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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Fri, 21 Dec 2012 07:02:39 GMT</pubDate>
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    <dc:date>2012-12-21T07:02:39Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Why not individual leaderboards for gametypes?</title>
      <link>http://community.activision.com/message/413773289?tstart=0#413773289</link>
      <description>&lt;!-- [DocumentBodyStart:48a92344-e571-4046-9d4e-6e50052ecb11] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;True, just... Well it was a meh moment.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:48a92344-e571-4046-9d4e-6e50052ecb11] --&gt;</description>
      <pubDate>Fri, 21 Dec 2012 07:02:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413773289?tstart=0#413773289</guid>
      <dc:date>2012-12-21T07:02:39Z</dc:date>
      <clearspace:dateToText>5 months, 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why not individual leaderboards for gametypes?</title>
      <link>http://community.activision.com/message/413773138?tstart=0#413773138</link>
      <description>&lt;!-- [DocumentBodyStart:1657aec4-8159-4b56-8d35-6bfb2901280f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I know I just felt like wording it that way just in case.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1657aec4-8159-4b56-8d35-6bfb2901280f] --&gt;</description>
      <pubDate>Fri, 21 Dec 2012 05:18:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413773138?tstart=0#413773138</guid>
      <dc:date>2012-12-21T05:18:57Z</dc:date>
      <clearspace:dateToText>5 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Why not individual leaderboards for gametypes?</title>
      <link>http://community.activision.com/message/413772881?tstart=0#413772881</link>
      <description>&lt;!-- [DocumentBodyStart:2540e4bf-e920-48f9-bbf2-1b45bc9ca35f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree honestly and Score per minute is a very annoying and possibly flawed system, the highest people I have on each gametype consists of very low level non-prestige players who played one game, got like two kills+ etc. and get 200+ score per minute because of this and it is nearly impossible to pass them, if you look at the overall leaderboards nothing but low level players with virtually nothing for games played and various other statistics are at the top because it is Score Per minute isntead of something else like wins, score or what ever.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'd personally like a chance.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2540e4bf-e920-48f9-bbf2-1b45bc9ca35f] --&gt;</description>
      <pubDate>Fri, 21 Dec 2012 05:13:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413772881?tstart=0#413772881</guid>
      <dc:date>2012-12-21T05:13:05Z</dc:date>
      <clearspace:dateToText>5 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: hacking your teams care packages</title>
      <link>http://community.activision.com/message/413686583?tstart=0#413686583</link>
      <description>&lt;!-- [DocumentBodyStart:7cc3156d-3a3c-4cac-a902-e78bf290e871] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Fun fact: sharing a Hunter Killer yields more points than using it yourself.&lt;/p&gt;&lt;p&gt;Player kill: 25&lt;br/&gt;UAV kill: 75.&lt;br/&gt;Double kill: 50.&lt;br/&gt;Sharing: 100.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;UAV varies because of the fact that your team mates need to get 10 or more kills to make it better than sharing and you don't know if that will happen or not, RC-XD is the same as the hunter killer, everything else needs more testing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also you still get a medal for sharing it as well, I don't htink it's worth as much experience as normal but the sharing itself makes up for it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7cc3156d-3a3c-4cac-a902-e78bf290e871] --&gt;</description>
      <pubDate>Fri, 07 Dec 2012 08:37:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413686583?tstart=0#413686583</guid>
      <dc:date>2012-12-07T08:37:54Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Where can i find my total deaths?</title>
      <link>http://community.activision.com/message/413663556?tstart=0#413663556</link>
      <description>&lt;!-- [DocumentBodyStart:d3be14b2-ea26-4ffc-8d4d-bf5351cfc59c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That is because too many people are so bloody stuck up&amp;#160; with Kill/Death that they ignore objectives and everything else, this is also why people quit games, dashboard etc.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;People need to grow the eff up.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d3be14b2-ea26-4ffc-8d4d-bf5351cfc59c] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 13:51:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413663556?tstart=0#413663556</guid>
      <dc:date>2012-12-03T13:51:00Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Goodbye Skill, hello casual CoD....</title>
