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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 12 Feb 2013 05:16:22 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-02-12T05:16:22Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: 4 things to make this game great again.</title>
      <link>http://community.activision.com/message/414081875?tstart=0#414081875</link>
      <description>&lt;!-- [DocumentBodyStart:a4c60fb8-1e8b-41c4-99b8-905b6d78bb1b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;LargeLentils wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They need to replicate MW2 connection setting IMO, that game still to this day runs smooth for me. The noob tubers abusing danger close and one man army pro is what ruined that game. Heck the graphics are even better IMO than bo1,2.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;The thing about that is its true to a point. THe connection setting in MW2 do not vary much from the setting in BO2. However, there is a huge difference between the 2 games and each inbetween which is causing this problem (in my opinion and countless others) MW2 was the last game to not have theater mode. when that was put into the game, the major major connection issue began. NOt only theather but now elite, livestream, and even Facebook??? I mean really? get rid of that stuff (even tho i use theater all the time) and the game would run much smoother for everyone. perfect? no but much better&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a4c60fb8-1e8b-41c4-99b8-905b6d78bb1b] --&gt;</description>
      <pubDate>Tue, 12 Feb 2013 05:16:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414081875?tstart=0#414081875</guid>
      <dc:date>2013-02-12T05:16:22Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: 4 things to make this game great again.</title>
      <link>http://community.activision.com/message/414081873?tstart=0#414081873</link>
      <description>&lt;!-- [DocumentBodyStart:3e236485-a066-4e9a-a708-bae5c7f7752a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ill give you the short version.. you can look in past threads for more details.&amp;#160; QS is not an exploit (if it were it would have been removed multiple games ago). If you are getting completely at utterly smacked by QSers then you are just BAD. an automatic gun should beat a QSer 80% of the time. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;PS did you really repeat me and use the game peggle? whatever that is.... because i like QS and its not cheating so i will continue to do it. hopefully in a game against you some time!!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You must be ingnorant because to be able to kick someone from a game would definetly be abused by the immature community that is now CoD.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What Redneck said. the fact that dont konw that removing lag comp completely would make this game unplayable is beyond me. but its in everygame... the coding in this game just SUCKS&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The matchmaking is already so broken as it is... and everyone hates hosting becuase its a HUGE disadvantage that everyone would try and get banned from hosting.. then there would be no good hosts and every game would be even worse than it is now.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I think that coming up with ideas is much better than just bitching and complaining about the games state as is.... but before you thought out asinine ideas you should really think them through&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3e236485-a066-4e9a-a708-bae5c7f7752a] --&gt;</description>
      <pubDate>Tue, 12 Feb 2013 05:09:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414081873?tstart=0#414081873</guid>
      <dc:date>2013-02-12T05:09:36Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What is so good about the PDW?</title>
      <link>http://community.activision.com/message/414081449?tstart=0#414081449</link>
      <description>&lt;!-- [DocumentBodyStart:374cc31b-d7a3-42a1-9b75-0e522cdc541f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1. &lt;strong&gt;the clip size&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;2. the range&lt;/p&gt;&lt;p&gt;3. the lack of recoil&lt;/p&gt;&lt;p&gt;4. high damage&lt;/p&gt;&lt;p&gt;5. mobility&lt;/p&gt;&lt;p&gt;6. clean iron sight&lt;/p&gt;&lt;p&gt;7. hip fire accuracy &lt;/p&gt;&lt;p&gt;*side note: 2-7 are also true about ever other SMG... which is why the are OP&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;But i agree. YOu do not have to actually be accurate with your shot anymore in this game. Spray and praying wins almost 89% of the time.&amp;#160; That is 3arch for ya... making the game child/everyone friendly so they can sell more copies and fill their pockets more&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:374cc31b-d7a3-42a1-9b75-0e522cdc541f] --&gt;</description>
      <pubDate>Tue, 12 Feb 2013 02:50:31 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414081449?tstart=0#414081449</guid>
      <dc:date>2013-02-12T02:50:31Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: 4 things to make this game great again.</title>
      <link>http://community.activision.com/message/414081265?tstart=0#414081265</link>
