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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 17 Aug 2010 20:20:03 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2010-08-17T20:20:03Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: New Perk - Medical Training</title>
      <link>http://community.activision.com/message/103113200?tstart=0#103113200</link>
      <description>&lt;!-- [DocumentBodyStart:a9eeb851-d666-4e67-9688-7d599f33381f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Deerkk wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HAILxTOxTHExKINGxBABY COPIENG MY PERK IDEA I LOVE YOU &amp;lt;3&lt;br/&gt;
&lt;br/&gt;
I was actually in the middle of writing this when you posted. But if you want I can give you credit? Even though im sure you were not the first to come up with this general idea&lt;br/&gt;
&lt;br/&gt;
actualy i was like 5 months ago on this forum[/quote wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;
&lt;br/&gt;
Do you really think I care?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
its ok man its my fault i should of got COPYRIGHT on my ideas so sneeky evil people like you dont come and snatch them and take all the credit well done man well done&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a9eeb851-d666-4e67-9688-7d599f33381f] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:20:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113200?tstart=0#103113200</guid>
      <dc:date>2010-08-17T20:20:03Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New Perk - Medical Training</title>
      <link>http://community.activision.com/message/103113159?tstart=0#103113159</link>
      <description>&lt;!-- [DocumentBodyStart:57ffc800-04d5-4c32-aef2-d1f290c00a96] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Deerkk wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HAILxTOxTHExKINGxBABY wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;THNX FOR COPIENG MY PERK IDEA I LOVE YOU &amp;lt;3&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
I was actually in the middle of writing this when you posted. But if you want I can give you credit? Even though im sure you were not the first to come up with this general idea&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
actualy i was like 5 months ago on this forum&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:57ffc800-04d5-4c32-aef2-d1f290c00a96] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:16:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113159?tstart=0#103113159</guid>
      <dc:date>2010-08-17T20:16:25Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: *MY PERK IDEAS AND HOW TO MAKE IT BALANCED*</title>
      <link>http://community.activision.com/message/103113145?tstart=0#103113145</link>
      <description>&lt;!-- [DocumentBodyStart:43b5af5d-6e94-4bac-aafb-d9ccbe0e3380] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Deerkk wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;there are some good ideas tho&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
yo why u copy my perk idea medic man cumon?&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:43b5af5d-6e94-4bac-aafb-d9ccbe0e3380] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:15:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113145?tstart=0#103113145</guid>
      <dc:date>2010-08-17T20:15:14Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: New Perk - Medical Training</title>
      <link>http://community.activision.com/message/103113100?tstart=0#103113100</link>
      <description>&lt;!-- [DocumentBodyStart:6020ea50-16b3-4d09-ac07-6fb84578f831] --&gt;&lt;div class="jive-rendered-content"&gt;THNX FOR COPIENG MY PERK IDEA I LOVE YOU &amp;lt;3&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6020ea50-16b3-4d09-ac07-6fb84578f831] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:11:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113100?tstart=0#103113100</guid>
      <dc:date>2010-08-17T20:11:19Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: WHY PEOPLE THINK COLD WAR IS OLD</title>
      <link>http://community.activision.com/message/103113090?tstart=0#103113090</link>
      <description>&lt;!-- [DocumentBodyStart:b037be0e-3d79-43d0-b5e2-86bef6784d87] --&gt;&lt;div class="jive-rendered-content"&gt;this is a reply to TwentyFourSev3n why it looks modern thread&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b037be0e-3d79-43d0-b5e2-86bef6784d87] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:10:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113090?tstart=0#103113090</guid>
      <dc:date>2010-08-17T20:10:21Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>WHY PEOPLE THINK COLD WAR IS OLD</title>
      <link>http://community.activision.com/message/103113076?tstart=0#103113076</link>
      <description>&lt;!-- [DocumentBodyStart:2da745c3-1064-494f-b002-2157ff965446] --&gt;&lt;div class="jive-rendered-content"&gt;You 12yr olds have No idea of history do you? you think WW2 is like the stone ages and the cold war is steam era wooooooow i use to do that when i was 5yrs old and watched WW2 documentry on the TV and thought this is like millions of years ago but realy its just been about 50yrs not much if you think anout it.&lt;br/&gt;
&lt;br/&gt;
Also i know theres this image in your small brains that the world war and cold war are black and white and its all old and mushy with old technology and weapons, but let me tell you the first machinegun was made in 1860s so imagine till the cold war they obvsly have assault rifles like MW2s so its not unrealistic.&lt;br/&gt;
&lt;br/&gt;
