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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 20 Feb 2013 21:38:21 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-02-20T21:38:21Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>What happened to COD?</title>
      <link>http://community.activision.com/message/414120256?tstart=0#414120256</link>
      <description>&lt;!-- [DocumentBodyStart:2c51440e-01c7-4464-a0c2-e0b2b043d36c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have a few complaints about this game Black Ops 2.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;To start, let me first say that I have the hardened edition that cost $20 more than the standard edition. With this hardened edition, I received the Black Ops 2 game in a hardened steel case, a couple collector's items, exclusive boring camo for in-game, and nuketown zombies. I come to find out that the season pass is giving away nuketown zombies. Um ok, I already have that though. So what do I get? 2 copies of nuketown zombies? Yay, double the zombies! NOT! I should have saved that extra $20 and put it toward the season pass. This way it would really only cost me an extra $30 to get all the map packs plus nuketown zombies. So in reality I got scammed. It costed me $20 extra for worthless collector's items plus a boring and dull weapons camo. Which btw, gets reset everytime I play the game. It's not just my acct, my buddies also have to continuously put the camo back on the weapon everytime they play. I'll say again.. we got SCAMMED. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Another complaint is regarding handguns. Why are they sooo overpowered? I get pistol whipped at least 3 times every game of core search and destroy. That is all people use. I kinda don't blame them because they are a good weapon to use due to their stopping power. But who wants to run around with a pistol all day? Not this chick! Dual pistols are even worse. Let's give double the stopping power to the weapon that is the most powerful in the game. Please fix the damage and accuracy of this weapon. This game has become very lame. I miss the old school world at war style gameplay. And I am pretty sure most will agree. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And my final complaint is regarding tactical mask. I am a HUGE fan of tactical mask. I became a fan of it during Black Ops 1. Awesome perk for some search and destroy because all people do is throw stuns and flashbangs. Not only does it not mess you up but it also makes the enemy think you are dazed causing them to run out trying to kill you while your screen is white. That is the advantage of tactical mask. Well not so much for Black Ops 2. In Black Ops 2 if someone flashes me it shows a litttle tactical mask on their screen, allowing them to know they just flashed someone with tactical mask. Really?!?! Why on earth should the enemy know I have such equipment on? That defeats the purpose of tactical mask. I believe they should get rid of hit markers from secondary grendades to begin with, but now they even tell the enemy what I am wearing. Ridiculous. This same thing goes for flak jacket. Which is also another fail because if I shoot my RPG within 20 ft of myself while I am wearing flak jacket I will die, but when I shoot someone else with flack jacket straight at their feet they just keep on going. Please fix. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Thanks for reading. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2c51440e-01c7-4464-a0c2-e0b2b043d36c] --&gt;</description>
      <pubDate>Wed, 20 Feb 2013 21:38:21 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414120256?tstart=0#414120256</guid>
      <dc:date>2013-02-20T21:38:21Z</dc:date>
      <clearspace:dateToText>3 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Looking for players (S&amp;D)</title>
      <link>http://community.activision.com/message/414090251?tstart=0#414090251</link>
      <description>&lt;!-- [DocumentBodyStart:e251300b-41aa-4acd-b30c-a6e7a7d03e28] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I am looking for people to play some core search and destroy with. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;KD must be over a 1 and no kids please (must be over 18). Add me if interested kiiia_iesbo&lt;/p&gt;&lt;p&gt;In the message area pls make sure you write that you read this message. I normally delete friend requests when they are random. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e251300b-41aa-4acd-b30c-a6e7a7d03e28] --&gt;</description>
      <pubDate>Thu, 14 Feb 2013 01:47:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414090251?tstart=0#414090251</guid>
      <dc:date>2013-02-14T01:47:13Z</dc:date>
      <clearspace:dateToText>4 months, 5 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Hardened Edition and Season Pass</title>
      <link>http://community.activision.com/message/413819955?tstart=0#413819955</link>
      <description>&lt;!-- [DocumentBodyStart:6a539dad-497d-4dda-9685-8c7724694cc3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree with you. I would have bought the regular edition and put that extra $20 toward the season pass. It's ridiculous that I am being offered another copy of nuketown zombies. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do have to say though, when I purchased the hardened edition, I did not see anywhere where it says exclusive nuketown zombies. The other stuff was exclusive, like cammou and coins. I knew the nuketown zombies map would be released to the public eventually, but I didnt realize it would be given out free. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So pretty much the season pass saves me $10. But I woulda saved $20 if i woulda bought a standard edition instead of the hardened.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I really hope they offer us something. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6a539dad-497d-4dda-9685-8c7724694cc3] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 23:18:24 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413819955?tstart=0#413819955</guid>