      <description>&lt;!-- [DocumentBodyStart:0ea06dd2-9a08-4761-9002-2607a05efdee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1. you mad bro? will never be gone.. if you dont like it play BF3&lt;/p&gt;&lt;p&gt;2. ehhh... maybe but i can see it being used more for bad/trolling that for good.&lt;/p&gt;&lt;p&gt;3. FAIL. &lt;/p&gt;&lt;p&gt;4. wont happen. This game has host-disadvantage... untill they can fix that the host is going to continually leave &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0ea06dd2-9a08-4761-9002-2607a05efdee] --&gt;</description>
      <pubDate>Tue, 12 Feb 2013 02:45:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414081265?tstart=0#414081265</guid>
      <dc:date>2013-02-12T02:45:03Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Illusion of "LAG"</title>
      <link>http://community.activision.com/message/414070010?tstart=0#414070010</link>
      <description>&lt;!-- [DocumentBodyStart:261ea450-b378-4051-81de-7deb3f627ef4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It shouldnt and will never be perfect (probably) but i expect better than terrible.&amp;#160; Most people are playing with faster and higher quality connection that 3 years ago yet the game plays worse?? come on.. i know 1 + 1 = 2&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:261ea450-b378-4051-81de-7deb3f627ef4] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 17:44:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414070010?tstart=0#414070010</guid>
      <dc:date>2013-02-09T17:44:19Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Illusion of "LAG"</title>
      <link>http://community.activision.com/message/414070007?tstart=0#414070007</link>
      <description>&lt;!-- [DocumentBodyStart:3c56d824-a2aa-45c9-81d9-fbfdffb52e17] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Now i could spend as much time as you did on this to rip it a new one.. but i have a life. SO ill just give quickly hit a few points.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1. 9/10 times the player has on FML? (i rarely see people run FMJ) where did you get that stat?&amp;#160; because "9/10" i get killed around corners by guys using a pdw silencer. so there is no way he has fmj.&amp;#160; Also i get killed when trying to take cover behind things you cannot shoot through all the time (ex: the tank on standoff)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2.&amp;#160; Please explain hit markers to the chest with a sniper rifle (and i dont mean the SVU)?&amp;#160; the hitmarker last for a second so its not a zombie marker... its clearly in the 1 hit kill zone... but happens all the time to me and others&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. I know killcam are not a exact description of what happened but they are and should be close. If not they would be taken from the game. The coding for killcams is a constant thing.&amp;#160; The coding does not vary from killcam to killcam. You say it has a nasty habit of not showing you shooting, is this everytime or only sometimes? Why sometimes and not others? Im a sniper so i have this problem alot! I shoot one distinct bullet.. and in killcams sometimes i shoot and sometimes i dont. but i always shoot on my screen/&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4.&amp;#160; So you say that the killcams show less bullets than actually shot.&amp;#160; SO when i get killed in a kill cam by 1 bullet (yes happens often)... what am i actually getting killed by 2? 3? 4? 5? i mean thats how many it should take... 5. But it only shows 1 then the guy blows up or die by someone else? 1? &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;5.&amp;#160; Your aim assist section... Just proves how terrible you are at this game. you can not play (or atleast do terrible) without it?? Without aim assist i am in complete control of my aim. i do not have to fight an outside force moving my aim in a direction i do not want/choose. I do not like aim assit and should not be penalized for being a man and playing without it.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;6.&amp;#160; I only watched your first video and couldnt take anymore.... I dont care about the sounds of killcams or that the gun looks like it is firing wierd.&amp;#160; The facts are that killcams only last a certain amount of time. they do not always show every shot fired due to lack of time. For instance in your first dem. on turbine you show yourself shooting 5 shots at him but the killcam only shows 4. well duh&amp;#160; its only showing the last 4 not that it only took 4 shots to kill him. YOu again show kills across from window to window on hijacked, and again there seems to be missing a shot. but thats becasue of time not that it took less shots to kill.&amp;#160; Finally look at the example standing close on hijacked.&amp;#160; The actual act of killing was much faster.. and the killcam showed the right amount of bullets.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You proved nothing in your video killcams are even remotely off besides the sound and the animation of the gun. which personally i could give a rats ass about as long as its giving a close depiction of how i died. &lt;span style="text-decoration: underline;"&gt; I have never used the killcams as an exact fact but more as a reference&lt;/span&gt;.&amp;#160; most of all killcams that show lag are not the ones are a long range gunfight where a guy burst perfect shots.