Look it this way Black ops is inbetween WAW and MW2 so you wont see SCAR-H but you will see other weapons like AUG.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2da745c3-1064-494f-b002-2157ff965446] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 20:08:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103113076?tstart=0#103113076</guid>
      <dc:date>2010-08-17T20:08:50Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>46</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MY PERKS</title>
      <link>http://community.activision.com/message/103112979?tstart=0#103112979</link>
      <description>&lt;!-- [DocumentBodyStart:cea72dcd-91ec-4177-a3b2-51ea37e74c9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;thaRad wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HAILxTOxTHExKINGxBABY wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;thaRad wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;marksman sounds overpowered. bouncer would be annoying b/c of the glitchers. quickshot would be way too annoying b/c of the quickscopers. marathon and lightweight should be in the same perk tier.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
your wrong ( :&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
my opinion is wrong?&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
yes, but its ok&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cea72dcd-91ec-4177-a3b2-51ea37e74c9d] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 19:58:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103112979?tstart=0#103112979</guid>
      <dc:date>2010-08-17T19:58:40Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MY PERKS</title>
      <link>http://community.activision.com/message/103112969?tstart=0#103112969</link>
      <description>&lt;!-- [DocumentBodyStart:d9dbedae-f08d-4520-a0b8-1ed22f195937] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;thaRad wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;marksman sounds overpowered. bouncer would be annoying b/c of the glitchers. quickshot would be way too annoying b/c of the quickscopers. marathon and lightweight should be in the same perk tier.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
your wrong ( :&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d9dbedae-f08d-4520-a0b8-1ed22f195937] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 19:57:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103112969?tstart=0#103112969</guid>
      <dc:date>2010-08-17T19:57:21Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>*MY PERK IDEAS AND HOW TO MAKE IT BALANCED*</title>
      <link>http://community.activision.com/message/103112920?tstart=0#103112920</link>
      <description>&lt;!-- [DocumentBodyStart:e0a29b25-5e6b-4a0c-bf46-aec7bd934f1c] --&gt;&lt;div class="jive-rendered-content"&gt;Ok i have no idea if perks are coming back for black ops MP or how they will work, but im just gona say there same as MW2 perks and heres the ones i want to see back and some of my perk ideas. And also i dont like pro perks i prefer just normal so theres more to choose from and its more fair.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="font-size:150%;"&gt;Tier 1 Blue Perks&lt;/span&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Marathon&lt;/span&gt;: unlimited sprint&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Sleight of hand&lt;/span&gt;: Faster reload with all weapons. So you reload quicker after shooting with a gun or launcher.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Bandolier&lt;/span&gt;: Extra ammo for all guns. Gives you a few extra magazines to shoot.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Bling&lt;/span&gt;: Lets you have one more extra attachment for both your primary and secondary weapon.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Sitrep&lt;/span&gt;: Shows all enemy explosives and equipments like claymores on your HUD.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Scavanger&lt;/span&gt;: Lets you resupply your ammo, grenades, spec grenades and equipment by collecting scavanger bags dropped by dead players.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Grenadier&lt;/span&gt;: Lets you have two primary grenades like frags and sticky. Replaces special grenades.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Primary grenades x2&lt;/span&gt;: Gives you two primary grenades instd of one.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Special grenades x3&lt;/span&gt;: lets you 3 special grenades instd of 2.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Specialist&lt;/span&gt;: Gives you one extra equipment. For example two C4s and claymores instd of just one.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Gas mask&lt;/span&gt;: Specail grenades like stun and flash dont work on you and you can see better through smoke.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Agent&lt;/span&gt;: Your gamertag duzent appear on your head and also when enemy aims at you his crosshair wont go red.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Support&lt;/span&gt;: All your killstreak vehicles stay on the map for longer.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="font-size:150%;"&gt;Tier 2 Red Perks&lt;/span&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Stopping power&lt;/span&gt;: One less bullet to kill someone.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Juggernaut&lt;/span&gt;: one less bullet to kill you.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Lightweight&lt;/span&gt;: Removes heavy weapon weight and lets you move really fast&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Cold-blooded&lt;/span&gt;: You are undetactable to enemy killstreaks like UAV and choppers and also invisible to enemy equipment.