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  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 06 Jun 2011 00:41:40 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2011-06-06T00:41:40Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>***How to decrypt the numbers***</title>
      <link>http://community.activision.com/message/105370215?tstart=0#105370215</link>
      <description>&lt;!-- [DocumentBodyStart:e76a068d-1b8a-4a18-9f3b-f3bcf46db77d] --&gt;&lt;div class="jive-rendered-content"&gt;So I was looking at some intel from the mission "Revelations" and in there it adresses the numbers.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
It says that this woman was supposed broadcast the numbers that have been encrypted with a &lt;span style="text-decoration:underline;"&gt;&lt;strong&gt;One-time pad&lt;/strong&gt;&lt;/span&gt; &lt;br/&gt;
&lt;br/&gt;
The problem is that One-time pad encryptions have been proven impossible to decrypt without the original key of &lt;span style="text-decoration:underline;"&gt;RANDOM&lt;/span&gt; numbers&lt;br/&gt;
&lt;br/&gt;
So unless someone can find this than we've hit a dead end.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e76a068d-1b8a-4a18-9f3b-f3bcf46db77d] --&gt;</description>
      <pubDate>Mon, 06 Jun 2011 00:41:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105370215?tstart=0#105370215</guid>
      <dc:date>2011-06-06T00:41:40Z</dc:date>
      <clearspace:dateToText>1 year, 11 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>The sniping isn't Treyarchs fault, it's the community's!</title>
      <link>http://community.activision.com/message/105060222?tstart=0#105060222</link>
      <description>&lt;!-- [DocumentBodyStart:a45d3e95-42c9-490d-89d1-1e53921bdafe] --&gt;&lt;div class="jive-rendered-content"&gt;I was on here about 1 day after this website went live, and everyone was saying "MAKE SNIPING BETTER FIX QUICKSCOPING, BALANCE AR's, MAKE THE MAPS BETTAR!!!!!!!!!!!!!!" If you were here pre-release then you remeber. Treyarch was very honest in saying that they were going to make the game heavily influenced on the community. We told them no more quickscoping and they (IMO) did a very good job. But then there was a JTAGer playing and he had some good quickscopes. And what did we do? "ARRRRRGH Y SAID QUICKSCOPING WAS GONE YOU LIIIIIIIED" Josh Olin got harrassed for this and they put a gimp on quickscoping and the community was seemingly MORE pissed off. The funny thing is that the complainers were divided into two groups. There were the "GIMP DOESN'T MAKE QUICKSCOPING ANY HARDER." and "GIMP MAKES NORMAL SNIPING HARDER". Treyarch did exactly what we wanted and we spit in there face. Now of course there were people who very mature about their frustration, but that doesn't make it any more valid. Before Blacks Ops it didn't matter what game it was all I did was snipe. I too was frustrated trying to snipe in Black Ops, but it encouraged me to try other play styles. People wanted SMG's to be more useful and I am convinced that this is why many maps are closed in and made for CQB. Ultimatley when it comes to sniping I want realism and this is why I've gotten hooked on the Bad Company series. &lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
IN A NUTSHELL: Before you think you've been done wrong, take a look at yourself.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a45d3e95-42c9-490d-89d1-1e53921bdafe] --&gt;</description>
      <pubDate>Mon, 18 Apr 2011 02:24:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105060222?tstart=0#105060222</guid>
      <dc:date>2011-04-18T02:24:32Z</dc:date>
      <clearspace:dateToText>2 years, 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>20</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The MAIN reason people are bored with COD in general</title>
      <link>http://community.activision.com/message/105021351?tstart=0#105021351</link>
      <description>&lt;!-- [DocumentBodyStart:f4383f84-00cc-491a-a602-7c00ff40e8be] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;TwinWolf954 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Yoda429 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color:#33FF00;"&gt;&lt;strong&gt;COD needs more fun stuff, like the Riot Shield.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
Admittedly, I miss the Riot Shield. That thing was so fun to use.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
It was fun to knife people using the riot shield. lol&amp;#160; &lt;img ___jive_emoticon_name="laugh" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/laugh.gif"/&gt; crabwalk FTW&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f4383f84-00cc-491a-a602-7c00ff40e8be] --&gt;</description>
      <pubDate>Sun, 10 Apr 2011 12:38:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105021351?tstart=0#105021351</guid>
      <dc:date>2011-04-10T12:38:39Z</dc:date>
      <clearspace:dateToText>2 years, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Whats your highest round with randoms?</title>
      <link>http://community.activision.com/message/105021339?tstart=0#105021339</link>