&amp;#160; they are the ones with RnG spraying away.. aiming left and right and left and right way across your body and getting the kill while you are looking straight into there chest with toughness and not killing them.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You say there is no lag (which its an online game there will always be lag) is ridiculous.&amp;#160; The killcam is basically what the host is "seeing"&amp;#160; BASICALLY!! so if you are not seeing basically the same thing from your screen to your killcam (aka your position, you shooting, etc) then there is something wrong. because the killcams you created in your video show BASICALLY the same thing happening.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong style="text-decoration: underline;"&gt;Lag in this game is not an illustion.&amp;#160; YOU are trying to make it appear to be an illustion with this BS&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3c56d824-a2aa-45c9-81d9-fbfdffb52e17] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 17:32:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414070007?tstart=0#414070007</guid>
      <dc:date>2013-02-09T17:32:54Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>9</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: (Poll) Do you feel affected by lag, matchmaking, connection, etc..</title>
      <link>http://community.activision.com/message/414069795?tstart=0#414069795</link>
      <description>&lt;!-- [DocumentBodyStart:e29b2683-0e32-4068-99c9-a47c43d776d1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;AMEN&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e29b2683-0e32-4068-99c9-a47c43d776d1] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 16:18:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414069795?tstart=0#414069795</guid>
      <dc:date>2013-02-09T16:18:19Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: (Poll) Do you feel affected by lag, matchmaking, connection, etc..</title>
      <link>http://community.activision.com/message/414068229?tstart=0#414068229</link>
      <description>&lt;!-- [DocumentBodyStart:567abd76-da48-43f4-a8b6-6725218ea45c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yes!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Search quick and simple poll. some of the response were funny&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:567abd76-da48-43f4-a8b6-6725218ea45c] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 05:59:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414068229?tstart=0#414068229</guid>
      <dc:date>2013-02-09T05:59:00Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Does anyone find weapon performance to be inconsistant</title>
      <link>http://community.activision.com/message/414068170?tstart=0#414068170</link>
      <description>&lt;!-- [DocumentBodyStart:2c37b9a7-d8c6-4a52-b462-ffbdb8f4570a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Theater, Elite, Facebook, Livestream, etc...... &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;remove this all and the game will be instantly better. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2c37b9a7-d8c6-4a52-b462-ffbdb8f4570a] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 05:22:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414068170?tstart=0#414068170</guid>
      <dc:date>2013-02-09T05:22:18Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Emp Grenades</title>
      <link>http://community.activision.com/message/414068050?tstart=0#414068050</link>
      <description>&lt;!-- [DocumentBodyStart:c7609407-8320-466e-8910-26c1d14fa0f0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i think that the emp should not destroy the SG or Guard but act more like a stun did in past cods. then when it is stunned you can get passed it and/or destroy it youself.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Also a EMP assist should not be worth more than a stun assist or flash assist. they should all be 25&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c7609407-8320-466e-8910-26c1d14fa0f0] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 04:49:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414068050?tstart=0#414068050</guid>
      <dc:date>2013-02-09T04:49:22Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Does anyone find weapon performance to be inconsistant</title>
      <link>http://community.activision.com/message/414068049?tstart=0#414068049</link>
      <description>&lt;!-- [DocumentBodyStart:d44079b0-3633-4be2-a90f-1443d2dc769e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Has nothing to do with the game itself. Its entirely based on the connection!!!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;if you want proof.. go play private agains bots and the guns will be completely consistant everytime&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d44079b0-3633-4be2-a90f-1443d2dc769e] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 04:43:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414068049?tstart=0#414068049</guid>
      <dc:date>2013-02-09T04:43:15Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lag comp/ TV lag ??</title>
      <link>http://community.activision.com/message/414068044?tstart=0#414068044</link>
