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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 19 Mar 2013 12:08:23 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-03-19T12:08:23Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: ADS camera-lock (the problem defined) - wiimote discussion</title>
      <link>http://community.activision.com/message/414227119?tstart=0#414227119</link>
      <description>&lt;!-- [DocumentBodyStart:5189e5f6-934a-4559-a6d8-2fd2ec3d8625] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;If you run around with nothing but the PDW, or any other SMG, then you'll barely notice it.&lt;br/&gt;Plus, some us use 0 dead zones, which is why it affects us more.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5189e5f6-934a-4559-a6d8-2fd2ec3d8625] --&gt;</description>
      <pubDate>Tue, 19 Mar 2013 12:08:23 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414227119?tstart=0#414227119</guid>
      <dc:date>2013-03-19T12:08:23Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Wiimote sniping still has ridiculous sway</title>
      <link>http://community.activision.com/message/414226943?tstart=0#414226943</link>
      <description>&lt;!-- [DocumentBodyStart:2fe7269b-ce96-456a-abb3-465ab169c230] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This is something I've been complaining about since I first picked up BOII.&lt;/p&gt;&lt;p&gt;Wiimote is something you use to have a much more "free" way of aiming. But at the price of using the wiimote, you don't always have a steady aim. Your aim is only as stiff as your arm, meaning that you have a natural sway when sniping.&lt;/p&gt;&lt;p&gt;Now how about we add an unneccessary ridiculous amount of sway to wiimote sniping, compared to DA users? That sounds just about fair, now DA PDW users can have an easier time sniping players than wiimote snipers.&lt;/p&gt;&lt;p&gt;Don't get me wrong, I can still snipe. But this is really diffacult. Compared to past CoD titles, it has never been this bad to snipe.&lt;/p&gt;&lt;p&gt;Also, there has been a sniping option in the menu before to set the controls to the W@W sniping style, or MWR sniping style. What happened to that?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Variable zoom is also another complaint. Why is it so hard to move the scope when zoomed out, then super sensative when zoomed in? DA users don't have to deal with this, so why should we?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Another thing to add, the more sensative the sniper aiming, the more sway it adds. I'd like to speed up the sensativity so I can move my scope faster when holding my breath, but at that price comes with a ridiculous sway that makes me aim no where near where I want to. At this point holding my breath is pointless, because you're suppose to do that when you're aiming close to your opponent. But that's almost impossible when you can't even aim anywhere near the enemy.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Please reduce the sway. I beg for this, I miss how sniping was in W@W. MWR, Black Ops, and MW3. It was perfect and all was well. I see no reason why a sudden change was neccessary, no one every complained about wiimote sniping except the stupid aim assist with ACOG.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2fe7269b-ce96-456a-abb3-465ab169c230] --&gt;</description>
      <pubDate>Tue, 19 Mar 2013 10:15:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414226943?tstart=0#414226943</guid>
      <dc:date>2013-03-19T10:15:48Z</dc:date>
      <clearspace:dateToText>2 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Hardcore-The gamepad is OP!</title>
      <link>http://community.activision.com/message/414215489?tstart=0#414215489</link>
      <description>&lt;!-- [DocumentBodyStart:7c2992e9-7ffc-4fb6-8be8-fa3235422510] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You can always just tap the menu button to see the full map.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7c2992e9-7ffc-4fb6-8be8-fa3235422510] --&gt;</description>
      <pubDate>Sat, 16 Mar 2013 02:52:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414215489?tstart=0#414215489</guid>
      <dc:date>2013-03-16T02:52:32Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Why does no one complain about the spawning system?</title>
      <link>http://community.activision.com/message/414211291?tstart=0#414211291</link>
      <description>&lt;!-- [DocumentBodyStart:74e8bfc2-1665-474b-bce2-7bcd3dbc658f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The spawning system is probebly my biggest issue with this game. There has been multiple, MULTIPLE, many, basically every match, times that I have been killed by someone, &lt;/p&gt;&lt;p&gt;then as soon as I spawn the same person will kill me again instantly.&lt;br/&gt;Then as soon as I recover from that death, I get killed by another enemy as soon as I spawn.&lt;/p&gt;&lt;p&gt;Then after that spawn, I take 3 steps and die instantly from the person who started my spawn killing streak.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What happened to the old Black Ops spawning system? Where you would spawn on the other side of where none of the danger is? It was a lot more stratigic and you had to plan out your moves so you can stay alive and didn't have to deal with constantly spawning on the other side of the map. If you do bad, then you have a chance of catching up. If you do well, then pat yourself in the back.