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  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 27 Feb 2013 06:26:17 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2013-02-27T06:26:17Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: what isn't broken in this game</title>
      <link>http://community.activision.com/message/414147443?tstart=0#414147443</link>
      <description>&lt;!-- [DocumentBodyStart:d568d110-8775-475b-8412-7a4943648eee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've been on these boards since the waning days of CoD 4. And BO2 has the most lag,&amp;#160; is the most inconsistent,&amp;#160; has the worst maps of all these games in the last 6 years.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d568d110-8775-475b-8412-7a4943648eee] --&gt;</description>
      <pubDate>Wed, 27 Feb 2013 06:26:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414147443?tstart=0#414147443</guid>
      <dc:date>2013-02-27T06:26:17Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why is the assault shield 2 hits?</title>
      <link>http://community.activision.com/message/414138240?tstart=0#414138240</link>
      <description>&lt;!-- [DocumentBodyStart:8982d5f7-8bf5-472d-9c43-ce777f01afe7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I play strictly ground war. And its very useful when playing Domination. Capturing B flag, and 4 of the enemy team start try to blast you allows for distraction and capturing of flags. When used with flak jacket,&amp;#160; fast hands, and tactical mask, makes for a superb meat shield. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8982d5f7-8bf5-472d-9c43-ce777f01afe7] --&gt;</description>
      <pubDate>Mon, 25 Feb 2013 04:33:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414138240?tstart=0#414138240</guid>
      <dc:date>2013-02-25T04:33:42Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Who else is annoyed by the remington?</title>
      <link>http://community.activision.com/message/414138237?tstart=0#414138237</link>
      <description>&lt;!-- [DocumentBodyStart:f8127872-2acf-4bb6-acd7-a973a8224ce6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Don't use the target finder. Grip, FMJ, and extended mags.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f8127872-2acf-4bb6-acd7-a973a8224ce6] --&gt;</description>
      <pubDate>Mon, 25 Feb 2013 04:14:42 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414138237?tstart=0#414138237</guid>
      <dc:date>2013-02-25T04:14:42Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why is the assault shield 2 hits?</title>
      <link>http://community.activision.com/message/414138040?tstart=0#414138040</link>
      <description>&lt;!-- [DocumentBodyStart:3dafe3be-6140-4dea-bfe3-2f7164a15709] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt; The riot shield is a defensive tool.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3dafe3be-6140-4dea-bfe3-2f7164a15709] --&gt;</description>
      <pubDate>Mon, 25 Feb 2013 04:11:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414138040?tstart=0#414138040</guid>
      <dc:date>2013-02-25T04:11:02Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Who else is annoyed by the remington?</title>
      <link>http://community.activision.com/message/414138227?tstart=0#414138227</link>
      <description>&lt;!-- [DocumentBodyStart:782dca1d-81f2-4a8e-9423-a4927c9061a9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It was better before the nerf. Don't seem to have any issue gunning them down with my LSAT. Oh yeah, that's because I avoid CQB with an LMG.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:782dca1d-81f2-4a8e-9423-a4927c9061a9] --&gt;</description>
      <pubDate>Mon, 25 Feb 2013 04:00:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414138227?tstart=0#414138227</guid>
      <dc:date>2013-02-25T04:00:14Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>9</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Best map non DLC map in all of COD?</title>
      <link>http://community.activision.com/message/414131297?tstart=0#414131297</link>
      <description>&lt;!-- [DocumentBodyStart:fbd45ced-c6fa-4822-82d3-72dd81b85617] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Outskirts from WaW. You guys can keep your tiny maps.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fbd45ced-c6fa-4822-82d3-72dd81b85617] --&gt;</description>
      <pubDate>Sat, 23 Feb 2013 06:55:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/414131297?tstart=0#414131297</guid>
      <dc:date>2013-02-23T06:55:33Z</dc:date>
      <clearspace:dateToText>2 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: PEACEMAKER for zombies, MP or both????</title>
      <link>http://community.activision.com/message/413889460?tstart=0#413889460</link>
      <description>&lt;!-- [DocumentBodyStart:e548f141-7b04-4d0d-a6c7-68a5be4b8c61] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Oh, it's definitely going to MP. They wouldn't have made a big fuss over it if it wasn't. Zombies? No idea.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And you pretty much assume it's gonna be overused and OP as hell.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e548f141-7b04-4d0d-a6c7-68a5be4b8c61] --&gt;</description>
      <pubDate>Thu, 10 Jan 2013 05:49:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413889460?tstart=0#413889460</guid>
      <dc:date>2013-01-10T05:49:39Z</dc:date>
      <clearspace:dateToText>4 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: what makes you leave a game ?</title>
      <link>http://community.activision.com/message/413889451?tstart=0#413889451</link>