      <link>http://community.activision.com/message/413663555?tstart=0#413663555</link>
      <description>&lt;!-- [DocumentBodyStart:2232fb12-7d29-4f46-ba50-435d83cc87c5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Spawn$t@r wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I got shot down here for voicing my disgust with the state of the game the weekend before official release, mostly people shouting "noob" and "give it time to settle", "you have no skill" etc etc etc, So I waited and carried on playing and now here are my thoughts on Black ops 2 MP &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just to give a bit of background I&amp;rsquo;m an IT Professional for 20+ years. (Read. geek!) originally a PC Cod player since day one, with a Lan competition gamer background with a shelf full of trophies from Q2,Q3, half-life and unreal tournament so I'm not some noob who just can&amp;rsquo;t play! I assure you I can.&lt;/p&gt;&lt;p&gt;If you played allot of CoDUO in Europe I would more than likely of met you in a server! I&amp;rsquo;ve played in 3 or 4 high profile CoD clans, Celts, CdB etc with well over 1200 hours in promod CoD4, anyhow, I was unimpressed with how COD went on PC after WaW so now play mainly on Xbox, but also keep my hand in on PC and PS3 &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I am cautious run and gun gamer, I learn map flow and enjoy playing against gamers of all skill levels; I don&amp;rsquo;t totally obsess over KDR as it&amp;rsquo;s a slightly inaccurate judge of skill but I hit around 3.00 on other cod titles so I do know my way around the game.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;my internet connection is a premium fibre optic to the premises,&amp;#160; 104mb download 20mb upload with a speedtest.net ping of 8ms from Chester to Manchester UK&lt;/p&gt;&lt;p&gt;(sub 15ms pings to UK Based PC COD games with BF3 coming in at 11ms), My XBOX DNS is set to 8.8.8.8, 8.8.4.4&lt;/p&gt;&lt;p&gt;Nat configured to moderate to prevent being host (which is whole other issue and would need another post!)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So far in black ops I have experienced (not in any order)....&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Broken party play&lt;/strong&gt;, Lobbies dropping when with friends, them being dropped, me being dropped&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Bad gun balance&lt;/strong&gt;, AR's useless, shotgun hip fire range way to powerful, smgs way overpowered. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Map design!&lt;/strong&gt; Small cluttered maps with no room for any flow or strategy, which leads me onto...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Head glitching&lt;/strong&gt;, 90%, if not more of corners and doorways have an obstical to head glitch on. Just promotes camping and kills map flow.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;latency/lag&lt;/strong&gt;, bullet sponges, 1 shot body kills with smgs, people stuttering across map, games where I go +10 deaths before I get 1 kill while empting full clips into people&amp;rsquo;s heads before they spin round and 1 shot me with an smg !&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Instakill&lt;/strong&gt;, related to lag etc, every death I have seems to of been a perfect shot, usually from a bunny hopping hip fire!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Lag compensation&lt;/strong&gt;, so bad that I was forced to gimp my router to prevent me being host, as Host you feel at least 1 second out of sync with the action on screen.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Stupid kill cams&lt;/strong&gt;, another lag/latency legacy... every kill cam shows a perfect shot from someone instantly ADS directly on my head! Which leads onto..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;aim assist !!&lt;/strong&gt;! every single ADS is instantly on target, WTF happened to learning to aim and using skill !, I play with Aimassist off but I turned it on after watching some killcams and WOW, just WOW. what is the point of even playing a game with that much assist added, people I know who couldn&amp;rsquo;t play previous CoDs are now instant beasts on Blackops 2 thanks to the OTT amount of aim assist.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Spawn system&lt;/strong&gt;.... Nuff said&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;final kill cam&lt;/strong&gt;, pretty much just made up , was watching one last night and every single shot missed the target by feet but there where hit markers all over the place, not 1 shot hit the target as the enemy died, It was so utterly stupid the entire lobby erupted into laugher.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I just sit there jaw open in disgusted amazement at what I am watching in every game I play, I went back and had a game of Cod4 then Mw2, played flawlessly, no issues with anything but a tiny bit of lag here and there but nothing on the scale of this POS.&amp;#160; Unfortunately I can&amp;rsquo;t see much of this being fixed as it seems intentional and designed that way. Good bye skill and learning curves, hello casual CoD.. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;1) Never voice your opinion on a game until playing the Official release for a lengthy period of time, even if you got the game early due to X factor it doesn't matter, the retail game itself is what is "real" and that is what should be reviewed, lengthy period of time such as 1 month because many things can change and it should be a full evaluation as well (if you're focusing on MP, state so), for example if I played 1 game, died and quit immediatly I can say all kinds of utter BS like "This game is a POS, the guns are imbalanced, I die all the time" etc because technically it would be true, but none of that is constructive anyways.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2) No one cares and it doesn't matter, who the hell cares what people say about you, especially on here, "oh you're probably bad" "your interent sucks" none of that matters, so long as you are giving constructive criticism it does not matter, you are a customer and you matter.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3) Parties breaking up is annoying, there is nothing we can do about it until it is fixed, just work around it regardless of how inconvenient it is.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4) The weapon balance is the best it's ever been in any of the games and it's fantastic, the Assault Rifles are a bit underpowered compared to how they were before but that is only because everything else is a lot better than in comparison to the previous games, it just requires tweaking here and there.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5) Most maps seem fine when it comes to size, some are far too big and require you to sprint for the VAST majority of your life (in game of course) to find somebody, and if you don't have Extreme Conditioning? HAHAHAHA Have fun wasting your time.&lt;br/&gt;--This is especially true on most game modes, especially objectives.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6) 90% you say? Ignoring that BS statistic, this has been in every COD that I can remember and it's one of thee most annoying things, I do believe bullets come out of my gun not my forehead/helmet, so yeah... Nothing at all we can ever do about this unless they decide to change it.&lt;br/&gt;Oh and people have been complaining about this since COD 4, there is no need to bring it up for this game, we all know and we're all bloody tired of hearing it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;7) Get a 3 hit marker on a guy who is roughly 10 feet from you in the chest with an MTAR? Well you'd think "Wow that was BS he should be dead" well wrong, the MTAR is a 4 shot kill from the chest up (This is just an example... Don't bother saying "I didn't mention the MTAR" blah blah), not everything kills in whatever number of hit markers you got, yeah it's BS sometimes but that is a lag issue, there is no such thing as "no lag" and it's on every game, we'll once again have to deal with it until it is fixed somehow, if that is even possible.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;8) I really can't tell you anything here... I've seen it, you've seen it, we all know it happens but whatever, it's not like they can fix this, you're bringing up multiple issues which are the same thing but a slight variation, this is one of them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;9) Same as above.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;10) Kill cams show what really happens, what happened in the game itself and not on your end or your opponents end, if he shoots the air around your head and it kills you, that's what really happened, do I agree with that SPECIFIC kill? (Air shot, not body shot at all) no not really but that's how the hit box is and oh bloody well, I've managed quite well so far and most other people have so just deal with it and get used to it =\.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;11) Aim assist should be off by DEFAULT and turned on if you choose so, especially for the PC version (I DO NOT KNOW anything about the PC version so if it is like that, my apologies).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;12) No please go ahead, do tell.&lt;br/&gt;You can't have constructive criticism with posts or subjects like this, it might as well have not been brought up.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;13) Well that is very unfortunate but since everyone was laughing that is a good thing, this is a video game and you are supposed to enjoy playing it, video games are for &lt;strong&gt;Fun.&lt;br/&gt;&lt;/strong&gt;&lt;br/&gt;14) This is irrelevent, these are two, three entirely different games that all play COMPLETELY different, bringing these up is pointless.&lt;br/&gt;Also I don't know if you know this but that is how video games work, they are "casualized" if you will because it allows newer players to pick up the game and have fun so they're not constantly getting killed by "veteran" players, this is a good thing and you can insult it all you want but without this, the game cannot evolve and continue on it's lifespan, so if you'd rather have a "super hardcore shooter extreme" with very little to no players on it then go develop it yourself, you won't have a large playerbase.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Those "Casuals" are what you kill for your scorestreaks, kills and overall the win, so deal with it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2232fb12-7d29-4f46-ba50-435d83cc87c5] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 13:49:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413663555?tstart=0#413663555</guid>