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Flack-jacket&lt;/span&gt;: You take less explosive damage.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Melee-vest&lt;/span&gt;: It takes two knife hits instd of one to kill you.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Hardline&lt;/span&gt;: One less kill for a killstreak&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Overkill&lt;/span&gt;: Lets you have any two guns. For example sniper and assault rifle.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Flack jacket&lt;/span&gt;: You take less explosive damage&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Bouncer&lt;/span&gt;: Lets you jump higher.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Medic&lt;/span&gt;: Players around you recharge there health faster if there damaged, but die as normal even if there around you.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Double tap&lt;/span&gt;: Increased rate of fire with all guns. So semi-auto guns you can shoot way faster and fully-autos get little fire rate boost. Also you can pump shotguns faster and bolt the bolt-action snipers faster too.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Danger close&lt;/span&gt;: increased explosives damage.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Destroyer&lt;/span&gt;: All you killstreaks do extra damage.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="font-size:150%;"&gt;Tier 3 Green/Yellow Perks&lt;/span&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Steady-aim&lt;/span&gt;: increased hip-fire accuracy&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Quickshot&lt;/span&gt;: Quicker aiming to get to ADS faster or your scope and also faster aiming after sprinting.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Sharpshooter&lt;/span&gt;: Increased range with all guns and bullets travel further. For shotguns and pistols.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Marksman&lt;/span&gt;: Way less recoil and sway for all guns so you can shoot better.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Ninja&lt;/span&gt;: Silent everything footsteps, weapon reload, weapon switch, climing ladders, no fall noise e.c.t&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Eavesdrop&lt;/span&gt;: Counters ninja and lets you hear enemy footsteps louder aswell other noises such as silenced weapons.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Scrambler&lt;/span&gt;: Jams enemy radar if your close to them and jams enemy equipment like camera spike and claymores.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Last stand&lt;/span&gt;: You fall down after taking damage and can crawl around while shooting with ur pistol ad then can be revived by someone with last stand aswell or you just die after 10-30 secs.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Parachute&lt;/span&gt;: no more fall damage&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Recon&lt;/span&gt;: Shows all enemy killstreaks on your radar and HUD such as UAVs, choppers, arch angel missiles and RC XD vehicles.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Holster&lt;/span&gt;: Lets you swap weapons faster and change equipment faster too.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Frog&lt;/span&gt;: Lets you go crouch and prone much faster and get back to normal stance also way quicker.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;Engineer&lt;/span&gt;: Your killstreak vehicles have more health and armour also extra flares.&lt;br/&gt;
&lt;br/&gt;
Ok i think these perk would make a very balanced call of duty game. What you guys think which perks are good and whichones shouldent be in the game?&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e0a29b25-5e6b-4a0c-bf46-aec7bd934f1c] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 19:50:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103112920?tstart=0#103112920</guid>
      <dc:date>2010-08-17T19:50:24Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>15</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MY MAP IDEAS</title>
      <link>http://community.activision.com/message/103110713?tstart=0#103110713</link>
      <description>&lt;!-- [DocumentBodyStart:7987098b-a926-46d8-8930-c441f4e5d721] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Guggi7 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then wait til' the game has been released because i doubt the producers are coming here. They will probably come here after the game is released to get ideas for map packs.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
ok im off then nice talking to you.......NOT&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7987098b-a926-46d8-8930-c441f4e5d721] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 14:20:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103110713?tstart=0#103110713</guid>
      <dc:date>2010-08-17T14:20:09Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Gamescom? Anything?</title>
      <link>http://community.activision.com/message/103110709?tstart=0#103110709</link>
      <description>&lt;!-- [DocumentBodyStart:5d4071ef-fcf0-42fb-869a-f5a89a87ef2b] --&gt;&lt;div class="jive-rendered-content"&gt;its on the 18th&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5d4071ef-fcf0-42fb-869a-f5a89a87ef2b] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 14:19:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103110709?tstart=0#103110709</guid>