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;But now in BOII, they spawn you right in front of enemies. Even at Turbine. As if it encourages spawn killings. This isn't going to stop a player from killing me if I spawn, they take full advantage of me being vulnerable by shooting at me as soon as I spawn. Who wouldn't? It's a free kill. And it's not a kill that's even to have any pride about.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I feel as if I die once, I go on a huge death streak. And it's impossible to recover since I'm surrounded by enemies every time I spawn. This occurs in normal 6v6 matches and Ground Wars 9v9 matches.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Domination is a similar issue. Once the A and B flag is captured, all the enemies start camping near the C spawn, picking off any player running out of their opening of where they can go. They have the advantage since they're ADSing exactly where we will be, and it's impossible to win a gunfight when someone else already has the first good aim on you. The spawns for Domination should flip as soon as the majority of the team is camping by the B flag.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Hijacked has to be the worst map when it comes to spawning at a safe area. It also has to be the easiest map to pull off spawn trapping. All you have to do is keep killing the enemies and driving them back to their spawn point, then cover the 3 openings that the area has and have someone sitting on the back balcony shooting at the spawn and through the walls constantly. The whole team will spawn at the same spot at least 5-10 teams before the spawns finally flip.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;The spawns need to be fixed badly. No one deserves a free kill just because a player is unable to defend himself or control the fact he's at the disadvantage of where he is placed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Another thing to add, why are we spawned in the middle of no where? We aren't even spawned under a roof or behind covers. This leads to spawn killings with killstreaks. I have been spawnkilled by a lightning strike a countless amount of times, and I'm sure many other players have been as well.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Yet another thing to add, why are spawns set to spacific spots? Why not randomize it so players can't learn where the spawns are, giving them the chance to rush where they know the player will spawn, giving them a big advantage.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:74e8bfc2-1665-474b-bce2-7bcd3dbc658f] --&gt;</description>
      <pubDate>Fri, 15 Mar 2013 00:09:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414211291?tstart=0#414211291</guid>
      <dc:date>2013-03-15T00:09:41Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>37</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Those who say Aim Assist has nothing to do with Quick Scoping, you're wrong</title>
      <link>http://community.activision.com/message/414198322?tstart=0#414198322</link>
      <description>&lt;!-- [DocumentBodyStart:ac71d303-134a-4d0d-94ba-c0fbe0e0dd12] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Maybe it's just because I flick my joystick ever so slightly, that it makes it feel like a snap on. So this can prove that the slowing down drag affect still makes it the same thing.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ac71d303-134a-4d0d-94ba-c0fbe0e0dd12] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 00:28:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198322?tstart=0#414198322</guid>
      <dc:date>2013-03-12T00:28:58Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Those who say Aim Assist has nothing to do with Quick Scoping, you're wrong</title>
      <link>http://community.activision.com/message/414198321?tstart=0#414198321</link>
      <description>&lt;!-- [DocumentBodyStart:cbbf9211-cf8e-47f5-bfac-99992af25a32] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree with this, but this is a different topic.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cbbf9211-cf8e-47f5-bfac-99992af25a32] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 00:27:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198321?tstart=0#414198321</guid>
      <dc:date>2013-03-12T00:27:15Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Those who say Aim Assist has nothing to do with Quick Scoping, you're wrong</title>
      <link>http://community.activision.com/message/414198320?tstart=0#414198320</link>
      <description>&lt;!-- [DocumentBodyStart:28db7db2-71ed-4ed4-9b14-ef327f56abde] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;As it is a game, but balancing is an issue.&lt;/p&gt;&lt;p&gt;I'm sure no one wants to play a game where one person can just put a button and make all the enemies die.&lt;/p&gt;&lt;p&gt;Plus, I'm not making a big deal out of it. I'm poitning this out because it exists, and if I run into a sniper lobby I just equipt SMG's and jump around prone a lot to make myself a hard target to 1337qu1ck5c0p3&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:28db7db2-71ed-4ed4-9b14-ef327f56abde] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 00:26:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198320?tstart=0#414198320</guid>