      <dc:date>2012-12-03T13:49:46Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
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      <title>Re: Too many players staying at 55.  Please put in a patch that forces prestige when maxed out</title>
      <link>http://community.activision.com/message/413662739?tstart=0#413662739</link>
      <description>&lt;!-- [DocumentBodyStart:ef0f4c68-7189-4470-91a4-7b3627193753] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I fully believe that you are not playing the game the way it is meant to be played unless you are maximum level (full prestige and all) but I would never force people to prestige, let them play how they want but in my honest opinion, mock them to your hearts content, I'm not going to stop you, I'm just one person but that doesn't mean it's right :3.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ef0f4c68-7189-4470-91a4-7b3627193753] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 07:08:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413662739?tstart=0#413662739</guid>
      <dc:date>2012-12-03T07:08:41Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
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      <title>Re: Give us Sam Turret Score streaks or something for these Uavs and other enemy air support.</title>
      <link>http://community.activision.com/message/413662376?tstart=0#413662376</link>
      <description>&lt;!-- [DocumentBodyStart:8e81b6d2-ec8b-4de0-ba3a-fa0eb15226a4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Black Hat.&lt;br/&gt;FHJ-AA.&lt;br/&gt;Ghost.&lt;br/&gt;Blind Eye.&lt;/p&gt;&lt;p&gt;Cold Blooded. &lt;br/&gt;Hunter Killer (It does destroy scorestreaks, especially UAV's).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You're doing something wrong, in fact even the Sentry gun shoots some air scorestreaks but that's usually helicopters.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8e81b6d2-ec8b-4de0-ba3a-fa0eb15226a4] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 05:54:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413662376?tstart=0#413662376</guid>
      <dc:date>2012-12-03T05:54:57Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
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      <title>Re: anybody else lost a few levels ?????????[][][][][][][][][][][][][][][][][][][][][][]]</title>
      <link>http://community.activision.com/message/413661763?tstart=0#413661763</link>
      <description>&lt;!-- [DocumentBodyStart:270333a3-1a3b-4ad3-a566-068a552a8f56] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Good luck and enjoy looking like a fool.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:270333a3-1a3b-4ad3-a566-068a552a8f56] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 02:12:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413661763?tstart=0#413661763</guid>
      <dc:date>2012-12-03T02:12:01Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Why I feel the wildcard system has failed.</title>
      <link>http://community.activision.com/message/413661459?tstart=0#413661459</link>
      <description>&lt;!-- [DocumentBodyStart:3fa9a089-8941-45a2-ac9c-b1018406e730] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;My Anti-Air class consists of MTAR with a Silencer, Ghost, Blind Eye, Cold Blooded, Engineer, FHJ-AA and two Black Hats.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I love it &amp;lt;3, also I only have trouble finding UAV's on a couple of maps but that's due to where you spawn, it once spawned me on Overflow in the far corner surrounded by alleys... I was like "wtf is this", but I did get it eventually.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3fa9a089-8941-45a2-ac9c-b1018406e730] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 02:06:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413661459?tstart=0#413661459</guid>
      <dc:date>2012-12-03T02:06:28Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why I feel the wildcard system has failed.</title>
      <link>http://community.activision.com/message/413661317?tstart=0#413661317</link>