      <dc:date>2010-08-17T14:19:15Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MY MAP IDEAS</title>
      <link>http://community.activision.com/message/103110703?tstart=0#103110703</link>
      <description>&lt;!-- [DocumentBodyStart:50dc537a-53ba-4c2c-8182-54abbc9a883b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Guggi7 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HAILxTOxTHExKINGxBABY wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Guggi7 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;LOL. You don't think we know you copied these ideas. And also the "launch" idea is from ouchobrain and has been implemented to black ops.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
what eva man just look at them you likem ok if you dont pls keep it to yourself&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
And also these ideas won't be in black ops because they aren't taking ideas no more. You came 1 month too late bro.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
ok yh true but maybe as map packs these are nice ideas tho&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50dc537a-53ba-4c2c-8182-54abbc9a883b] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 14:17:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103110703?tstart=0#103110703</guid>
      <dc:date>2010-08-17T14:17:59Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: MY MAP IDEAS</title>
      <link>http://community.activision.com/message/103110683?tstart=0#103110683</link>
      <description>&lt;!-- [DocumentBodyStart:6ede1337-002a-49b9-846b-5a6a39ed026e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Guggi7 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;LOL. You don't think we know you copied these ideas. And also the "launch" idea is from ouchobrain and has been implemented to black ops.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
what eva man just look at them you likem ok if you dont pls keep it to yourself&lt;br/&gt;
and i am the original creator of these maps it has already being proven by the moderator so pls kiwi&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6ede1337-002a-49b9-846b-5a6a39ed026e] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 14:15:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103110683?tstart=0#103110683</guid>
      <dc:date>2010-08-17T14:15:32Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>MY MAP IDEAS</title>
      <link>http://community.activision.com/message/103110650?tstart=0#103110650</link>
      <description>&lt;!-- [DocumentBodyStart:057eb352-aefb-4595-b864-8529f427de02] --&gt;&lt;div class="jive-rendered-content"&gt;Ok these are all the confirmed maps so far for black ops and my map ideas which treyarch hopefull adds them to map packs or if theres time right now for the game.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;LAUNCH&lt;/span&gt;: A rocket launch site set in the middle of the dessert. Also the big rocket launches into the air during the match. Other things include rocket manufacturing equipment, maintanance stuff and big fuel canisters. Also around the map are pipes and ledges that can get you to nice high sniper locations.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;SUMMIT&lt;/span&gt;: A nice big russian base set ontop a snowy mountian. You can fight around the base on ledges near the edge of the mountian. Or go inside multiple hangars found around the base. Then all the way ontop of the mountian is the big base with glass roofing and alot of techno equipment.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;SLAUGHTER HOUSE&lt;/span&gt;: A map set in the city of hue, south vietnam. &lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;BATTLESHIP&lt;/span&gt;: A map set on a massive armoured war ship in the middle of the ocean. On the ship are three levels the normal very large base of the ship with plenty of room to fight around, artillary, cannons, missiles placed around the ship as battery. Then you can climb up the ship to go to the captians tower for sniping, or go one level under the ship to fight inside. As extras they could have maybe jets fly by in the sky really fast or as easter egg whale sounds or even maybe you see a whale go by.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;GHOST&lt;/span&gt;: A map set on a graveyard with headstones, dead bodies you can lay on to play dead and open coffins you can go prone in. In the middle of the grave theres a church you can go in and fight using seats as cover, and also you can climb up the churchs tower for sniping. The weather is nightime with full moon and foggy smoke all around the grave so its hard to see. And the atmosphere needs to be kinda creepy with dead sounds being made as easter egg.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;STRYDER&lt;/span&gt;: A map set ontop the roofs of skyscrapers in a unknown city. Theres about 7 buildings on the map and are all under-construction so theres plenty of Cranes and platforms you can use to get around each building, but be carefull you can fall down and die. The weather is nightime and theres sky lights and maybe a Zeppelin or airplane flying in the sky just to give a nice view&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;ESCAPE&lt;/span&gt;: A map set on a POW prisoner of war camp. A nice square military prison camp with big huge barb-wired walls around it for no escape and 4 watchtowers on each corner for sniping. Inside the camp theres the jail house where POWs are kept behind bars, the guards office, execution wall and other things you see in POW camps. Also theres secret dug fox tunnels on the map you can use to get to the other side.