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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Mon, 19 Nov 2012 02:42:48 GMT</pubDate>
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    <dc:date>2012-11-19T02:42:48Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: PS3: Tracking hard lock/freeze information. [Post 1.03 Patch]</title>
      <link>http://community.activision.com/message/413569546?tstart=0#413569546</link>
      <description>&lt;!-- [DocumentBodyStart:086f3be7-b202-4320-98b0-7f6e133d698b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;strong style="background-color: #f3f3f3; font-size: 12px; color: #000000; font-family: helvetica, arial, sans-serif;"&gt;&lt;h6 style="font-size: 1.1111em; color: #000000 !important;"&gt;Type of PS3: Original 60GB&lt;/h6&gt;&lt;p&gt;Modifications: 250 GB 5400rpm HDD&lt;/p&gt;&lt;p&gt;When and where: Try to render 25 second theater clip. Progress bar fills then it gets stuck here. Can't tell if it's frozen but PS button is non-responsive. I have let it sit with the progress bar full for up to 30 minutes. &lt;/p&gt;&lt;p&gt;Region: USA&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have not opened a support ticket and do not have video of it but it should be pretty self explanatory what is happening. Haven't seen anyone else reporting this so I thought I would mention it here.&lt;/p&gt;&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:086f3be7-b202-4320-98b0-7f6e133d698b] --&gt;</description>
      <pubDate>Mon, 19 Nov 2012 02:42:48 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413569546?tstart=0#413569546</guid>
      <dc:date>2012-11-19T02:42:48Z</dc:date>
      <clearspace:dateToText>6 months, 6 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: To all the whiners and complainers.. I got the best advice to help you overcome this difficult time</title>
      <link>http://community.activision.com/message/413550886?tstart=0#413550886</link>
      <description>&lt;!-- [DocumentBodyStart:db73e92b-25d8-4eb9-aaa4-8e2f53bb3c9c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Posting about your issue won't make the devs work faster but it may help them identify the problem either faster or more correctly. I agree being immature about it doesn't help but any info you can give them does help.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:db73e92b-25d8-4eb9-aaa4-8e2f53bb3c9c] --&gt;</description>
      <pubDate>Fri, 16 Nov 2012 20:25:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413550886?tstart=0#413550886</guid>
      <dc:date>2012-11-16T20:25:45Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PS3: Tracking hard lock information. [Looking for reproducible steps.]</title>
      <link>http://community.activision.com/message/413549577?tstart=0#413549577</link>
      <description>&lt;!-- [DocumentBodyStart:38198bc6-8c33-46f0-a9e4-c82f8a86c558] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Original 60gb PS3&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I seem to lock up anytime I am browsing the player information (one step to the right when in a lobby). &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There appears to be a hiccup when entering the barracks and when a notification is shown by the PS3 for a friend signing in. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:38198bc6-8c33-46f0-a9e4-c82f8a86c558] --&gt;</description>
      <pubDate>Fri, 16 Nov 2012 18:01:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413549577?tstart=0#413549577</guid>
      <dc:date>2012-11-16T18:01:11Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Unplayable Amount of Lag</title>
      <link>http://community.activision.com/message/413549118?tstart=0#413549118</link>
      <description>&lt;!-- [DocumentBodyStart:1556ed1e-a98f-4477-9d21-bce6a65e9100] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I realize its the first week and all but the game is actually a negative amount of fun with all the lag I've been experiencing. I'm getting dropped instantly from people who are still in their sprinting animation, people who haven't turned a corner yet on my screen, and yet it takes half of my magazine to get a kill. Getting multiple hitmarkers on someone who is head-glitching when I should have gotten a headshot is fun too.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I've even switched my search option to "best". I'm really hoping this is launch server hiccups and not the result of the "new and improved matchmaking" I heard in every interview. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1556ed1e-a98f-4477-9d21-bce6a65e9100] --&gt;</description>
      <pubDate>Fri, 16 Nov 2012 17:13:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413549118?tstart=0#413549118</guid>
      <dc:date>2012-11-16T17:13:59Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: UAV UAV UAV! Constant UAV!</title>
      <link>http://community.activision.com/message/413503391?tstart=0#413503391</link>
