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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 30 Apr 2013 10:04:45 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-04-30T10:04:45Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Xbox 360 Update Discussion: April 30th</title>
      <link>http://community.activision.com/message/414388896?tstart=0#414388896</link>
      <description>&lt;!-- [DocumentBodyStart:4109e5b4-52b5-4400-a835-277f297b4dca] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Nice update and Arms race is fun...also played in the same match on nuketown earlier tonight as you Foxhound! &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4109e5b4-52b5-4400-a835-277f297b4dca] --&gt;</description>
      <pubDate>Tue, 30 Apr 2013 10:04:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414388896?tstart=0#414388896</guid>
      <dc:date>2013-04-30T10:04:45Z</dc:date>
      <clearspace:dateToText>1 month, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: No Match Found Great Job Activision</title>
      <link>http://community.activision.com/message/205486995?tstart=0#205486995</link>
      <description>&lt;!-- [DocumentBodyStart:2197f3a2-a483-4610-8669-f9beec1016c4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Why are you saying Great Job Activision? they didn't make the game, they're only a publisher. you need IW&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2197f3a2-a483-4610-8669-f9beec1016c4] --&gt;</description>
      <pubDate>Wed, 14 Mar 2012 13:08:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205486995?tstart=0#205486995</guid>
      <dc:date>2012-03-14T13:08:20Z</dc:date>
      <clearspace:dateToText>1 year, 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: So I hear they are adding 5 prestiges... What about my Golden Guns?</title>
      <link>http://community.activision.com/message/205401285?tstart=0#205401285</link>
      <description>&lt;!-- [DocumentBodyStart:fa0fb77c-164c-4c61-bc82-711014dc50e0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;it's only a waste of time if you CHOOSE to prestige or not. IW isn't holding a gun to your head and making you prestige. I stopped at 5th and am happy there but at the end of the day it's up to you how much you want/like to grind. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fa0fb77c-164c-4c61-bc82-711014dc50e0] --&gt;</description>
      <pubDate>Mon, 13 Feb 2012 10:00:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205401285?tstart=0#205401285</guid>
      <dc:date>2012-02-13T10:00:43Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: All Weapon Proficiency GLITCH.... FIX!!!</title>
      <link>http://community.activision.com/message/205308043?tstart=0#205308043</link>
      <description>&lt;!-- [DocumentBodyStart:4e90f51e-dc48-46c6-8ae2-adbde6e41518] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;no it's different because the Ext Mags bug with shotguns isn't gamebreaking while it is an exploit and you still have to earn the Ext mags to begin with. this new Adding Damge Prof to say an ACR6.8 IS gamebreaking as you're bypassing what is meant for only one set of weapons.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4e90f51e-dc48-46c6-8ae2-adbde6e41518] --&gt;</description>
      <pubDate>Fri, 13 Jan 2012 12:42:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205308043?tstart=0#205308043</guid>
      <dc:date>2012-01-13T12:42:44Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Anti-Camping System</title>
      <link>http://community.activision.com/message/205267108?tstart=0#205267108</link>
      <description>&lt;!-- [DocumentBodyStart:ec2e8b92-47dd-4e7e-9275-e6b115d44072] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;AHAHAHA I love these troll threads. you expect me to run all over the map shooting everything that moves? Not my style. I pick off those who run around foolishly. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;no person in reality runs around and expect to survive and that's how it is in this game. I pop out I get shot. why should I get punished for playing more tactful? The more we try to make these stupid anticamping tactics, the more we dumb down the gameplay. if we implement your crazy idea, the objective games would be pointless. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ec2e8b92-47dd-4e7e-9275-e6b115d44072] --&gt;</description>
      <pubDate>Thu, 29 Dec 2011 13:26:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205267108?tstart=0#205267108</guid>
      <dc:date>2011-12-29T13:26:33Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Token Glitch Punishment : None</title>
      <link>http://community.activision.com/message/205259593?tstart=0#205259593</link>
      <description>&lt;!-- [DocumentBodyStart:590b21fa-42d0-447b-9120-30ef6f5104ac] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It's not worth it. I report anyone who does anything they're not supposed to. Token bug is an exploit plain and simple. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:590b21fa-42d0-447b-9120-30ef6f5104ac] --&gt;</description>