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;NUKE&lt;/span&gt;: A map set in a nuclear test site where a nuke has just exploded. Theres radioactive dust all around and if you stay out for long you will die from contamination so you have to quickly go into one of the many nuke bunkers scatterd around the map to protect you from radiation. If your outside it takes about 20-30secs for the radioactive dust to kill you so your gona have to fight quick outside and then go into a bunker to heal up. The atmosphere is red cloudy skies from the radioactive smoke and its hard to see also you get damaged while outside so very hard map to play on.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;HARBOR&lt;/span&gt;: A map set in the jungles of vietnam on a fishing village. Theres a massive lake and on it theres the village and small huts joined up by bridges. But if you fall of and into the water you have to swim back up so you are vurneble. Also theres fishing boats you can jump on and camp there. weather is day and sunny and around the map its all jungle folaige.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;ARMS RACE&lt;/span&gt;: A map set in the middle of russia on a weapons parade. Its a big open square in the middle of the city where theres weapons being showcased such as tanks, rockets, missles on silos, jets, helicopters and all other weapons of mass destruction aligned in order and straight lines. Around the city on buildings theres russian flags and propaganda just make you feel in russia.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;CRISIS&lt;/span&gt;: A map set in a Embassy under hostage. A nice big Embassy with multiple levels and entrances such as climbing rappeling ropes from the bottom of the Embassy to the top. Inside the Embassy it needs to be nice and proffessional and also have something cool like ticking bombs that doesent go of. Outside the Embassy thres police and swat cars just for show.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;HIJACK&lt;/span&gt;: A map set in a secret US airforce base. Big long strip for take-off and around it theres hangars containing aircrafts such as the SR-Blackbird, B2-Bomber and other jets you can blow up. In the middle of the airstrip theres a airbus or big aeroplane you can go in and fight.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;CHINA TOWN&lt;/span&gt;: A map set in downtown chinatown in hong kong china during the cold war. Traditional chinese scenary with street to street battle and multiple shops you can enter.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;SANCTUARY&lt;/span&gt;: A small map set in a vietnamese shrine. This is a very small map for free for all and 1v1 set in a nice looking religous shrine.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;ESPIONAGE&lt;/span&gt;: A map set in east germany under soviet occuption. Nice big city map under nightime alot of hiding places and buildings you can enter. Theres secret ways of getting from one building to another and can also go undergroud the streets to get to the other end of the map. Also thers a secret KGB building with nice view of the entire map.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;TRAP&lt;/span&gt;: A map set in a vietcong base in the jungle during rainy storm. Very dark weather and its raining really bad with lightning strikes aswell and your in a dense jungle so its hard to see. Also theres booby traps around the map such as fox holes if you drop in them you have to find a way out like a ladder which is all the way on the other side of the map so you have to watch your step. Also some trees can be climbed just like a normal ladder for sniping. &lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;DENIABLE OPS&lt;/span&gt;: A map set behind enemy lines in NORTH KOREA. BIG STATQUE OF KIM JONG-IL.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;ROYAL&lt;/span&gt;: A map set in a nice big flashy casino. Alot of jack pot machines, poker and black jack tables as cover and very bright flashy evironment. And everything can be destroyd.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;BLAZE&lt;/span&gt;: A map set on a burning village in a vietnamese jungle which just got hit by napalm strike. Everthing is on fire the plants, trees, huts and getting too close to the flames will damage you. Its also hard to see from the flame smoke. Also you can only get into some houses in the beggining of the match later on when the match progreses almost all houses will catch on fire, for example you can go on a sniper tower at first but then in the middle of the match it will go on fire and its un-useable.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;DEATH SLIDE&lt;/span&gt;: A map set on two snow mountains joined up by 4 wired cable cars and two bridges high up in the sky. Both mountains are far apart so to get from on to another you have to use one of the 4 Gondola lift or cable cars which keep moving from one mountain to the other in mid air. while in the cable car you can shoot and also fall down to your death. But you can also use the the briges but there a very long walk and you are exposed to enemy fire. Or you can just stay back at one of the mountains and just snipe.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;GRIZZLE&lt;/span&gt;: A map set on a spetsnaz training track in unkown location. Contains all basic military training equipments such as wall net climb, rope climbing, monkey bars, barb-wire crawl, rubber tire run and e.c.t. Also there shooting target practice place with cardboard bad guys and civis placed around you can shoot for fun or practice. Also theres a armory you can go inside and and look at a wall of guns containing the AK-47, AKU SMG, RPG and other spetsnaz weapons. And then theres the drill sergeants house which looks over the whole training ground and can be used to snipe players.