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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Tue, 31 Jul 2012 02:02:00 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-07-31T02:02:00Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413288532?tstart=0#413288532</link>
      <description>&lt;!-- [DocumentBodyStart:4e7abd30-6163-4b32-ae7d-40abdfc0f80f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yeah, they shouldn't make sniping / scoping itself even easier. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Btw the 50 Cal, I'm hoping it's finally getting an actual fire cap with the upcoming rebalance too.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4e7abd30-6163-4b32-ae7d-40abdfc0f80f] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 02:01:38 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288532?tstart=0#413288532</guid>
      <dc:date>2012-07-31T02:01:38Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413288335?tstart=0#413288335</link>
      <description>&lt;!-- [DocumentBodyStart:11c573a6-0aec-4cbd-9f1a-b945373a54cb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I rather they buff the L118a than touch the msr. Give the L118a1 a faster swap and 10 mag size extended. Or increase the rechamber time with soh at least. It needs to have one niche above the msr.&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Amirror wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;Moabmauler wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just a little thing, the PKP gets sway added to it when you put the grip on it. Also the PKP and MG36 is outclassed by the L86 in almost everyway. Same with MSR and L118. MSR&amp;gt;L118&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;And PLEASE fix the SMAW/RPG insta-kills on the Juggernauts.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;PKP should have reduced sway, and also a damage buff from 40 damage to 49 damage.&lt;/p&gt;&lt;p&gt;MG36 should also have increased damage to 45.&lt;/p&gt;&lt;p&gt;Give the MSR increased sway.&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:11c573a6-0aec-4cbd-9f1a-b945373a54cb] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:52:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288335?tstart=0#413288335</guid>
      <dc:date>2012-07-31T01:52:32Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My 7 reasons why I dislike MW3</title>
      <link>http://community.activision.com/message/413288332?tstart=0#413288332</link>
      <description>&lt;!-- [DocumentBodyStart:b9b3ecdd-6f7e-4dac-abaa-1df477678fd1] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;- Lethal deathsteaks should be removed. Hollow Point can stay, as it's not anywhere near as annoying as getting Final stand glitched to death and Dead man's handed or martyrdom &amp;amp; it helps poor players stay just as much. A little boost is fine by me, but nothing game breaking like the two above&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Agreed, need to start catering to 4 bar players at least in big game modes, people should be playing locally anyway in big game modes. Gaming online should have a standard&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Oh well, specialist gives you all the perks. The better perks will get used (plenty of good perks imo and nothing mega-annoying like second chance). I do not care as I use them too&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- I agree, they need to rebalance support streaks better for Black Ops II at least&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- They are working on a weapon rebalance patch, I don't mind the "OP" guns though as I'll just use them better&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Spawns are often indeed horrible, though it was worse on launch&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;- Yeah, again support needs rebalancing as well&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b9b3ecdd-6f7e-4dac-abaa-1df477678fd1] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:39:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288332?tstart=0#413288332</guid>
      <dc:date>2012-07-31T01:39:57Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: My 7 reasons why I dislike MW3</title>
      <link>http://community.activision.com/message/413288329?tstart=0#413288329</link>
      <description>&lt;!-- [DocumentBodyStart:23014608-c2fb-4ead-bb43-f929b073e90f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It's a 5 shot kill outside it's max damage range, which starts fast suppressed. It can often take more though with player movement, cover and lag comp &amp;amp; latency in the mix.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:23014608-c2fb-4ead-bb43-f929b073e90f] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:31:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288329?tstart=0#413288329</guid>
      <dc:date>2012-07-31T01:31:00Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: My 7 reasons why I dislike MW3</title>
      <link>http://community.activision.com/message/413288328?tstart=0#413288328</link>
      <description>&lt;!-- [DocumentBodyStart:745a81bb-06c1-4147-9a45-ad475f5fe336] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Mp7 isn't a 6 hit kill on range with a silencer.. Silencer only reduces max damage range by 20 % on autos I believe. It reduces damage on snipers though.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:745a81bb-06c1-4147-9a45-ad475f5fe336] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:14:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288328?tstart=0#413288328</guid>
      <dc:date>2012-07-31T01:14:11Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: MK14 MOAB (Playing the Objective!)</title>
      <link>http://community.activision.com/message/413288326?tstart=0#413288326</link>