      <description>&lt;!-- [DocumentBodyStart:3679e229-5bfa-4643-8975-c99a9e9f1600] --&gt;&lt;div class="jive-rendered-content"&gt;On kino I couldn't tell you but on ascension it's 29 which my highest level (I most just play bfbc2)&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3679e229-5bfa-4643-8975-c99a9e9f1600] --&gt;</description>
      <pubDate>Sun, 10 Apr 2011 12:32:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105021339?tstart=0#105021339</guid>
      <dc:date>2011-04-10T12:32:50Z</dc:date>
      <clearspace:dateToText>2 years, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: where the zombie map is really going to be</title>
      <link>http://community.activision.com/message/104992831?tstart=0#104992831</link>
      <description>&lt;!-- [DocumentBodyStart:c17ac7a0-8e73-4dfd-b66a-8bd7e96f5bf4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;swiftbonehammer wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Are we gonna have to fight a zombified JFK? That....wouldn't be very tasteful.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
Agreed Treyarch made the single player and it sorta hinted that you kill&amp;#160; JFK but it was still tastful (In terms of not re-inacting a tragedy (*cough* No Russian *cough*)&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c17ac7a0-8e73-4dfd-b66a-8bd7e96f5bf4] --&gt;</description>
      <pubDate>Tue, 05 Apr 2011 02:50:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104992831?tstart=0#104992831</guid>
      <dc:date>2011-04-05T02:50:24Z</dc:date>
      <clearspace:dateToText>2 years, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Escalation Content pack 2.</title>
      <link>http://community.activision.com/message/104992800?tstart=0#104992800</link>
      <description>&lt;!-- [DocumentBodyStart:12e873e5-3a8d-4c10-afaa-8fd5fcc5b7b6] --&gt;&lt;div class="jive-rendered-content"&gt;It looks cool (and the fact that it doesn't reveal much is promising) but I not getting my hopes up.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:12e873e5-3a8d-4c10-afaa-8fd5fcc5b7b6] --&gt;</description>
      <pubDate>Tue, 05 Apr 2011 02:45:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104992800?tstart=0#104992800</guid>
      <dc:date>2011-04-05T02:45:14Z</dc:date>
      <clearspace:dateToText>2 years, 1 month ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104534616?tstart=0#104534616</link>
      <description>&lt;!-- [DocumentBodyStart:fcbff506-6eab-4518-91f4-65411a3a0555] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;TheBIindSniper wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Woods is actually dead, I'm sorry to break it to you.&amp;#160; And no, he did NOT have the Flak Jacket perk equipped either.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
 &lt;br/&gt;
But I believe that Mason isn't remebering what he saw right because of what happened in Vorcuta&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fcbff506-6eab-4518-91f4-65411a3a0555] --&gt;</description>
      <pubDate>Sat, 29 Jan 2011 17:22:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104534616?tstart=0#104534616</guid>
      <dc:date>2011-01-29T17:22:25Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104534603?tstart=0#104534603</link>
      <description>&lt;!-- [DocumentBodyStart:cda60763-c1f6-4c6d-befe-632e4ef58d6c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;An Oreo wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Way to ruin the **** story, jerk. Now I assume Woods is dead. I hope you drop dead! Have some courtesy and change the title.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
(PS I did complete the campaign, but you get my point)&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
I'm sorry. I did change the title. &lt;img ___jive_emoticon_name="wink" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/wink.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cda60763-c1f6-4c6d-befe-632e4ef58d6c] --&gt;</description>
      <pubDate>Sat, 29 Jan 2011 17:20:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104534603?tstart=0#104534603</guid>
      <dc:date>2011-01-29T17:20:38Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480743?tstart=0#104480743</link>
      <description>&lt;!-- [DocumentBodyStart:7256729b-a3d5-4e49-96cb-39c18f61fb1a] --&gt;&lt;div class="jive-rendered-content"&gt;Bumpin this up one last time before I go to bed.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7256729b-a3d5-4e49-96cb-39c18f61fb1a] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 03:08:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480743?tstart=0#104480743</guid>
      <dc:date>2011-01-25T03:08:38Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Will Ghost Pro be immune to the Auto guns in DLC</title>
      <link>http://community.activision.com/message/104480727?tstart=0#104480727</link>
      <description>&lt;!-- [DocumentBodyStart:f99c5cc8-ac96-4fc8-b04d-dbb1154394ab] --&gt;&lt;div class="jive-rendered-content"&gt;Interesting point.&amp;#160; ??????????&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f99c5cc8-ac96-4fc8-b04d-dbb1154394ab] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 03:06:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480727?tstart=0#104480727</guid>