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;QUICKSAND&lt;/span&gt;: A map set in afghanistan during the soviet v afghan war. Big huge dessert map with plenty of space for vehicles to use but not much cover. Only hiding places are a few caves scatterd around the map and crashed helicopters and jets from american supplyd stinger missle. Also the weather is very sunny and bright. VEHICLE MAP&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;REVOLT&lt;/span&gt;: A map based on a russian city under attack from US. The CIA have launched a secret invasion on a russian city with airstrikes and artillary barrage also they deployd special paratroopers from aircraft. So the city is pretty much destroyd and under rubbles with the sky red from flames and its raining. But the spetsnaz have retaliated by sending in tanks and APC containing troops. So its a city under flames with destroyd buildings, vehicle battle, crashed fighter jets, a paratrooper hanging from a powerline and other crazy stuff this is USAvsSOVIET. VEHICLE MAP&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;BLOOD DIAMOND&lt;/span&gt;: A map set in a gold mining site. Big underground cave tunnel map with plenty of explosive crates to shoot and blow up. Also theres mine carts you can take cover behind or jump in. This all is around the middle of the map where the big cratar is located the only place with a open sky and killstreaks can get through. Also the cratar has&amp;#160; laddars and mining equipments you can use to get on for beeter sniping locations.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;HEIST&lt;/span&gt;: A map set in a bank. Basically a big bank which has being under attack and looted so theres random money floating in the sky while your fighting. Also its a small map with just two levels and a few offices to go in, also theres the counters you can go behind and enemy bullets cant penatrate you there becz of bullet proof glass. And theres safe boxes you can crawl in and camp also the big vault room where you can camp.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;FINAL FIGHT&lt;/span&gt;: A map set in a secret underground bunker. On this map theres NO killstreaks available becz theres no sky so its a barebones pro map. Long wide map with choke points everywhere and the fightings always close up and no camping spots. Also no high places to go to the map is just one level and in the middle of the map theres a secret nuke missile you can fight around. As a extra theres this random commander guy you can hear on the radio who says random stuff and a alarm which keeps beeping with red lights flashing to add to the atmosphere.&lt;br/&gt;
&lt;br/&gt;
&lt;span style="color:#bb981d;"&gt;INFILTRATION&lt;/span&gt;: A map set on a eastern bloc wasteland. This is the best sniper map for sniping its a big wide open grass land with no objects inbetween to block your view and with no cover and all the foliage matches the players ghillie so perfect for hiding. There are fox holes and trenches on the map for killstreak hiding and also a few destroyed tanks and vehicles around the map for cover. Also theres plenty of dummys around the map like a dummy that looks like a soldier with ghillie on him to confuse the players and random helmets on sticks to fool players. But there are two abandond buildings at each end of the map where players spawn and are the only hiding from killstreaks also this place is great for really long range sniping and finaly theres a few trees and watchtowers you can climb on like a ladder to snipe on but you are easly spotable. ALso as a unnecessary extra the weather on this map starts of sun set and then slowly the sun goes down and its nightfall like at the end of the map.&lt;br/&gt;
&lt;br/&gt;
Ok what you guys think of my map ideas? and what other maps would you like to see in Black ops?&lt;br/&gt;
And i am going to add more maps.&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:057eb352-aefb-4595-b864-8529f427de02] --&gt;</description>
      <pubDate>Tue, 17 Aug 2010 14:10:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103110650?tstart=0#103110650</guid>
      <dc:date>2010-08-17T14:10:26Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>8</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: THE PRESTIGE BADGES</title>
      <link>http://community.activision.com/message/103104390?tstart=0#103104390</link>
      <description>&lt;!-- [DocumentBodyStart:6c5f130a-e68b-4a78-82bd-5b17fe2edbf8] --&gt;&lt;div class="jive-rendered-content"&gt;i think it should be all the final cod badges into one like a gold cross double star skull&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6c5f130a-e68b-4a78-82bd-5b17fe2edbf8] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 20:06:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103104390?tstart=0#103104390</guid>
      <dc:date>2010-08-16T20:06:26Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PRESTIGE EFFECTS</title>
      <link>http://community.activision.com/message/103104362?tstart=0#103104362</link>
      <description>&lt;!-- [DocumentBodyStart:da3528a9-8824-43a0-8d6e-dfa9bb0d32ec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;blackopmamba wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I think you should get a life.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