      <description>&lt;!-- [DocumentBodyStart:6cf44680-f50a-4bd7-b15f-7e24cb47c592] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I love how you ignored your teams ballistic vest while close to your moab. Cocky as f-ck. This was your best moabs I have seen, playing actively. Though the other team were complete newbs with 2 low level screeners. Playing the objective should always be done in a close game, when it does not matter, who really cares. I would have been pissed if my clan mate got the tags while I called in my moab..&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Keep the rants about insta-deaths, hosting and matchmaking coming, we all know they are justified. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I can&amp;rsquo;t stand hosting myself in this game. Too many laggers &amp;amp; too many frame drops. I find it hard to play on a 4 bar often these days as a client player as well. The tdm lag comp patch can&amp;rsquo;t come soon enough to all playlists. Not that it&amp;rsquo;s ideal either, just better than the inconstant drivel we have now.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;PS try some sniper or shotgun gameplay. Not every video has to be a moab imo.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6cf44680-f50a-4bd7-b15f-7e24cb47c592] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:03:50 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288326?tstart=0#413288326</guid>
      <dc:date>2012-07-31T01:03:50Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: I love when people K/D watch!</title>
      <link>http://community.activision.com/message/413288327?tstart=0#413288327</link>
      <description>&lt;!-- [DocumentBodyStart:add3e251-5da9-4199-9e93-9a5de3986e43] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;IDK, I believe there is an overall score average somewhere. Anything above 2000 score average is high imo.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:add3e251-5da9-4199-9e93-9a5de3986e43] --&gt;</description>
      <pubDate>Tue, 31 Jul 2012 01:07:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413288327?tstart=0#413288327</guid>
      <dc:date>2012-07-31T01:07:34Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: I love when people K/D watch!</title>
      <link>http://community.activision.com/message/413287631?tstart=0#413287631</link>
      <description>&lt;!-- [DocumentBodyStart:21b9d8ea-71ea-42b7-8939-5a1794d4faf0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;K/d is overrated especially by itself, even in tdm I rather have someone with a high spm and 1 k/d than a camper with a 3 something k/d and low score per minute..&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:21b9d8ea-71ea-42b7-8939-5a1794d4faf0] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 19:54:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287631?tstart=0#413287631</guid>
      <dc:date>2012-07-30T19:54:19Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413287624?tstart=0#413287624</link>
      <description>&lt;!-- [DocumentBodyStart:4a77d146-8b88-4687-a121-e45371c90bad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;giraffeweevil wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;Feedback. This is my quality of experience for the last nine months (PS3, London, UK). &lt;/span&gt;&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* The games are highly inconsistent in terms of lag. Some game modes are worst than others. Even if you find a gamemode that has no lag on that particular day, halfway through the game, lag can quickly appear when a host migration takes place. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;&amp;#160; &lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* In most games it seems there is one person you can&amp;rsquo;t touch unless he stands still, approach him from the back and unload the whole clip on him. What&amp;rsquo;s that about? &lt;/span&gt;&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* Matchmaking. Still an issue. Still being matched to French. Are there not enough people from UK playing this game? I don&amp;rsquo;t mind waiting longer to find good local games than to be quickly thrown into a game with people across Europe. &lt;/span&gt;&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* The Elite website. I own the hardened edition so received a year&amp;rsquo;s free subscription. Great website idea but the game doesn&amp;rsquo;t give it justice. Nine months of lag has ruined my KD and most other stats. I&amp;rsquo;ve given up now. Why does the game put you in a match that is either just finished in a loss or about to finish in a loss.&amp;#160; I&amp;rsquo;ve given up on the Elite website completely. I won&amp;rsquo;t even mention clan ops.&lt;/span&gt;&lt;/p&gt;&lt;p style="min- padding: 0px;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* Hosting: I&amp;rsquo;ve mentioned this in my previous post. Stuttering and frame drops especially when a few killstreaks are used. What router settings do I need to stop hosting? Restricting NAT will end up finding less available games as well as not being able to invite my friends&amp;ndash; so that&amp;rsquo;s not a good solution.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;and on a positive note&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt; &lt;/span&gt;&lt;/p&gt;&lt;p style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 10pt; font-family: Arial, sans-serif;"&gt;* For the first time I&amp;rsquo;ve experienced one game in &amp;#8216;god&amp;rsquo; mode ( dropzone). It was like everyone was shooting rubber bullets at me. I even completed the 10-0 killstreak challenge. I think I deserved that after nine months of the above! &lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Good post. I would also like to know why matchmaking doesn't search for local matches first / regional hosts, before going aboard let alone overseas especially in big game modes with over 30.000 people playing in it at any given time, it makes no sense as plenty of these laggers have Gode Mode on or at very least create sync issues. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Stop catering to laggers. Gaming online should have a standard. When it doesn't, people do everything to manipulate your fail of ping compensation system. If it had a standard, people would be using their best settings / speeds with open ports / nats, instead of messing with their settings &amp;amp; Internet quality. Let people with High pings play each other constantly on 3 / 2 bars constantly, don't let them feed off us and let people with good ping ratings play each other constantly in &amp;lt; 75 ping lobbies. Again there should be a standard for big game modes, especially with the game still in its prime, your high ping compensation system makes no sense. Everybody that goes over 100 ping, should automatically get dropped in a lobby that only has 3 bar players.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I'm reading about people with plus 100 moabs on 3 &amp;amp; even 2 / 1 bars connections. Jeeeeeeeeeezzzzzzzzzzzzzzz. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4a77d146-8b88-4687-a121-e45371c90bad] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 19:42:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287624?tstart=0#413287624</guid>