      <description>&lt;!-- [DocumentBodyStart:30432c79-58f6-45b0-9460-66a66d87e35a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would agree with that except you only get +25 right now for shooting them down. Hardly worth the gamble of taking your eyes off the map to find it in the sky and giving someone a free kill.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:30432c79-58f6-45b0-9460-66a66d87e35a] --&gt;</description>
      <pubDate>Sat, 10 Nov 2012 20:32:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413503391?tstart=0#413503391</guid>
      <dc:date>2012-11-10T20:32:59Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What happened the new radar?</title>
      <link>http://community.activision.com/message/105915803?tstart=0#105915803</link>
      <description>&lt;!-- [DocumentBodyStart:826937e1-3d89-429b-99ff-3a068ed4d6ea] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Notice how the bottom right of the HUD is different there too. Makes me think the "new radar" was just something they were testing that didn't work out as well as they would have liked so stuck with the old way.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:826937e1-3d89-429b-99ff-3a068ed4d6ea] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 04:18:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105915803?tstart=0#105915803</guid>
      <dc:date>2011-11-02T04:18:26Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: So who's ready to boost some M.O.A.B.s with me?</title>
      <link>http://community.activision.com/message/105915756?tstart=0#105915756</link>
      <description>&lt;!-- [DocumentBodyStart:ff0cccd4-3ff7-45be-83b2-3bb4b061c7d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Theater Mode is the difference here. It allowed Treyarch to confirm that boosting was happening and take the appropriate action. The same will be the case in MW3. So go ahead and boost it up, get reported, and then we'll find out what's against the rules.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ff0cccd4-3ff7-45be-83b2-3bb4b061c7d7] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 04:13:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105915756?tstart=0#105915756</guid>
      <dc:date>2011-11-02T04:13:58Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Now that we have seen 4 hours of gameplay....</title>
      <link>http://community.activision.com/message/105915749?tstart=0#105915749</link>
      <description>&lt;!-- [DocumentBodyStart:1b667d12-d4f9-4227-a7bf-cbc9a6d7bbef] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I learned that Specialist unlocks at Level 20, not Level 80 like previously rumored. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1b667d12-d4f9-4227-a7bf-cbc9a6d7bbef] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 04:10:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105915749?tstart=0#105915749</guid>
      <dc:date>2011-11-02T04:10:49Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Now that we have seen 4 hours of gameplay....</title>
      <link>http://community.activision.com/message/105915745?tstart=0#105915745</link>
      <description>&lt;!-- [DocumentBodyStart:d91bae72-7c5b-4196-9737-fa63ccfa195f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The PM-9 looked like even more of a beast IMO.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d91bae72-7c5b-4196-9737-fa63ccfa195f] --&gt;</description>
      <pubDate>Wed, 02 Nov 2011 04:06:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105915745?tstart=0#105915745</guid>
      <dc:date>2011-11-02T04:06:33Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Official Sony Wireless Headset</title>
      <link>http://community.activision.com/message/105911244?tstart=0#105911244</link>
      <description>&lt;!-- [DocumentBodyStart:c5a247ff-900f-4efb-938b-e5bfe84ecc93] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I want to post this here because I found it on another forum and it really helped me out. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;If any of you who are getting the wireless headset use wireless for your PS3's connection, there may be some extra steps involved to get the headset to function properly. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The RF signal from the headset uses Channel 1 which most wireless routers will use as well. This caused my internet connection to drop as soon as I turned on my headset. To fix this, you just need to go into your router settings and change the Channel to something other than 1. I changed mine to Channel 11. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Second, the dongle is not very big so it could interfere with the wireless card in the PS3. I have USB extension that moves the dongle away from my PS3 a bit and now everything works perfectly. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Keep these in mind if you use wireless internet with your PS3 and want these headphones. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c5a247ff-900f-4efb-938b-e5bfe84ecc93] --&gt;</description>
      <pubDate>Mon, 31 Oct 2011 14:58:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105911244?tstart=0#105911244</guid>
      <dc:date>2011-10-31T14:58:47Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Official Sony Wireless Headset</title>
      <link>http://community.activision.com/message/105911148?tstart=0#105911148</link>