      <description>&lt;!-- [DocumentBodyStart:fc0a4ec2-0401-4c17-ae16-8218cf0bc4cb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Lets go with a system where what you want is true.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Primary, two attachments, perk 1, 2 and 3, perk 3 greed 1 greed and primary gunfighter and a secondary.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You don't think this is somehow overpowered? or a knife class running around with 6 perks, 1 lethal and two tactical grenades? Its balancing it out, it would be idiotic to allow people to run around with 3 attachments, 6 perks and still have a secondary weapon or grenades in one form or another.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It does suck yeah but that's just people getting used to the changes, there are still a very LARGE amount of customization available in this current system and I still feel like I need more classes and I have 9 so far, I love it and it's interesting finding the right combination of things for what I desire, It also allows me to make all kinds of crazy and silly classes, the one thing I do wish is that I could have a Crossbow and Ballistic knives together so I can run around with a makeshift "sticks and stones" class, but they are both secondary weapons =(.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fc0a4ec2-0401-4c17-ae16-8218cf0bc4cb] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 00:47:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413661317?tstart=0#413661317</guid>
      <dc:date>2012-12-03T00:47:35Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Done With Lag Ops 2 and COD!</title>
      <link>http://community.activision.com/message/413661312?tstart=0#413661312</link>
      <description>&lt;!-- [DocumentBodyStart:6d091774-9da7-4f5e-983c-ec6fd20f4fde] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You know most mature and intelligent people just leave quietly and don't do things like this.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;No one here cares if you leave, no one cares if you stop playing and if I had to guess no one knew you existed until just now.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You won't be missed.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6d091774-9da7-4f5e-983c-ec6fd20f4fde] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 00:41:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413661312?tstart=0#413661312</guid>
      <dc:date>2012-12-03T00:41:45Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: guardians and spawn points</title>
      <link>http://community.activision.com/message/413661181?tstart=0#413661181</link>
      <description>&lt;!-- [DocumentBodyStart:44b5fea0-409c-4bea-b6ad-9b74fe4a495e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Correct me if I am wrong here, no seriously please do.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I don't play a lot of Hardcore but I have occasionally and I've run into a couple of Guardians (because I didn't have Engineer yet) and it takes roughly two ticks to kill you, does it not? So to prevent spawn camping with this all you have to do is to spawn, throw an EMP grenade and your problem is solved on top of this being free points, it might not count towards your scorestreak only because you will most likely die immediatly afterwards but it should solve the problem long enough to escape your spawn trap, repeat until clear.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Sentry guns, Blind eye + cold blooded, if they are controlling it then you're kind of out of luck anyways.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;A lot of people underestimate the EMP grenades in this game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:44b5fea0-409c-4bea-b6ad-9b74fe4a495e] --&gt;</description>
      <pubDate>Mon, 03 Dec 2012 00:29:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413661181?tstart=0#413661181</guid>
      <dc:date>2012-12-03T00:29:24Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Fireman's House of Shotguns</title>
      <link>http://community.activision.com/message/413645698?tstart=0#413645698</link>
      <description>&lt;!-- [DocumentBodyStart:00263faa-4be7-48f2-b823-e16589d15c3f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Do you have any tips for getting camos for the S12 and the MI216? (Or whatever it is called) It would be much appreciated!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:00263faa-4be7-48f2-b823-e16589d15c3f] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 09:01:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413645698?tstart=0#413645698</guid>
      <dc:date>2012-11-30T09:01:22Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Anybody else like the idea of a map filter?</title>
      <link>http://community.activision.com/message/413645636?tstart=0#413645636</link>
      <description>&lt;!-- [DocumentBodyStart:e0d6a7a9-38dc-4aed-b7fe-bba248060b55] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If they did this it would have to be similar to RTS games where you are only given a certain amount of votes, so for example we have 14 maps, 15 if you count Nuketown, so alotted votes should be between 2 and 3, meaning for example I can vote against Drone, Carrier and Aftermath so I never see them in my matchmaking, but no more, if you do not use a vote it makes no difference.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I would be fine with this because I dislike those three maps and they are terrible for certain gametypes that I play, overall though it would have to be done very well or not at all (which for all we know, is why it is not in the game).&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e0d6a7a9-38dc-4aed-b7fe-bba248060b55] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 08:59:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413645636?tstart=0#413645636</guid>
