that makes it any better.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9c1fab3b-4f19-459f-8dff-856242bbf7c7] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 17:49:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726333?tstart=0#205726333</guid>
      <dc:date>2012-06-21T17:49:01Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726331?tstart=0#205726331</link>
      <description>&lt;!-- [DocumentBodyStart:b892690a-617c-4ea7-bc05-298b57255a6a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ok before I get started let me just say some people should take notes from you because that response was 100% constructive and it gets your point across.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Wall o' Text starting...... NOW.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You say "skilled" quickscoper. I like to consider myself skilled at both aspects of the game. I am by no means the best but I can hold my own and your example was pretty good on paper but it has some holes in it besides the massive gap that no one has perfect aim. There's just too many variables involved. Also to get to the point that you can pull a 180 and *ADS* kill someone takes much more pratice than people give quickscopers credit for. If person B had flipped a 180 and just shot without aiming it was totally luck. I can say from experience with all variable considered person B did get lucky not because his QS hit and he got a OHK but because person A slipped up. I end up in that situation at least once a game probably more and if I kept count I would have gotten more turn ons (180 spin to a kill in case someone doesn't know what those are) AR vs AR because it's just easier to have 30 bullets to work with in that situation because most likely I got hit once or twice before I turned around and started firing so the more I can shot the better obviously. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now if person B was using a sniper to ADS turn on you there is credit to be had on his part because he was able to make a move that made you miss that last bullet turn around and get you on the first try just by looking at his radar. (assuming person A isn't using a silencer) In either case they both come down to luck honestly AR or sniper you have to rely on the other guy missing and hope you have the time to drop him before he drops you even though he's at a huge advantage.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You also said with a sniper you shouldn't be able to aim that fast. We've heard this arguement 1000s of times before. I could counter that with you shouldn't be able to get shot twice in the chest run away like nothing happened and be all better in 5 seconds. I'm pretty sure you might come back with "but this is cod so realism doesn't matter." which contradicts your point about that the snipers shouldn't be able to ADS that fast.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What you said about snipers x hairs being on point is not 100% true... MW3 is weird in the way that your shot timing matters ALOT. More than MW2 or CoD 4. On the other hand MW3 is easier than all of those games because there are so many different shot timimgs to work with. There's just a regular old quick scope which is what most youtube snipers use. Then a bit faster than that and whre people get the "you kill without looking through your sights" arguement comes popshots. In reality you popshot by shooting the moment your crosshairs pop up which is how it earned its name. Then there are drag shots but everyone knows what a dragshot is. There's more than just one way to quickscope but I'll get to the point now with all of those different quickscope types if you go in too long they WILL NOT hit even if the crosshairs are dead center on the person. Also snipers having a possible OHK at any range is just part of the game. Its like getting killed by a knife that doesn't touch you or a throwing knife hitting you on your pinky and you die. Just gotta deal with it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b892690a-617c-4ea7-bc05-298b57255a6a] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 17:46:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726331?tstart=0#205726331</guid>
      <dc:date>2012-06-21T17:46:51Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726211?tstart=0#205726211</link>
      <description>&lt;!-- [DocumentBodyStart:532d8b6c-e277-4f61-bba8-c75519df1a80] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I get where your comming from. I can't lie it definately isn't how a sniper is supposed to be used, but it's cod. I find it fun because I'm actually pretty good at it. I'm all for getting out of you guys that use regular guns if BO 2 had QS only playlists. And I agree I hate when people on my team are going super negative QS then try to call everyone else bad. I'm not gonna say I drop hammers everytime I pick up a sniper, I have my bad games but 1. I take the deaths and don't cry because I put myself at a disadvantage and 2. If I feel I'm being too much of a burden on my team I'll leave and play some FFA for awhile. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What I really hate is people like RexxCastle who say its a glitch, exploit, or luck. It can't possibly be a glitch or exploit because QS is so widespread and known if it was a screw up on the devs part it would have been patched and ended back in CoD4 or maybe even sooner. Its not luck because is a skill you have to get better at. If it were all luck you would never see any quickscopers do any good because they would only get one or two "lucky" kills per game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:532d8b6c-e277-4f61-bba8-c75519df1a80] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 16:46:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726211?tstart=0#205726211</guid>
      <dc:date>2012-06-21T16:46:48Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726060?tstart=0#205726060</link>
      <description>&lt;!-- [DocumentBodyStart:637844e6-bc4a-4bf3-8e6b-3fbdc80b7b2e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Remember what I said about being constructive. You're not doing it. Please explain why you think it's abusive? You do realize that ALL guns on consoles have auto aim right? &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:637844e6-bc4a-4bf3-8e6b-3fbdc80b7b2e] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 15:17:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726060?tstart=0#205726060</guid>
      <dc:date>2012-06-21T15:17:58Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
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      <title>Re: Why do people hate decent quick scopers? *Constructive thread PLEASE*</title>
      <link>http://community.activision.com/message/205726028?tstart=0#205726028</link>
      <description>&lt;!-- [DocumentBodyStart:d96e40dd-3610-4a9f-a924-fe1e3aa2480f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Sure add oKuhLaPz. No dash. It said the username was already taken -_-&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d96e40dd-3610-4a9f-a924-fe1e3aa2480f] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 15:16:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205726028?tstart=0#205726028</guid>
      <dc:date>2012-06-21T15:16:58Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
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      <title>Re: Little Kids</title>
      <link>http://community.activision.com/message/205725833?tstart=0#205725833</link>
      <description>&lt;!-- [DocumentBodyStart:4236f945-a6b1-4e01-8e86-699c5adde525] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't like putting forth that much effort for a loss... Trying to coach a team of randoms to a win vs a clan is futile. Like I said when I play solo I go for kills for the most part unless I join a close game. I dont care about my KD in the slightest. It was like a 2.3 when I did but I just stopped caring. I dont like having to tryhard 24/7 my KD is 1.48 now because I run pump shotties and throw knives and C4 all day. I can honesly say I enjoy playing for fun much better and I don't care for stats. I just like posting up the occasional +20 or +30 game. Can you blame me? &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4236f945-a6b1-4e01-8e86-699c5adde525] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 14:00:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205725833?tstart=0#205725833</guid>
      <dc:date>2012-06-21T14:00:03Z</dc:date>
      <clearspace:dateToText>11 months, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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