      <description>&lt;!-- [DocumentBodyStart:86ded68b-8ce2-4c7f-9df5-9d19130a3d1a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;When I join a game already in progress, and it wants to spawn me by my teammates, as a hellfire missile is on route to the exact same location. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:86ded68b-8ce2-4c7f-9df5-9d19130a3d1a] --&gt;</description>
      <pubDate>Thu, 10 Jan 2013 05:09:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413889451?tstart=0#413889451</guid>
      <dc:date>2013-01-10T05:09:41Z</dc:date>
      <clearspace:dateToText>4 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: whats up with the red triangle</title>
      <link>http://community.activision.com/message/413889449?tstart=0#413889449</link>
      <description>&lt;!-- [DocumentBodyStart:e45762a8-4fc9-4910-bc23-b8714ae55a3f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Haven't seen that one yet. But twice Ive had my kills and domination flag captures not count towards my killstreak when I'm on my second revolution of them. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;This game is like 6 types of retarded, so who knows. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e45762a8-4fc9-4910-bc23-b8714ae55a3f] --&gt;</description>
      <pubDate>Thu, 10 Jan 2013 05:06:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413889449?tstart=0#413889449</guid>
      <dc:date>2013-01-10T05:06:17Z</dc:date>
      <clearspace:dateToText>4 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Hey Treyarch, thanks for the precious memories.</title>
      <link>http://community.activision.com/message/413883341?tstart=0#413883341</link>
      <description>&lt;!-- [DocumentBodyStart:68a51f73-dc5e-47b0-93d0-33a64e17e841] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Oh, you remember, like that time you spawned me IN the middle of a firefight. Or that time I spawned under those 2 Lightning Strikes. And my personal favorite, that time you out me right in front of the enemy AGR. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Fix your spawns. And how about some better maps while you're at it. Dicks. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;(And to think I was always "that guy", that defended your (sometimes) horrible decision process.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:68a51f73-dc5e-47b0-93d0-33a64e17e841] --&gt;</description>
      <pubDate>Wed, 09 Jan 2013 11:41:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413883341?tstart=0#413883341</guid>
      <dc:date>2013-01-09T11:41:22Z</dc:date>
      <clearspace:dateToText>4 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: How would u guys re-balance the guns? Here's how i would do it.</title>
      <link>http://community.activision.com/message/413842152?tstart=0#413842152</link>
      <description>&lt;!-- [DocumentBodyStart:264f562b-b8fa-41cb-9699-41a9f54c1d9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;"Maps the size of a shoebox".&amp;#160;&amp;#160;&amp;#160; &amp;lt;----This.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ever since WaW, maps have gotten progressively smaller.&amp;#160; They're trying to make it more action packed. Smaller maps makes people rely on SMGs, which causes AR users and LMGers(me), to get the shaft.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:264f562b-b8fa-41cb-9699-41a9f54c1d9d] --&gt;</description>
      <pubDate>Thu, 03 Jan 2013 23:09:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413842152?tstart=0#413842152</guid>
      <dc:date>2013-01-03T23:09:18Z</dc:date>
      <clearspace:dateToText>4 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: The community got what they wanted and complained.</title>
      <link>http://community.activision.com/message/413680795?tstart=0#413680795</link>
      <description>&lt;!-- [DocumentBodyStart:a6019716-0b6c-4c28-b6c2-475cd9470e9d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;EHere's my take on it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Maps: I can honestly say this has the worst maps of the series, even worse then mw3, which is quite a feat.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Spawns:&amp;#160; Holy crap, their awful.&lt;/p&gt;&lt;p&gt;&amp;#160; &lt;/p&gt;&lt;p&gt;Ghost: Im not a fan of this whole competitive gaming crap(MLG are THE worst of all complainer). Look, I want Ghost to go back to normal, complete UAV denial, not this half assed bullshit. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;SMG's: I have, and always will be an LMG user. I'm sick of seeing some fool down me across a good distance when we both have a bead on one another.&amp;#160; He should be a stain on the wall, but nope, I always end up dying.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a6019716-0b6c-4c28-b6c2-475cd9470e9d] --&gt;</description>
      <pubDate>Thu, 06 Dec 2012 06:47:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413680795?tstart=0#413680795</guid>
      <dc:date>2012-12-06T06:47:03Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Revenge Kill Spawn: A question</title>
      <link>http://community.activision.com/message/413492808?tstart=0#413492808</link>
      <description>&lt;!-- [DocumentBodyStart:e4d2e539-6ec0-45d2-8dba-ac5cdd319327] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The best story I have with the "Revenge" Perk comes from Mw2. GroundWar, Favela. I was guarding the eastern side of the map(where the wooden houses on stilts are), with my RPD. Killed the same MLC rusher 4 times in a row. On his 5th spawn, he spawned right to my right, with my head deadset in his cross hairs. Ridiculous.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4d2e539-6ec0-45d2-8dba-ac5cdd319327] --&gt;</description>
      <pubDate>Wed, 07 Nov 2012 00:21:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413492808?tstart=0#413492808</guid>
      <dc:date>2012-11-07T00:21:03Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Some questions I'd be happy for somebody to answer before release!</title>