      <dc:date>2012-07-30T19:42:00Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Server timed out</title>
      <link>http://community.activision.com/message/413287618?tstart=0#413287618</link>
      <description>&lt;!-- [DocumentBodyStart:cdef5a22-da9d-41d2-98d5-61c104d134d4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I would remove the big mw3 patches and install them again, this does mean you will have to install all dlc again.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:cdef5a22-da9d-41d2-98d5-61c104d134d4] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 19:28:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287618?tstart=0#413287618</guid>
      <dc:date>2012-07-30T19:28:33Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Game is out since almost 9 months now and still no moab.....</title>
      <link>http://community.activision.com/message/413287617?tstart=0#413287617</link>
      <description>&lt;!-- [DocumentBodyStart:c482bf8d-f789-477b-ad7e-a2f5480c6aca] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Lol. His two and one bar friend got over 100 moabs, yet the game ruining Lag comp / latency &amp;amp; sync issues these people create is fine &amp;amp; the game isn't connection based, but about being nice? Wtf..&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c482bf8d-f789-477b-ad7e-a2f5480c6aca] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 19:23:58 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287617?tstart=0#413287617</guid>
      <dc:date>2012-07-30T19:23:58Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Split Screeners</title>
      <link>http://community.activision.com/message/413287448?tstart=0#413287448</link>
      <description>&lt;!-- [DocumentBodyStart:f7f6300f-67d0-45cd-879e-323861372e31] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I played split screen for a while with another 2 plus k/d player. Far from an advantage. I wanted to strangle myself. Sure a good player can do good split screen, but overall it's too big a handicap. It's funny back then they even gave me host while I'm playing split screen. This game is so broken. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Spit screening should be limited in big game modes to players with above average spms &amp;amp; good nets. They generally handicap teams and cause massive sync issues. Next to making boosting easier.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:f7f6300f-67d0-45cd-879e-323861372e31] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 19:18:44 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287448?tstart=0#413287448</guid>
      <dc:date>2012-07-30T19:18:44Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Spazzin' out with the Spas 12! Spas-12 TDM M.O.A.B.</title>
      <link>http://community.activision.com/message/413287424?tstart=0#413287424</link>
      <description>&lt;!-- [DocumentBodyStart:538157e0-4818-46c8-8291-d8f7c460885a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yes, sticky aim helps all guns though (ars have the highest sticky aim range I believe), I do it mainly for the aim assist which just helps adsed and if you do it fast enough, you keep the steady aim spread.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:538157e0-4818-46c8-8291-d8f7c460885a] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 18:26:39 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413287424?tstart=0#413287424</guid>
      <dc:date>2012-07-30T18:26:39Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Spazzin' out with the Spas 12! Spas-12 TDM M.O.A.B.</title>
      <link>http://community.activision.com/message/413286503?tstart=0#413286503</link>
      <description>&lt;!-- [DocumentBodyStart:74c06b2b-e4c6-4085-8fde-bae0de46537a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I generally hip fire for longer shots too. Sticky aim &amp;amp; thus adsing (fast aka qsing) helps cqb generally.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:74c06b2b-e4c6-4085-8fde-bae0de46537a] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 06:40:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413286503?tstart=0#413286503</guid>
      <dc:date>2012-07-30T06:40:59Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Spazzin' out with the Spas 12! Spas-12 TDM M.O.A.B.</title>
      <link>http://community.activision.com/message/413285828?tstart=0#413285828</link>
      <description>&lt;!-- [DocumentBodyStart:68f7714f-2f6b-49b5-a67f-8595b03eef54] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Lol at still losing. So unfair. Great game. Nice dropshotting that's not easy to pull off with pumps.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I find the spas to work best "qsing" it with steady aim pro, extended mags &amp;amp; damage and just hip firing when you can, especially for long shots.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:68f7714f-2f6b-49b5-a67f-8595b03eef54] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 00:42:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413285828?tstart=0#413285828</guid>
      <dc:date>2012-07-30T00:42:05Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Why MP7 and not PP90?</title>
      <link>http://community.activision.com/message/413286502?tstart=0#413286502</link>