      <dc:date>2013-03-12T00:26:27Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Those who say Aim Assist has nothing to do with Quick Scoping, you're wrong</title>
      <link>http://community.activision.com/message/414198313?tstart=0#414198313</link>
      <description>&lt;!-- [DocumentBodyStart:ba522de4-7fe2-4271-9f81-701a2db7e749] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What do you mean by "No one says that"? That's because someone needs to point it out.&lt;/p&gt;&lt;p&gt;Attention has nothing to do with this post. If I wanted some attention I would just go talk to my friends.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That's why I love the DSR. But it shouldn't be used as an Assault rifle.&lt;/p&gt;&lt;p&gt;It's unnecessary for Target Assist to kick in at CQC for snipers. If players are going to "quick scope" they should at least have it really challanging to do.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ba522de4-7fe2-4271-9f81-701a2db7e749] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 00:13:08 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198313?tstart=0#414198313</guid>
      <dc:date>2013-03-12T00:13:08Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
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      <title>Lets over exaggerated what the PDW can do</title>
      <link>http://community.activision.com/message/414198222?tstart=0#414198222</link>
      <description>&lt;!-- [DocumentBodyStart:f32ffc57-c10b-43b6-a81f-f2beb29ee727] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;-It 1 shot kills&lt;br/&gt;-It gives you extra health&lt;br/&gt;-It has a stronger Target Assist&lt;/p&gt;&lt;p&gt;-It gives you the ability to spawn kill&lt;/p&gt;&lt;p&gt;-Shooting through walls doesn't reduce its damage&lt;/p&gt;&lt;p&gt;-It includes a mini shield&lt;/p&gt;&lt;p&gt;-You get a swarm with an assist&lt;/p&gt;&lt;p&gt;-You have the best connection&lt;/p&gt;&lt;p&gt;-You can hear enemy footsteps&lt;/p&gt;&lt;p&gt;-You can get a&amp;#160; 10+ killfeed easily&lt;/p&gt;&lt;p&gt;-Target assist through walls&lt;/p&gt;&lt;p&gt;-No damage reduction per range&lt;/p&gt;&lt;p&gt;-Supressers makes it stronger&lt;/p&gt;&lt;p&gt;-Fires lazors&lt;/p&gt;&lt;p&gt;-Mini LMG&lt;/p&gt;&lt;p&gt;-Make players spawn on the same spot&lt;/p&gt;&lt;p&gt;-Cloaking ability&lt;/p&gt;&lt;p&gt;-Travel at the speed of light&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Infinite ammo&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Increases knifing range&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Teliporting powers&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-It's Packed a Punched&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-Flying powers&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;-The ability to choose whom you want on your team&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;Help me add things to the list &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f32ffc57-c10b-43b6-a81f-f2beb29ee727] --&gt;</description>
      <pubDate>Mon, 11 Mar 2013 23:49:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198222?tstart=0#414198222</guid>
      <dc:date>2013-03-11T23:49:15Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>16</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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      <title>Those who say Aim Assist has nothing to do with Quick Scoping, you're wrong</title>
      <link>http://community.activision.com/message/414198235?tstart=0#414198235</link>
      <description>&lt;!-- [DocumentBodyStart:91392b30-5806-4b50-9779-d1ffe69d9b68] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Recently went into a private match with a friend to 1v1 quickscope just for the heck of it. I used my gamepad since wiimote quick scoping just isn't possible. &lt;/p&gt;&lt;p&gt;Of course I wasn't doing the best with quick scoping. I was using the DSR dimo, no attachments. I can never get a perfect aim because I like to snipe normally. Y'know, the way people are suppose to play?&lt;/p&gt;&lt;p&gt;Anyways, I then realised I had my Target Assist off. I though, hay why not try it with it on for quick scoping.&lt;/p&gt;&lt;p&gt;Then, I went nuts.&lt;/p&gt;&lt;p&gt;Every time I ADS'd, it aimed right at my friend and 1 shot him. I didn't even need to fully ADS for it to target right on him.&lt;/p&gt;&lt;p&gt;Aiming around slows down your turn speed as well, the closer you are to the player the slower it aims. Aka it makes it so the scope can barely move once you're aim is good enough to 1 hit kill the person.&lt;/p&gt;&lt;p&gt;All you have to do is flick your joystick and you're within a 1 hit killing aim.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So this is why you see clans running around with the sniper rifles and tatical insertions spawn trapping players. Target Assist makes DA users have a huge advantage. It also has no sway whatsoever, as compaired to the Wiimote bounces everywhere as you ADS.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;Treyarch, you made the Ballista have iron sight. But Iron Sight is completely defeated if people can still quick scope without effort. Why don't you do something about the super easy quick scoping? Anyone can do it with Aim Assist and DA.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt;"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:91392b30-5806-4b50-9779-d1ffe69d9b68] --&gt;</description>