      <description>&lt;!-- [DocumentBodyStart:6004bd02-e2aa-4cbf-9046-2469a45588dc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am a sniper. i dont know how much you use one but it would be great to see switching would solve alot of my problems as well. Like you said "what you see happens" that seems to be rarely true to me. thousands of times i have been killed where on my screen i put a bullet in his chest and in his screen i did not shoot. now i dont care or try to be the absolute best, dont care to be killed by something legit, or even the occasional BS i can handle. But to be killed constantly when i watch myself kill him is becoming to much to handle.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I dont know if you had these problems.. but did you notice you were insta killed alot with your TV? or sniper hitmarkers in the chest? if so, was this less of a problem after?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6004bd02-e2aa-4cbf-9046-2469a45588dc] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 04:35:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414068044?tstart=0#414068044</guid>
      <dc:date>2013-02-09T04:35:30Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lag comp/ TV lag ??</title>
      <link>http://community.activision.com/message/414067945?tstart=0#414067945</link>
      <description>&lt;!-- [DocumentBodyStart:2a1c47b7-4dd3-4f2e-993a-a09891a7050c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thanks. yeah i know there will always be lag. Just curious as to what kind of difference i could see using a monitor&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2a1c47b7-4dd3-4f2e-993a-a09891a7050c] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 04:12:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414067945?tstart=0#414067945</guid>
      <dc:date>2013-02-09T04:12:23Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Re: Lag comp/ TV lag ??</title>
      <link>http://community.activision.com/message/414067943?tstart=0#414067943</link>
      <description>&lt;!-- [DocumentBodyStart:8f2643c9-7cfc-4d88-a28f-e2734c9c07a0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thats what i have been wondering. I know you will never be completely without lag. But is it really worth it to get a monitor that will be used soley for gaming. Can i ask what you got? ive been looking at the BenQ monitors&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8f2643c9-7cfc-4d88-a28f-e2734c9c07a0] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 04:10:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414067943?tstart=0#414067943</guid>
      <dc:date>2013-02-09T04:10:32Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Lag comp/ TV lag ??</title>
      <link>http://community.activision.com/message/414067932?tstart=0#414067932</link>
      <description>&lt;!-- [DocumentBodyStart:3bd6f892-b156-47df-bea2-040ac6f2320a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I need some help. If lag comp "hurts" players with great connection and "helps" players with poor connection then is what i am experiencing lag from my TV?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do not have the greatest internet connection in the world nor do i have a bad connection. 0 packet lose, normally fairly low ping, no problems streaming or downloading anything, and normally play with nothing else using my connection (and outside of peek hours) So why is it that i feel behind almost 100% of the time. I get insta killed more than not, and i also get more hitmarkers with snipers to the chest (even head) than anyone i have ever know. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have talked to my ISP and they told me there is nothing wrong with my connection on there end. So before i talk to them again tommorrow i want to know if my problems can be cause by my TV? I play on a 42 in LG with 120Hz. I play in game mode which im not sure off the top of my head but turns true motion off and a few other adjustments. Now i know getting a Monitor is the best bet in having low lag.... but how much lag can you expect from using a Flatscreen?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SInce i have been assured by THEBIGMAC that the lag i (along with countless others) encounter is not from BO2 itself. and my ISP seems to think its not from my connection.. is it possible that its completely from my TV? WHich would mean buying a 2ms monitor will at least decrease my lag from 100% of the time to maybe 20% of the time?? because i could handle that. 0% would be much better!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Any help would be much appreciated!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3bd6f892-b156-47df-bea2-040ac6f2320a] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 03:48:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414067932?tstart=0#414067932</guid>
      <dc:date>2013-02-09T03:48:27Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Lag comp/ TV lag ??</title>
      <link>http://community.activision.com/message/414067717?tstart=0#414067717</link>