      <description>&lt;!-- [DocumentBodyStart:2484c5b9-93a5-41cd-8c7e-cc1412095685] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Built in rechargeable batteries that you charge with the same cable you charge your Dualshock3's with. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2484c5b9-93a5-41cd-8c7e-cc1412095685] --&gt;</description>
      <pubDate>Mon, 31 Oct 2011 14:51:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105911148?tstart=0#105911148</guid>
      <dc:date>2011-10-31T14:51:44Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: For those who bought the Hardened Editon, what made you decide to get it?</title>
      <link>http://community.activision.com/message/105911147?tstart=0#105911147</link>
      <description>&lt;!-- [DocumentBodyStart:6c0af201-5228-420f-80cb-82fde6f280a7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;SomeonYouLove wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You don't get the DLC early. You get it when it comes out, it's just free. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;They have said multiple times that Elite Premium Subscribers will get the DLC as they are built.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then they will package up the DLC after a while and only then will it be offered to others to buy.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6c0af201-5228-420f-80cb-82fde6f280a7] --&gt;</description>
      <pubDate>Mon, 31 Oct 2011 14:49:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105911147?tstart=0#105911147</guid>
      <dc:date>2011-10-31T14:49:45Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Without a 4-player spec-ops....</title>
      <link>http://community.activision.com/message/105909396?tstart=0#105909396</link>
      <description>&lt;!-- [DocumentBodyStart:3a78422c-1b4d-4408-8113-7768942bc759] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Punisher 2011 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This game mode will be very BORING .&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I mean come on I want a whole squad to talk to not just one partner! Hearing that this mode is just for 2 people totally killed my mood, I mean so many people are getting this game so why not give us the option to play with 2 or more people??? Why just 2?? That's no f*cking fun.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Looks like I'm sticking with BO zombies afterall .&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I fail to see how having to kill more guys yourself is boring. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3a78422c-1b4d-4408-8113-7768942bc759] --&gt;</description>
      <pubDate>Sun, 30 Oct 2011 21:04:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105909396?tstart=0#105909396</guid>
      <dc:date>2011-10-30T21:04:38Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Without a 4-player spec-ops....</title>
      <link>http://community.activision.com/message/105909394?tstart=0#105909394</link>
      <description>&lt;!-- [DocumentBodyStart:426a4b7e-6fe1-417d-89bd-a1e185338b61] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Please stop posting this as evidence of 4 players. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Only the guy with the name above his head is a human player. The other guys are AI players that you can call in. They have CLEARLY stated that Spec Ops Mission and Spec Ops Survival modes will both be a maximum of 2 players.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:426a4b7e-6fe1-417d-89bd-a1e185338b61] --&gt;</description>
      <pubDate>Sun, 30 Oct 2011 21:03:09 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105909394?tstart=0#105909394</guid>
      <dc:date>2011-10-30T21:03:09Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Anyone notice a potential point streak issue?</title>
      <link>http://community.activision.com/message/105909392?tstart=0#105909392</link>
      <description>&lt;!-- [DocumentBodyStart:835a87a8-5dfd-4ab7-ade0-c75da3f26726] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;First off, I'm pretty sure you only get points in Capture the Flag for capturing a flag, not grabbing or returning the flag. Second, there are videos that show capturing a flag adding a point to the counter. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:835a87a8-5dfd-4ab7-ade0-c75da3f26726] --&gt;</description>
      <pubDate>Sun, 30 Oct 2011 20:50:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105909392?tstart=0#105909392</guid>
      <dc:date>2011-10-30T20:50:27Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: new melee in next call of duty game?</title>
      <link>http://community.activision.com/message/105907836?tstart=0#105907836</link>
      <description>&lt;!-- [DocumentBodyStart:4e87cfba-d8ec-41ae-8947-f21bc20da42c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;IMO the only problem with knifing was the lunge and the fact that you could run through bullets and still knife. They claim they removed the lunge which might also fix the knifing through bullets problem. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Panic knifing is fine. They reacted faster than you did, even if it's by accident. It's funny that people complain when it's a knife but if the guy got scared and shot his shotgun and killed you then it's fine. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4e87cfba-d8ec-41ae-8947-f21bc20da42c] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 21:48:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907836?tstart=0#105907836</guid>