      <dc:date>2012-12-30T23:18:24Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: To all of you with great internet complaining about getting host...</title>
      <link>http://community.activision.com/message/413817502?tstart=0#413817502</link>
      <description>&lt;!-- [DocumentBodyStart:64433fe0-cb76-4f03-ab4c-c042795aaf9b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;People complain about getting host? I love getting host. I feel like I see everyone before they see me. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:64433fe0-cb76-4f03-ab4c-c042795aaf9b] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:55:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817502?tstart=0#413817502</guid>
      <dc:date>2012-12-30T14:55:33Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why are my good games not shown at recent games?</title>
      <link>http://community.activision.com/message/413817499?tstart=0#413817499</link>
      <description>&lt;!-- [DocumentBodyStart:847417b9-daa0-4c0e-b6ea-a88ef581f722] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Maybe the host is rage quitting at the end. See if you can access the recent games from a recently met player. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:847417b9-daa0-4c0e-b6ea-a88ef581f722] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:49:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817499?tstart=0#413817499</guid>
      <dc:date>2012-12-30T14:49:54Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Skull Camo - Combat Knife</title>
      <link>http://community.activision.com/message/413817497?tstart=0#413817497</link>
      <description>&lt;!-- [DocumentBodyStart:a2d6d97d-2957-4bb3-a598-a359d4949cec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I hate to say it but I camped for mine lol. Lay prone on the side of a doorway and wait til someone runs in then knife them in the back. Make sure you frequently change locations. I did most of my knives on the hijacked map. I have a gold knife now. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a2d6d97d-2957-4bb3-a598-a359d4949cec] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:47:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817497?tstart=0#413817497</guid>
      <dc:date>2012-12-30T14:47:01Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: EES MAY BE THE KEY TO THE NAVCARDS!!!</title>
      <link>http://community.activision.com/message/413817494?tstart=0#413817494</link>
      <description>&lt;!-- [DocumentBodyStart:59aaeffc-3300-4991-a6eb-ca25d5d3f27e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;lol ^&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:59aaeffc-3300-4991-a6eb-ca25d5d3f27e] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:37:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817494?tstart=0#413817494</guid>
      <dc:date>2012-12-30T14:37:59Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Scorestreak reward system is a failure.</title>
      <link>http://community.activision.com/message/413817325?tstart=0#413817325</link>
      <description>&lt;!-- [DocumentBodyStart:e85128ea-5302-4082-89ab-3524a2507dbe] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I understand what you're saying Stump but that will not bring a good flow to the gameplay. Say I am in a game of ctf with clan of 6. I would want my buddies to pick off the enemies so I can run the flag. Let's not forget that this game is team based. It's called strategy. Maybe your team needs to communicate a little better. If ppl went strictly for the flag it would be complete chaos. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e85128ea-5302-4082-89ab-3524a2507dbe] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:31:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817325?tstart=0#413817325</guid>
      <dc:date>2012-12-30T14:31:50Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The Scorestreak reward system is a failure.</title>
      <link>http://community.activision.com/message/413817319?tstart=0#413817319</link>
      <description>&lt;!-- [DocumentBodyStart:2e0b592c-ddff-44c1-a309-5e19114ed577] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I almost see what you're saying but that's why you get alotta points for doing the objective. For example... I was playing hardcore ctf the other day and I got my stealth chopper and I only had 4 kills! I think I got 1 kill on the way to the flag, 3 kills while I was carrying the flag, and once I capped it I got my stealth chopper scorestreak. Im not sure how many points I got for the cap but getting those kills with flag in hand was like 200pts a kill if I remember correctly. That's pretty beast if you ask me. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2e0b592c-ddff-44c1-a309-5e19114ed577] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 14:17:45 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817319?tstart=0#413817319</guid>
      <dc:date>2012-12-30T14:17:45Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Carepackages that Bounce</title>
      <link>http://community.activision.com/message/413817078?tstart=0#413817078</link>
      <description>&lt;!-- [DocumentBodyStart:123893e5-dc6a-49ae-aadb-510d411e28a0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;lol loved the vid. esp ur closing remarks lol. I also had a care package bounce once in aftermath. Unfortunitely the host lagged out the game so it didn't save. &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/sad.gif" width="16px"/&gt; It was a huge long bounce too. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:123893e5-dc6a-49ae-aadb-510d411e28a0] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 11:56:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817078?tstart=0#413817078</guid>
      <dc:date>2012-12-30T11:56:06Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: The Scorestreak reward system is a failure.</title>
      <link>http://community.activision.com/message/413817074?tstart=0#413817074</link>