      <description>&lt;!-- [DocumentBodyStart:89590dcf-a24e-4e92-b615-eca8d1b5085c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I need some help. If lag comp "hurts" players with great connection and "helps" players with poor connection then is what i am experiencing lag from my TV?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do not have the greatest internet connection in the world nor do i have a bad connection. 0 packet lose, normally fairly low ping, no problems streaming or downloading anything, and normally play with nothing else using my connection (and outside of peek hours) So why is it that i feel behind almost 100% of the time. I get insta killed more than not, and i also get more hitmarkers with snipers to the chest (even head) than anyone i have ever know. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have talked to my ISP and they told me there is nothing wrong with my connection on there end. So before i talk to them again tommorrow i want to know if my problems can be cause by my TV? I play on a 42 in LG with 120Hz. I play in game mode which im not sure off the top of my head but turns true motion off and a few other adjustments. Now i know getting a Monitor is the best bet in having low lag.... but how much lag can you expect from using a Flatscreen?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SInce i have been assured by THEBIGMAC that the lag i (along with countless others) encounter is not from BO2 itself. and my ISP seems to think its not from my connection.. is it possible that its completely from my TV? WHich would mean buying a 2ms monitor will at least decrease my lag from 100% of the time to maybe 20% of the time?? because i could handle that. 0% would be much better!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Any help would be much appreciated!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:89590dcf-a24e-4e92-b615-eca8d1b5085c] --&gt;</description>
      <pubDate>Sat, 09 Feb 2013 03:16:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414067717?tstart=0#414067717</guid>
      <dc:date>2013-02-09T03:16:21Z</dc:date>
      <clearspace:dateToText>3 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Black Ops 2 Was Made For Run N Gun SMG</title>
      <link>http://community.activision.com/message/413966819?tstart=0#413966819</link>
      <description>&lt;!-- [DocumentBodyStart:5849e4f5-60cd-4769-a8f9-7fe2458c16d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No the general community has not chosen to use them since CoD4. Yes there are people out there that use them and have since then. but until this game an AR was a much more normal choice. you would always see more ARs than SMGs until this game. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5849e4f5-60cd-4769-a8f9-7fe2458c16d4] --&gt;</description>
      <pubDate>Tue, 22 Jan 2013 21:10:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413966819?tstart=0#413966819</guid>
      <dc:date>2013-01-22T21:10:50Z</dc:date>
      <clearspace:dateToText>3 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Looking for BO2 Myths</title>
      <link>http://community.activision.com/message/413966641?tstart=0#413966641</link>
      <description>&lt;!-- [DocumentBodyStart:116aa56a-31e9-4670-81ec-6bf4c4dda875] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Or you can snipe down a hunter killer or hellfire missle&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:116aa56a-31e9-4670-81ec-6bf4c4dda875] --&gt;</description>
      <pubDate>Tue, 22 Jan 2013 20:42:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413966641?tstart=0#413966641</guid>
      <dc:date>2013-01-22T20:42:29Z</dc:date>
      <clearspace:dateToText>3 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Looking for BO2 Myths</title>
      <link>http://community.activision.com/message/413966640?tstart=0#413966640</link>
      <description>&lt;!-- [DocumentBodyStart:4d16f85e-f6a8-43e8-b682-d02a89947c6d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I heard that the there is nothing wrong with the lag comp. that for sure is a myth&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4d16f85e-f6a8-43e8-b682-d02a89947c6d] --&gt;</description>
      <pubDate>Tue, 22 Jan 2013 20:41:29 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413966640?tstart=0#413966640</guid>
      <dc:date>2013-01-22T20:41:29Z</dc:date>
      <clearspace:dateToText>3 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Is it even possible to patch spawns?</title>
      <link>http://community.activision.com/message/413966396?tstart=0#413966396</link>
      <description>&lt;!-- [DocumentBodyStart:ddde73fa-aa82-4489-97cd-dbaf4199dc46] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The spawns could be better. especially if like great said. they spawn on your teammate.&amp;#160; The spawns now try to predict where a safe place to spawn will be but with the craptastic map design in this game nowhere is really safe. And since it is a 24/7 RnG there is bound to be someone in the "safe zone" that would be the best place to spawn someone.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If you notice the smaller the map the worse the spawns.. which is why this games spawns have been so bad because every map is terribly small. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;example: Turbine. Have you ever seen someone get spawned right next to the enemy on turbine?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ddde73fa-aa82-4489-97cd-dbaf4199dc46] --&gt;</description>
      <pubDate>Tue, 22 Jan 2013 20:25:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413966396?tstart=0#413966396</guid>
      <dc:date>2013-01-22T20:25:10Z</dc:date>
      <clearspace:dateToText>3 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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