      <pubDate>Tue, 12 Mar 2013 00:09:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414198235?tstart=0#414198235</guid>
      <dc:date>2013-03-12T00:09:32Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>21</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Bug that needs to be fixed @A_Trey_U</title>
      <link>http://community.activision.com/message/414194361?tstart=0#414194361</link>
      <description>&lt;!-- [DocumentBodyStart:badaaf9a-e961-445d-bedd-79f3db8e0d58] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Edited adding a few things you've mentioned.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:badaaf9a-e961-445d-bedd-79f3db8e0d58] --&gt;</description>
      <pubDate>Sun, 10 Mar 2013 22:14:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414194361?tstart=0#414194361</guid>
      <dc:date>2013-03-10T22:14:39Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Bug that needs to be fixed @A_Trey_U</title>
      <link>http://community.activision.com/message/414193623?tstart=0#414193623</link>
      <description>&lt;!-- [DocumentBodyStart:f852ddd9-920b-42a2-8d8b-aa16cf2ce8b2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Also I'm curious if we're getting the patch soon.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Usually I try my best to always run in big parties.&lt;/p&gt;&lt;p&gt;But after a match if I back out and bring the party with me, everyone in the party gets booted offline except for the host. Some take longer than others to get booted offline.&lt;/p&gt;&lt;p&gt;They then cannot reconnect online until they switch to the campaign/zombies screen and back to the multiplayer screen.&lt;/p&gt;&lt;p&gt;Sometimes they can not rejoin the party until the party host goes to campaign/zombies and back as well. Though he doesn't get kicked offline and is unaware of that issue.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This would be a really nice issue to fix, so everytime I back out of a lobby people don't get kicked offline.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Also another nice thing to have is a "Make party host" button-&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EDIT:&lt;/p&gt;&lt;p&gt;-There is also an issue where if you search for a game, then back out. A few minutes later it'll throw you into a match despite backing out of searching for a lobby. This happens solo and in a party.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;-Sometimes when running a party, a party member is put on the other team. Even though their name is still hilighted in blue, indicating they're still in the party.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f852ddd9-920b-42a2-8d8b-aa16cf2ce8b2] --&gt;</description>
      <pubDate>Sun, 10 Mar 2013 19:07:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414193623?tstart=0#414193623</guid>
      <dc:date>2013-03-10T19:07:15Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Only use SMG? #1 claims are not for you</title>
      <link>http://community.activision.com/message/414193575?tstart=0#414193575</link>
      <description>&lt;!-- [DocumentBodyStart:dfaaa433-e30e-49ba-9543-476efa65db05] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I go positive with any gun.&lt;/p&gt;&lt;p&gt;I never try maining pistols though, it sounds retarded yet people have a 3.00+ kd/r with them.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dfaaa433-e30e-49ba-9543-476efa65db05] --&gt;</description>
      <pubDate>Sun, 10 Mar 2013 18:14:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414193575?tstart=0#414193575</guid>
      <dc:date>2013-03-10T18:14:10Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: knifing in bo2</title>
      <link>http://community.activision.com/message/414193574?tstart=0#414193574</link>
      <description>&lt;!-- [DocumentBodyStart:56d278f9-405a-45b4-b812-2e1dbd00ec7d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think people rely too much on the lunging for knifing.&lt;/p&gt;&lt;p&gt;In MWR I would turn aim assist off with wiimote, and you have to be right up on the person to knife them. This is how I'm good at knifing in BOII &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:56d278f9-405a-45b4-b812-2e1dbd00ec7d] --&gt;</description>
      <pubDate>Sun, 10 Mar 2013 18:12:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414193574?tstart=0#414193574</guid>
      <dc:date>2013-03-10T18:12:32Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Looking for a Clan that's recruiting wii u name:Ramsay</title>
      <link>http://community.activision.com/message/414191934?tstart=0#414191934</link>
      <description>&lt;!-- [DocumentBodyStart:59f6bfae-a619-41f7-bad8-44320967f700] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;ai-hq.com&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Please visit us, we have people who play BOII dailey on the Wii U. We are also a big division of players and treat each other like family.&lt;/p&gt;&lt;p&gt;We mostly play for fun, but we do really well in matches. We also play for the objective rather than killwhoring. Try us out and see if you like us. Doesn't hurt to try.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:59f6bfae-a619-41f7-bad8-44320967f700] --&gt;</description>
      <pubDate>Sun, 10 Mar 2013 06:38:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414191934?tstart=0#414191934</guid>