      <description>&lt;!-- [DocumentBodyStart:6181856a-a5a8-4193-9b21-df9cbd66619f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;What are you talking about? I think you're a little confused cuz you contradict yourself. Idk about you but when I play kill confirmed I get 50pts for the kill then 100pts for the confirm. I also get 25pts for a deny. That's 150pts for me pretty much just for killing the dude and doing the objective by picking up the dog tags. Whereas someone that just kills will only get 50 lowsy pts. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;So from your original post lets see how your example works out&amp;#8230;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;The objective player goes 24-18 and picked up 35 confirms and 12 denies. (24 kills = 1200pts) (35 confirms = 3500pts) and (12 denies = 300pts) which is a grand total of 5000pts. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;The non-objective player goes 64-2 collecting only 3 confirms (62 kills = 3100pts) and (3 confirms = 75pts) for a grand total of 3175pts. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;So how can you say the non-objective player earned more rewards?&lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;I think you should delete this whole posting because you sound ridiculous. &lt;/p&gt;&lt;p style="font-size: 14px; font-family: Helvetica;"&gt;There are many other issues in this game that are way more important.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6181856a-a5a8-4193-9b21-df9cbd66619f] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 11:50:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413817074?tstart=0#413817074</guid>
      <dc:date>2012-12-30T11:50:39Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>10</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Lag at spawn</title>
      <link>http://community.activision.com/message/413816890?tstart=0#413816890</link>
      <description>&lt;!-- [DocumentBodyStart:97962236-6361-40ce-ab1d-bc7a58bbb27a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Ping is 34ms and Jitter is 4ms, says it was unable to calculate the packet loss. &lt;/p&gt;&lt;p&gt;However, I did notice something today. I was playin by myself and this issue was not occurring. Then I joined a party of friends and that's when the issue started up.I wonder if it only happens when my buddy hosts. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:97962236-6361-40ce-ab1d-bc7a58bbb27a] --&gt;</description>
      <pubDate>Sun, 30 Dec 2012 11:30:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413816890?tstart=0#413816890</guid>
      <dc:date>2012-12-30T11:30:40Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Lag at spawn</title>
      <link>http://community.activision.com/message/413800380?tstart=0#413800380</link>
      <description>&lt;!-- [DocumentBodyStart:0612834e-8dd1-4d64-9b92-c682e4fd9e35] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p style="font-family: Helvetica;"&gt;At the start of a match, usually during the countdown, my game will freeze for a few seconds. When the countdown is over, I will run about 5 steps then I get the infamous "connection interrupted" message on the screen for about 2 seconds. This causes my character to jump back to the start of the spawn. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-family: Helvetica;"&gt;I have a good connection speed and I have never had this problem in other cod games. This is a problem for me because I play a lot of s&amp;amp;d where it is crucial to get out there as quick as possible. Instead, my character gets lagged at the spawn when my whole team is already gone. I have looked at this in theater mode and it just looks like my character takes a step then stands there frozen. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="font-family: Helvetica;"&gt;Please fix.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0612834e-8dd1-4d64-9b92-c682e4fd9e35] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 08:08:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413800380?tstart=0#413800380</guid>
      <dc:date>2012-12-27T08:08:10Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Knives and major suggestions for them.</title>
      <link>http://community.activision.com/message/413800284?tstart=0#413800284</link>
      <description>&lt;!-- [DocumentBodyStart:8b41d333-856e-42a1-b7ea-bb1f40f20825] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I love ur idea of the knife being a 2 hit kill weapon in general! I also like the idea of making it a 1 hit kill weapon if you knife in the back. Good posting. I hope they listen!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8b41d333-856e-42a1-b7ea-bb1f40f20825] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 07:10:40 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413800284?tstart=0#413800284</guid>
      <dc:date>2012-12-27T07:10:40Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: JOIN TODAY!</title>
      <link>http://community.activision.com/message/413800155?tstart=0#413800155</link>
      <description>&lt;!-- [DocumentBodyStart:850281d5-aec6-4b50-8b22-8203cfcf625b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;No one wants to join a clan called Fetus Fresh. Sounds like a bunch of babies/kids in the clan so quit bumping.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:850281d5-aec6-4b50-8b22-8203cfcf625b] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 06:29:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413800155?tstart=0#413800155</guid>
      <dc:date>2012-12-27T06:29:55Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Can't hear the other team coming.</title>
      <link>http://community.activision.com/message/413799997?tstart=0#413799997</link>