      <pubDate>Mon, 26 Dec 2011 21:50:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205259593?tstart=0#205259593</guid>
      <dc:date>2011-12-26T21:50:51Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Shotguns NEED a buff.</title>
      <link>http://community.activision.com/message/205258593?tstart=0#205258593</link>
      <description>&lt;!-- [DocumentBodyStart:c8e00f1b-3557-4015-83ad-194a44d7f203] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;ok let's fix Shotguns. My thoughts on if i could update them in a patch:&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;SPAS12 buff current dmg to 35 - 15 w/8 pellets. Dmg prof gives it 49 - 21. It (w/Dmg prof) would be the MW2 ver. Range by default would be again MW2 range and adding to it the Range Prof on top of it should extend the droppoff dmg out more. To balance just lower the pump speed a bit by an extra 0.4-0.5 sec&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;USAS12 buff long range dmg to 25 - 15 w/6 pellets. Dmg prof gives it 35 - 21. Range Prof will extend it to past the SPAS12's range. RoF increase from 139 to 200. Reload speed increased to contrast AA12&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;KSG12 - buff close range to 30 but lower long range to 10 with 6 pellets. Shotgun will have slightly longer range than SPAS12 by default and slow damage dropoff but only 6 pellets thus needing 2 shells most of the time. Dmg Prof will buff it to 42 - 20. Range Prof will give it MW2 masterkey range. pump speed will be slightly increased to contrast SPAS12 by 0.25-0.4&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;AA12 - slight buff of base dmg to 20 - 10 and 8 pellets. Range remains what it is now by default but adding Range Prof gives it Striker range. Dmg prof buffs it to 28 - 15 and dropoff is extened. will otherwise retain everything it had before.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;Striker - the only gun to keep everything as it is...&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;Model 1887 - give it the MW2 stats of 35 - 20 and 8 pellets. Also will be given 2 attachments (thus giving a reason to use the attachments proficiency it gets but is currently useless) it can use, grip and Silencer/Suppressor. It'll have the same range (solo not bugged dual 1887s) as MW2 but with the lever cycling speed of MW3. Range Prof extends it just past the SPAS12 range. Damage Prof makes it a scary 49 - 30 but dmg drops off quick. why so deadly? will explain below.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;General - Grip attachment - Pump action shotguns helps increase pump speed by a little bit. For auto/semi auto shotguns increases swap speed to the gun.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;Ext Mags - keep them bugged as it is and make it officially by design. since the 1887 won't get Ext Mags, it's Dmg Prof gives it a sort of buff to compensate.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;Optical sights - lets give them a reason to be on shotguns. Using a red dot or a holo sight as you ADS with tighten the pellet spread.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 15px; text-align: -webkit-auto; background-color: #000000;"&gt;thoughts? concerns? am I crazy?&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c8e00f1b-3557-4015-83ad-194a44d7f203] --&gt;</description>
      <pubDate>Mon, 26 Dec 2011 13:01:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205258593?tstart=0#205258593</guid>
      <dc:date>2011-12-26T13:01:00Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>how to level up clans?</title>
      <link>http://community.activision.com/message/106091871?tstart=0#106091871</link>
      <description>&lt;!-- [DocumentBodyStart:01adeba7-213a-4d2a-9a78-ed566e073d17] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;besides the clan challeneges, is there any other way? like playing as a team? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:01adeba7-213a-4d2a-9a78-ed566e073d17] --&gt;</description>
      <pubDate>Tue, 13 Dec 2011 10:39:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106091871?tstart=0#106091871</guid>
      <dc:date>2011-12-13T10:39:00Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Do weapon unlocks carry over with unlock gear?</title>
      <link>http://community.activision.com/message/106004663?tstart=0#106004663</link>
      <description>&lt;!-- [DocumentBodyStart:bc410bb1-2c94-4f98-aaba-c558b1955260] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;you'll carry the gun and nothing more. every prestige you'll have it but have to level it up all over again each time. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bc410bb1-2c94-4f98-aaba-c558b1955260] --&gt;</description>
      <pubDate>Mon, 21 Nov 2011 01:53:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106004663?tstart=0#106004663</guid>
      <dc:date>2011-11-21T01:53:01Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Campers VS Strategic Movement</title>
      <link>http://community.activision.com/message/105983022?tstart=0#105983022</link>