      <dc:date>2011-10-29T21:48:57Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MW3- Best assault strike package setup?</title>
      <link>http://community.activision.com/message/105907833?tstart=0#105907833</link>
      <description>&lt;!-- [DocumentBodyStart:cea897b6-0556-42cf-8ac7-08b5dfb76a3e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I plan to start with this because none of these are safe with Blind-Eye.&lt;/p&gt;&lt;p&gt;5 - Predator&lt;/p&gt;&lt;p&gt;6 - Precision Airstrike&lt;/p&gt;&lt;p&gt;9 - Strafe Run&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Depending on how popular Blind Eye is, then I might switch it up.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cea897b6-0556-42cf-8ac7-08b5dfb76a3e] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 21:42:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907833?tstart=0#105907833</guid>
      <dc:date>2011-10-29T21:42:28Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Proficientecies what a load of rubbish :(.</title>
      <link>http://community.activision.com/message/105907829?tstart=0#105907829</link>
      <description>&lt;!-- [DocumentBodyStart:22706a45-87cc-4bf3-98e5-a4914c5bbd18] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Others disagreeing with the original post isn't flaming. It's a discussion. Everyone in this thread including yourself has made a claim and backed it with a claim (whether or not the claim is correct or opinion).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The trick here is that you can only have one proficiency. It appears they increased recoil, sway, flinch, and who knows what else. So you can reduce recoil, but you will still sway. Or you can take away sway, but you'll still have to deal with recoil.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Like you I don't want to make a judgement until I have the game in my hands, but I don't imagine it will take us back to the laser guns of MW2. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:22706a45-87cc-4bf3-98e5-a4914c5bbd18] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 21:35:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907829?tstart=0#105907829</guid>
      <dc:date>2011-10-29T21:35:19Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Trophy System, good tactic or useless?</title>
      <link>http://community.activision.com/message/105907824?tstart=0#105907824</link>
      <description>&lt;!-- [DocumentBodyStart:e1099853-8165-4a34-962a-fbdd42b4a48b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think it depends on exactly what it stops. I recall a tweet by Bowling that it only stops "Airborn explosives" which may or may not include Frag and Semtex. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e1099853-8165-4a34-962a-fbdd42b4a48b] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 21:24:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907824?tstart=0#105907824</guid>
      <dc:date>2011-10-29T21:24:37Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Blind eye and Assassin perks</title>
      <link>http://community.activision.com/message/105907500?tstart=0#105907500</link>
      <description>&lt;!-- [DocumentBodyStart:bdcbebd1-26b7-47ae-a420-e11585d5a737] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;aaron325 wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="text-align: justify;"&gt;I see Blindeye as a game ruiner.&amp;#160; The fun of Call of Duty since the beginning has been earning killstreaks.&amp;#160; It is part of it's success.&amp;#160; Modern Warfare 2's success was partially due to ability to CONTROL your killstreaks.&amp;#160; Blindeye pro denies that single handedly.&amp;#160; Nothing made me more excited in MW2 and Black OPs than annihilating with a chopper gunner.&amp;#160; Nothing is going to piss me off more than a guy I cant see shooting me down instantly.&amp;#160; WHY would you make a game LESS rewarding?&amp;#160; Rewarding someone for pulling out a rocket launcher for a split second and PUNISHING the good players is a fantastic way to make a game flop.&amp;#160; I can see it now... Modern Warfare 3 - The Biggest Let Down Of the Century.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;You do know that you can still see and kill players who used Cold-Blooded Pro when in a chopper gunner right? Sure they didn't have an obnoxious red square around them, but you could still see and kill them. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bdcbebd1-26b7-47ae-a420-e11585d5a737] --&gt;</description>
      <pubDate>Sat, 29 Oct 2011 16:02:51 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105907500?tstart=0#105907500</guid>
      <dc:date>2011-10-29T16:02:51Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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