      <description>&lt;!-- [DocumentBodyStart:7d5f8db6-7e47-4b2c-9033-636d5293ed09] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Mp7 is easier to control &amp;amp; has less no noticable muzzle flash than the pp90 especially with rf, which sucks mid range. Pp90 is king cqb and takes a hit outside it's zone needing 6 hits to kill at best, compared to 5 on the mp7 with better accuracy / precision, though the pp90 does have better max damage range. Mp7 is a more rounded gun and easier to use all-round. Arguably more effective mid range and especially on ar range, while still being very good cqb. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7d5f8db6-7e47-4b2c-9033-636d5293ed09] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 06:37:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413286502?tstart=0#413286502</guid>
      <dc:date>2012-07-30T06:37:36Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Discussion</title>
      <link>http://community.activision.com/message/413286499?tstart=0#413286499</link>
      <description>&lt;!-- [DocumentBodyStart:7c8293af-fc80-4139-aec8-b6798fdb312b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;ChestSplittah wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It's impossible that they don't negatively impact the game, whether hosting or not. I can show pic after pic that I have tweeted out to the appropriate people of the disturbance that is caused by this abomination. If 1 person on 1 console processor and 1 connection can cause issues, then it is with out any doubt the 2 on 1 console processor and 1 connection will cause issues. You cannot force 2 streams of water down one pipe and expect the 2 streams to not merge... muddle up info that is going or coming. I have seen for the past 2 years the exact same thing happen. 1 or both will not recieve damage properly and so on. &lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Would be awesome if they would test removing the option in a big game mode, say dom, to see the impact it has on hosting quality and sync issues in general on the long run.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7c8293af-fc80-4139-aec8-b6798fdb312b] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 06:20:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413286499?tstart=0#413286499</guid>
      <dc:date>2012-07-30T06:20:41Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Shotgun Balance Thread V2</title>
      <link>http://community.activision.com/message/413286497?tstart=0#413286497</link>
      <description>&lt;!-- [DocumentBodyStart:456ff8a8-4c6e-421f-80ee-54e3607adce0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Apparently on launch The ksg with 6 pellets, 3/6 damage with damage (even bigger lol at without) and a what 60 fire rate, was intentional &amp;amp; the extended mags pellets were only a bug, while it has below average overall range for a pump in the mix? In the meantime the fmgs fired around 2400 akimbo on launch with laser crosshairs. The spas was also terrible pre &amp;ldquo;buff&amp;#8221; without the extended mags pellets, though it was nice with the extended mags pellets, just lacking damage beyond its max damage range. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The first question should be why they gave pump-action slow shotguns semi-automatic shotgun stats to begin with while making them the only class that requires the user to level them to level 28 to get some damage.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:456ff8a8-4c6e-421f-80ee-54e3607adce0] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 06:09:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413286497?tstart=0#413286497</guid>
      <dc:date>2012-07-30T06:09:30Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Does anyone "not" use the ACR-Silenced?</title>
      <link>http://community.activision.com/message/413285996?tstart=0#413285996</link>
      <description>&lt;!-- [DocumentBodyStart:802d4a7d-8a46-4c31-ba73-b7f605da0ba0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Focus is the best P in the game for fully autos next to range for smgs.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Kick isn't needed on a lot of the top guns like the acr and mp7.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;People will use the better guns a lot. It's up to the devs to give the average guns more niches or actually buff them. M16, pm9, mp5, ump, pm9 adsed, cm901 &amp;amp; the ak47 compared to the acr. Loads of guns could need a little buff at least if they want better gun diversity.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:802d4a7d-8a46-4c31-ba73-b7f605da0ba0] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 01:22:47 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413285996?tstart=0#413285996</guid>
      <dc:date>2012-07-30T01:22:47Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Does anyone "not" use the ACR-Silenced?</title>
      <link>http://community.activision.com/message/413286495?tstart=0#413286495</link>
      <description>&lt;!-- [DocumentBodyStart:b709e7c9-dddb-4c91-8a09-03ccd8c77e70] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Well I personally hate playing without qdraw on ars as it is let alone with an even slower ads and stalker is a must as well on ars for me. The acr has a very average fire rate, its main minus point. It doesn&amp;rsquo;t need such a massive nerf at all. In fact a good damage decrease on range, would be enough (that would also see it be less effective silenced, a big plus) and see usage in the 47 above it. If the acr didn&amp;rsquo;t have great damage all-round, the current accuracy / precision it has would be somewhat justifiable.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b709e7c9-dddb-4c91-8a09-03ccd8c77e70] --&gt;</description>
      <pubDate>Mon, 30 Jul 2012 06:04:46 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413286495?tstart=0#413286495</guid>
      <dc:date>2012-07-30T06:04:46Z</dc:date>
      <clearspace:dateToText>9 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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