      <dc:date>2011-01-25T03:06:04Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Update - Jan 19 - Part 3 of 4</title>
      <link>http://community.activision.com/message/104480629?tstart=0#104480629</link>
      <description>&lt;!-- [DocumentBodyStart:f207478f-e1d6-47fe-8867-e49004fa4ac5] --&gt;&lt;div class="jive-rendered-content"&gt;Treyarch is so awesome &lt;img ___jive_emoticon_name="happy" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/happy.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f207478f-e1d6-47fe-8867-e49004fa4ac5] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:54:56 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480629?tstart=0#104480629</guid>
      <dc:date>2011-01-25T02:54:56Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What guns to Pack a Punch.</title>
      <link>http://community.activision.com/message/104480575?tstart=0#104480575</link>
      <description>&lt;!-- [DocumentBodyStart:7e8ce081-c3a7-4274-854f-3766f1abfe9a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;odie244 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;those are all good guns to pack a punch.....depending on your personal play style....me personally, i prefer to pack a punch one gun off the wall, and one from the chest, because at higher levels if you run out of ammo you can always stop and buy some. i prefer the 74u, mp40, or m16..combined with the thunder gun. because we all know that max ammo dosent come near enough..happy zombie huntin'........odie244, lvl 32 solo!&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
That's what I love to do just because the guns are so amazing. lvl 29 3 players spending only 1000 on weapons and the rest on ammo. &lt;img ___jive_emoticon_name="grin" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/grin.gif"/&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7e8ce081-c3a7-4274-854f-3766f1abfe9a] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:49:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480575?tstart=0#104480575</guid>
      <dc:date>2011-01-25T02:49:31Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480484?tstart=0#104480484</link>
      <description>&lt;!-- [DocumentBodyStart:7a04f015-8676-48c9-b07a-33677575014a] --&gt;&lt;div class="jive-rendered-content"&gt;I think that Treyarch left TOOO many loop holes for Woods to have died. Also, the fact that he won character of the year just make this all the more likely.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7a04f015-8676-48c9-b07a-33677575014a] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:40:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480484?tstart=0#104480484</guid>
      <dc:date>2011-01-25T02:40:08Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480464?tstart=0#104480464</link>
      <description>&lt;!-- [DocumentBodyStart:ba64e2b7-45ae-4fe9-a477-b56455f63715] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Dont-have-name wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Good theory, I have thought about this too quite abit.&lt;br/&gt;
If you turn on subtitles it actually says that it is woods talking after the explosion.&lt;br/&gt;
And what about the other POW's? What happens to them, couldn't one of them of been the one who threw themselves out the window, &amp;amp; mason merely hallucinated it was woods? &lt;br/&gt;
You really gotta think about those POW's role in the scene, I mean, Treyarch had might as well of made it to were you dont rescue the prisoners in the first place, unless of course, they have something to do with the storyline.&lt;br/&gt;
I mean, they couldn't of ALL died, could they of?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
I forgot about them.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ba64e2b7-45ae-4fe9-a477-b56455f63715] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:37:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480464?tstart=0#104480464</guid>
      <dc:date>2011-01-25T02:37:30Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480447?tstart=0#104480447</link>
      <description>&lt;!-- [DocumentBodyStart:27eef037-7c46-4287-9c71-21ae08a999af] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;agathor167 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Good assumption, but the emtionless, i got you mason, you're okay. was just to make you think Woods was alive after mason blacks out but then it was Reznov and they said Woods was KIA not MIA or AWOL like Mason was&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
What I think is that Hudson knows nothing and is getting all his information from Mason. So Woods could've went AWOL but Hudson would think that Woods died and Mason was always alone and Woods had died.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:27eef037-7c46-4287-9c71-21ae08a999af] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:35:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480447?tstart=0#104480447</guid>
      <dc:date>2011-01-25T02:35:32Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480389?tstart=0#104480389</link>
