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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
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    <pubDate>Tue, 29 Nov 2011 05:09:34 GMT</pubDate>
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    <dc:date>2011-11-29T05:09:34Z</dc:date>
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    <item>
      <title>Re: Transparency and why it is hard to give (Hint: Not a lack of desire.)</title>
      <link>http://community.activision.com/message/106039521?tstart=0#106039521</link>
      <description>&lt;!-- [DocumentBodyStart:6fee3b33-b9d0-452a-b1e9-e564c1b4676c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think for the most part the community understand why you can't directly answer us or respond to our posts. We just have to hope that you listen, and I think you guys as a team definitely do that.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6fee3b33-b9d0-452a-b1e9-e564c1b4676c] --&gt;</description>
      <pubDate>Tue, 29 Nov 2011 05:09:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106039521?tstart=0#106039521</guid>
      <dc:date>2011-11-29T05:09:34Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
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    <item>
      <title>Re: Unofficial Knife Feedback Thread</title>
      <link>http://community.activision.com/message/106039337?tstart=0#106039337</link>
      <description>&lt;!-- [DocumentBodyStart:50ccddd5-cfd6-4012-b583-13bcdfbe72e3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I think number 8 would make everyone happy, but at what cost? The thing that is most infuriating is panic knifing, when you put 2 or 3 bullets into someone CQB and they still manage to land a knife and kill me instantly. Maybe adding a flinch effect like when you're normaly hit with a bullet in ADS would negate that.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;At least you guys are discussing it though, shows progress.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:50ccddd5-cfd6-4012-b583-13bcdfbe72e3] --&gt;</description>
      <pubDate>Tue, 29 Nov 2011 04:05:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106039337?tstart=0#106039337</guid>
      <dc:date>2011-11-29T04:05:00Z</dc:date>
      <clearspace:dateToText>1 year, 5 months ago</clearspace:dateToText>
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    <item>
      <title>Re: Unofficial Feedback Thread</title>
      <link>http://community.activision.com/message/106018193?tstart=0#106018193</link>
      <description>&lt;!-- [DocumentBodyStart:b5dc998f-80b3-4dea-9591-f38f07cd3eca] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Please listen to what the community is saying about MW3, it seems like IW (and Sledgehammer and Raven) took two steps back in terms of what the community said about Black Ops. Those three things you mentioned are perfect examples of what you guys chose to intergrate into your game and IW did not.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;No game is perfect and there will always be something that can be changed for the better, but for the love of god try to make lag a non-issue. Dedicated servers aren't even neccesary for a lag-free game, and it's the number one frustrating thing about CoD. I will accept any death that is my fault, if I can find one feasible explaination for a death then I am ok with it. The "curving bullets" and frame drops that happen when you're looking ADS are when I just get sick of the game and don't want to play it anymore (for both Black Ops and MW3).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I thought the damage ratio for the guns in Black Ops was fine, almost perfect actually, but the reason why certain guns (the AK-74u and Famas) felt overpowered was not because they preformed better but it was because you had less of a chance of dying due to lag if your gun shot faster than your enemies.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just something to consider from a long time fan of the series.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b5dc998f-80b3-4dea-9591-f38f07cd3eca] --&gt;</description>
      <pubDate>Wed, 23 Nov 2011 23:07:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106018193?tstart=0#106018193</guid>
      <dc:date>2011-11-23T23:07:07Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
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