      <dc:date>2013-03-10T06:38:36Z</dc:date>
      <clearspace:dateToText>2 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: New game, old glitcher</title>
      <link>http://community.activision.com/message/414185370?tstart=0#414185370</link>
      <description>&lt;!-- [DocumentBodyStart:7f6c13ff-0bbc-412d-b523-d3a854e0bae2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The thing is, this person has been around for a while. He makes youtube videos of how to do glitches, so he can get more views.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f6c13ff-0bbc-412d-b523-d3a854e0bae2] --&gt;</description>
      <pubDate>Fri, 08 Mar 2013 06:27:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414185370?tstart=0#414185370</guid>
      <dc:date>2013-03-08T06:27:50Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: New game, old glitcher</title>
      <link>http://community.activision.com/message/414185278?tstart=0#414185278</link>
      <description>&lt;!-- [DocumentBodyStart:e6005b5b-5d5d-48c8-8591-75050e94ec55] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;a href="http://i474.photobucket.com/albums/rr110/supermario5000/Image03072013235841.jpg"&gt;&lt;img alt="http://i474.photobucket.com/albums/rr110/supermario5000/Image03072013235841.jpg" class="jive-image" src="http://i474.photobucket.com/albums/rr110/supermario5000/Image03072013235841.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e6005b5b-5d5d-48c8-8591-75050e94ec55] --&gt;</description>
      <pubDate>Fri, 08 Mar 2013 05:12:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414185278?tstart=0#414185278</guid>
      <dc:date>2013-03-08T05:12:48Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>New game, old glitcher</title>
      <link>http://community.activision.com/message/414185223?tstart=0#414185223</link>
      <description>&lt;!-- [DocumentBodyStart:532aa491-8c81-4791-9894-215b9fb9adf3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ahh, the new Wii U console. It's the only hack-free console out so far! We haven't really ran into hack or glitching issues.. what a beautiful sighn! What's this!? A glitcher is trying to ruin our beautiful new Wii U by uploading glitche videos so his views can go up!? NOOOOO&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This guy has been around since Reflex, BO, and MW3. He tries his best to find as many glitches in CoD, and upload it on youtube so he can show everyone how to have an unfair advantage over players. He hates loosing and will call you out (and befriend you) if you do better than him.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:532aa491-8c81-4791-9894-215b9fb9adf3] --&gt;</description>
      <pubDate>Fri, 08 Mar 2013 05:11:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414185223?tstart=0#414185223</guid>
      <dc:date>2013-03-08T05:11:30Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>ADS Lock still exists - A few other bug point outs</title>
      <link>http://community.activision.com/message/414183703?tstart=0#414183703</link>
      <description>&lt;!-- [DocumentBodyStart:ea0368b2-3283-4c23-9571-4844f5d09ed4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;- That last patch did fix the lock a little, but it's still there.&lt;/p&gt;&lt;p&gt;I think the best way for people to notice this with the wiimote is with an LMG or using the KSG. The camera still locks when you ADS while trying aim or turn, making yourself very vulnerable to enemies.&lt;/p&gt;&lt;p&gt;EDIT: From what I notice, if you ADS on the center of the screen while turning, it does a bit of a lock. But if you turn while ADSing then it doesn't lock.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- When you use lightning strike with the wiimote, sometimes the gamepad doesn't allow you to use the touchscreen to show where you want the strikes to land.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Using the Turrent with wiimote is not working right. Your crosshair should be centered as soon as you grab the turrent.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Climbing over things just by tapping A, I expect this fixed in the next patch\&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There was a few other things I wanted to say but forgot. I'll just post it later.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ea0368b2-3283-4c23-9571-4844f5d09ed4] --&gt;</description>
      <pubDate>Thu, 07 Mar 2013 20:18:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414183703?tstart=0#414183703</guid>
      <dc:date>2013-03-07T20:18:52Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: black ops servers not available</title>
      <link>http://community.activision.com/message/414172441?tstart=0#414172441</link>
      <description>&lt;!-- [DocumentBodyStart:643e0913-6d3b-4cef-86a5-9d9aa4ba0e17] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yeah, I've been getting this a lot more. Also right after a match, the game would kick me out and the match wouldn't count towards my stats :l&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:643e0913-6d3b-4cef-86a5-9d9aa4ba0e17] --&gt;</description>
      <pubDate>Mon, 04 Mar 2013 20:38:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414172441?tstart=0#414172441</guid>
      <dc:date>2013-03-04T20:38:05Z</dc:date>
      <clearspace:dateToText>2 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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