thnx&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:da3528a9-8824-43a0-8d6e-dfa9bb0d32ec] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 20:04:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103104362?tstart=0#103104362</guid>
      <dc:date>2010-08-16T20:04:04Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>PRESTIGE EFFECTS</title>
      <link>http://community.activision.com/message/103104314?tstart=0#103104314</link>
      <description>&lt;!-- [DocumentBodyStart:f77a7536-cf9e-41a4-85ef-e446fa55fcd8] --&gt;&lt;div class="jive-rendered-content"&gt;Ok i wana see better things happen when you prestige. &lt;br/&gt;
&lt;br/&gt;
for example when you prestiged in COD4 you heard a desert eagle shot. But this time for black ops they should have a custom soundtrack made up of diffrent gun shots so its starts of with pistols shots then the smgs start then a few frags inbetween e.c.t this way when your about to prestige you get a good feeling. Also when it says 'are you sure you want to prestige' when ur about to and then u decline it should make a chicken sound.&lt;br/&gt;
&lt;br/&gt;
And what you should unlock for prestiging well not somthing like a new weapon or perk that other players who prestige wont have. But you should get visual stuff like for example,&lt;br/&gt;
&lt;br/&gt;
Gold gun camos&lt;br/&gt;
Special camos non-prestigers dont get&lt;br/&gt;
get extra exp depending how high your prestige is&lt;br/&gt;
Your character model looks diffrent if you prestige, or theres character customisation then more appearals&lt;br/&gt;
More custom class slots&lt;br/&gt;
&lt;br/&gt;
Ok what do you guys think should happen when you prestige and what you should get?&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f77a7536-cf9e-41a4-85ef-e446fa55fcd8] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 19:59:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103104314?tstart=0#103104314</guid>
      <dc:date>2010-08-16T19:59:32Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>12</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: THE PRESTIGE BADGES</title>
      <link>http://community.activision.com/message/103104107?tstart=0#103104107</link>
      <description>&lt;!-- [DocumentBodyStart:4c2a8aa8-2059-4f2f-8d2e-da3b3b71e41f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Cha0sTh30ry X wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They will probably be based on medals from the different factions from that era. For example, in the Modern Warfare series, one of the prestige badges was based on a model of an Afghan Army medal.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
so im thinking there gona have the SOG emblem as final prestige badge&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4c2a8aa8-2059-4f2f-8d2e-da3b3b71e41f] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 19:39:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103104107?tstart=0#103104107</guid>
      <dc:date>2010-08-16T19:39:19Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>THE PRESTIGE BADGES</title>
      <link>http://community.activision.com/message/103104043?tstart=0#103104043</link>
      <description>&lt;!-- [DocumentBodyStart:0cf4d2a3-d160-44eb-b950-5e38e278ab83] --&gt;&lt;div class="jive-rendered-content"&gt;What do you guys think the prestige badges will look like in black ops and what real life badges they could be based of. Also what you think the final prestige badge would be? we had the gold cross, red star and gold skull.&lt;br/&gt;
&lt;br/&gt;
Im thinking a gold star as background then two silver crossed rifles and the front a silver skull with gold beret.&lt;br/&gt;
&lt;br/&gt;
What you guys think?&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0cf4d2a3-d160-44eb-b950-5e38e278ab83] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 19:33:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103104043?tstart=0#103104043</guid>
      <dc:date>2010-08-16T19:33:34Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>13</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: GREAT NEW KILLSTREAK IDEA</title>
      <link>http://community.activision.com/message/103103889?tstart=0#103103889</link>
      <description>&lt;!-- [DocumentBodyStart:0d35bb7c-70e3-47d4-b13d-9a55c792e0e9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Lion_99 wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;HAILxTOxTHExKINGxBABY wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;GoldonArRow wrote:&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Even worse.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
nah this is good a 5 killstreak turns on 3rd person view so you can play even more pro and get the higher killstreaks. also 3rd person is a fun thing but not as a playable mode its better like this .&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
It's a 1st person shooter. There is no reason to have any 3rd person at all.&lt;/p&gt;&lt;/blockquote&gt;&lt;br/&gt;
&lt;br/&gt;
true true but we have seen 3rd person bein used in mw2 and we know it can be implemeted in cod games so why just leave it, lets put it to use the best way as possible as a usefull kilsstreak maybe it should be 4 kills&lt;br/&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0d35bb7c-70e3-47d4-b13d-9a55c792e0e9] --&gt;</description>
      <pubDate>Mon, 16 Aug 2010 19:18:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/103103889?tstart=0#103103889</guid>
      <dc:date>2010-08-16T19:18:28Z</dc:date>
      <clearspace:dateToText>2 years, 9 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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