      <description>&lt;!-- [DocumentBodyStart:db0cbe7e-df77-44ec-ad33-7423170a1ca9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Hogee697 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You're making a good pointt, but then how are you alive since woods killed himself to save you.&amp;#160; If there is a sequel to Black Ops do you think treyatch will show him sometime in the campaign.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
My theory is that Woods simply kicked Krefchenko out the window.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:db0cbe7e-df77-44ec-ad33-7423170a1ca9] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:27:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480389?tstart=0#104480389</guid>
      <dc:date>2011-01-25T02:27:58Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Seriously, I don't care what you're using, at all.</title>
      <link>http://community.activision.com/message/104480325?tstart=0#104480325</link>
      <description>&lt;!-- [DocumentBodyStart:3e57e2b9-f12b-4c7b-91b0-0d99fd51bee4] --&gt;&lt;div class="jive-rendered-content"&gt;I agree with everything except that all perks are for noobs because they make stealth and tacticality possible.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3e57e2b9-f12b-4c7b-91b0-0d99fd51bee4] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:20:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480325?tstart=0#104480325</guid>
      <dc:date>2011-01-25T02:20:44Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Woods IS alive!</title>
      <link>http://community.activision.com/message/104480258?tstart=0#104480258</link>
      <description>&lt;!-- [DocumentBodyStart:f10a843f-7337-4d48-a3cb-bd0e88098564] --&gt;&lt;div class="jive-rendered-content"&gt;Oh come on I put alot of thought into this &lt;img ___jive_emoticon_name="sad" class="jive_macro jive_emote" jivemacro="emoticon" src="/images/emoticons/sad.gif"/&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f10a843f-7337-4d48-a3cb-bd0e88098564] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:13:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480258?tstart=0#104480258</guid>
      <dc:date>2011-01-25T02:13:14Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: It's not letting me post!!!</title>
      <link>http://community.activision.com/message/104480228?tstart=0#104480228</link>
      <description>&lt;!-- [DocumentBodyStart:350cb067-15f9-4b8c-bf1d-066ec22c5d26] --&gt;&lt;div class="jive-rendered-content"&gt;For some reason it lets me post after I've deleted all my history???????&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:350cb067-15f9-4b8c-bf1d-066ec22c5d26] --&gt;</description>
      <pubDate>Tue, 25 Jan 2011 02:10:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104480228?tstart=0#104480228</guid>
      <dc:date>2011-01-25T02:10:26Z</dc:date>
      <clearspace:dateToText>2 years, 3 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Spoiler! My theory on Woods!</title>
      <link>http://community.activision.com/message/104397262?tstart=0#104397262</link>
      <description>&lt;!-- [DocumentBodyStart:2358b487-0e34-4460-8913-086211502bdd] --&gt;&lt;div class="jive-rendered-content"&gt;I posted a thread about this before but I found proof that Woods did survive.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Mason was brainwashed in Vorcuta and believes Reznov is alive. I played through the story again and realized that in many times throughout the story Reznov takes the place of Woods. An example of this is in Victor Charlie when Reznov opens the heli door, that must have Woods because he you couldn't see Woods when Reznov opens the door.&lt;br/&gt;
&lt;br/&gt;
&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; It does not show you the whole scene when Reznov brainwashes but what it does show you is Reznov saying "We are like brothers Mason" and in Payback after Woods 'dies' you here a dark figure say are you ok and it sounds like Woods but then it's Reznov and he repeats the same thing (remember Reznov was never really there.&lt;br/&gt;
&lt;br/&gt;
&amp;#160;&amp;#160;&amp;#160;&amp;#160; So we can assume that Reznov said something like "We are like brothers mason, and no one can ever change that" so obviously Mason's friendship with Woods was as strong as it was with Reznov and therefore, for the rest of the campain Reznov is actually Woods.&lt;br/&gt;
&lt;br/&gt;
&amp;#160;&amp;#160;&amp;#160; I know that Hudson says Woods was killed but that doesn't carve it in stone. Woods could have ran away for what ever reason.&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;
-Regards JN&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2358b487-0e34-4460-8913-086211502bdd] --&gt;</description>
      <pubDate>Sun, 16 Jan 2011 18:02:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/104397262?tstart=0#104397262</guid>
      <dc:date>2011-01-16T18:02:52Z</dc:date>
      <clearspace:dateToText>2 years, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>18</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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