      <description>&lt;!-- [DocumentBodyStart:e4279602-95ec-4f6b-a645-b9d6cbbfb75f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;the maps do a good job of making rushing AND camping bad tactics at the same time...I should give congrats to IW for doing the impossible there. now because of that this is why my fave mode Domination is terrible now...everyone runs around the maps like idiots and it's chaos...ugh&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4279602-95ec-4f6b-a645-b9d6cbbfb75f] --&gt;</description>
      <pubDate>Wed, 16 Nov 2011 23:08:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105983022?tstart=0#105983022</guid>
      <dc:date>2011-11-16T23:08:33Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Campers VS Strategic Movement</title>
      <link>http://community.activision.com/message/105982889?tstart=0#105982889</link>
      <description>&lt;!-- [DocumentBodyStart:bcf32a9a-81ee-46d2-b06f-62f996860168] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I said this in another thread but I'll say it here. You can never solve camping and really you should not try to. All you do is end up hurting your game in the long run by putting in these supposed anti camping tactics. Camping has always been a part of shooters and always will be and it is a legit tactic whether people like it or not. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I just don't want to feel like I HAVE to run around the map like an idiot just to get kills/have fun&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bcf32a9a-81ee-46d2-b06f-62f996860168] --&gt;</description>
      <pubDate>Wed, 16 Nov 2011 22:49:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105982889?tstart=0#105982889</guid>
      <dc:date>2011-11-16T22:49:59Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: This game is a campers delight</title>
      <link>http://community.activision.com/message/105982888?tstart=0#105982888</link>
      <description>&lt;!-- [DocumentBodyStart:48a2a02f-42e1-4bcd-8d27-4b0468cfdb42] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You can never solve camping and really you should not try to. All you do is end up hurting your game in the long run by putting in these supposed anti camping tactics. Camping has always been a part of shooters and always will be and it is a legit tactic whether people like it or not. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:48a2a02f-42e1-4bcd-8d27-4b0468cfdb42] --&gt;</description>
      <pubDate>Wed, 16 Nov 2011 22:48:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105982888?tstart=0#105982888</guid>
      <dc:date>2011-11-16T22:48:06Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: DONT RAGE QUIT IN MW3 - YOU HAVE BEEN WARNED</title>
      <link>http://community.activision.com/message/105930701?tstart=0#105930701</link>
      <description>&lt;!-- [DocumentBodyStart:02765e1c-eb82-45c3-abc2-8cbdabda140f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Psh I don't dashboard and never have EVER. this won't effect me bug or not. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:02765e1c-eb82-45c3-abc2-8cbdabda140f] --&gt;</description>
      <pubDate>Mon, 07 Nov 2011 03:34:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105930701?tstart=0#105930701</guid>
      <dc:date>2011-11-07T03:34:42Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: First killstreak package and combo?</title>
      <link>http://community.activision.com/message/105916113?tstart=0#105916113</link>
      <description>&lt;!-- [DocumentBodyStart:5e8c24f0-149f-49a5-ab62-7623e378cc56] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Support, I'll get my streaks out no matter what.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;CUAV to block Radar&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SAM Turret to block enemy air support&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EMP when all else fails and to wipe the map clean of enemy streaks for a limited time.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5e8c24f0-149f-49a5-ab62-7623e378cc56] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 10:55:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105916113?tstart=0#105916113</guid>
      <dc:date>2011-11-02T10:55:23Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mountain Dew M-M-M-MEGA Combat Card Trade Thread!</title>
      <link>http://community.activision.com/message/105915646?tstart=0#105915646</link>
      <description>&lt;!-- [DocumentBodyStart:af5214b6-2fe1-415e-9d5d-6c51a3e0cc74] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Major thanks to those who helped out with my trades, only need now:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.rankupxp.com/Dashboard/Index/cardExchange/1035307989903"&gt;http://www.rankupxp.com/Dashboard/Index/cardExchange/1035307989903&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Will trade&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Mt Dew Weapons&lt;/p&gt;&lt;p&gt;Mt Dew Perks&lt;/p&gt;&lt;p&gt;Mt Dew Strike&lt;/p&gt;&lt;p&gt;Dortios Perks&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Need&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Doritos Chars&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:af5214b6-2fe1-415e-9d5d-6c51a3e0cc74] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 03:27:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105915646?tstart=0#105915646</guid>