      <link>http://community.activision.com/message/413492747?tstart=0#413492747</link>
      <description>&lt;!-- [DocumentBodyStart:716f7a6b-6122-49b9-9a16-4c9a5a2edd07] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The size of the map doesn't really bother me, if given a choice, of-course I'd prefer larger maps. As long as they flow well, then its all good. Its Treyarch, we'll be ok. Unlike Mw3, which has a fluster cuck of sh*t in the way.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:716f7a6b-6122-49b9-9a16-4c9a5a2edd07] --&gt;</description>
      <pubDate>Tue, 06 Nov 2012 23:48:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413492747?tstart=0#413492747</guid>
      <dc:date>2012-11-06T23:48:44Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: ZOMBIES IS RUINED. TREYARCH WHAT HAVE YOU DONE!</title>
      <link>http://community.activision.com/message/413492570?tstart=0#413492570</link>
      <description>&lt;!-- [DocumentBodyStart:9acf5ba8-c980-4c50-abf1-02d5e3ba675c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Nacht Der Untoten was the original. Everything else is just added on bullshit.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9acf5ba8-c980-4c50-abf1-02d5e3ba675c] --&gt;</description>
      <pubDate>Tue, 06 Nov 2012 22:58:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413492570?tstart=0#413492570</guid>
      <dc:date>2012-11-06T22:58:18Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Treyarch hope your listening!!! Nuketown 2025 launch weekend!!!!</title>
      <link>http://community.activision.com/message/413484357?tstart=0#413484357</link>
      <description>&lt;!-- [DocumentBodyStart:996dd1a3-8943-4253-a4ee-7f024bc49aee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Why are people obsessed with tiny maps? Humans baffle me.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:996dd1a3-8943-4253-a4ee-7f024bc49aee] --&gt;</description>
      <pubDate>Sun, 04 Nov 2012 02:50:17 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413484357?tstart=0#413484357</guid>
      <dc:date>2012-11-04T02:50:17Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Ghost Idea for next CoD</title>
      <link>http://community.activision.com/message/413484242?tstart=0#413484242</link>
      <description>&lt;!-- [DocumentBodyStart:2cdc8b3b-400f-46ab-a0b6-dca00aef31f8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Or how about Ghost blocks the UAV like Ghost did in Black Ops. You quit calling in UAV's, I'll stop using Ghost. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2cdc8b3b-400f-46ab-a0b6-dca00aef31f8] --&gt;</description>
      <pubDate>Sun, 04 Nov 2012 02:46:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413484242?tstart=0#413484242</guid>
      <dc:date>2012-11-04T02:46:46Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Are the hit points more or less in BO2 compared to BO1?</title>
      <link>http://community.activision.com/message/413354096?tstart=0#413354096</link>
      <description>&lt;!-- [DocumentBodyStart:e1595da9-93f8-403f-96ba-0ca80b50dbd1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;100 point of health in Core, 30 in HC.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ever since CoD 4(we'll use AR's as the prime example), AR's have done more or less the same damage, meaning 3-5 hits to kill. Most damage on them ranges from 40-30 at closer range and 30-20 at longer range. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Stopping Power added a 1.4 multiplier to damage. So in Mw2, the TAR-21 went from 40 to 52 damage and had an insane fire rate, basically OPing the f*ck out of it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;For BO2 damage will again be between 40-30 upclose.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;But we won't truly know their values until someone posts the actual damage values.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e1595da9-93f8-403f-96ba-0ca80b50dbd1] --&gt;</description>
      <pubDate>Fri, 31 Aug 2012 18:42:22 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413354096?tstart=0#413354096</guid>
      <dc:date>2012-08-31T18:42:22Z</dc:date>
      <clearspace:dateToText>8 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Clarification on Scavenger...</title>
      <link>http://community.activision.com/message/413353989?tstart=0#413353989</link>
      <description>&lt;!-- [DocumentBodyStart:42fa24a7-129e-43ca-9e64-a2a15e931450] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Its going to work like it did in the first Black Ops. Which was perfect.. Unlike Mw2.5, which made it useless.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:42fa24a7-129e-43ca-9e64-a2a15e931450] --&gt;</description>
      <pubDate>Fri, 31 Aug 2012 16:25:37 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413353989?tstart=0#413353989</guid>
      <dc:date>2012-08-31T16:25:37Z</dc:date>
      <clearspace:dateToText>8 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Am I the oldest</title>
      <link>http://community.activision.com/message/413327136?tstart=0#413327136</link>
      <description>&lt;!-- [DocumentBodyStart:c8de946d-fe16-445c-b8fd-3b5d38a7bf63] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I didnt jump on-board the CoD train until June 2008. Didnt have a 360 until then, thats when my PC died a horrible, virus infected death, and I refused to shell another 2 grand to play games.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c8de946d-fe16-445c-b8fd-3b5d38a7bf63] --&gt;</description>
      <pubDate>Fri, 17 Aug 2012 04:40:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413327136?tstart=0#413327136</guid>
      <dc:date>2012-08-17T04:40:18Z</dc:date>
      <clearspace:dateToText>9 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
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