      <dc:date>2012-11-30T08:59:17Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: SnD Patch</title>
      <link>http://community.activision.com/message/413645633?tstart=0#413645633</link>
      <description>&lt;!-- [DocumentBodyStart:abf1e769-20c9-4cee-a8e1-aada91917bb3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Planting we don't know if there is or is not experience for it, besides medals we have no idea how much experience is gained in a match honestly.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also xMRxNemo you don't get 100 exp a kill.... Read the post literally TWO posts above yours, that is ONLY scorestreak points, NOT experience.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:abf1e769-20c9-4cee-a8e1-aada91917bb3] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 08:56:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413645633?tstart=0#413645633</guid>
      <dc:date>2012-11-30T08:56:41Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: SnD Patch</title>
      <link>http://community.activision.com/message/413645451?tstart=0#413645451</link>
      <description>&lt;!-- [DocumentBodyStart:ec63d975-1758-4ed4-9508-6bf385b9630b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The score you see pop up such as 100 points for planting, 300 for detonating and 100 for kills, those are ONLY points for Scorestreaks and not experience.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ec63d975-1758-4ed4-9508-6bf385b9630b] --&gt;</description>
      <pubDate>Fri, 30 Nov 2012 07:48:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413645451?tstart=0#413645451</guid>
      <dc:date>2012-11-30T07:48:53Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Knifing through riot shields:</title>
      <link>http://community.activision.com/message/413633289?tstart=0#413633289</link>
      <description>&lt;!-- [DocumentBodyStart:42ee93f8-292b-4583-8b4e-383db365272e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've been using the ASsault shield a lot and I think it needs to be fixed somehow, knifed, shot etc. threw my shield and it's ridiculous, the worst thing is when I have FLAK JACKET and die to explosions THROUGH A SHIELD, semtex sticks? That's fine that is one major counter to the shield, but a 1 shot with a rocket? That is broken and not intended at all, I eat rockets, greandes, C4 etc. ALL the time but I've been one shot with rockets and things various times, watched a guy with a shield/flak jacket eat a bloody hunter killer drone once and I can never do that without dodging the thing.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Something needs to be done, I love my shield but it's so frustrating to use sometimes =(.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:42ee93f8-292b-4583-8b4e-383db365272e] --&gt;</description>
      <pubDate>Wed, 28 Nov 2012 03:46:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413633289?tstart=0#413633289</guid>
      <dc:date>2012-11-28T03:46:16Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Tactical Nuke/Moab in Black Ops 2.</title>
      <link>http://community.activision.com/message/413633051?tstart=0#413633051</link>
      <description>&lt;!-- [DocumentBodyStart:3e19e8ba-c4d5-4220-9d38-0b0c770c195b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm going to give you a "logical" response, since this is the future and such obviously that there are countermeasures that prevent the use of nuclear devices such as a tactical nuke or a straight up large missile like the MOAB, so if they tried to say call one in, it would be destroyed before detonation or just nulified making it useless.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So that is one reason why it's not here most likely.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3e19e8ba-c4d5-4220-9d38-0b0c770c195b] --&gt;</description>
      <pubDate>Wed, 28 Nov 2012 03:15:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413633051?tstart=0#413633051</guid>
      <dc:date>2012-11-28T03:15:44Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: All Perks are Worthless</title>
      <link>http://community.activision.com/message/413632540?tstart=0#413632540</link>
      <description>&lt;!-- [DocumentBodyStart:6a93ee3f-ff35-4721-a855-aa8fa81acd43] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Then do not use perks, nobody is making you use them.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6a93ee3f-ff35-4721-a855-aa8fa81acd43] --&gt;</description>
      <pubDate>Wed, 28 Nov 2012 01:09:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413632540?tstart=0#413632540</guid>
      <dc:date>2012-11-28T01:09:39Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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