      <dc:date>2011-11-02T03:27:11Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: In all honestly I’m going to “qs” the living crap out of you people</title>
      <link>http://community.activision.com/message/105913585?tstart=0#105913585</link>
      <description>&lt;!-- [DocumentBodyStart:99725687-7084-40e6-8e1c-129c19c8452e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have yet to see anyone QS enough to actually be a threat...much less be a team player in objective games...which is fine I love Riot shield...come at me! &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:99725687-7084-40e6-8e1c-129c19c8452e] --&gt;</description>
      <pubDate>Tue, 01 Nov 2011 11:04:43 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105913585?tstart=0#105913585</guid>
      <dc:date>2011-11-01T11:04:43Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mountain Dew M-M-M-MEGA Combat Card Trade Thread!</title>
      <link>http://community.activision.com/message/105913454?tstart=0#105913454</link>
      <description>&lt;!-- [DocumentBodyStart:a57578a8-63e7-4624-b94f-e69ab3bbc8b3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.rankupxp.com/Dashboard/Index/cardExchange/1035307989903"&gt;http://www.rankupxp.com/Dashboard/Index/cardExchange/1035307989903&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Trading &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Mt Dew Char &lt;/p&gt;&lt;p&gt;Mt Dew Maps&lt;/p&gt;&lt;p&gt;Doritos Maps&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Want &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Mt Dew Weapons&lt;/p&gt;&lt;p&gt;Mt Dew Perks&lt;/p&gt;&lt;p&gt;MW3 Char&lt;/p&gt;&lt;p&gt;Doritos Char&lt;/p&gt;&lt;p&gt;Doritos Strike&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;awaiting offers!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a57578a8-63e7-4624-b94f-e69ab3bbc8b3] --&gt;</description>
      <pubDate>Tue, 01 Nov 2011 08:17:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105913454?tstart=0#105913454</guid>
      <dc:date>2011-11-01T08:17:25Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Weapon Damage</title>
      <link>http://community.activision.com/message/105908704?tstart=0#105908704</link>
      <description>&lt;!-- [DocumentBodyStart:eade6809-6e70-45db-a0ff-25deca61a8f8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;personally I say damaged should be LOWER or at least make the droppoff range fall faster and have at long range very low damage for SMGs and some ARs thus making LMGs Sniper rifles useful at range &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:eade6809-6e70-45db-a0ff-25deca61a8f8] --&gt;</description>
      <pubDate>Sun, 30 Oct 2011 12:34:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105908704?tstart=0#105908704</guid>
      <dc:date>2011-10-30T12:34:24Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Only 1 active killstreak allowed at oncer per team please</title>
      <link>http://community.activision.com/message/44893?tstart=0#44893</link>
      <description>&lt;!-- [DocumentBodyStart:60aa0641-6a8f-4871-9229-4f69760f26f1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Reaper is 5 Predators missiles. it's been confirmed. if you must question and insist it's more ask the source fourzerotwo on twitter. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:60aa0641-6a8f-4871-9229-4f69760f26f1] --&gt;</description>
      <pubDate>Fri, 21 Oct 2011 12:46:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/44893?tstart=0#44893</guid>
      <dc:date>2011-10-21T12:46:17Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Quick scoping</title>
      <link>http://community.activision.com/message/41635?tstart=0#41635</link>
      <description>&lt;!-- [DocumentBodyStart:1d71d24a-2b40-4c85-b6a5-c5827f42cb56] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Because Quickscoping is a stupid exploit that throws out the whole point of how a sniper rifle is meant to be used. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;course it's been painfully obvious that there's no such thing as real sniping in the CoD series, just retards complaining that you're either a quickscoper or a hardscoper.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...seriously&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1d71d24a-2b40-4c85-b6a5-c5827f42cb56] --&gt;</description>
      <pubDate>Wed, 19 Oct 2011 09:49:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/41635?tstart=0#41635</guid>
      <dc:date>2011-10-19T09:49:10Z</dc:date>
      <clearspace:dateToText>1 year, 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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