      <description>&lt;!-- [DocumentBodyStart:0fde1e9e-65ad-4728-a121-cec6dfbacd86] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have the same problem. I recently bought the PX3 headset and I feel like I've wasted my money. I hear footsteps good on BO1 but not on BO2. I cannot hear the enemy until he is right next to me. I do not know if my settings are on supercrunch so I will have to try that out. However, I do have the music low as I always do in any cod. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I also cannot see a difference when using the Awareness perk, even when I wild card the Dead Silence perk.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I know alotta ppl with this problem. So what's the point of using dead silence or awareness? The worst part is that everyone is running the same perks no matter which tier. For example, I don't know anyone that uses hard-wired, fast hands, or toughness (toughness doesn't work either). I've only been using all the perks so I can unlock backgrounds/emblems. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0fde1e9e-65ad-4728-a121-cec6dfbacd86] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 06:15:16 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413799997?tstart=0#413799997</guid>
      <dc:date>2012-12-27T06:15:16Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Can someone from Treyarch please explain how the reporting system works?</title>
      <link>http://community.activision.com/message/413799988?tstart=0#413799988</link>
      <description>&lt;!-- [DocumentBodyStart:6c39d3d9-a392-421d-b49d-131c8e19bf9a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would like to know more about this also. However, I do have an experience from Black Ops 1...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I was playing sticks and stones with a bunch of buddies and one random player. We all stayed in a party and went into the Ante room. The random player was racking up points from camping in the bedroom of Nuketown. I ran up there and tomahawked him causing him to go bankrupt, leaving him in last place. After that game I got some weird kind of error so we re-partied up. Then my buddy said we cannot play because I did not have enough money. Sure enough I look and I have 0 cod bucks. I believe I had around 60k a few mins ago. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I searched the Internet to find reasons why one would lose all their cod bucks. Sure enough, I come to the conclusion that you lose points if you get reported cheating. I was angry. This random player must have reported me because he was mad that I made him lose that match. I was heated because I know it was definately not investigated. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I have reported many ppl in the past too and nothing ever seems to happen to them. I would just love to stop certain ppl from using their mics due to their vulgar language. I have reported ppl for that so many times but never see someone being banned from using a mic. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6c39d3d9-a392-421d-b49d-131c8e19bf9a] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 05:35:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413799988?tstart=0#413799988</guid>
      <dc:date>2012-12-27T05:35:02Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Next Call of Duty - Should Have A 4-Player Co-Op Campagin Mode?</title>
      <link>http://community.activision.com/message/413799920?tstart=0#413799920</link>
      <description>&lt;!-- [DocumentBodyStart:c29d4ae1-0821-42b8-8d61-08c6c4bf6ae7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I Wish! But don't do it on the next cod, add it to this one! Just have the host player chose the destiny. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c29d4ae1-0821-42b8-8d61-08c6c4bf6ae7] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 05:12:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413799920?tstart=0#413799920</guid>
      <dc:date>2012-12-27T05:12:25Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: What is your ideas for a awesome DLC Maps.</title>
      <link>http://community.activision.com/message/413799917?tstart=0#413799917</link>
      <description>&lt;!-- [DocumentBodyStart:887a6716-6781-4898-b789-30abca765046] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would like to see a map of Treyarch Studios. It doesn't have to be the exact layout of the real studios of course. But that would be cool to have Black Ops posters along the Hallway including other Wall Art relating to Treyarch. Rooms with TV's and playstations would be cool too. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I agree with a map of night and day. It would be cool to have an interactive time change in the map and also a change in weather. Kinda like World at War's Makin and Makin Day. But make it one map where it gets dark after a few mins or vise versa. Same goes for the weather, make the rain come after a few mins of gameplay or at a certain score.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I myself would like to see more interactive objects such as the elevators, ziplines, and garage doors as seen in BO1. Something as simple as a door that you can open and close is an idea. Lightswitches is another idea. Maybe also a security camera placed in a room and you can see the room via tv screen in another, kinda like the camera spike in BO1 but a stationary one that everyone can use. Of course you will have to be left vulnerable while using it. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I do not agree with your torch idea lol. If your going to make a very dark map then just allow us to equip NVGs. That would be kinda cool playing a map in green where everyone automatically uses NVGs. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:887a6716-6781-4898-b789-30abca765046] --&gt;</description>
      <pubDate>Thu, 27 Dec 2012 05:03:06 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413799917?tstart=0#413799917</guid>
      <dc:date>2012-12-27T05:03:06Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Can I make a new Forum account?</title>
      <link>http://community.activision.com/message/413797820?tstart=0#413797820</link>
      <description>&lt;!-- [DocumentBodyStart:da25cfb0-1f5f-4058-9aac-6d2e291ff37b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;TY so much!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:da25cfb0-1f5f-4058-9aac-6d2e291ff37b] --&gt;</description>
      <pubDate>Wed, 26 Dec 2012 20:52:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413797820?tstart=0#413797820</guid>
      <dc:date>2012-12-26T20:52:37Z</dc:date>
      <clearspace:dateToText>5 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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